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Fantasy The Adventurer's Guild

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Characters
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NextGenRolePlayer

The Not-So-Futuristic RolePlayer
Noir Reignheart
Location: Woods| Interactions: Chimer, Severynd
Noir began to lead the way to Dawnsong Village, heading through the woods. It felt like it was a better path with some advantages; not being seen by the Royal Guard, a potential shortcut, and Noir knew his way through the woods. He didn't speak for a while, conserving his energy till they were at the village. But, all that did was create an awkward atmosphere. Hmm... I suppose I should get to know them...

"Umm... So, why did you guys want to join the guild?" Noir finally asked. "I can tell you some things about the guild you might not have heard about." He started to pace slowly and thought that this was probably the first time he was going to bond with guild members. To be honest, he was a bit nervous about doing it. He began to realize that the only people he knew from the guild were Oleda and Cel. Maybe a few guild member names here or there but Noir didn't know them personally.

"I joined the g-guild because I had no where else to go and didn't have much money to spend." Noir started as he reminisced on the day he joined the guild. Remembering about his past but he stopped halfway before he distracted himself with the past.
 

A Not So Wonderful Story

Me? The Hero? Nahhh, that's ridiculous!
Severynd Whinstek
Monk
Traveling in Woods
Chimer and Noir NextGenRolePlayer NextGenRolePlayer RatKing RatKing


Severynd looked around peacefully in the woods. This was where most of his childhood was spent, so he felt extremely comfortable here. He didn't mind the awkward silence either, since he could just listen to the nature as they walked. It was like music to him. He listened to Noir as he asked his question and began explaining why he himself had joined the guild. A pretty common and fair reason, he supposed. He smiled softly, getting excited again just by the thought of the reason he joined.

"I-I joined, to help! P-Payed to help? Yes p-please!"

Severynd chuckled lightly. He thought being a guild member would be the best job out there for him. He wanted to help people and possibly save them. If he could sustain a living while doing that, well, then he would be pretty content with his choices.

"S-Severynd from Temple, where is Noir and Ch-Chimer from?"

Severynd thought origins were very important. He thought himself as from the temple of monks rather than the woods, plus it sounded a lot nicer. Severynd was also obviously staring at the bard's instrument that was on his back, never seeing anything quite like it before. He wondered if it was a bow of sorts! And what tiny arrows it would shoot... It didn't seem very effective to Severynd.
 

RatKing

Rodent Ruler
Chimer Steelfeather
Location: Woods - Interactions: Noir, Severynd

It was a rather quiet trip through the woods as Chimer followed Noir who was leading the way. When the three eventually arrived just outside the outskirts of Dawnsong Village, however, the silence was broken when Noir awkwardly asked why he and Severynd had decided to join the guild. It seemed like an odd time to ask questions about one another when they could have done so when traveling, but Chimer didn't particularly mind especially after his companions had started answering the question about why they had decided to join the guild.

"I joined the guild because I had wanted to explore and see new things but also because I needed to learn how to better defend myself. So I figured the Adventuer's Guild would be the best place to try to fulfill both of those goals" he said recalling when bandits had ambushed him and the group of bards he had been once been a part of.

"I was raised in the slums of the Kingdom of Dawn. It wasn't really that amazing of a spot in the kingdom to grow up, but it was a close knit community" he said answering Severynd's question knowing that his place of origin wasn't anything all that impressive or interesting. Noticing Severynd was staring his way for a while as they told each other a bit about themselves Chimer figured he may have been curious about the instrument he carried around. "I see you're curious about my instrument" he said as he grabbed the instrument from his back. "Its a banjo, a kind of stringed instrument" he explained as he strummed the strings in order to demonstrate its ability to produce music.
 
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Jaedin

The Newbie
After his reply, Sen decided that it might be a bad idea to talk to John any longer. The monk seemed nice, but Sen wasn't about to work under someone who called him 'Brawn'. It did not paint anything good. John was not responding after the second denial either, so he had best move on.

From the corner of his eye, he could see a few other adventurers come together and go out of the guild hall. Could it be that they have undertaken a quest? Oh no! He had missed an opportunity!

...

Well, no matter. Perhaps it was not meant to be. Perhaps another quest would come in that he could take on?

But first, time to talk to the dragon.

Looking at the giant white dragon, Sen could see that he was being stared at as well! Could it be the dragon wishes to talk to him as well? Sen was not experienced with interactions with dragons, but it seemed wary of him.

Well, no matter! He just wanted to hear a few stories about their travels while staying in the guild! He walked over to the dragon and said, "Hello there! I am Sen. And you are...?" He held his hand out, before realizing that dragons may no do handshakes, sheepishly moving his hand back to his side. "A dragon such as you must have had many adventures. Could I ask you to tell me of some?"

Oh no, he's getting nervous, speaking in an overly polite (for him) tone again. But could you blame him? It was a dragon, after all!

Name: Sen
Human Knight
Interactions: Renniuth
Location: Guild Hall
 

NextGenRolePlayer

The Not-So-Futuristic RolePlayer
Noir Reignheart
Location: Woods | Interactions: Severynd, Chimer
The group were steadily getting closer to their destination. The sun blurred Noir's vision which he responded by covering his eyes. Noir took notice to both of his teammates speaking patterns. Severynd spoke with a stutter, said few words, and replaced pronouns with people's names. He guessed that the bandaged man wasn't particularly skilled with social interactions, but didn't mind it at all. He was surprised the conversation shifted to everyone's origin, not a subject he was fond of. Noir then observed how Chimer spoke. He spoke kindly, went straight to the point and showed that he was used to social interactions. Noir concluded that two of his teammates were the opposite, socially.

He was curious how Severynd didn't know what a banjo was. Sure, he lived in the temple but it shouldn't be impossible to know what a banjo is. A sheltered monk, perhaps? Chimer demonstrated its ability to them. Wait, why is he bringing the banjo with him? There were in Dawnsong Village by now. Seemingly normal like every other village, however, it seemed to be drained. Figuratively or literally? "We're here," he announced. "Where's the problem we have to solve, Chimer?" He quickly moved on from idle chat to the main objective.
 

RatKing

Rodent Ruler
Chimer Steelfeather
Location: Dawnsong Village - Interactions: Noir, Severynd

Entering the village after a short trek Chimer began to take in his surroundings as he put his banjo back on his back. Dawnsong seemed like an average village from what he could see, but the kenku bard did pick up on the fact that there seemed to be a surprisingly low amount of activity in the village for the time of day. Knowing that this was likely due to the lack of drinking water Chimer quickly understood that they did not have a lot of time to dawdle.

"There's something below the well that has destroyed all the buckets used to access an underground stream. There's apparently a cave that allows access down to the stream so we can investigate what is going on" he said reading off the scroll to make sure he said all the important details. "Should we find someone in charge to let them know were here to help? Maybe one of them could give us directions to this cave entrance" he suggested wondering what would be their best course of action next.
 

A Not So Wonderful Story

Me? The Hero? Nahhh, that's ridiculous!

Severynd Whinstek
Monk
Dawnsong Village
Noir and Chimer NextGenRolePlayer NextGenRolePlayer RatKing RatKing Chinchia Chinchia


Severynd tilted his head as Chimer explained that it was an instrument and not a bow. Silly bird, what is music going to do in battle? That was Severynd's thoughts anyway. He listened to Chimer's answers as well, and it only grew his respect for the bird. He knew how it was to grow up in a rougher area, if not one of the roughest. On top of that, his reasons to join the guild were noble!

"B-Banjo... S-Severynd see no need for t-tunes in battle..."

He looked to Chimer confused, looking for maybe an explanation. If it wasn't obvious already, Severynd had very limited knowledge other than his spiritual beliefs and combat. As they entered Dawnsong, he listened to Chimer carefully as he observed the area. This was definitely a beast situation, according to Severynd's previous experiences. Territorial, most likely.

"S-Severynd believes monsters dwell... Severynd attacks in front."

Severynd would look between the two, noting that Noir didn't like to talk about the past. Why else would he ignore the question of origin? On a plus, Severynd had light experience with monsters, which would aid him in this quest.
 
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Chinchia

Broom Shroom
RatKing RatKing NextGenRolePlayer NextGenRolePlayer A Not So Wonderful Story A Not So Wonderful Story

The village is quiet but for the soft tinkle of chimes. And as one approaches they might notice the copper vine creations swaying off branches and thatch overhangs. Wildflowers grow under wooden sills and the grass, bronzed and green by spring sun, lines the well-worn path through the centre. From the moment it's seen nestled in the forest outskirts, poetry seems a part of this picturesque town.

And, as all good stories begin, there is something amiss.

A distant clamour draws the attention. Walking through the village there is not a soul, yet plenty of life, which grows louder as one approaches the dappled trails of the forest. There is a gathering. Varied figures surround the old well, and, as the three adventurer's approach, their attention shifts.

---

"There! See it!"

"That's the gremlin!"

"Get out of our well you little devil!"

A cheeky cackle echoed from the stone structure the villagers crowded around. The group stood, throwing stones and shouts at the shadows scampering below, as metal handles and stray ropes lay abandoned on the ground. The creatures were visible only by the gleam of their eyes, and the occasional flash of upturned bucket, which they wore proud upon their heads.

"They've been at it for hours," a tired voice remarked—assuming the three adventurer's arrival at the well. The woman stood against a tree, lion-like eyes glancing over the crowd with an expression detailing just what she thought of their intelligence. Tearing her gaze away, she blinked upon catching the scroll in Chimer's hands, the Adventurer's emblem stamped in black ink. "And who might you three be?"
 

A Not So Wonderful Story

Me? The Hero? Nahhh, that's ridiculous!
Severynd Whinstek
Monk
Dawnsong Village
Chimer, Noir, and the village lady. RatKing RatKing NextGenRolePlayer NextGenRolePlayer Chinchia Chinchia


Severynd watched the Gremlins run around, unable to see them because of the distance, but would be able to see them crystal clear as soon as he entered the well due to his ability to see in the dark. He knew that would be useful, seeing as that's what the culprit's seemed to be using to hide from the angry villagers. He wasn't sure if his guild mates could though... that would be a problem. As the village lady addressed Chimer, Severynd immediately began planning a scenario in his head that he would share with the others. He was a close quarters combat member, strictly. He could barely use a bow properly, so staying back was out of the picture. He knew Noir was a mage based on his appearance and ability to meditate to regain his energy. Sure, Severynd did that commonly, but that was because he was a monk, and it was more common around mages to rely on meditation for their energy. He would have to make sure though. But if Noir was a mage, he would most likely stay in back, which would be a good place for him strategically anyhow. Then Severynd looked to the bard. What would that bird with his silly banjo be useful for? He was either in for a hell of a surprise or a dreadful disappointment. Severynd would address the bird once he was available to discuss his abilities, as well as share his plan with Noir. For now, he stared at the nasty gremlins as they taunted the townsfolk with their tool of survival. What dreadful creatures! He would be sure to put them in their place!
 

RatKing

Rodent Ruler
Chimer Steelfeather
Location: Dawnsong Village - Interactions: Villager

Approaching the scene at the well Chimer was only able to catch a bit of information from the villagers shouts before a tired voice caught his attention.

"I'm Chimer, the one with bandages is Severynd, and the elf is Noir" he answered introducing the three of them hoping his companions wouldn't mind. "We're three members of the Adventurer's Guild and we're here answering to a request for help regarding something disrupting the use of the well" he said as he unrolled the scroll and held it open so the woman could look over it if she wanted to. It was his first time introducing himself and others on behalf of the guild and Chimer sure hoped he had said the right things.
 
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NextGenRolePlayer

The Not-So-Futuristic RolePlayer
Noir Reignheart
Location: Dawnsong Village | Interactions: Villager, Chimer, Severynd
Noir gave Chimer the thumbs up to signal that he was saying the right things. He walked away from the woman and approached the scene to get a better idea of the problem. He pushed his way through the crowd, saying excuse me the whole way through, and looked down at the shadowy abyss below. The creatures were hard to see but that didn't stop him from analyzing what the creatures were. Their cheeky cackles and gleaming eyes in the dark could be described as "gremlins", just like how the villagers called them. Probably small yet ferocious creatures that come in groups. They should be easy to take down. However, it's still not enough information; it didn't answer questions such as "Why are they in the well?", "What kind of gremlins are they?", or "Why are they causing trouble in the first place?" Noir headed outside of the crowd, rejoining with his teammates.

"When did this problem occur, miss?" He asked the woman. "We'll be able to solve this problem faster than the time it took for the problem to set in." Noir said his words confidently as he planned out some strategies in his head. Unfortunately, he didn't know much about Chimer's and Severynd's combat prowess.

"Hey, what can both of you guys do in battle?" he asked. "I need to know to plan out a strategy for this quest."
 

A Not So Wonderful Story

Me? The Hero? Nahhh, that's ridiculous!

Severynd Whinstek
Monk
Dawnsong Village
Chimer, Noir, and the Villager RatKing RatKing NextGenRolePlayer NextGenRolePlayer Chinchia Chinchia


Severynd watched as Noir left to go collect data, making a self note with how to go about the situation. When he returned, he addressed the villager, which seemed like a step two. Severynd assumed step three would be to collect information, step four create a plan, and five, pursue it. As Severynd was asked of his capabilities, he stood a bit straighter.

"S-Severynd fights hand t-to hand."

He thought this might have been something to wait for, since it was right in front of the villager who would be entrusting us with the problem. Not exactly pleasing for her to hear that none of the three know anything about each other, but what did Severynd know? He was just a temple boy!

"S-Severynd make plan, S-Severynd share?"

He would look to his superior, Noir, for permission, not wanting to be rude as he waited for Chimer to share his abilities, which he was awfully curious about.
 

Seraph Darkfire

King of the Underworld
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"A good fight is always preferred, but I ain't no stranger to sitting down for a chat and tea"


Location: Guild Hall

Mentions: BetaBeta BetaBeta

Mood: Focused


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"Good, you showed up on time" he said calmly as he finished whittling the sword for her "First things first. Remember these words 'We draw the sword with a clean conscience and with clean hands' with a sword, killing is inevitable. It is something you will do time and time again. But to kill for what is right, to defend yourself from those who would end your own life, that is the goal. Once you draw your blade, make sure that you posses no regrets towards what you are going to do with it" he tossed the wooden sword towards her "You will not be using your swords today, this one wooden sword is enough"

"Rule number one: be afraid" he waved his knife in a simple outline of a small creature "Being afraid means being aware. Your senses are heightened. Be afraid but don't drown in it.

Think of the rabbit. The rabbit is nothing but vulnerable parts and good meat: throat, belly, thigh. Yet it is hard to catch. It watches and listens, all of the time, because it is afraid. Those who would prey on you can smell your fear, taste it. That will make them underestimate you. That will pull them in."


He then drew a much larger creature, a bull appearing in the air as he moved the knife around "There are a people who's main sport is fighting bulls. A bull is easily taunted into attacking. The same can be said for your enemy, especially if they are bigger than you. Speed and strength only matter when you can land a blow. Weight, velocity, anger. Use it all against them, find the opening and take it. When you do strike, do it hard and do it fast."

A third shape took form, a large python "Control the battle and never let your enemy take it from you. Like the python, imagine you are injecting venom. Attack and retract. Never give them time to riposte."

"This is my Mother's sword style, you will learn it, and you will be unstoppable"

((Some paraphrasing, some direct copying, a little of my own words thrown in their. Taken from the book "Trollhunters" I'd recommend it as it is a good book.)) [/div]

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NextGenRolePlayer

The Not-So-Futuristic RolePlayer
Noir Reignheart
Location: Dawnsong Village | Interactions: Severynd
"Ah yes, you can share Severynd," he politely told to his bandaged friend. “Any contribution is definitely helpful.”

He thought about how should his plan be executed. What should be the goal? Well, Noir believes that capturing or eliminating the “gremlins” should be the goal for now. But, that’s way too easy for such a destructive problem. Capturing the “gremlins” should be the second objective; finding the solution to where all the water went should be the main objective. I guess I should be more specific with my questions.

“Miss, what are these “gremlins” the people are talking about?” He asked. “Did you seen them enter the well or did they suddenly appear in the well?”
 

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