CHUUYAS_HAT
ᴏɴᴇ ᴋɪꜱꜱ ɪꜱ ᴀʟʟ ɪᴛ ᴛᴀᴋᴇꜱ
3
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2. Leave Kulka and Her Dog - You turn to your elder. "Kulka, the rest of us can handle whatever's on the other side of this door... You've already been through a lot today," you say with a wry smile. She seems reluctant to take a back seat, but she can't help but acknowledge your point.
3. Channel Divinity - This whole situation reminds you of the very first time you tapped into your latent divinity, when Corrinth first compelled you to hold still. The ward might be strong enough to keep your magic from working, but gods can't be beholden to such things, can they?
2. Search the Trunk - "There's a locked trunk in here!" you call out. "Help me figure out how to get it open, and then we'll get out of here," you say as Seith and Sharyx meet you. Without hesitating, Sharyx jams the end of her sword into the crack between the trunk's lid and its body and breaks it open.