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Futuristic Surtur CS

Kabboom

very explody
Roleplay Availability
pls dun b OP

Name:

Race:

Age:

Gender:

Appearance:

Personality (optional):

Bio (optional):

Equipment (anything goes, as long as it fits with lore):

Other:
 
Name: Zofia 'Zo' Kamiński

Race: Human, Polish descent

Age: 29

Gender: Female

Appearance:
a4ad16e51ee6d1763dcfbd2ef4e896fd.png

Personality (optional): this is best done in rp.

Bio (optional): Katelyn is a firstborn colony child. Her father was an EMT, mother was a factory worker. She had grown up with a strong respect for hard work. She also respected the sacrifices that first responders made for others, and became Law Enforcement. She worked as a normal officer for three years before transferring to SWAT. she is trained in small arms and riot control tactics, CQC, and basic first aid. When the aliens came she lost her job, and had since fallen off the face of the Earth. She had however been conducting her own research on what the aliens did and watching raids from an apparent reason group.

Equipment (anything goes, as long as it fits with lore):
Some of it varies, but she has access to a ballistic shield, with the capability to stop short durations of plasma or laser shots.
An MP7
a 686 Magnum(personal)
Beretta 92(service)
Standard survival knife
Combat armor rated at 3A, able to stop small amounts of laser and plasma contact.

Other: She does have some scars on her right arm. Her eyes are heterochromatic(blue and grey)
 
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Name: Advanced Tactical Lightweight Assault System (ATLAS)

Race: Robotic

Age: ???

Gender: Male (?)

Appearance:
latest



Personality (optional): Field testing prior to shipment has noted that ATLAS has constructed a behavioral matrix around a heavy, deep Southwestern accent with the mannerisms and speech consistent of a Western 1800's style outlaw. It claims to have chosen this matrix to help boost squad morale in any unit that it integrates into, as well as provide a calm, collected composition as a voice to the group. ATLAS also shows a preference for heavy weaponry and favors a balance of aggressive maneuvering and defensive support. ATLAS is a highly intelligent battlefield strategist; able to command small squads of soldiers and suggest new plans of action on the fly.



-Equipment (anything goes, as long as it fits with lore)-​

Neural chipset: A3X Quantum Intelligence Processor (QUIP)

Armor: PRAETOR-Class Exoskeleton: This heavily armored frame is assembled onto the unit's underlying chassis in three layers. The first layer is composed of a gyroid-graphiene composite- a porous, soft looking underlayer fitted with small 'packets' of repairing nanobots compacted within the material. Purely allowing for lighter, faster and stronger capabilities, this layer is the strongest of the three and is ten times stronger than steel. The second layer is outfitted with molded plates of heavy Kevlar; allowing for the equivalent of three direct hits (per limb) with a 14.7mm round before this layer is compromised. Finally, the third layer is an inch-thick crystalline coating that refracts any and all energy-based projectiles. This final layer means that, in combat, this unit MUST be placed up front with any human forces behind it to prevent accidental casualties due to ricocheting rounds. The field will 'break apart' and be disabled when met with sustained kinetic, thermal, plasma or electromagnetic contact. The helmet of the exoskeleton possesses a toggle-able parabolic microphone, advanced radar suite, and enhanced vision and scanning systems. The frame also is dotted along the length of the back with microthrusters; allowing for omnidirectional EVA in zero gravity environments.

Primary weapon: POS1D-3N Direct-Energy-Gatling-Weapon: This weapon, a favorite among UEP Heavy Weapons Squads, is a man-portable, gas-operated, box-fed Gatling gun that houses a maximum of 200 rounds within the cylindrical tank mounted on the wearer's back. It fires a Direct-Energy-Ballistic (DEB) round that are similar in composition to 7.62mm rounds, however are coated in a superconductive layer that, when pushed into the chamber of the weapon, activates alongside a charged electromagenetic mechanism that essentially 'locks' the energy field around the outside of the slug itself; creating a blue, refractive projectile upon exiting the barrel. The only significant drawback of this weapon is that the DEBs will 'bounce' off slanted metallic surfaces. This weapon also has a slow fire-rate of 100rds/min, and begins to lose its effectiveness if a target is outside the round deadzone (1,100m).

-Other-

Top running speed: 38.2 MPH

Jump height: 4ft

Lifting capacity: 1.2t

PSU: Compact internal fusion reactor, max output recorded at 250 megawatts

Skills: ATLAS is capable of remotely interfacing into hostile networks to sabotage enemy systems, hijack defenses, or bypass encrypted security measures. Beyond being a skilled ground soldier, ATLAS can, given enough time, familiarize itself with the operation of land, sea and air vehicles. Essentially, this top-of-the-line mechanized infantry is a jack of all trades, and master of none.
 
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Name: David 'Davo' MacGregor

Race: Human

Age: 29

Gender: Male

Appearance:
[IMG='width:403px;']https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/a22f2363-5920-4d7e-8ac3-df7fee742cb3/dc69vn1-7529700f-ab17-4b2a-9f21-80a832ed4b3b.jpg/v1/fill/w_829,h_964,q_70,strp/merc_by_sanchiko_dc69vn1-pre.jpg[/IMG]
-Height: 5'11''
-Weight: 81kg
-Eyes: Brown
-Hair: Dark brown

Personality: To be revealed in RP!

Bio: David was a young boy on the forest world of Siguria when the Ragnarok Sector was surrendered to the Vantt Domains by the cowardly authority from Earth. He soon learned to hate the 'xenos' when his father was killed in an unfortunate workplace accident in one of the labour camps, and his mother's health gradually deteriorated when Siguria's atmosphere was stirred up by the Vantts. Leaving their humble home and sickly mother to his younger brother's care, David joined the 'Bush Wolves', a band of resistance fighters on Siguria. Along the way of his defiance activities against the alien authority, David found himself on the former capital world of Valissia, where he met Gerald Pryce, his assigned 'partner-in-crime'.

Equipment:
Sigurd Rifle 'Siggy' - 5.56 x 45mm / 5.7 x 28mm
Rugged rifle designed by a carpenter on Siguria, and smuggled to almost all human resistance cells across the Ragnarok Sector. Low durability but easily maintained due to simple design and rugged cartridge.

P226 - 9 x 19mm Parabellum

Gas mask

Other:
His family has a bar as their livelihood, which is currently run by David's brother, Josef 'Young Joe', an easy-going man protecting the family business with good connections, good attitude and a quick finger on the trigger. The bar itself is located in the notorious Aiden District, and used as a meeting point or common ground for various elements of the underworld, including rebel cells as of recently, most noticeably the 'Bush Wolves'.
 
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Here’s what I managed to get done at work today haha, I’ll finish up when I get home. Feel free to yell at me for wrong stuff in the meantime.


Name: Callum Leary

Race: Human | Colony Born

Age: 31

Gender: Male

Callum.png
6'0" | Eyes: Green | Hair: Light Brown

Personality (o):

Bio: Callum is a second generation colonist, inheriting his grandfathers farm from his father. His grandfather was a military scientist speciallizing in botany and chemistry. He came to the colony to further his research into terraforming alien terrain and how earth flora behaved in the new soil. The farm has done remarkably well in the alien environment and while Callum inherited his grandfathers green thumb, he is hardly the genius his ancestor was. This may be more due to the lack of a proper education system in the colony rather than a true reflection of Callum's intelligence.

Callum has done his best to weather the political conditions on the planet, the revenue from his farm just enough to keep him out of the red and allowing him to give at least a handful of colonists steady work. The recent hostile takeover of the colony has further complicated matters with the ports being under a great deal more scrutiny and delaying many of his shipments of goods to the other colonies.

Equipment:
Gas Mask - Callum typically wears the gas mask he uses when spraying pesticides in the field when he's out with the rebels.


Vinegar + Peroxide = Peracetic Acid
“Aim for the face!”
Bleach + Rubbing Alcohol = Chloroform
“Soak rag thoroughly, apply to breathing hole of choice.”
The Trojan
When shaken, sounds like a small box full of rusty nails.
“Please do not shake the box of rusty nails.”
Pipebomb
“Self explanatory, do I really need to tell you about this one? Also, don't touch that, I think I screwed up the wiring."

Other:
Demolitions Inexpert
-What does one do when faced with an alien invasion, no marketable combat skills and a vague sense of chemistry gleaned from outdated research notes? Build bombs of course.


Smuggler
-Since the invasion, Callum has been tipping his toes into this whole “rebellion” thing. He’s been using his connections in the produce community to move goods between colonies by way of stashing them in his freight shipments.
 
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Name: Gerald Pryce

Race: glorious human race of course

Age: between 1 and margarita 29

Gender: destruction Male

Appearance:
[IMG='width:403px;']https://orig00.deviantart.net/ae4d/f/2017/289/1/1/grw22_by_wert23-dbqsfbw.jpg[/IMG]

Personality (optional): you'll see me lads

Bio (optional): i woke up with ur mum lmao Gerald Pryce is a absolute unit British-born colonist with a known criminal record, and wanted by local authorities in at least 5 different human star systems. Wanted for various arson charges and aggravated assault cases, Pryce smuggled himself out of the nachos place Grimbor III population center on a freight ship using 3 spoons, a bag of cabbages and $50 bills. The investigators are still unclear of how he managed this. Pryce hopped off the ride on Valissia, right when the Ragnarok Sector was forcefully ceded to the Vantt Domain. Understandably angered by this, Gerald "borrowed" some gear off of some wack doomsday prepper, and begun running around doing things that children aren't allowed to hear about (against the Vantt and Vantt supporters, not innocent bystanders, although his definition of 'innocent' and 'bystander' gets a bit loose sometimes), at which time he bumped into the 'Bush Wolves', specifically David MacGregor.

Equipment: AR-15 style rifle w/ 8x optic, bipod, barrel compensator (5.56x45mm)

Cool knife he found
[IMG='width:459px;']https://cdna.artstation.com/p/assets/images/images/001/974/172/large/bogdan-vuitsik-screen01.jpg?1481402199[/IMG]
Other: He likes bread.
 
Name: Jack Kronauer

Race: Human - Sigurian

Age: 37

Gender: Male

Appearance:

elkDzeH.jpg


Personality (optional):
Jack is a joker and tends to keep the party lively. He is one to enjoy the things given, and rarely dwells in his losses. Jack is a gambler by nature and have developed a strong facade in the face of adversity. As such, he is less likely to be found in a distressed state. Jack loves companies and is usually seen bugging others.

Bio (optional):
An orphan from the Aiden District of Siguria, Jack has always been a troublemaker since his childhood. Growing up being frowned upon by most law enforcers, he is well-respected within the smuggling and underground brokering world. Little is known about his beliefs or cause, aside from his role as a broker for many cartels and resistance groups. The one thing that is certain is his reputation for following up with the rebels' delivery orders, regardless of the circumstances. His contributions to the rebel's group include trading and scavenging, among other things as a renown broker - for a price.

Equipment (anything goes, as long as it fits with lore):
Sigurd Rifle "Siggy": 5.56 x 45mm / 5.7 x 28mm


Other:
- Despite practical attires set by peers, Jack is usually seen in his suit and top hat. An antique geezer in a world of change.
- Rumor has it that Jack owns a small narcotic den that facilitates his revenues. Although these allegations are repulsive to some patriotic "rebels", others remained passive about it due to his continued business with the rebels.
 
Name:
Alexander Bishop (Alex)

Race:
Human

Age:
21

Gender:
Male

Appearance:
Alex 2.jpg

Personality (optional):
While Alexanders vocabulary doesn't scream educated, the young man knows his field and he knows it well.
His very basic way of viewing things means he gets along better with the grunts and soldiers more than the engineering corps he is usually assigned too.
While he can usually get any job thrown his way done he tends to put that bit more in when its someone who has his respect.

Bio (optional):
Part combat engineer, part demolitions expert, Alex had to grow up quick whilst in the outer colony's to stay fed and alive.
Most of his life was spent on system battleships fixing and repairing them for very little pay but he loved the work no matter how badly they treated him.
Pair that with the sudden betrayal and lack of family, he quickly adopted himself into the rebels numbers and solidified himself as reliable figure.
He keeps his past to himself but tends to tell people when asked the 'Don't really matter anymore does it?'
Stepping in line when needed but the type of person to step to the plate when required, Alexander couldn't
fight hundreds of aliens of at once but he will set you up so that you had the best chance too.
His respect for his higher ups and his elders made him a fan favorite among the higher ups due to his constant 'Yes sir!' personality.


Equipment (anything goes, as long as it fits with lore):
As far as weapons goes hes got a pump action shotgun and a heavy wrench. Whilst in his backpack hes got a small oxygen based welder, few standard tools and a couple very simple but powerful explosives. Hes got a few more tools strapped to his waist, mainly his drill, grinder and nail gun, but he also keeps his hammer tucked in there as well.

Other: Dude loves his meat, any meat, all meat.​
 
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Name:
Alexander Bishop (Alex)

Race:
Human

Age:
21

Gender:
Male

Appearance:
View attachment 510819

Personality (optional):
While Alexanders vocabulary doesn't scream educated, the young man knows his field and he knows it well.
His very basic way of viewing things means he gets along better with the grunts and soldiers more than the engineering corps he is usually assigned too.
While he can usually get any job thrown his way done he tends to put that bit more in when its someone who has his respect.

Bio (optional):
Part combat engineer, part demolitions expert, Alex had to grow up quick whilst in the outer colony's to stay fed and alive.
Most of his life was spent on system battleships fixing and repairing them for very little pay but he loved the work no matter how badly they treated him.
Pair that with the sudden betrayal and lack of family, he quickly adopted himself into the rebels numbers and solidified himself as reliable figure.
He keeps his past to himself but tends to tell people when asked the 'Don't really matter anymore does it?'
Stepping in line when needed but the type of person to step to the plate when required, Alexander couldn't
fight hundreds of aliens of at once but he will set you up so that you had the best chance too.
His respect for his higher ups and his elders made him a fan favorite among the higher ups due to his constant 'Yes sir!' personality.


Equipment (anything goes, as long as it fits with lore):
As far as weapons goes hes got a pump action shotgun and a heavy wrench. Whilst in his backpack hes got a small oxygen based welder, few standard tools and a couple very simple but powerful explosives. Hes got a few more tools strapped to his waist, mainly his drill, grinder and nail gun, but he also keeps his hammer tucked in there as well.

Other: Dude loves his meat, any meat, all meat.​
Great CS, accepted!
 
Name: Connor Barton

Race: Human

Age: 24

Gender: Male

Appearance:
Connor.png
5'8" | Eyes: Brown | Hair: Black

Bio: Connor has been on his own for the better part of five years, having lost his parents in a gas explosion at one of the extraction fields. Connor has always blamed the UEP for his parent’s deaths and with each passing year his anger and resentment has grown exponentially. Now that the colonies have been abandoned by the UEP, Connor is almost glad for the invasion. At the very least it gives him something tangible to fight. It’s hard to punch corruption and the systematic exploitation of the poverty-stricken working class.

Equipment:
Jager
Beretta 90two
Rusty Combat Knife “Rusty”

Other: When he’s not plotting the destruction of Vantt invaders, Connor works as a bar-back at Som Yislee.

 
Name: Maria Beauclair

Race: Human - Sigurian

Age: 27

Gender: Female

Appearance:
[IMG='width:216px;']https://cdna.artstation.com/p/assets/images/images/010/520/394/large/chengyong-wang-s80427-201614.jpg?1524843728[/IMG]
-Height: 5'5''
-Weight: 67kg
-Eyes: Brown
-Hair: Dark brown

Personality: Maria is a stubborn, strong-willed and determined character who displays defiance in front of enemy and admirable loyalty to her comrades and the cause they fight for. However, she is also known for her tendencies to operate on instincts, instead of doing things methodically by the book.

Bio: Maria Beauclair became involved in rebel activities out of a desire to do her part and settle a score with the aliens after her partner was arrested and summarily executed on charges of sabotage at the mines he was working at. While coming from a family of military traditions, with her father an officer of the colonial defence forces who perished in the early skirmishes with the Vantt Domains, Maria has little experience herself, and so she has little to offer aside from the informal trainings she had received. Maria Beauclair is at the moment deployed as a supply hauler for the Bush Wolves, who had tasked her with a particularly prioritised cargo.

Equipment:
TN08 Chapparral - 5.7 x 28mm UEA
 
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Name : Gustav CC-HIND (Close Combat Heavy Incendiary Neutralization Defense)
Race : Robot
Height : 180 centimeters
Weight : 100 kilograms
Age : 50
Gender : Masculine Programming
Appearance :G.E.A.R..jpg
Personality : Gustav CC-HIND is a masculine programmed close combat civilian grade guard robot. Due do Gustav's adaptive processing matrix, over time Gustav grew an attachment to Abilene Hicks, and therefore caused his introduction to Siguria. Apart from the attachment, Gustav displays aggression, as well as caution, knowing when to pick his fights, and when to wait for the right time to pick from the scraps. Gustav's personality also includes a normally hidden brutality and deceitfulness. He prefers to use his integrated weaponry, his hydraulic fists, to dispatch targets, but is capable of using most if not all light and heavy weaponry, melee and ranged.
Bio : Gustav CC-HIND is though to be the last of the CC-HIND model of automaton. He was purchased by Abilene Hicks in 2220 for the purpose of being a personal bodyguard. Twelve years after his purchase, in 2232, Abilene Hicks sustained a large gash on her shoulder from an assailant. Gustav used aggravated assault to "dissuade" the assailant, displaying the first act of an aggressive nature. The next four years were relatively calm, but then on January 27th, 2237, Abilene Hicks was diagnosed with Leukemia. Abilene Hicks was transported to a hospital in Valissia, and at her request, Gustav as well, under the guise of emotional support. Abilene Hicks remained alive for another 13 years before her death after the withdrawal of the UEP, subsequently caused by the Vantt. Gustav, in a fit of emotional distraught and stress, ended up hijacking a passenger shuttle, causing several authorities to be injured in the process, and crashed it into Siguria. Now, Gustav wonders the planet, waiting for the right time to strike against the Vantt.
Equipment (anything goes, as long as it fits with lore)
Central Processing Unit : MQPX Quantum Artificial Intelligence Unit
Armament : CENTURION-Class Dynamic Exoskeleton: The heavy armored frame of Gustav is composed of a tungsten-titanium alloy approximately 3.2 centimeters thick, and would require at least two high caliber kinetic rounds to puncture, along with the tungsten-titanium alloy keeping the exoskeleton from melting with a melting point of 3,422°C. On top of the alloy is a 0.2 millimeter thick micro-crystalline sheet that is used to refract light based projectiles that can be penetrated with continuous light based projectile fire, or a single low caliber kinetic round, and finally a 1 millimeter thick layer of graphene sheet, and despite being multiple times stronger than steel, can be easily penetrated with plasma and light based weaponry, and is vulnerable to continuous stress which can cause the sheet to crack. The head of Gustav CC-HIND features two voice modulators that are used to communicate, a single eye, and two chemical receptors. The voice modulators of Gustav contain internal translators for most human languages, and communicates in a low pitched robotic clear voice. The single eye of Gustav contains multiple regions and consists of many different sensors. The eye of Gustav allows for him to "see" is thermal and ultraviolet light, and can zoom in up to 1000 % on a target and take in information quickly. He uses the zooming feature to determine a fault or weak point in a target to find the area of best attack. Finally, the chemical receptors on Gustav allow him to determine if any potentially harmful chemicals, liquid or gas, are nearby. The limbs of Gustav lack the innermost layer of steel that the main chassis has, and can only sustain about two thirds of what the chassis can handle. Liquid coolant systems run throughout to keep from overheating
Integrated Weapons : Hydraulic Fists: The hands of Gustav use hydraulics to increase any damages of unarmed blows, and small studs on the dorsal side of the fingers maximize the possible damage. Hits can carry up to 4000 newtons of force, enough to break a human femur.
Jager: Shotgun / Rifle, 12 gauge, 5.7 x 28 millimeter UEA, 5.56 x 45 millimeter SGK, Smooth-bore, double-action shotgun with side-barrel rifle bore. Can hold 5 shells and 1 rifle cartridge.
Templar Mk.V M5A1 : Assault Carbine, 5.7 x 28mm UEA, United Earth Arsenal Model 5 assault rifle is the fifth model in the Templar platform and the current standard issue rifle. Durable, but must be well-maintained in the field.
K21 : Revolver, A revolver pattern sidearm, capable of packing two different ammo cylinders, and able to cycle from one to the other in an instant. Of course, the obvious downside was that it was impossible to audibly suppress a K21, and the low fire rate, coupled with the slow reload. But it is quite fancy, so favored by soldiers and officer and prized by collectors.
10 Thermobaric Grenades : Small deployable explosives with high explosive capabilities. Uses surrounding oxygen to create high temperature explosions and long lasting shock waves. Modified with prongs on the end to stick into objects.

Other :
Speed : Gustav has a manageable max speed of 15.2 kilometers an hour. Top speed of 20 kilometers an hour.
Lifting : Gustav's integrated hydraulics allow him to carry up to 1,800 kilograms. Stationary maximum weight of 2,000 kilograms.
Power Supply Unit : Four micro liquid thorium-plutonium reactors. Minimized explosive damage, more stable than uranium.
 
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Name : Michael "Hephaestus" Krauss

Race : Human

Age : 37

Gender : Male

Appearance :
yeet.png

Personality (optional) : better to see while in rp

Bio (optional) : Michael Krauss was born in Ragorn with his family. They lived a fairly normal life, with his father being a mechanic of the UEP, and with Krauss eventually graduating college and joing the UEP Engineer Corps, where he got training from some of the more skilled engineers, learning to work with heavy machinery and robotics. He was eventually stationed in Siguria at the age of 25, where he would work fixing industrial and military grade machinery, and developed a high reputation with the local working class, which would lead the the formation of Rebel Cell Pantheon. The transfer of power of Ragnarok to the Vantt Domains happened when he was 32, a good 7 years after him first being sent to Siguria. He left directly after the power exchange, and would stay on Siguria. He didn't think much after the power exchange, but after witnessing the killing of suspected rebels, he had his reason for revolt. Using his already high reputation with industrial workers, he received a steady supply of information and resources, and then came the birth of Pantheon.

Equipment (anything goes, as long as it fits with lore) :

Artemis Googles : Used for rudimentary protection against debris and sunlight glare. 5 lb.
Iris Communication Microphone : Lightweight microphone. 5 oz.
Heracles Armor : Carbon-Fiber armor bits sewn on top of laminate fabric. 15 lb.
Titan-Class Augmented Exoskeleton : Lightweight industrial exoskeleton to assist with carrying heavy objects. 5 lb.
Provision Pack : A simple provisions pack filled with a week's worth of rations. 10 lb.
Mechanic Toolset : A standard mechanic's toolset filled with fifty assorted tools. 25 lb.
Direct Mechanical Interference Scanner : A diagnostics scanner to directly interface with mechanical devices. 2 lb.
Custom Made Chain-fed Spinning Barrel Auto-cannon "Olympus" : A custom developed triple barrel hand-held auto-cannon fed by chain. Fires armor piercing
rounds 60 rpm. 65 lb
Bowie Knife : A standard Bowie knife. 15 oz
Total Weight : 117 lb 15 oz

Other: He lifts weights in his spare time. Likes Greek mythos and stories.
 
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b5bf47d5a9d21c22af2ba01316eff3d0.jpg

NAME: Bailey Anne O'Brien


GENDER: Female


AGE: 24


*Personality - Bailey is very focused on surviving this ordeal. A pragmatist by heart. She likes to stay busy, be it tuning her frame or whatever else she can find to help keep her anxieties at bay. Hard times can bring out the friction in many, she is no exception. People will find her harsh and distrusting, perhaps even cynical. She is not one to just trust the first people she meets, military or otherwise, nor will she have any delusion that just anyone is worth throwing her life away for. To be frank, her life will matter more to her than theirs. This said, she is not blind to the advantages of cooperation, nor is she the owner of a frozen heart. Just do not expect kindness and generosity to come easy from her, especially if it means she has to sacrifice something. That said... she does not want to see the Vantt win any more than they already have. Everything she knows is on Samo, she won't give it up without a fight.

Bailey is an intelligent woman, and will pick apart and criticize situations and people without much care of their feelings. She does not like to be weak, and doesn't like to be the victim, and as such she can act quite ruthlessly and aggressive. Furthermore, befitting of the color of her hair, she can be something of a firebrand. Seeing her temper isn't uncommon, but it normally justified, such as when someone or something is being an idiot. Yet with a bit of logic she can be calmed back down. Bailey isn't unreasonable by any means. This all aside, there is a passionate side to her, not something easy to access but something that is there nonetheless.


Bio :Bailey's past is nothing special. She was born and raised on Samo, an only child under the care of her father and step-mother. They lead a modest but happy life. Samo was a peaceful place to live, there, and the perfect place for a family of miners. It was hard work, but the O'Brien family valued an honest trade. It was a small business, barely a ten man crew, but it was as smooth as clockwork and as close as any family.

Bailey was always close to her father, they always spent a lot of time together. Ever since she was little, he took her to work with him. As long as she stayed away from certain areas she was allowed to explore the mines. Her father and his friends, who were like an extended family, often let her ride in with them in their mining frames. No government entry around, so they didn't mind breaking a few rules, and Bailey was a cheerful girl. They often joked they only brought her along because she brightened up the mines.

But this lasted only until she was too big to sit in their laps. And with her enthusiasm, it was only natural her father got her small loader frame for her birthday. It wasn't much, and certainly not suitable for mining, but that didn't stop her from trying to help, even if only cleaning the mineshafts or other minor tasks . Thus began her career in the family business. As the years went by, and she got herself a proper frame, her work really began. And until the present, she spent her days working with her father in the mines.

Again, nothing special. A simple life and a happy family. Until the Vantt arrived... The days that followed were chaos. She still remembers how the earth had shaken from the early bombardments. Everything had went by so fast... it was all a blur. Her family was in town, doing business at the spaceport when it happen. She remembered looking out the window to see the Vantt dropships invading the city on the horizon. She had gotten a distorted message from her step mother telling her to flee before all signals were jammed. That was the last she heard of her parents. Bailey probably would have tried to go find them, if it wasn't for the fact one of her father's friends was looking after her at the time. He had apparently got a similar message and wasted no time in dragging Bailey away. He threw her in the truck that carried the mining frames and drove off as fast he could…

Over the next week it was all they could do to outrun the spread of the invasion. But they could only run for so long before it caught up with them. In one of the decimated cities, a raid group found them. The family friend took one of the two mining frames and tried to hold them off so Bailey could get away... she did... though at the cost of his own life. She was alone now, hardly out of shock, but still running. Despite this... she wasn't so disillusioned to think she could run forever. But she needed to find somewhere safe... Some militia or pocket of resistance. There she would at least be able to do something and help fight back, knowing that right now only death or slavery awaited her, not to mention she still had no idea what happened to her family... and so it is that the only signal the trucks radio picked up a signal,, asking for volunteers and military personnel. That is where she would go... However she could not help but feel fear that all they would do is take her frame and put her in some corner out of sight... she couldn't allow that. This was her planet too. Her father and his friends were part of a local civilian militia for emergencies, so she wasn't stupid in such matters. He showed her how to take of herself, as any parent in the boondocks did. Irregardless... This was all so surreal…


Equipment:
Mossberg G9700, an old civilian shotgun. A bullpup variant of a replica of a popular old civilian firearm. 12ga, 10 shells capacity.

Other: Her lack of equipment is offset by her skill in operating large machinery, and is skilled in the use of industrial tools, such as mining lasers or stone saws and hull riveters, in ways that can be destructive by bypassing safeties. Though these tend to be not as weildly as usual firearms.

Furthermore knows how to pilot small starships, cargo ships, and potentially a fighter. Can easily be taught to use how to use heavier military machinery.
 
ffef5ba5fd3c094dcccc37150149f90e.jpg

Name: ??? "Highlander" ???
Race: Human
Age: ???
Gender: Male
Appearance: Stands at 5'8". No one has ever seen Highlander's face, as half of his face is usually covered with a mask, but many have heard his voice, and it's rather Scottish to say the least.
Personality (optional): Surprisingly, Highlander can be quite the talker despite his usual role in the field. If you are tuned into the right channel, you'd be able to have quite the pleasant conversation with Highlander on a number of things: the meaning life, the meaning of conflict(Highlander is quite the philosopher, it seems). Aside from random topics of conversation, Highlander is quite vigilant in his tasks; always the first one to call out any incoming troubles, and if need be, will jump into the fray to save a comrade. Especially when you are alone, check your radio frequencies: Highlander will be there, somewhere.
Bio (optional): No one really knows where Highlander is from, nor why he fights, as he is rather a mystery. All people seem to know is he is quite a valuable ally to the resistance. Not only has he been able to provide fire support when the resistance is in need of it the most, he's been able to provide the resistance with quite a number of Intel. It's also known that Highlander has a tendency of disappearing ever so often, although often time's he'll appear right when he's needed.
Equipment (anything goes, as long as it fits with lore):
XV Series "Ravenger" Hunting Rifle- This weapon was meant for hunting wildlife on various planets, and while it's not the most powerful sniper rifle on the market, it certainly nothing to sniffle at. Put a round from this rifle in the right place can do a lot of damage. The rifle can also be used with various kinds of ammunition to obtain various kinds of results.
RT-1 "Nibbler" Micro Assault Rifle- This weapon is often seen used among various security personal, a compact weapon that can pack quite the punch.
Combat Knife- Good for stabbing things.
Radio- For talking to people, obviously.
Improvised Explosives- A well placed bang in the right place can turn quite a number of heads. These were made on a budget.
Scavenger Kit- Your essentials for survivng not just on a battlefield but also in the wild. Comes with a stylish duster.
Grappling Hook- A hand tool for putting a little verticality into your daily routine. It's not by any means a sleak tool, but it works.
Personal Clocker- The let the name fool you, this thing is pretty darn old, but it is rather reliable. However, the user cannot fire off his weapon without revealing his position, and the clock will absolutely shatter under fire.

Other:
 
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Name:
Sarah Dell

Age:26

Occupation:
Shock trooper
Marine Special Forces
Quick Response

Rank:
Cerberus Company leader, special operations division

Appearance:

without helmet
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with helmet
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THE RED ONE WILL SERVE AS HER ARMOR

Personality:Sarah is at a point stern but fair, being an Shock company leader in the she has a sweet side but really it depends on the situation and if she is in a good mood. She has a mean side as well which you would do best to avoid, try not to be annoying or do something she does not like...

Skills:Mainly skilled in hand-to-hand(or knife to knife) and mid range combat.

Powers:She has a bionic left arm, her real one was lost in combat, making her left arm stronger than a normal humans.

Equipment:Besides what's seen in the appearance's(her armor) she uses a SZ-45, and a LG-.50
1547482880282.png
The SZ-45 fires a 7.62AP(There's a slim steel rod in the middle of the bullet) at 600 rounds per minute, with a 34(35 for +1-already having a bullet in the chamber-) . The rifle is great for both short and medium range combat. There's also a LMG version(SZ-45L1, which just has a bulkier barrel and bigger mag(of 100 rounds), but shock troopers don't use LMG's, you need to be fast to be a shock trooper.

The LG-.50
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The LG-.50 is a semi automatic handgun, fire a .50AE round, a small power house round. HFC's personal handgun made from melting down old ship parts.
 
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