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Fandom The Annals of Ilvermorny [Ilvermorny Lore]

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The Origin of The End.
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It Begins.


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"The great North American school of magic was founded in the seventeenth century. It stands at the highest peak of Mount Greylock, where it is concealed from non-magic gaze by a variety of powerful enchantments, which sometimes manifest in a wreath of misty cloud."

Mt. Greylock, Massachusetts.

Ilvermorny was founded in 1627, 637 years after Hogwarts, and the school was originally just a rough shack containing two teachers and two students. Ilvermorny was originally a stone cottage constructed by Irish immigrant Isolt Sayre, and her No-Maj husband James Steward. It became a school when their adoptive children Chadwick and Webster Boot hoped they could return to Ireland so they could attend Hogwarts. Isolt then promised they could build their own school at Ilvermorny with the objective of home-schooling them.

Thus, the school started with just the couple acting as teachers and their two adopted sons, Chadwick and Webster Boot, as students. Each of them named one of the four Houses: Chadwick created Thunderbird, Webster created Wampus, Isolt created Horned Serpent, and James created Pukwudgie.

Eventually, the school enrolled more students, and the couple were able to provide wands not just for their children but for the other students too. These students were Native Americans of the Wampanoag and the Narragansett tribes who shared their knowledge of magic in return for being taught the technique involved with wandwork. Therefore, Native American magic became involved in the foundations of Ilvermorny. Over the next few years, the school grew even more and by 1634, there were enough children for inter-house competitions.

For a time, the school acted only as a day school, with only James, Isolt and their family as the only live-in residents. News of the new school reached Europe, and Isolt's wicked aunt, Gormlaith Gaunt finally located her niece. She made her way to the school, and cast a curse on James and Isolt from a distance to put them in a deep sleep, in hopes to kill them and abduct their new-born twin daughters. She didn't know, however, about Chadwick and Webster, and when she cast a spell in Parseltongue to disable Isolt's wand, the brothers' wands (which had the core of Horned Serpent horn) alerted them to the danger. Chadwick went to hold off the Dark witch while Webster attempted, to no avail to awaken their parents. Webster joined the duel and the couple were awakened by the cry of their infant daughters. While James went to protect the babies, Isolt tried to join the fight, but her wand was useless, being disabled prior. In the duel, the whole family was driven to the bedroom, and Isolt called out to her late father William for help and was answered by her old friend William, a Pukwudgie. The Pukwudgie killed Gormlaith and from that day on, William and his family acted as the school's security and maintenance staff.

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The unique Snakewood tree that resides in an Ilvermorny courtyard

Following Gormlaith's death, Isolt and James buried her wand within the school grounds. She did not wish to keep the wand as it was the last reminder of her unhappy childhood. Within a year, a snakewood tree grew from the ground where it was buried. Any attempts to kill or prune it were unsuccessful, and it was kept after it was discovered that the tree contained powerful medicinal properties.

By the 18th century, Ilvermorny became a granite castle and more teachers were added to cope with the growing number of students. By this point, the school had become a boarding school. Ilvermorny reached the same reputation other schools of magic had and the founders had concealed their school by clever enchantments, some of which made it look like a misty cloud to No-Majs.

During the 18th century, one of Ilvermorny ex-students, Dorcus Twelvetrees, revealed to a No-Maj named Bartholomew Barebone the location of the school, among other information concerning the wizarding community. However, it turned out that Bartholomew was the descendant of a Scourer, and he revealed all the information he got from Dorcus to the No-Maj community, including Ilvermorny's address. It led to one of the greatest ever breaches of the International Statute of Secrecy, but also the passage of Rappaport's Law, which effectively segregated the No-Maj and wizarding communities. When first-years arrive at Ilvermorny, they are sorted into their house and then they are taken to another area where they get to choose (or be chosen by) their wand. Prior to the repeal of the Rappaport's Law, students were not allowed a wand outside of school until they were seventeen. Even after Rappaport's Law was repealed, young witches and wizards could still not have a wand prior to starting school, as it was a tradition.

By the 1920s, Ilvermorny had been flourishing for more than two centuries and was widely considered to be one of the greatest magical educational establishments in the world. As a result of their shared education, all witches and wizards who attended are proficient in the use of a wand. They had also developed a school song. Scared parents of Ilvermorny students asked Ilvermorny to hold all students during the holiday season. The New York Ghost reports on their House points and awards. This tradition follows even today, as of 2017. The school as known as the youngest but the "freshest" of all magical schools. They host the Twin Academy Dance every year, in which Ilvermony and Salem Institute gets together for a massive festival celebrating the history of magic in America. 20 years after The Second Wizarding War ends, Ilvermony stands independent and free from the past strains of Europe.

But for they, were about to get a taste of darkness. The year is now. Darkness is eternal.

End is coming.



RULES

0. PLEASE CHECK OUT THE NICE -> TEASER <- I MADE IN THE INTEREST CHECK. PEOPLE REALLY ENJOYED IT, AND IT ALSO ADDS PLOT DETAILS FOR THE RP!!!

1. The main one. Respect RPN and its rules.

2. Any questions or intrigue about the plot or story come to me! I love hearing ideas even if we don't incorporate them.

3. OOC will be friendly and respectful. IC be extra and add flair all you'd like BUT...

4. BE REASONABLE. Realistically adapt and grow into character and make logical choices. 4th year? Know that you will not be able to creating the killing curse / master level magic at will.

5. I do not mind if you guys subplot romance. I encourage it actually. Just keep it PG-13 and not TOO detailed.

6. & 7. Try to have UNIQUE characters. This is it's own story. Cameos can occur however. SO DO NOT TRY to force Harry, Hermoine, Draco, or anyone that has no business being in the organics of the plot into the story. Also, having relations to famous characters isn't really a problem but if it doesn't make sense you will not be accepted until it's resolved.

8. If you cannot post due to IRL or other reasons please post in consideration of everyone else. I'm interpreting this RP to go relatively fast pace wise not too speedy, so if you need assistance ask and you shall receive! And...

9. If you do fall too far behind or get in a hole you cant climb out of that doesn't mean you're done for. Unless you're intentionally a jerk or going against the tide of the plot, you can get back up to pace.

10. If you band together, or fight amongst each other IC, coordinate with each other as I will be overseeing those situations with a final outcome, but stay true to character and abilities. Don't force it just because you wanna "be great"

11. HAVE FUNNNNNNNN!!!!!

12. Characters DO NOT have to be 5th / 6th years (will be the focal years in the RP) BUT, you risk excluding yourself from plot points in the RP if you decide to make other years. Faculty is open for RP as well, just run it by me first. Humans are recommended, but again other races are allowed.

13. THIS WILL BE A GRITTY RP, be ready for dark themes and suggestive situations. Deathly Hallows on crack type of tone.

14. Now, if you read, accept, and understand all rules: At the end of your CS, write a sentence mentioning something about Voldemort that your character would say about him.


THE FOUR HOUSES OF ILVERMORNY

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Horned Serpent -
Sometimes considered to represent the mind of a witch or wizard. It is also said that Horned Serpent favours scholars.

Founder: Isolt Sayre

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Wampus - Sometimes considered to represent the body of a witch or wizard. It is also said that Wampus favours warriors.

Founder - Webster Boot

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Thunderbird - Sometimes considered to represent the soul of a witch or wizard. It is also said that Thunderbird favours adventurers.

Founder - Chadwick Boot

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Pukwudgie - Sometimes considered to represent the heart of a witch or wizard. It is also said that Pukwudgie favours healers.

Founder - James Steward

_________________________________________________________________


ARCS

Arc 1 - Rise of Darkness
Arc 2 - [In Development]










 
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Ways of Ilvermorny

Currency

In the United Kingdom, wizardfolk use Galleons, Sickles, and Knuts. In America, however, the currency is the Dragot and the Sprink.

House Points

House Points do not exist at Ilvermorny.

Sports

In America, Quodpot is to Quidditch as American Football is to Footbal (Soccer). Quodpot and Quidditch are both played at Ilvermorny and do have House teams like Hogwarts has teams for Quidditch. There is quite a fanbase in America for Quidditch (as shown by the American National Quidditch team that plays in the Quidditch World Cup and various United States League teams scattered throughout the country: the Fitchburg Finches of Massachusetts and the Sweetwater All-Stars of Texas), but it is canon for Quodpot to be the more popular of the two sports in America. However, Quidditch is still the world popular magic sport. There's also a Dueling Club by houses that the school participates in.

Rules of Quodpot Here

Head Boy / Girl

The selection process is a little different than Hogwarts. Prefects are 5th-7th year students consisting of two students per year and house (gender does not matter -- there can be 1 boy and 1 girl per house or 2 girls or 2 boys; it all depends on student votes), resulting in a grand total of 24 prefects. 2 prefects that are in their final year serve as Head Prefects; the prefect with the most votes serves a 'President' role, whereas the runner-up serves a 'Vice President' role.

LAMP (Levels of Aptitude in Magical Performance)

LAMPS are the American equivalent of NEWTs in the British magical community. LAMPS determine the best curriculum and career path for students based on their expertise and subject excel in particular courses. Students are brought into a meeting with a counselor (often their Head of House) to discuss possible career futures. Some of the “required” classes for these two years can be dropped based on the schedule and agenda of the student in question, as well as their LAMP schedule derived from Evaluations and JARVEYs.

JARVEY's

Students of Ilvermorny take the JARVEY tests (Juxtaposed Assessments for Reviewing Versatile Experienced Youth) during their sixth year. This is a play on the American ACT/SAT standardized tests that are typically taken junior year of high school, similar to how the OWLs and NEWTs are a play on Britain's GCSE and A-Levels.

For the sake of simplicity (because actual ACT scoring is #cray), the JARVEY exam for each subject is measured on a scale of 0 to 36 (0 meaning you earned 0%; 36 meaning you earned 100%). Below is a conversion of the JARVEY scoring:
36 = 100%​
35 = 97%​
34 = 94%​
33 = 92%​
32 = 89%​
31 = 86%​
30 = 83%​
29 = 81%​
28 = 78%​
27 = 75%​
26 = 72%​
25 = 70%​
24 = 67%​
23 = 64%​
22 = 61%​
------------​
21 = 58%​
20 = 56%​
19 = 53%​
18 = 50%​
17 = 47%​
16 = 44%​
15 = 42%​
14 = 39%​
13 = 36%​
12 = 33%​
11 = 31%​
10 = 28%​
9 = 25%​
8 = 22%​
7 = 19%​
6 = 17%​
5 = 14%​
4 = 11%​
3 = 8%​
2 = 6%​
1 = 3%​
0 = 0%​
33-36 = 90-100% = Distinguished
29-32 = 80-89% = Accomplished
25-28 = 70-79% = Competent
22-24 = 60-69% = Mediocre
0-21 = 0-59% = Failure


 
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Character Patronus'


Morri - ???
Katalina
Thomas - Vulture
Dean - Hound
Domi - Black Stallion
Leo - Black Bear
Head Buch
Professor Jack - Turtle
Head Hicks
Head Carnerius
Head Goldstein
Headmaster Fontaine





 
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Magical Areas

Hornhill - A small magical settlement town located in the mountain range of Mt. Greylock. It is generally populated by the mountain & forests' surrounding population of Pukwudgies, but only ones who are willing to intermingle with the wizards, witches, and magical citizens that occupy the area. It's mostly a compilation of squibs, retired MACUSA and North American magical figures, magical authors, alchemists, arithmancers, xylomancers, and of course the few native Pukwudgie species that decided to commune with the fellow humans. It features the Twisted Porluck, a tavern in which many travel to in recreation from the known location of Ilvermorny. It also possesses a PortKey to the 4 wandmakers of the American magical community: Shikoba Wolfe Fine Wands (Known for Transfiguration based or Thunderbird core wands) in New York, Johannes Jonker Wands (Pearl based, Wampus Hair core, or MACUSA tailored wands) in Massachusetts, Thiago Quintana Wands (Force & Elegance based wands) in Arkansas, and Violetta Beauvais' Shop (Dark magic based wands) in New Orleans. It also features various recreational shops and Hog's Head inn for magical wayfarers to spend Dragots and Sprinks.

Magical Entities

Leshy / Leshak - A magical being with Slavic orgins. It is usually masculine and humanoid in shape, is able to assume any likeness and can change in size and height. It is sometimes portrayed with horns and surrounded by packs of wolves and bears, and is known by some to have a propensity to lead travelers astray and abduct children, which would lead some to believe it is an evil entity, however it's known to have a more neutral disposition towards humans, dependent on the attitudes and behaviours of an individual person, or local population, towards the forest. Magical Classification: (XXX)
 
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