The Chosen Seven

KiKi Kitsune

The Fire Panda Fairy
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<p>


<span style="font-size:24px;"><strong>Character Sheet</strong></span> <span style="font-size:12px;">Character sheets will be marked according to a rubric. The 7 with the highest scores will be chosen. You will not be able to choose your weapon. Once all the character sheets are in, I will analyse them and make the decision. If there is any confusion, please ask. Also, please note that you will be marked on your understanding of the world that has been created. For you to get this properly, I suggest looking at the setting/locations tab as a fair bit of history is there. Including facts about the races will aid you in getting a higher score. </span></p>


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<div class="ipsSpoiler_contents"><p><span style="font-size:12px;"> </span><span style="font-size:12px;"><img src="<___base_url___>/applications/core/interface/imageproxy/imageproxy.php?img=http://i.imgur.com/79EscLM.png&key=39c82da622fc5081d70b295b7bade65b1f77f16dab4e9b49ab61378b30e5a3b6" class="ipsImage" alt="79EscLM.png" /></span><span style="font-size:12px;"> </span></p></div>


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<p> <strong>Name</strong>: <strong>Title</strong>: <strong>Age</strong>: (cannot be below 16) <strong>Gender</strong>: <strong>Species</strong>: (Has to be from the provided list in the overview. If human, please add subcategory) <strong>Description</strong>: (requires a picture. Preferably non-realistic. Please take note of the <em>Species Specific traits</em> and include those after the picture except where otherwise stated.) <em>Accessories</em>: (What non-clothing items does your character wear? Bracelets? Necklaces? Toe rings?) <em>Equipment</em>: (What equipment does your character carry with them? A gourd? A toolbox? A bag of hair?) <em>Height</em>: <em>Scars</em>: <em>Piercings</em>: <em>Tattoos</em>: <em>Diseases/</em> <em>Disorders</em>: <em>Extra</em> <em>Anatomy</em>: (Things that aren't typically seen in this species) <em>Other</em>: (Does your character have some sort of limp or a nervous twitch?) <strong>Sexuality</strong>: <strong>Relationship Status</strong>: <strong>Hobbies</strong>: <strong>Occupation</strong>: <strong>Lures</strong>: (What is your character drawn to?) <strong>Phobias</strong>: (What is your character afraid of?) <strong>Savvies</strong>: (What are they very familiar with and/or very good at doing?) <strong>History</strong>: (This needs to be pretty detailed as it will be the most heavily weighted in the rubric. Why would a god be choosing <em>your</em> character to save the world? Are they a revered warrior or just so innocent that it would be impossible for the Demon King to taint them?) <span style="font-size:18px;">Species Specific Traits</span> <span style="font-size:14px;">Dragonkin:</span> *add* Magic element: (fire, water, lightning, earth, etc.) <span style="font-size:14px;">Lamia:</span> *change* hight Head to waist: (<em>and)</em> Tail length: <span style="font-size:14px;">Harpy:</span> *add* Wingspan: <span style="font-size:14px;">Hybrid:</span> *add* Animal: (what is the animal they are based off of?) <span style="font-size:14px;">Shapeshifter:</span> *add* Animal Form: (<strong>with a picture</strong>) <span style="font-size:14px;">Tamer:</span> *add* Animal: (<strong>With a picture</strong>. who is their companion? If they have more than one, list all) <span style="font-size:14px;">Mage:</span> *add* Magic School: (<em>and)</em> Known Spells: (do NOT add after picture. Add after Savvies)


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Name
: Romon Truebark


Title: The Elven Blade


Age: 18


Gender: Male


Species: Elf


Description


:
1237436789644_f.jpg



Accessories: Silver Ring, a bracelet with a ruby on it, surprisingly sturdy.


Equipment:


Leather Armor


Longsword


A few Medicinal herbs


Sheath for Aforementioned Longsword


Rations


Rope


Smoke Bombs


Height: 6'2


Scars: N/A


Piercings: One small silver ring in his left ear.


Tattoos: Covering the entirety of his back is a large tattoo of a tree, runic markings inscribed in them.


These Runes do two things.


Passively: The runes increase Romon's agility, letting him dodge and dart around hte battlefield much easier. Romon also has access to Entangling Roots.


Actively:





Mark of the Pheonix


Mark of the Wolf


Mark of the Bear


Mark of the Eagle


Mark of the Shark


Mark of the Mouse


All these runes are one and dones with various effects. They hurt like hell to use and Romon is exhausted after channeling hte effects. What each mark does will be revealed in RP.


Diseases/Disorders: N/A


ExtraAnatomy: N/A


Other: Unnaturally humble for an Elf. He's still somewhat egotistical, but less so then your next average elf.


Sexuality: Heterosexual


Relationship Status: Currently Single


Hobbies: Wood-Carving. Not weapons or anything. Little tiny toy figures.


Occupation: Elven Warrior


Lures: Those in need, a chance of adventure.


Phobias: Being trapped underground. Deeeeep underground.


Savvies: A skilled cook, albeit his specialty is more finding food everywhere then making it taste great. An adept fighter and unmatched in the Elven realm.


History:


Romon's life began in a small Elven community on the outskirts of the great forest, in which he was told never to enter. he was born to two wood carvers, and from a young age, he took up the family craft. Romon was...decent at wood carving, he wasn't bad by any means, nobody who's done it for so long could be. Yet he wasn't an innate prodigy. As the years passed, Romon continued to practice the craft, and his life was uneventful.


Until the day he got lost in the tunnels. It had started out normal, his job was to deliver a recently finished set of toys to another village not too far away. It wasn't complex, but it'd take time since he'd had to skirt the Great Forest to do so. It was his first journey alone, and he was confident he'd do fine. Only about half a day's journey into it, he decided to take a shortcut. The tunnel route was well known, and there were other travelers headed that way as well. It took 2 days to get through the tunnels, but as the day turned to dusk on the first day, the impromptu group faced disaster. A collapse in the tunnels on both sides, they were trapped. Nobody had much food, water was also scarce. Still, they took care of the wounded, (Romon among them, he'd been hit in the head during the collapse.) And awaited rescue...hoping it'd come.


During that time, Romon made a friend with another elf, a few years older then him. His name was Yso, a knight-hopeful who was out training before a grand tournament. Yso protected Romon during this, helped ration food, and even gave Romon his ration sometimes, this generocity ended up with his death a week later, as another cave in buried the few survivors alive. Romon didn't die then, but he was trapped, unable to move under many tons of earth, when the rescuers finally got him out, it'd been two weeks, and most of the others lay dead. Yso's rations had kept Romon on death's door, but he did not go through. This experiance stuck with him his entire life. He made two vows then: To accomplish Yso's dream of becoming strong, and to never, ever get trapped underground again.


Every year, thousands of Elven Knights from around the continent fight in a series of tournaments to determine the strongest, most noble, and most powerful elf of the land. five years later, Romon won the contest. It was, without a doubt, the upset of the millennium. The tournament had started about average, many elven competitors and hopefuls coming together to see who was the strongest. THe favorites climbed, and things seeemd to be going on in an average fasion, nobody noticed Romon for some time, Most dismissed him as a fluke, an agility based fighter would be smashed against the stronger knights of the tourny, but Romon was not just an agile swordsman.


Romon was a rune fighter, an elf augmented with magically empowered tattoos on his back that give him strength. Romon's tattoos were embodiments of nature's fury itself. A tree, branches spiraling around and onto his arms. After his time with Yso, he had searched for and wide for a master who could train him to be with the best, even with his lack of strength. He found a master, a rune fighter with little cared little for fighting anymore, but was happy to take on a student. He practiced for years, and although the tatoo on his back obscures them, Romon has many scars.


Yet still the larger and more prominent knights simply ignored him. But one after the other feel to his blade, and instead of rubbing it in, he played the humble man...well, Humble elf, which more or less was just as prideful as a normal elf, but won't rub it in your face all the time. He thought he was the best, but he knew he had to prove himself.


Eventually, the finals came, a 4 person medley for the title of victor. His opponents were ferocious, but he was on his toes. He took a very tactical approach to the fight, darting in and out of combat with glancing blows, popping smoke bombs as soon as combat got too tense or he got locked down. The other knights eventually tired of his antics and focused on each other, who they saw as the greater threats. This couldn't be mroe wrong, and as they slowly dropped, Romon continued his darting blows, until only one other knight remained. They called him Seroph, and he was one of the crowd favorites. Nobody expected Romon to win in a direct fight, and they were 100% correct, if Romon had fought the other elf head on, he was finished.


So he didn't. Using trickery, smokebombs, and even dirt at one point, Romon fought like a demon, using every tactic in the book. Eventually it came to a final sword clash, the exhausted rivals pitted against each other, and just as it seemed Romon was done for, roots came up from the ground out of seemingly nowhere, tripping up Seroph, and allowing Romon the precious few seconds he needed to pummel Seroph in the head, knocking him out cold. The crow roared, both in protest and wild cheers for those who despised Seroph. But tradition had to be followed: A few days later, Romon, the youngster from seemingly nowhere, was given the title so many knights had fought for: The Elven Blade. Yet Romon knew the path he now walked. a Protector, just as Yso had wanted to be. Instead of taking lands or laurals, Romon became a wanderer, searching for those in need.
 
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Name: Sylvanus Rachnor


Title: The Dry Death


Age: 25


Gender: Male


Species: Hybrid


Description:
Fujin.jpg
Spider Hybrid


Accessories: He wears a necklace around his neck with a small bottle on it containing a severely dealy poison, one drop would kill within seconds, he produces this in very tiny amounts each month.


Equipment: He carries a small satchel hanging from his belt containing meat for provisions, trust me, you don't want to know what kind of meat it is.


Height: 180cm (5.9 feet)


Scars: His bottom-left spider leg is only half the length of the others, explained in his story


Piercings: None


Tattoos: None


Diseases/Disorders: He can't really eat anything but meat, he's a sort of strict carnivore


Extra Anatomy: He's got horns on his head, which are pretty uncommon for his species


Other: Strength: He's got really good sense of smell Weakness: Poor eyesight, nearsighted


Sexuality: Heterosexual


Relationship Status: Single, but he's looking for a mate


Hobbies: Spinning webs, capturing humans or other races


Occupation: survives on his own, no occupation


Lures: Food of any kind, even though food mostly is just any kind of animal, any kind.


Phobias: Thanatophobia, fear of death Mnemophobia, however he doesn't fear losing his memories, he just fears having them.


Savvies: He's skilled at manipulating other races, especially humans


History: Sylvanus hatched inside a dry and dark cavern in the Fraiku desert with his mother and father, his father being some poor human who'd gone too close to their home and was lured in by his mother, an arachnee like himself however due to the unpopularity towards Hybrids so did a nearby village feel threatened by the new hatchlings, and decided to destroy the nest, Sylvanus's mother defended the nest to her last breath, however it wasn't enough, it ended with Sylvanus having to protect the nest along with his brethren and sisters. After a long, tough and bloody fight, the hatchlings finally won, however without their mother they were completely helpless, all they could do was staying inside the dry cavern and eventually they all started starving, some went out to hunt for themselves and never returned, however Sylvanus decided to stay with the others, eventually though so did the hunger start taking over, the few who'd gone to search for food were assumed dead and the nest turned to chaos, the hatchlings started eating each other to survive, it turned into a eat or be eaten situation, and Sylvanus ended up being the strongest, sadly. The memories and images of his fellow brethren and sister screams as they tore each other apart, the taste of their flesh in his mouth and their thick blood drippling down his throat, they were scars that would never heal, most injuries that he gained from the massacre inside the nest were just scratches that healed, however one of his legs got ripped in half by one of his brethren, which would never heal back, just like the mental scars he'd gained.


At the moment his search for a mate that he could fertilize and take care of has lead him from his desert home and onto the mainland of Eden, on his journey he's met a lot of people, and eaten most of them, he's killed entire settlements by waiting for villagers to go out hunting and then capture them, eventually eating them, either dead or alive, once he'd taken all the males along with the women who'd been sent out so did he walk into the village and examined the remaining women by walking from door to door. Some he found worthy fertilization, however he never found one that he found fitting to be his mate.
 
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Name: Severis Crux


Title: The Bloody blade


Age: 18


Gender: Male


Species: Human, channeler


Description:
Red_Line_Assassin_by_NakamuraKaito.jpg



Accessories: Around his neck, beneath his clothing, is the symbol of his order; a dagger crossed over a hand.


Equipment: A small, ceremonial, gem-encrusted knife as well as a more useful, bland dagger save for the rubies in its crossbar and pommel. Beneath his hooded cloak, he wears light leather and steel armour as well as having multiple straps and pockets in which he keeps smoke bombs and throwing stars.


Height: 5'11"


Scars: many long, painful-looking, old scars across his back from lashings administered by a whip, as well as a small but even worse-looking one on the right side of his right wrist.


Piercings: One ear ring in his left ear.


Tattoos: An ourobouros tattoo on the top of his left upper arm


Diseases/Disorders: He has trouble feeling pain due to his training. This may sound good, but in the past he's walked upon a broken ankle as if it was just a sprain, which caused damage that took a good amount of healing magic to fix. His blood is tainted so that if he ingests it, his stomach gets awful cramps for the rest of the day, as a part of the order's initiation.


Extra Anatomy: The reason for the small scar in his right wrist is a horrible mutilation forced upon all of his order: a small blade that comes out, activated by the correct muscle constriction, cutting through flesh, as a last resort if all other weapons are lost or unusable. His white and red blood cell count is greatly increased.


Other: N/A


Sexuality: Heterosexual


Relationship Status: Single


Hobbies: he enjoys teaching himself knife tricks; he can do the knife song at high speed, and can flip it all over his fingers and between them.


Occupation: Assassin for the red order.


Lures: He is conditioned to despise failure utterly, and is highly competitive.


Phobias: Not much. Brontophobia (thunder), mainly, as well as fear of whips.


Savvies: fighting with a dagger, stealth, fieldcraft


History: (This needs to be pretty detailed as it will be the most heavily weighted in the rubric. Why would a god be choosing your character to save the world? Are they a revered warrior or just so innocent that it would be impossible for the Demon King to taint them?) Severis was orphaned at an early age. His mother died in childbirth, and his father was crushed by a cave-in in the mine where he worked.


Having nowhere else to go as none of the other villagers would take him in, he swallowed his fear and rapped upon the temple door, as he'd seen young boys join the Red Order many times before. The elders looked at him, and decided that would be accepted for training as one of their own.


Five years passed as he was taught resilience, basic combat, and the way an assassin of the Red Order must think and act. After this time he was allowed to select his discipline: the Order used either Channeling or Magecraft, and he chose the former. Many of his classmates were separated from him, but there was one who stayed as a channeler, his friend Gelis. They shared a room together, ate together, got in trouble together, and were punished together by the cruel whip of their mentor. The two were inseparable.


That was, until the day of initiation. Not even knowing where they were being taken, two teachers separated them, and Severis was shoved roughly into a dark room as the heavy metal door locked behind him. Lamps in the walls were lit, and soon enough he found that he was in a large, circular room of stone, and at the other end stood another person. It was Gelis.


A voice rang out from a hole in the wall, telling them that the doors would stay locked until one of them was dead, no matter how long it took. They could starve if they wished.


They both understood. A single tear escaped both of their downcast faces, and they both drew their ceremonial knives, and they both made cuts across their palms, and they both let the blood fall to the ground.


Severis limped out, after eight agonizing hours, covered in cuts and bruises, one leg and several ribs broken, one eye swollen shut. He never looked back into the room, simply lay against the wall, face blank, as the healing mages collected his limp form and took him to the infirmary.


For three weeks, not a word escaped his lips, as the ourobouros tattoo, symbolising the cycle of the world, was painstakingly and painfully drawn on his shoulder, and as he was injected with a serum to make his blood indigestible and make sure that he did not try to stop any bleeding from himself; it also increased his red and white blood cell counts to account for this effect.


When he finally spoke, it was to answer the grand master of his order. "Yes" he said, to his first contract. He spoke little other than this, rarely talking unless asked something, and he became, arguably, the most accomplished and successful assassin that the Order knew.


Clarification:


After choosing to become a channeler, Severis was taught the method used by the Red Order. First, using a ceremonial knife, one must make a cut to sacrifice a small part of one’s blood, however this cut must not be closed or the blood ingested, as this would irritate the gods to which it is a sacrifice. If done properly, the gods will make a stronger connection than usual to the spirit realm for the user and through this can be brought spirits of much higher power than usual, without them turning on the user.
 
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Name: Terra Navil


Title: Queen of the Gypsies


Age: 19


Gender: Female


Species: Lamia


Description:


<p><a href="<fileStore.core_Attachment>/monthly_2015_09/Terra.jpg.0f6842ea2fd3f9b3c880da674cc6a5f3.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="77479" src="<fileStore.core_Attachment>/monthly_2015_09/Terra.jpg.0f6842ea2fd3f9b3c880da674cc6a5f3.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Accessories: Terra wears mostly jewelry that she makes out of nature. She collects flowers and and herbs that all have a seductive aroma. As she has grown up around these plants, she is immune to their charm.


Equipment: Terra carries a tambourine, some cooking utensils, a magic box that only she can access with all of her money inside of it as well as a flute for when she feels like playing more elaborate music than the tambourine will allow.


Height: From her head to her waist, Terra stands only 4 feet tall. However when you add in her 4 feet long tail length, she can be rather impressive.


Scars: Her skin and scales are free of any kind of scarring. She has to maintain her youthful glow.


Piercings: Terra has two piercings on each ear and hides the tongue piercing she has, though it sometimes intrigues men and women alike.


Tattoos: Trying to keep her youthful glow, Terra has refused to put tattoos on herself as well. They would only hide her natural beauty.


Diseases/Disorders: Terra has a slight case of Obssessive Compulsive Disorder, at least when it comes to her appearance. It must be perfect as she imagines it before she heads out. Thus, she takes several hours to get ready, but she also has learned to live on little sleep so she can wake up early and make sure she can do this. She also has some kleptomania about jewelry she feels is worthwhile taking. She's very good at taking things without getting caught.


ExtraAnatomy: Terra is your average Lamia in most ways.


Other: Terra has a tell when she's lying in that she will undo and rebraid her hair or flip it over her shoulder if she doesn't have it up. This normally comes off as charming and is ignored for the most part.


Sexuality: Terra is a demisexual lamia. She seduces people and gets them to give her money, jewels, and whatever else she may desire before she moves on to the next person. She's never once fallen for another because she doesn't get close enough to anyone to get to know them.


Relationship Status: Terra has no partner and doesn't plan on finding a partner at any time.


Hobbies: Terra loves to dance and play her tambourine. She can create wild music that is lively and makes most people want to dance. Terra also loves to play games of chance, though she tends to have no luck at these. She can cook meals with simple ingredients and finds cooking to be a great change of pace from the everyday business of the gypsy lifestyle.


Occupation: Terra has no occupation to speak of other than being a gypsy so to speak. She roams the lands with a small pack of other beings dancing, trading, conning and socializing with the people of this world. She finds intrigue in everything about the other species and is glad to live her life how she wants.


Lures: Terra is drawn to mysterious things that have no clear answer. She wants to discover why the world works and how to move it to her will. She also is drawn to money because it makes the world move. If a person doesn't have money the only thing they're good for is labor.


Phobias: Terra suffers greatly from arachnophobia. If it is an arachnid, aka a scorpion or spider, or anything similar, Terra freaks out. She thinks that spiders are more dangerous than even the most venomous snakes in the world. Terra also doesn't do well with heights. She likes staying on the ground or wrapped around a tree where her snake tail can help her move around, unlike in the air where she's at the wind's mercy.


Savvies: Terra is on par with a master chef even if all she has to work with are minimal ingredients and a few rats to serve. She knows her way around a fire and can turn almost ANYTHING into an edible dish, as long as the food was edible to begin with. She also is a great musician with both her flute and tambourine distracting many people from the gypsy band she runs with stealing the onlookers' possessions.


History: Terra was born into a small lamia village known for its women and its wine. She was raised in the loving home of her father, a human, and her mother, another lamia. Being an all female race made it so that she was used to seeing human males being flirtatious with women, but she also watched how women manipulated men to get what they wanted. Terra, from the age of five, learned this trick very well. She started off manipulating people she knew using her cute charms and innocent ways. She smiled at one person in a way that made them soften and then twisted them with a sudden wave of tears or an unspeakable anger. These emotions weren't real, but nobody could read her except her parents. They punished Terra many times for her behavior saying it was a foul thing to do, but Terra was uninterested in what they had to say. If Terra was gifted at the art of manipulation, why not use it?


When Terra hit puberty and started to develop as a woman at the age of twelve, Terra learned even more ways of seduction, manipulation, and control. Teasing and flirting became her best weapons and soon she was actually told she had to leave her village for her behavior. Although Terra felt lonesome for a while and missed her parents dearly, Terra quickly found refuge with a gypsy caravan that took her in with open arms when she was able to swindle one of their best swindlers. They praised her for her skills and encouraged her to enhance them. There she met a woman by the name of Rasmera. She was an elfin woman who had spent a good portion of her life learning the skills to be a gypsy. Rasmera took a liking to Terra and taught her everything she needed to know about controlling someone else as well as how to survive in the caravan. Terra was a good learner and talented student. She learned cooking, story telling, dancing, and how to play the tambourine and flute within a few months.


Terra quickly grew infamous in many towns, along with her gnoll Jasper, as she left behind broken hearts and empty wallets. She was deemed "Queen of the Gypsies" because none within any caravan could compare to her skills at leaving a town devoid of money and full of divorces. She even once conned out the queen of her own species,an act many said was impossible, and then managed to play the victim of circumstance so beautifully that the queen couldn't even stay mad at her. Of course, the entire thing was an act that Terra had practiced a couple of times, but she still performed it beautifully. Terra is a terrifying girl with the power to control, deceive and seduce almost any beings, whether they be male or female and has truly earned her title as "Queen of the Gypsies".

 

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Oinari Sune

<p><a href="<fileStore.core_Attachment>/monthly_2015_09/1.jpeg.f1af4b66a207e49c835852a34bcdf462.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="77536" src="<fileStore.core_Attachment>/monthly_2015_09/1.jpeg.f1af4b66a207e49c835852a34bcdf462.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>






no slide
Hello



Name


Oinari Sune


Title


Shrine Priestess Sune


Age


28


(I was going to make her 100 something, but I don't know the permissive for it.)


Gender


Female





Height



6'1


Weight


143 Ibs


Birthday


January 1st - Capricorn


Sexuality


Bisexual


<p><a href="<fileStore.core_Attachment>/monthly_2015_09/1.gif.26f12deeade702f8357d392bdd898217.gif" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="77544" src="<fileStore.core_Attachment>/monthly_2015_09/1.gif.26f12deeade702f8357d392bdd898217.gif" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



And



Species


Hybrid - Fox


Heightened Hearing



Description


Tall || Thin || Long Hair || Blonde || Big Eyes || Whiskers || Tails || Ears || Robe || Monocle || Bells || Ribbons


Oinari is a tall, slender, and fair-skinned woman with abnormally long ears for her kind, but I wouldn't consider that strange; all ears come in different shapes and sizes, right? As you'd normally expect, Oinari has long, sharp nails that are seemingly well-kept. Her hands are thin and possess vibrant features; a sight for sore eyes. Yeah, I know, I'm putting a lot on her hands here, but I'm done with that now. On to her face...Because of her species, Oinari has three long whiskers on each side of her face, and naturally pink-tinted cheeks. Her eyes are large and round, and her eyelashes make them pop; being very full and all. The color of them would be described as a shining jar of honey...if that makes any sense to you. They are a gentle gold, and look like that of a cat's, but a dog's also. Her hair is extremely long, hanging down to her ankles, and is always tied at the ends with a golden ribbon. Framing her face are two strands, in which more hair flips out, making it look choppy and slightly wild. Yeah, she's got a lot of hair; don't worry though, her armpits are clear! Unlike most, or anyone for that matter, Oinari has two tails instead of one. Both of them are fairly large, making them useful when in need of something comfy to sleep on. The ends of each tail are white. Oinari has a snaggle tooth on the right, and left side of her chops. Her attire consists of a large kimono/robe that reveals her shoulders, the sleeves hanging loosely to her upper arm. Red ribbons decorate the robe all over the place, and I take it I don't have to explain completely because you can just look in the picture above. Another thing; Oinari doesn't wear shoes. When in the "form" of Sune, her eyes are noticeably narrow, and darker than usual.


Scars


None Yet


Piercings


None


Tattoos


None


Disease/Disorder(s)


Split Personalities


Extra Anatomy


Two Tails || Large Ears


Oinari has two tails instead of one, and was often praised for this simple fact upon being visited by fellow Hybrids. Her ears are also abnormally long, but no one paid much attention to that trait. I guess you could say she has extra of each Fox-Hybrid feature.
<p><a href="<fileStore.core_Attachment>/monthly_2015_09/5.gif.ac0c477edb4623bb10529553fc185591.gif" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="77548" src="<fileStore.core_Attachment>/monthly_2015_09/5.gif.ac0c477edb4623bb10529553fc185591.gif" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Accessories


Bell || Hair Ornament || Monocle


A large golden bell hangs around her neck, and she also wears a small, hair-ornament with bells attached to it on the left side of her head. It is decorated with three purple beads, and is seemingly tied in a bow. A larger, blue bow is sewed to the back of the smaller, light-purple bow in which two strands hand down from it, reaching her shoulders. Oinari also wears a monocle over her left eye; it's just for looks.


Equipment


Brown Satchel || Bladed Fan


Oinari carries around a bladed hand-fan, decorated with another pair of bells. The bells are tied to the small, punctured end with a golden ribbon, and red ribbon. To explain this a little better...I mean that, the end she holds has a small hole in it, and the two ribbons, blue and red, have been used to hold two bells tightly to the fan's hilt.


She also carries around a small brown satchel. There are no pockets or extra accessories, it's just a plain brown bag that is normally thrown over her shoulder, or tied around her waist by the strap. Inside the bag is: a golden comb with her name embedded on one side, a small canteen for water, some random twigs, a crumpled up flower-crown which was made by a small, Hybrid boy who came to visit her once in the past, and...her fan when she's not holding it.



Other


Oinari habitually walks on her tip-toes without noticing. This helps with her agility and stealthiness. She also tends to hold her hands, fingers intertwined, to her chest when listening to people talk.


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Goodbye



Relationship Status


Single


Personality


Split Personalities || Kind/Evil || Hopeless Romantic || Antisistic/Sadistic || Calm/Wild || Ditsy/Smart || Heightened Hearing || Bad Nose


Oinari is a kind-hearted, emotional, and indecisive woman who prefers to avoid conflict at all times. She's always willing to help, and often allows others to make decisions for her. Like the stereotype of her species, Oinari loves fish. She refuses to eat any type of fruits, and only ingests meat of any kind. She is normally in a good mood, and likes to make others smile when they seem to be feeling down. Another thing; she is a hopeless romantic, and thinks that if someone says the slightest thing possibly hinting that she holds some kind of importance, she'll be overwhelmed with the desire to meet that person's needs and wants. Now...for the fun part. Despite all of the good, sweet, and generous traits Oinari seems to posses; she has a split personality. Oinari's other half goes by "Sune" instead of Oinari. Sune is a sadistic, battle-crazed, blood-thirsty, and...in comparison to Oinari, a hopeless romantic. She too, is weak to the praises of others, and will drops down to meet their needs and wants. However, Sune is not as generous and indecisive as Oinari, and won't hesitate to take a person's head. Sune loves a good drink, and turns a little awkward when intoxicated to the measures of what we horrible people call "drunk". There is no warning before Oinari and Sune switch places, it just happens, and Oinari is left with no memory of what happened, but she is completely aware of Sune who, in contrast, knows everything that goes on. Because of her species, Oinari possesses heightened hearing, and lowered smell. Her nose works like that of a normal human, but she can hear the screams of a new-born baby from a kilometer away. < Only if she's meditating though. It takes a moment before she can hear that far due to the constant action and noises going on around her. This is one of the reasons she carries bells around with her. They keep her distracted from all of the commotion.


Hobbies


Collecting Bells and other shiny items of the sort. She also enjoys telling stories off the top of her head, but I don't know if that's to be considered a hobby?


Occupation


Oinari doesn't have a job to be precise. However, she is known as a shrine priestess who lives at the top of a large mountain that hides a small village inhabited by hybrids, and hybrids only. Different kids, elders, and young adults of all kinds of hybrid varieties would bring her food, clothing, their finest alcohol, and different gifts. She is rumored to be the fox god who watches over the village using her large whiskers to sense enemies, and her large ears to hear them coming from afar.





Lures



Shiny Objects


Compliments



Food - Specifically Meat



Phobias


(Oinari)


Conflict


Pain



Blood



Leaving the Shrine



Losing a Loved One



Rejection






(Sune)


Rejection


Dogs



Losing Fur



Getting Her Face Scratched






Savvies


Because of her dashing appearance, Sune (Not Oinari) is skilled in persuading men into doing dirty work for her. Oinari, on the other hand, uses kindness and return of favor to ask for a person's help, which often works. Sune is good at catching food, whether it be creatures on land, or in the water; Oinari is clumsy. Sune is quick on her feet, and possesses great agility, granting her the ability to disappear within the blink of an eye, and appear once more mid-attack. Her ability with the bladed fan is also on par to that of a master swordsman; they're just used differently.


History


58 years ago, there was a small village in which only Hybrids inhabited. Atop of the large mountain that keeps the village hidden from the rest of the world, was a shrine. Rumors were told about a Priestess living in this shrine, so people would go out of their way to bring presents, food, and other necessities to this royal protector. The people believed that she watched over them, kept the village hidden, and assured that no evil could pass over and into the village, for it might start war. Of course, this is just everyone being a bunch of pansies; scared of the other species they've hidden themselves from.


This Shrine Priestess was born in that shrine, and had never left until the age of five years old. Her mother died giving birth, and her father disappeared without a word; just left. Upon leaving the shrine, the young Priestess discovered the Hybrid Village, and eventually made her way to it. Around her was an abundance of her kind, and smiles, laughter; everyone seemed so happy, which made her happy.



This girl, who had no name at the time, browsed through the village, unknowing of rules and evil, unknowing of the cruel hearts within others. Reaching up, she took hold of an apple to eat, taking a large bite from it with a bright smile across her face. At this moment, a large, Pig-Hybrid slapped the fruit from her hands, and jerked her up by the collar of her kimono. This was the very first time she felt the emotion of fear. People around didn't react, they just thought, and pondered on what might happen. No one made a move to stop the merchant from what he was doing. I mean...you don't just treat a child like that, right? Right.



With no knowledge of what to do, what was going on; the girl began to cry for the first time besides the tears given upon birth. She hollered out, but none of it was actually words, for she didn't know how to speak, and had no clue what he was saying. The Pig sat the girl down, and stepped away with guilt as people stared him down, anger and adversity in their eyes. But, what reason do they have to judge him? It's not like any of them were trying to help her. Still crying and trembling, the girl ran back to the shrine she knew as home, and curled up around herself, wrapping the abnormally large tail she possessed around her small body until the comfort of sleep shrouded her.






Upon waking up the next morning, the girl came to find a small boy, just a little older than herself, standing in the doorway of the shrine. No one has ever made that move, ever wanted to. Despite worshiping the Priestess and stating that she's their protector, the people feared what actually lied inside, and never made the move to find out. Until that day. Her expression was none other than fear as she coiled up, staring at the other in wait of some strange gibberish. When the boy spoke up, the girl flinched, so he instantly made an attempt to soothe her, calm her down; it worked. After discovering that she couldn't talk, and couldn't understand him. The boy began coming up to the shrine every day. Sometimes he would bring bread, meat, and different foods for her to eat, but was always curious as to why she wouldn't eat any of the fruits he brought.


Once she began knowing how to talk, the two would lay for hours atop the shrine, staring up at the stars you wished were there. Clouds always seemed to paint the skies at night, so you never really got to see what was actually up there.



At one time, as the boy and girl stood together in the shrine, he finally introduced himself with a bow, stating that his name was
Illius Cain, and he was a snake-human, a Hybrid. You don't have to be a genius to understand that she didn't have a name. So...reaching out a hand, Illius took the girl's and smiled, "You're Oinari." Because of this, the girl began to cry with sadness, and joy together. There were no words, she just nodded, watching as her friend turned to leave the shrine, never to return. She didn't know this of course, and expected him to be back the next day...but he wasn't.


Oinari felt betrayed, but didn't allow sorrow and hate to dominate her emotions. She held everything back, and never spoke of it, nor thought of it again. People had continued to bring her gifts, but she remained locked up; not wanting to experience those kind of events again.



As she got older, Oinari began growing another tail. Of course, because she didn't know much about the outside world, she didn't find this strange, and just accepted it with pleasure. A young-adult she was; a beautiful one at that. She had forgotten about Illius. Not the person himself, but the happiness and sorrow he made her feel at times, the moments they shared together. It was as though there was something protecting her on the inside, and that would be Sune. One day, while Oinari was sleeping, Sune woke with a smile. She removed herself from the shrine that night, and sat atop the roof of the shrine, grinning up at the blank sky in thought of Illius, and how she'll one day have his head. She stayed there until morning, in which Oinari was present. Below the shrine were five men with horror and surprise on their faces. Upon seeing them, Oinari coiled up, just as she did when meeting Illius. At first, everything was hectic and strange, but Oinari eventually spoke up and made it clear to everyone that she wasn't a god, she wasn't evil, or some strange person meant to protect them. She was just a normal person like themselves.



Despite all of this, no one stopped bringing her gifts and food, they kept coming. At times, Oinari felt guilty for taking the things they probably needed, but Sune was having the time of her life with it. To this day, they have never left that mountain top, and when they did, they never left the village. What the outside world is like...remains a mystery to Oinari Sune.



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S A E K I G I N Z O U




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    T I T L E

    The Dark Sorcerer

    A G E

    22

    G E N D E R

    Male

    S P E C I E S

    Human




    S U B C A T E G O R Y


    Mage

    D E S C R I P T I O N

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    Saeki appears as a young man with a slender muscular build and average height. He has medium long black hair with a long segmented pony-tail that stretches down to his ankles and red, ringed eyes. He wears purple makeup on his eyes that fades towards the inner portion of his eyelids. Saeki wears an Indian chunnari around his neck with a small, short sleeved black choli which reveals his midriff under it, which is where he keeps his enchanted arrow. He wears an Indian leg dress, that stops at his ankles, with no shoes. He wears golden bangled bracelets that extend from his elbows to his wrists and a golden bangled necklace with a ruby in the center.

    A C C E S S O R I E S

    Everything you need to know is above.




    E Q U I P M E N T


    Saeki carries an enchanted arrow that has been passed down in his family for generations. As a mage, this is the foundation of most of Saeki's magic. He rarely ever uses magic from his body unless things in fights get serious.


    Why only when things get serious?



    He finds that magic from his body is quicker and much easier to control, but as you already know, spells and magic are slow enough to use as it is.



    The reason he uses the arrow most of the time is because it harnesses much more magic and recharges faster than his body.





    H E I G H T


    6'2




    S C A R S


    None




    P I E R C I N G S


    His left ear is pierced. The only earring he ever wears is a small golden bell that hangs no lower then a centimeter.




    T A T T O O S


    The only tattoo Saeki has is a semi-circle on his left wrist that represents the clan he comes from.




    D I S E A S E S/D I S O R D E R S


    None




    E X T R A - A N A T O MY


    None














 

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Laurel Rose


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Title: "Princess of the Forest"


Age: 16


Gender: Female


Species: Tamer


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Description: Laurel is a mysterious young woman of average yet slightly petite build who wears ragged clothing and a cape made of a frost lion's white fur, and has what appears to be red war paint on her face. She has short and choppy brown hair that is similar to a messy bob in addition to a pair of bright elm green colored eyes. Laurel is of decent height and weight, but is also very physically fit as well as athletic. She has long and supple limbs whose movements tend to be very deft.


Accessories: Laurel wears a mask which is her iconic feature. The mask is red with ears and red wavy lines and three yellow holes for a mouth and eyes. On the upper back section of her thick white wolf cape are two hard red carapaces of similar physical matter that her mask is made from. Laurel also wears a necklace of hameling fangs on a thick black wiring that threads through the lining of her cape to keep it looped around her neck. Around her forehead is a small white crystal pendant strapped to a black band to keep her thick hair out of her face. She also wears a couple steel and golden ring bands around a few of her toes.


Height: 5'4"


Weight: 115lbs


1L9nS8i.jpg



Equipment: Being a huntress, Laurel is always equipped with a wooden spear and a small dagger. The blades are both made from sharpened ivory.


Scars: Laurel, given both her past as well as her status of forest princess, is covered in scars due mostly to being an active huntress. A couple of the most notable are a few prominent scarring sections with a gash down her right calf, a permanent set of horizontal lines on both of her wrists, in addition to a long cut lying diagonal across her chest down to her bellybutton.


Piercings: Laurel has only one set of piercings; she wears two oval-shaped disks of ivory in her ears that dangle. She does not wear any other jewelry except for her hameling tooth necklace and a couple rings on her toes.


Tattoos: Laurel's red 'paint' markings on her face are actually tattooed onto her skin. They are markings that she gained when very young. She is also permanently marked with a set of horizontal scars that serve a definite magical purpose, thus also falling into the category of 'tattoos'.


Diseases/Disorders: Laurel possesses separation anxiety disorder, but only in slight due to being given away by her parents.


Extra Anatomy: Tamers are generally known as mere humans with the ability to communicate and form strong bonds with animals. Such animals are often used to fight with, commanded to fulfill the biddings of said tamer. Laurel, however, fights alongside her tamed animals with spear and knife, because she believes to be just like those that she tames. ((not really *anatomy*, but shuuuush))


Other: Laurel has a tendency to make animal noises at times to express her emotions. This is due to being raised by said animals.


PfNkXul.jpg



Sexuality: Heterosexual


Relationship Status: Single


Hobbies: Laurel favors both hunting and gathering—being rather primitive in her likings—in addition to merely exploring and finding the concept of nature absolutely amazing. Playing with/physically competing with animals is also one of the things that Laurel finds to be fun and entertaining to do.


Occupation: Protector of the forest and all things nature.


Lures: Laurel is fascinated by fire despite being horrified of it. She is oddly attracted to its warm glow as well as it's warmth. She also has a love for spiders as well as being loved itself.


Phobias: Laurel is terrified of fire, despite being also oddly fascinated with its hot red glow and flickering and dancing flames. She has experienced a forest fire before, and, despite it being very small of one, she had been permanently scarred from such an event.


Savvies: Being a tamer, Laurel loves being around animals and bonding with them. She loves to just merely be around them when loneliness strikes, or when valiant battles must be fought. She also loves to hunt and explore, and are rather experienced at both. She also knows quite a bit about mythological lore from being exposed to so many different creatures and species.


History: Laurel Rose's parents—or the entirety of the Rose family, as a matter of fact—were a very selfish and narcissistic people. Growing up as urban city folk themselves, they found no real reason to keep nature in the world, because destroying it meant for more industrialization. The Rose family were owners of a thriving business in Ladesh, and wished wholeheartedly to expand upon the city, despite the vast crime rate in the port city. Upon permission via sea porting, the Roses had developed an idea to expand out more from where they lived, wanting more industrialization as well as cold hard cash from such an economy and possible positive population boost.


Laurel, at this time, was a very young girl, who's decisions did not yet matter, especially when she would fight against her parents to preserve the land. The did not listen to their only daughter, of course, and traveled out to The Great Forest. The young girl—approximating an age of around four to five—hated this idea, yet she was just so fascinated with such a beautiful place that was this mystical forest of seemingly magical properties. While her parents planned the destruction of the forest, Laurel was busy exploring, utterly amazed with everything that was nature around her.


And then had the Rose's plan began to set into motion. Starting first with a declaratory swing of an axe at a rather large tree, little had either Laurel's parents nor herself had an idea of what would happen next. The sky grew black, the spirits arising with crawling roots and dark green smoke. The god of nature was outraged at the sudden attacking onto his home, and was definitely going to do something about these destructive intruders into his normally peaceful realm. He sent down a hellbeast of a hybrid, a Qilin named Serigala (S-air-ee-gal-ah). It was a chimeral beast of a multitude of species, being predominantly part dragon, elk, and lion. Introducing herself as female, Serigala—being predominately blue scaled reptile of sorts, with a bright flash of a red mane—professed a hatred towards the Rose parents and their wish to industrialize the forest.


Serigala threatened the Roses with death for walking upon and 'ruining' the promised nature land. Again referring to the selfish bit, Laurel's parents offered off their only child as a sacrifice to keep their own lives unscathed, as long as they would leave and never, ever return to the home of the nature god. Laurel was then marked by the gods to also never return to her people: horizontal red cuts in her wrists and red markings on her face.


Terrified parents escaping, Serigala looked down at the small brunette child that was Laurel. She did not seen to understand the situation at all, merely playing around with small animals that had crowded around her once the dark cloud of the gods had lifted. Qilins, being awfully sentimental and sympathetic creatures, merely possessed a instinctive nature to both protect nature and the helpless inhabitants of said nature. And Laurel was definitely not a threat whatsoever. So, Serigala took the child in as her own, raising her to the best of her abilities. Laurel growing up only learned more of her animal taming ability, and her Qilin of a mother only embraced such an absolutely amazing ability of a mere human.


Laurel was raised for a decade and more under the influence of mythological beings, so it was no surprise that she—a mere common human with taming abilities—believed that she was magical as well. Serigala and her had the most precious bond of a mother to her daughter, up to the point where she had decided that she would give Laurel the chance to make them equals, thus by finally taming the elegant Qilin. Laurel had ended up successful in the act of taming, and the two of them were inseparable.


Laurel never knew this fact, but Semino—the god of nature—had been watching her for many years, ever since she was taken in by Serigala. He found her willfulness and pride towards nature to be absolutely likable and incredible, especially the fact that she could bond with animals with such ease.


It was then no surprise that Laurel Rose was chosen as candidate to save the world with all the other representatives chosen by the gods.

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Mayweather Beckons

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Title || The Gentle Forest Dweller


Age || 19


Gender || Female


Species || Tamer




|| Accessories ||


- A small, somewhat old silver necklace with a door-shaped locket





|| Equipment ||


- A leather backpack that holds the following items


- A medium sized white blanket



- A hunting knife


- Three lavender colored candles


- Incense



- Thin Rope



- An old grey canteen like container



- Wooden Flute





Height || 5'1"

Scars || Tiny scratches up her left arm where her pet raccoon climbs

Piercings || N/A

Tattoos || A small swirly and spindling tattoo from her wrist to her elbow on her right arm

Diseases/Disorders || N/A


ExtraAnatomy || N/A

Other || She is almost always tapping her fingers or feet




Sexuality || Pansexual


Relationship Status || Available




|| Hobbies ||

- Playing her flute


- Climbing trees



- Swimming



- Singing and humming



Occupation || Herbalist




|| Lures ||

- Pretty and colorful plants, flowers, animals, insects, and objects


- Singing/Music





|| Phobias ||

- Tight and confining spaces and situations




|| Savvies ||

- Understanding plants and animals in nature


- Navigating through the Great Forest


History || When May was born, her mother died that day. She only had enough time to whisper an "I love you" to the sweet and gentle baby in her arms before she passed away. Her father, despite receiving a broken heart that day, was always strong for May. He made certain she never saw a time where he was weak. He would cry only after she had gone to sleep or was away. May was the most important thing in his life and he always took care of her, protected her, and loved her with all his heart. Her father was a huge nature lover. Before the two moved to the forest, they lived in a small cottage on the very outskirts of the Great Forest. He would teach her to navigate, to know what plants were good for eating and which were bad, to craft things from resources in the forest, to take care of wounds and basic knowledge like English and Math. She was always eager to learn from him and loved when they would journey into the forest. Sometimes, when she was little, she would go find large trees and speak to them like they were her best friends... because they were.


Then, one day, a dinner gone wrong set the cottage on fire. Just about all of their furnishings and items were burned. Because they didn't have enough money to purchase a new home, they lived in the forest off the land. Over time, they built a tree house and everything was alright. One day, her father went out to collect supplies as he did each day. This day was a lot different however. When dinner time came and went and her father still wasn't home, she went to look for him. She searched until early morning and still couldn't find him. He didn't come home the next day or the day after. But May never cried. Every day she makes two plates, one for herself and, she claims, one for her father because "when he gets back, he is going to be really hungry". It's been three years and she hasn't stopped making him meals. After the first week, finding that she missed him a lot, she sat by her favorite tree and spoke. A raccoon popped it's head out of the forest and came over to her. She told the raccoon she was really sad and half muttered her father would say lavender would calm her. When the raccoon returned with a paw full of the light purple plant, she ended up keeping him. She learned she could also tame other animals over time but the little raccoon named Ezi was always the one by her
side.



The reason Mayweather was chosen was probably because of her soft heart and pure soul. She refuses to admit that there will always be negativity in the world because positivity can always come to replace it. They lost their house but her and her father found a better life in the edge of the forest. Her father hasn't come back yet but she believes he's still somewhere in this universe and can't wait for him to come home. Even if they have to meet somewhere else... When faced with something so evil, Mayweather's hope will only grow stronger. She also has strong faith in the Gods.




|| Animal ||

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Ezi

 
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Name: Destin "Des"


Title: N/A


Age: 26


Gender: Male


Species: Shape shifter (Wolf)


Description: Favored form-


dark-ascension-werewolf-leap.jpg



Wolf form-


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Human form-


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Accessories:


- Tiny gold medallion worn around his neck.


- Neutral or dark colored clothing.


Equipment:


- A great sword. This sword measures just under 6 feet in length. It is terribly heavy. It's not much trouble for him to carry, but he isn't able to wield the sword in human form.


- A small satchel containing a few minor first aid reagents.


Height: As a human he is 5'10. In modified form he is near 7 feet tall.


Scars: As a human there are scars covering most of his body. The most notable of which being on his back, it begins at his right shoulder and trails down toward his left thigh. In either of his shifted forms his fur conceals them.


Piercings: None.


Tattoos: None.


Diseases/ Disorders:


Nightmares.- (This will be explained in his history.)


Blind rage.- He, at times, is physically unable to stop himself from maiming his intended victim. This sort of blood lust is brought on by tormenting memories and a past that refuses to let go. Others have some times been able to calm him though normally it requires either himself or the object of his fury to become incapacitated. He has grown better at controlling this since he left his pack.


Extra Anatomy: N/A


Other: None.


Sexuality: Heterosexual


Relationship Status: Single


Hobbies:


- Hunting.


- Swordsmanship.


- Swimming.


- Armorsmithing


Occupation: None.


Lures:


- Other shifters.


- Most types of game animals.


Phobias: To be once again helpless.


Savvies: Through years of practice and determination he can flawlessly hold himself at the perfect point between wolf and man. He retains opposable thumbs in this form and gains a massive boost to his strength, dexterity, and endurance. While in this form he has began to create a fighting form all his own by combining sword play with claws and teeth.


History:


His life was set in turmoil from the beginning. His mother was a whore of a bar maiden working a tavern in the port city of Ladesh. It was likely she didn't even know his fathers name, and if she did she kept it to herself. His young days were spent in the tavern screaming from hunger, or the need to be changed, or the want of love. Though it was seldom these thigns ever came. That he made it through these times is a testament in itself of his resolve.


Years passed in this manner, and his mother hated him more each day. He was 9 now and he had found affection in select few patrons that were regulars of the place. Many times their gift of bread or soup was the only meal he'd have on a given day. Destin began to mop floors and empty the refuse buckets for a chance at dinner. His mother by this time seemed to stay drunk on spirits and was becoming more and more violent. She would lash out at him, yelling that it was his fault the men no longer desired her. She demanded to know if he was proud of what he'd done to her. His beatings came near every night. At first she hit him places no one would look, she no longer cared about the marks though. It's hard for him to remember a time without bruises.


He awoke one morning to the sounds of hushed voices and coins clinking together. His mother had sold him to a man from the bar. He screamed in pain when he was pulled by his arm out of bed. His mother smiled at him for the first time when he was being sold, and then she casually left the room. He stood for a moment trying to understand what this all meant. He was torn between joy and dread as he was led in silence from the tavern through the cobblestone roads to the docks. All the sights and noise were met with wonder and awe. He'd spent his entire life in the run down old tavern.


They boarded a ship, it wasn't a grand vessel but to Destin it could have been a palace. The man led him to a room with a long oak table with chairs lining both sides. He was given food and a change of clothes. All of this became too much for the young boy and he passed out. When he awoke that same man was at the foot of his bed, standing much the same as he had before. When he spoke his voice was deep, and harsh but fluid. Like nothing Destin had ever heard. He told the boy that he knew what he was. That he'd been watching him for days and that he wanted to take him but couldn't risk it. He informed the boy of the change that was to come on his 10 birth year, that he would train him and teach him what he must know. He assured him that he was safe and no harm, like what he has already seen, would come to him. And they left the port, the boy never looked back.


It's been years since he left Ladesh. He now resides in a small hut in the Great forest. His trainer, friend, and mentor has been gone for 4 years now. While there is still much he does not know, he is certain that his life being saved was the work of the gods. Who else would have sent a savior to him in such a desperate time.
 
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India Castello


N/a


22


Female


Human


Sub// Shapeshifter


Blue_Anime_background.jpg



Accessories: Always wear her black crystal, carried down from her great grandmother.


Equipment: India usually carries a small knife, hidden in the sock of her boot. She also always acquires a small hoodie, whether hot or cold... You never know who might need it, her body temperature was bipolar anyway.


5'4


Scars: She has a horizontal scar on her left side, from the front of her rib cage, to her mid side. This was from a gash she had a while ago, a silly sword of course!


Piercings: India has a belly button piercing and her industrial piercing. Her belly button has a teal blue ball, along with her industrial having black balls.


Tattoos: India has a tattoo on the back of her neck, a transparent heart. Going through the heart is a heart rate symbol, like you'd see on a hospital monitor.


Diseases/Disorders: Depression and Anxiety runs through her veins, like her moody light switch.


ExtraAnatomy: N/A


Other: None.


Heterosexual


Single


Hobbies:


+Personal Training



+Dance



+Reading



+Listening to music



Occupation:


None



Lures:


+Dark openings.. They seem so tempting to seek.



+Unique individuals/things



+Any sort of sound



Phobias:


+Falling in
love..again (history)


+The
water


India was in an experience once... where she almost drowned. She was with a few friends out in the ocean, an odd current drew her out without recognition, finally swimming back through the rough, crashing waves...She did a few flips and undertakes. She eventually washed up on shore, and woke up at the medical field, nurse caring for her.



Savvies:


+Solving puzzles, putting the pieces together to help a situation



+Writing stories



+Calming people down... however she can.



History: India Lee Castello. A girl in which doesn't seem like your outgoing, happy, playful girl...Not on her outter shell. Let me tell you a little bit why. Ever since India was around 2 years old, she was curious. She always wanted to figure something out, she needed an answer. By the time she was in school, the curiosity became more relevant. It may have gotten her into some trouble with other students. All she wanted to do was help in the situation, right? They didn't see it that way, they saw it as ease dropping.


After a few weeks of threats and evil glares, it passed by and...well, she never helped. Her ideas were never wanted..Until one day. A new student had arrived, He was new to the small village she grew up. Blake Speare. Automatically, they clicked and were the best of friends, anyone could dream of.



As they got into their older years, they became a little thing. Their relationship lasted 3 and a half years, until Halloween. A tragic attack bombed their village, technically robbing them. They wanted all expensive belongings, sometimes even people. Blake was protecting India from the horrible sight, protecting her from a tattooed monster that held a bow and arrow at them. Blake shoved him back and...off went the arrow. Right through his heart. Blake died in India's arms..not even minutes later



"I love you Dais--" And with that, his body went limp.


She was not welcome to his grieving. She was not allowed anywhere near their family. It was all her fault, they told her, and so she believed it. This caused her to go to nurses...learn techniques for 'curing' her depression. To help her anxieties. Nothing worked. She is now 22 years old, her brain webbed with nightmares every night with the tragedy that occurred 5 years before. She was/is called names for Blake's death, but she still seeks the truth. She seeks the man, who murdered her love.


 
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wip.


  • Name: Tempest Dupre | Title: Bird of Paradise | Age: 21 | Gender: Female | Species: Harpy


    Sexuality:


    Pansexual


    Relationship Status:


    "What's a relationship? Is it something you can eat??"


    Occupation: Scavenger, picks up stuff people have left in the forest, or from those who have died, trying to get out.


 
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Phoebe Silva


tumblr_narzleyYYs1s5slo6o4_1280.png



 


Name: Phoebe of the Silva Clan


Title: The Ghost of the Grand Library


Age: 32


Gender: Female


Species: Shapeshifter, with a Phantom Giant Deer as her animal form.


Occupation: Librarian and Personal Assistant to the Head Librarian of the Southern Archives (as the Grand Library is also known).


 


Description — Hair Colour: Coffee brown | Eye Colour: Dark brown, almost black | Complexion: Olive undertones, a dust of freckles over her nose in sunnier weather


Keeping as much of her skin covered as possible, Phoebe’s usual attire consists of a loose fitting tank top under a long-sleeve turtleneck and over that a short-sleeved tunic (see picture above), a sash wrapped around her waist covering her hips, ridding pants and leather boots. These are all in sober tones and made to be both durable and comfortable enough for travelling.


Accessories: A badge just above her heart which identifies her as a librarian from the Grand Library. The badge depicts a winged dragon holding a Cagon in its paws in a protective manner, an ancient inscription written underneath the image: “No blood shall be shed on the Sanctuary of Knowledge".


Equipment: An utility belt hanging from her waist, attached to a harness hidden underneath her thick layer of clothing. Both the utility belt and harness come with pockets, great and small, where she keeps everything she deems necessary, whether that be for work or travelling. Books, notebooks, maps, quills, ink, small blades and ropes are just a few of the things she can keep there. The whole harness/belt system is designed to remain attached to her body regardless of the form she takes.


Height: 5 feet and 10 inches. Her constant slouching makes her look a bit shorter though.


Scars: Rows of scared tissue along her neck, most of them originating from bite or claw marks from other animals, and a rather nasty scar on her right ankle from a painful encounter with an animal trap.


Piercings: None.


Tattoos: None.


Diseases/ Disorders: While not a disease per say, Phoebe, like most of her Clan, is intolerable to all sorts of cooked food and will immediately vomit up anything that isn’t plant based or raw meat.


Extra Anatomy: The only thing worthy of notice in her animal form would be the large size of her antlers and the ones sprouting from the side of her body, seeing as those are generally traits reserved for the males of her species.


Other: Due to her high stature and long neck, coupled with some unhealthy reading habits, Phoebe has long suffered from bad posture. She will be seen with either her back slumped over or, more frequently, with her neck bent. A common nervous twitch of hers is fingernail bitting, specially when they’re coated in something, like ink from her quills, or even dirt (which is obviously not healthy at all).


Sexuality: Phoebe has yet to choose a mate and her human side seems to have demisexual tendencies, which is very rare in her species, though she herself doesn’t duel much on such matters.


Relationship Status: Single.




Hobbies: Most activities Phoebe enjoys are a direct result of her job at the library. Writing down important data on a daily basis eventually gave birth to a journal of her thoughts and experiences. Drawing maps and sketches was one way to add to the library’s collection and a hobby that enabled her to do something else that she greatly enjoyed - travelling. Not everything she enjoys envolves work though. For example, even as a small girl, Phoebe spent most of her nights star gazing.


Lures: What drew Phoebe to the Grand Library was her natural thirst for knowledge and curiosity. She hates the feeling of not knowing something, so whenever the opportunity to gain information or learn new skills arises, she’ll take it in a heartbeat. Libraries are sacred spaces for her, where the promise of secrets told and the smell of old books never fail to get her pulse racing. Her Giant Deer side, however, is a bit more instinct driven, and is specially drawn to small lights, prairies, forests and calm waters.


Phobias: From her animal side comes a fear of fire, larger animals and anything that reminds her of hunting, including some weapons and traps. Valuing knowledge above almost everything else also means a fear of ignorance and any aliments that might affect the mind, like memory loss, mind control or insanity.


Savvies: Working for so long at a library as large as the Southern Archive has its perks. Phoebe has developed an impressive memory for information, be it written or vocalised. As a girl, she loved playing hide and seek or following around unsuspecting victims, so now she’s gotten particularly good at the art of passing by unnoticed. Her animal side gives her excellent night vision, tough hooves and strong legs that can make for dangerous weapons on their own, while also making jumping, swimming and fast travel possible even in uneven terrain or strong currents. There is also the ability to hypnotise vulnerable minds (see animal form description bellow).





History



 



Giant Deers are a common sight in almost every corner of Pangeros, but the same cannot be said for one particular subspecies - the Phantom Deer. These have always been rare animals to spot due to their reclusive natures, but most people prefer it that way. They were and still are often thought of as demons or creations forsaken by the gods, rather than normal animals.

This has made it difficult for the shape-shifters who were born with this form. Discriminated against even more so than their fellow shape-shifters, they are forced to either live as animals or hide that side of them from other people, which is not always easy.

Phoebe was born to one of the rare Phantom Deer clans that was actually able to integrate themselves successfully into the “civilised” world - the Silva Clan. An old clan, the Silvas were very well known and respected in the South of Pangeros, some of its members even achieving high positions in the political sphere.

But that was already changing by the time Phoebe was born; after the last war, shape-shifters' already tainted reputation worsened and their popularity suffered greatly. This, coupled with the increasing number of Phantom Deers hunted down due to fear or simply for the hefty price of their antlers, threatened to make them go extinct. And so the Silva Clan was forced to leave their home and live their lives far away from any city as animals, rather than humans.

Phoebe, then just a teenager, had the hardest time adapting to this new situation, still clinging to the human side of her, to the books she had read, to the songs she had heard, to the things she had built and the people she had met.

By the time her kin had become more animal than human, Phoebe was clearly leaning more to her human side. Having reached adulthood, she was forced to decide; the breach between her and her family had become too wide and she’d either have to cross it or watch what remained of the bridge fall into the abyss.

Eventually she decided to leave. It was far from an easy choice, she still loved her family and they loved her back with all their heart, but they understood and let her go.

After a year of travelling, Phoebe found the Grand Library. Immediately drawn to it, she snuck in and met the Head Librarian, Almas, a much older Fraiku woman that saw something in the shape-shifter and whom she managed to convince to employ her. For the following years, the Archive become Phoebe’s home, a place were she learned most of what she knows now and where she not only discovered the value of knowledge, but also what it really means to be a human and free.
 




Species Specific Traits:




Spoiler



The “Phantom Deer”, as its sometimes called, is a variant of The Giant Deer species. Their numbers have dwindled due to hunting.

It’s an albino from head to hooves, with strong muscular bodies and antlers (females included) that can even grow from the sides of their bodies. They sleep during the brightest hours of the day and could almost pass for a regular albino deer under daylight. But as soon as the sun sets, it becomes more active and a few changes occur; its black eyes begin to glow a deep red and flames burn with a whitish to bluish light at the top of its head.

Due to their frightening appearance and nocturnal habits, this specific race of Giant Deers is perhaps the most misunderstood of all. Some call them demons, but they are far from that. They are proud, but docile, feasting on vegetation just like any deer, and use their flames and ghostly colours as a warning to other predators, hypnotising and attacking only those who fail to heed their warning and get too close.



deer_god_by_glad_sad-d396p5b.png

 
 
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Completed








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The shadow assassin.
Name: Rowan Sicarius

Rowan

.



From an Irish surname, an Anglicized form of Ó Ruadháin meaning "descendant of RUADHÁN". This name can also be given in reference to the rowan tree.

Sicarius

.



In ancient Latin, sicarius roughly translates to "man of the dagger", "assassin" or "terrorist".

Title: "The Shadow" or "Merciless"


Age: 19


Gender Identity: Androgyne (Use "she/her" pronouns by default)




noun

. A person who identifies their gender to be simultaneously feminine and masculine, although not necessarily in equal amounts.



Sexuality: Demisexual, panromantic


Relationship Status: Single, never married


Species: Hybrid





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    Rowan's general appearance.
    Animal: Wolf


    Complexion: Pale white, littered with scars


    Eye Colour(s): Left: Striking, unusual silver, damaged; Right: Icy blue


    Hair Style: Medium length, tomboy


    Hair Colour(s): Pitch black


    Body: Mesomorph build; Inverted triangle body shape


    Height: 4'10"


    Weight: 94.2 lbs.


    Extra Anatomy: Due to her wolf blood, she has two black wolf ears on her head, a black tail sprouting from her backside, and sharp canines.


    Scars: Other than the multiple scars that litter her body, Rowan has two significant scars. One is on her lower back and the other is on her face. The one on her back stretches across horizontally about nine to ten inches long. The one of her face goes along from the hairline above her right eye, down
    proxy.php



    Another variation of "The Shadow".
    diagonally across her left eye, and into her left cheek. This laceration damaged her left eye completely, partially blinding her. These scars are accompanied with the two marks that were carved into her skin.


    Piercings: Rowan also has a few piercings. She has three piercings on her left ear—one on her lobe and two at the top in her cartilage—and one piercing on her right ear—a dragon ear cuff. She also has a nose stud and snake bite studs.


    Tattoos: She has fallen angel wings on her back, a ghostly wolf tattoo sleeve on her left arm, a dragon tattoo along the side of her right shin, and two small paw prints on her right wrist.


    Other: N/A





 
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Final Marks:


(from highest to lowest)

  1. Serveris Crux (12/12)
  2. Mayweather Beckons (10.5/12)
  3. Romon Truebark (10.5/12)
  4. Destin (10/12)
  5. Sylvanus Rachnor (9.5/12)
  6. Terra Navil (9.5/12)
  7. Saeki Ginzou (9.5/12)
  8. Phoebe Silvia (9.5/12)
  9. Onari Sune (8.5/12)
  10. Laurel Rose (8/12)
  11. Rowan Sicarius (8/12)
  12. India Castello (7/12)
  13. Tempest Dupre (3/12)


The top 7 have been chosen to join this RP. I would like to thank everybody who applied. Number 8, 9, and 10 are allowed to join as side characters, but please note that you will not be receiving a weapon. Please do not post until after I have given the all clear. I would also like to create a Skype group with the 7 if that is okay with everybody involved. If not, I understand.


@Stamper @Shawna @Yunn @SepiaInk @Javax
 
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<p>


<strong>Name</strong>: Adruo Draiton


</p>


<p>


<strong>Title</strong>: Earth Shaker


</p>


<p>


<strong>Age</strong>: 18


</p>


<p>


<strong>Gender</strong>: Female


</p>


<p>


<strong>Species</strong>: Dragonkin


</p>


<p>


<strong>Description</strong>:


</p>


<p>


<img alt="piUyr6Z.jpg" class="ipsImage" src="<___base_url___>/applications/core/interface/imageproxy/imageproxy.php?img=http://i.imgur.com/piUyr6Z.jpg&key=f85de6d591017bd0dd47e0bf4204ae90e0aa4c56f46e2744a23dc17a264fc940" /></p>


<p>


<strong>Magic element</strong>: Earth. She can cause rock slides and tremors, but does not have full control of her powers.


</p>


<p>


</p>


<p>


<em>Accessories</em>: Adruo wears a bronze, two-ringed choker.There is a ribbon wrapped around her tail that ends in a bow. It was once white, but has lost its sheen due to years of use.


</p>


<p>


<em>Equipment</em>: A chain belt of sorts is used to hold up her sword when not in use. Adruo also has leather pouches attached to her legs, hidden under her clothing. The pouches contain basic medical supplies, a small amount of money, a dagger, and the necklace her grandmother gave her. A few pages of her grandmother's story books have been carefully folded and stored in the pouches as well.


</p>


<p>


<em>Height</em>: 5'7''


</p>


<p>


<em>Scars</em>: There is quite a lot of scarring on her wings, but it is mostly covered by the scales, or on the underside and thus hidden from sight.


</p>


<p>


<em>Piercings</em>: She has one small <a href="http://www.theresecrowe.com/images/products/hematite-earring.jpg" rel="external nofollow">hematite earring</a> in each ear.


</p>


<p>


<em>Tattoos</em>: None


</p>


<p>


<em>Diseases/Disorders</em>: She is mostly deaf in her left ear. While not being a medically accepted disorder, Adruo is both gullible and a klutz of note.


</p>


<p>


<em>Extra Anatomy</em>: Adruo's horns on her head look similar to a crown. She has less armour and muscle than most of her race due to not being a pure dragonkin.


</p>


<p>


<em>Other</em>: She can often be seen scratching at the scales on her arms either when bored or nervous.


</p>


<p>


</p>


<p>


<strong>Sexuality</strong>: Heterosexual


</p>


<p>


<strong>Relationship Status</strong>: Single


</p>


<p>


<strong>Hobbies</strong>: Many hours are spent training with her sword or flying. Other than that, Adruo can be found reading or spending time with the children in the village, telling them stories.


</p>


<p>


<strong>Occupation</strong>: Babysitter on demand


</p>


<p>


<strong>Lures</strong>: Interesting stories, adventure, mystery, crowds, shiny objects.


</p>


<p>


<strong>Phobias</strong>: The dark, loosing her ability to fly, small spaces, being alone.


</p>


<p>


<strong>Savvies</strong>: Despite the fact that she will trip over her own feet at unexpected times, Adruo is skilled with a sword. Due to being lighter than others of her species, she can also fly for longer periods of time. She has worked with children for many years and is a natural mother, even without any children of her own.


</p>


<p>


</p>


<p>


<strong>History</strong>: Adruo was born in a small, mixed species village. She is one of the few who have mixed blood of elf and dragonkin. It surprised many when she turned out to be a gentle hearted, humble little girl. Her mother, an elf, was fairly highly seated in the Elven Council. Her father had perished while out on a hunting trip when Adruo was still very young. With her mother being so busy, Adruo was left with her elven grandmother most of the time. Her grandmother, Nalah, would always tell Adruo stories that had been passed on through the generations. Adruo became fascinated with these tales, especially the one about the Holy Creations and how the Saviours defeated the Demon Lord. With the tales of an epic adventure, Adruo decided that she would become one of the next Saviours if the Core should break while she still lived. Adruo trained constantly. She was no prodigy, but through hard work and perseverance, she was able to master the sword and flying. She was trained by another earth element dragonkin to properly control her power, but Adruo found this challenging due to her mixed blood. She has caused many landslides by complete accident. When she falls down - which happens on a regular basis - Adruo usually created a small tremor that ripples throughout the ground. This was how she received her title which is more a nickname than anything. When Adruo was 15 her grandmother passed away. Before she did, she gave Adruo a necklace that she said was passed down through the generations with the stories that Adruo loved so much. Adruo understood her new responsibility and took it on with a smile. She spent many hours with the children in the village, telling them all the tales that she had been taught. The parents quickly saw how well she worked with them and were offering her jobs shortly after. The days passed in a flurry of storytelling and training. Her two goals being worked on simultaneously. Become a Saviour, and carry on the family legacy.


</p>
 
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<p>


<span style="font-family:Cinzel;">Chilali Ursa</span>
<span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Title</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;">: Frost Fang</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Age</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;">: 23</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Gender</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;">: Female</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Species</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;">: Human - Mage</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><img src="<___base_url___>/applications/core/interface/imageproxy/imageproxy.php?img=https://c1.staticflickr.com/5/4081/4773110093_0b93d95f57_b.jpg&key=587115c68e0fa8c0bb97f6b4ede6c4b7077bec90a41625e5387b0fae206b83de" class="ipsImage" alt="4773110093_0b93d95f57_b.jpg" /></span></span><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span></p>


<div style="text-align:center;"><p><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Accessories</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">Besides what can be seen in the image, Chilali wears a necklace with a seemingly delicate blue gem pendant.</span></span></span></p></div>


<p><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Equipment</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">: She carries a sword with a lion pommel. A fairly plain spear is usually kept on her back.</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Height</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">: 5'7''</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Scars</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">: Scars litter her body.However, the most notable ones are three jagged claw marks across her back and one from her left calf to mid thigh. There is a small, almost neat scar over the right side of her mouth going straight down. </span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Piercings</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">: Four small, simple silver hooped earrings on the top of her left ear.</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span></p>


<div style="text-align:center;"><p><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Tattoos</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">Two small red rectangles on each cheekbone. Tribal styled water themed tattoo on her upper right arm.</span></span></span></p></div>


<p><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><img src="<___base_url___>/applications/core/interface/imageproxy/imageproxy.php?img=http://www.tonystattoogallery.com/wp-content/uploads/swirly-tribal-design-with-blue-water-around-tattoo.jpg&key=d1ebf19e47d3467be46161e2197c85c18b710efea2b2507c776ea60f3f346d8f" class="ipsImage" alt="swirly-tribal-design-with-blue-water-aro" /></span></span><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Diseases/Disorders</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">: Hereditary Sensory Neuropathy (Can't feel pain or temperature. However, she only has a mild case.)</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"> </span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:18px;"><strong>Other</strong></span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;"><span style="font-size:14px;">: When it's up, she often tugs on her face mask. Her mouth can often be seen hanging open slightly (to prevent her biting her tongue).</span></span></span><span style="font-family:Cinzel;"><span style="color:#000000;">
</span></span><span style="font-family:Cinzel;">
</span><span style="font-family:Cinzel;"><img src="<___base_url___>/applications/core/interface/imageproxy/imageproxy.php?img=http://img10.deviantart.net/4211/i/2011/249/d/c/white_lion_2_by_suburbbum-d492z78.jpg&key=e25eb9005058c99d95d65974ed72e5f4f795c51beb74339985733a92164c050d" class="ipsImage" alt="white_lion_2_by_suburbbum-d492z78.jpg" /></span><span style="font-family:Cinzel;"> </span><span style="font-family:Cinzel;"><span style="font-size:14px;">Bright blue eyes. Shoulder length, black, shaggy hair.</span></span><span style="font-family:Cinzel;">
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<span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Sexuality</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: Heterosexual</span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Relationship Status</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: Single</span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Hobbies</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: Hunting, riding, star gazing, and general fighting. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Occupation</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: Mercenary.</span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Lures</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: She's a bit of an adrenaline junkie. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><strong>Phobias</strong></span></span><span style="color:#000000;"><span style="font-family:Cinzel;">[/size]</span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: Losing all ability to feel (physically). Abandonment.</span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Savvies</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: She is proficient with both her sword and spear not to mention a talented mage to boot. She has a solid knowledge of anatomy of the many races and biology in general. Surprising most, she's a pretty decent seamstress too.</span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Magic School</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: Water</span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:18px;"><strong>Known Spells</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">: </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"><strong>Ice Field</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"> - Chilali coats the ground with a thin layer of ice. While it causes others to slip, she uses it to move faster. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"><strong>Shrapnel</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"> - Tiny pieces of hardened ice fly toward target with great speed. It isn't the most accurate attack and isn't usually deadly, but is used to weaken and slow opponent. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"><strong>Comatose</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"> - Chilali can freeze the blood of her opponent. While it won't kill them instantly, it will cause paralysis of where the blood is frozen. If needed, she can induce a coma by altering the intensity. However, to work, she needs direct contact with the subject. The area of effect is only an inch or two around her hand. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"><strong>Ice Tomb</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;"> - Encasing her opponent in ice, Chilali can either leave then there and let the frostbite do her work for her, or constrict the ice to end a life far more quickly. This is heavily taxing on her magical reserves and is a finishing move of sorts. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;">
</span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:24px;"><strong>History</strong></span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;"> </span></span><span style="color:#000000;"><span style="font-family:Cinzel;"><span style="font-size:14px;">Chilali was born surprisingly quiet. She didn't cry as usual babies did just after birth. She didn't feel the pain that they did. Her parents quickly picked up on this fact. They took her to multiple doctors to see if she could be healed. They got nothing for their efforts but a loss of money. All they could do was protect Chilali from herself. They soon found out the dangers of not knowing pain. Chilali often wound up hurting herself without realising. far too many times did the toddler make her tongue bleed from biting it to hard. The tongue was one of the parent's many worries. If Chilali twisted her ankle, they wouldn't know until it had swollen considerably and had been made worse by the youngster walking on it anyway. Chilali, however, understood none of this. She assumed that she was the same as everyone else in this aspect. The youngster often ended up playing too roughly and badly hurting other children because she didn't understand the pain they felt. This caused many people try to stay away from her. She still had no idea why. Their actions left her feeling abandoned and betrayed. After a few years, she understood why the other children had done what they had done. Her sudden understanding came from a horrid realisation. Her condition was worsening. It had reached a point where she couldn't even feel if a knife stabbed her. This new fact weighed heavily on Chilali and her parents. In hopes to be more lucky, her parents retried their search for doctors. While the doctors proved just as useless as before, a mage offered his help. The mage managed to lessen the effects of Chilali's disease so it returned to it's previous state. During his healing of the girl, he noticed that she had wide reserves of magic. The mage then stated that he would take the girl as his apprentice, to which her parents agreed. They hoped that being by the mage would keep the disease at bay. However, Chilali being the young child she was, saw it as her parents giving her away. Once again, she felt abandoned. Despite that, she did as she was told and spent many years studying under the mage's tutelage. The mage was one of high ranking in the Magic School of Water. Thanks to that, Chilali received some of the best training possible. She learned at a regular pace, but her use of ice was surprising to most. Very few mages used ice due to being unable to bear with the cold. Chilali showed that she was barely able to feel it. Many times, the other mages would need to drag her away from her training before she froze herself without realising. There had been a few instances of her having to be thawed out with the risk of frostbite being very possible. News of her parents' death reached Chilali just before she turned eighteen. Her previous dislike of her parents had waned over the years as she better understood her parents' reasoning. They always sent letters and small gifts. The news caused her great pain. Her closest friend who she had made while at the Magic School agreed to travel with as she travelled home to pay her respects. However, when they reached the small village, Chilali saw the reason for her parents' death. Bandits had taken over, killing anyone who resisted. Apparently, her parents had been part of the resistance. Rage was all Chilali saw. Her vision went red with anger. Soon, blood followed. Chilali swung her blade and cast spells. Her friend tried many times to stop her rampage, but failed. Once every bandit had their lifeblood seeping out, Chilali finally calmed down. Only too late. Her closest friend lay amongst the bodies of the bandits. Slain by Chilali's own hand. She wept for a full day over her loss and sorrow. She begged her friend's corpse for forgiveness. Once she had no more tears to shed, she wrote a letter to the Magic School giving a very vague retelling of what happened. In it, she stated that she would not return and, instead, travel the world. As she searched the remains of her previous home, she found a small box wrapped in colourful paper. Attached to it was a letter addressed to her. Her parents had intended the object to be a gift for her eightieth birthday. Inside was the necklace that she now wears. Ever since that day, she has had no contact with the magic school. She wandered the vast land of Pangeros in search of a good fight. Whenever she got the chance, she would go to a temple of Lacus ad thank the goddess for allowing her to use the water she did. If there was one thing she had learnt from her parents while she lived with them, it was to be respectful to the gods. </span></span></span><span style="color:#000000;"><span style="font-family:Cinzel;">
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Name: Fekitoa or 'Kito' Cynwrig


Title: The Black Condor


Age: 25


Gender: Male


Species: Harpy


Descriptions:


harpy__please_by_renonvesir.jpg



Accessories: He has a favourite pair of earrings as seen above, but they switch every now and then. He also has a bracelet made from strong reeds and geranium petals.


Equipment: A satchel with some money and a book usually half-read as it's always finished by the end of every other day.


Height: 6"2 (187 cm)


Wingspan: 190 cm


Scars: He has old faded scabs up both his arms.


Piercings: Both of his ears are pierced and he's contemplating getting second piercings, but a part of him isn't too sure if it's a good idea.


Tattoos: None


Diseases/ Disorders: Major PTSD, has bouts of anxiety attacks or depression and depending on the situation may be prone to snap or become angered by people. His arms are considered a disorder. It isn't sure if what they have is a disease as it isn't negative.


Extra Anatomy: Has a genetic mutation considered to be an awful omen by his kind where his arms and wings are two separate appendages.


Other: Kito is extremely clumsy at times and stumbles over his words when he can't find the right words to say. Kito also can't hold objects too long before dropping them. Fekitoa also runs his hands up and down his arms in times of stress or strong panic attacks, is OCD and is extremely fussy with food. When focusing or walking he may also place his hands behind his back.


Sexuality: Heterosexual


Relationship Status: Single


Hobbies: Kito loves puzzles or mind games and enjoys talking to people or generally doing activities involving many people. Fekitoa also prefers more quiet hobbies including reading and is very good with using his hands with weapons or other more difficult chores.


Occupation: He was never allowed to have jobs and relied on his mother to give him money for medical supplies and bartering for other things he needed. He does, however, help out if ever necessary though it may need more convincing on certain days.


Lures: Places with a lot of people like shops or markets or quiet places like libraries or fabric stores.


Phobias: Kito is terrified of large bodies of water as he has terrible control with his hands, cats to the point of almost tearing up and the fear of rejection. Fekitoa loathes sticky substances that can get into his feathers, being completely alone and having his books ruined.


Savvies: Fekitoa can make medicine, is very good with weaponry and hand-to-hand combat and although he hates to admit it is very good at knitting and loves finding quiet fabric stores to make new clothes or scarves. Kito is also very good at cooking if he has enough time on his hands, discovering better medicine techniques and adapting to people.


History: Fekitoa or Kito, as he also likes to be called, was a single egg which was an odd thing at the time, but not nearly as odd as when he was born. Harpies are usually born with wings, but a genetic mutation caused him to be born with arms as well. This genetic mutation dubbed 'The Black Condor' was a symbol for ancient mysteries of life, death and spirit communication. His mother and father, however were smitten with their son and the father took it upon himself to teach him how to be a true Harpy. His Dad taught him to hide his arms behind his back when walking to look more normal and showed him the ropes of how to get through life up until he was 7 years old. One day his father took him out and was attacked by a group of bandits. Unable to do anything as he had no good use of both his hands or wings he simply watched in horror as his father was killed before his very eyes. When he was finally found by a flock of harpies and brought back to his mother, the entire community of harpies shunned him blaming his omen for his loving father's death. He was never the same after that. Or they weren't the same.


Nobody is sure who is the real half. Whether it be Kito or Fekitoa, he was too young to show a particular personality. Fekitoa is the more recluse of the two and hates how the world shuns him simply for being different and so has rejected becoming too close to others. Fekitoa has strong opinions for his disdain of 'friendships' which never last and so keeps to himself and refuses to talk for Kito's sake. Kito believes if people just got to know him they would see he's not a monster like everyone, or even Fekitoa, thinks and does his best to make friends or be helpful wherever he goes. His clumsy nature however makes people believe he is more useless than useful. Fekitoa usually comes out at this time and forces people to leave if they hurt his 'brother's' feelings. Kito and Fekitoa can hear each other's thoughts and used to be the best team; Kito giving instructions and Fekitoa following them as Fekitoa is far more adept with his appendages than Kito. Kito is extremely positive, bubbly yet somehow shy around people and does his best despite being a natural klutz. Fekitoa avoids people and shoots them down when spoken to. It isn't known by people outside the immediate harpy clan of his two halves and so is simply thought to be bipolar and is avoided.


After years of not having a friend partially due to their mother's protectiveness and partially due to Fekitoa's nature they finally found a friend in a harpie named Aletta who didn't see them as a monster or an oddity, but simply different. She saw them as the same person and cared for them enough that they both ended up falling for her. She made a bracelet for them, a difficult feat for a harpie, and gave it to them to show they should be proud of what makes them unique. For a long time they believed Lettie was all they needed.


They woke up one day with their black feathers stained in purple and Lettie's honey feathers bathed in red. Kito took it more worse at first than Fekitoa and started to rip out the feathers on his arms. Fekitoa tried to take control, but Kito wouldn't let him and cried out how things would've been simpler if he never had these cursed arms. By the time Fekitoa calmed Kito down there was no feathers left on his upper arms. Neither can remember who did it and since then both halves haven't trusted the other and neither has their own mother keeping them under watchful eye after all these years and refusing them to go out even more than before to the point 'The Black Condor' is considered a myth. A few months back, however, their mother had gotten too sick to fly and it is now up to them to fly down to villages to get medical supplies and ingredients. Finally learning of the outside world they each chose their own ways of interacting with it; Fekitoa with books and Kito with people. Both not too happy with the others choices. Kito tries his best to act more human in nature and stride whereas Fekitoa sticks to his Harpy routes.
 
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