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Futuristic Strange Brigade Task Force

H3LLJUMPER_177

Feet First into hell

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The Strange brigade is a world wide organization whose mission is simple: Destroy, or capture abnormal objects(supernatural, extraterrestrial, bio-hazardous, occult, among other terms). Human life above all, nothing else matters..

It works with many intelligence agencies around the world, and stays out of the spotlight.

The Brigade is quite secretive, as they work to keep anomalous items away from the public, they wish to keep the human-race safe and oblivious to the objects that can either kill them or mutate them.. Some of the objects, ones that can benefit human life (curing stuff, healing, fixing, etc) are either, replicated and sold as a medication to the public pharmaceutical industry-after extensive testings that is-, if it's some sort of technology/machine, it's pushed to one company going by the name 'Ridge Technologies', and then sold on the public market while being heavily monitored, if it's a replicateable weapon, it is given to their own private security firm 'Eclipse Security'.

Anything that is humanoid-With the classification of Charlie or beta- is to be kept locked away and treated with the UTMOST respect and care... From here on refereed to as abominations 'AB' for short/listing, their levels are as follows:

Alpha; awaiting classification

Beta;Contained/no threat level

Charlie; Contained, possible threat, proceed with caution, pending termination approval/denial

Delta; Contained, threat level high, find a way to terminate after extensive testing

Gamma; Contained/uncontanable, threat level high, find a way to terminate ASAP.

Futile; Threat level is severely high, object impossible to destroy, if the object can be contained it is to remain contained and to be destroyed as soon as possible with no delay.

Terminated/Neutralized; Object is presumably destroyed, does not perceive a threat to humanity

X-ray; reserved for humanoid objects that prove useful at helping the Brigade.






Few examples of Abominations within Brigade custody​
  • Abomination 22389, threat level Terminated.
  • Type; Bio hazardous replicating Abomination
  • Found in Germany in an abandoned Nazi bunker in 2014.
Description:
Object seems to be a freakish nazi experiment involving an SS soldier that was transformed into some sort of monster. The object wears a SS trench coat(black), nazi arm band, surprisingly unrusted helmet with a spike atop it, gasmask that has a drill piece protruding from the filter hole. Four arms, two(upper arms) are made up of spear like blades it uses for walking, and two (lower) arms with bladed fingers, the legs are the same state as the upper arms. The drill bit drips with what is determined to be some sort of chemical that, when injected into someone who is not of Aryan-or blue eyed, Blonde hair and white skin-seems to cause them immense pain before the person's eyes bleed, and the brain stops functioning, that's only IF the person lives while in combat with the object, resulting in the person being brain dead.
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Urban explorers were reported missing in a set area where the bunker was located, Police recovered footage of a creature kidnapping a male explorer. It was brought to the nearest police station where it was handed over to investigators, then over the Germany's intelligence agency, then handed over the SBTF (Strange Brigade Task force), who promptly deployed Section 18 'Historians' to Germany. The section drove in civilian cars and trucks with heavily tinted windows and government plates to a large town, they would meet with a contact within the local PD. Who gave them directions to the bunker. They drove to the outskirts of the search area and parked their truck in a hidden spot. There were a total of 15 soldiers within the squad, three were left behind to guard the vehicles while the rest- dawned in Code 2 blackout Assault gear- made their way deeper into the forest, soon reaching the bunker. Four were left outside and the rest entered... The bunker was quite under kept, but better than any Nazi bunker ever discovered.. There was a blood trail leading to a rusty and bloody hand printed door. The team ready themselves for a door breach, as there were lights shinning from the cracks. They breach and come into contact of AB 1-24. The team begin to fire upon the Abominations. Killing most of the AB's before having to retreat to the outside. After the firefight the team discover four still alive, and heavily wounded. They were taken to the nearest facility for testing. The bodies were also taken

Furthermore; Objects have since been terminated, unknown if any survived, no further reports have been filed, bunker was cleaned up by Section 13 'House keeping'-Dawned in Stage 1 bio hazardous gear-, as the bunker had machinery and chemicals that seem to transform captured humans into AB 22389. This was confirmed after doing blood tests on deceased dash 1-24 instances... And handed over to Germans Historical society.



  • AB 12849, threat level; Gamma, uncontainable. To be terminated on sight
  • If witnessed by anyone outside of the SBTF they are to be given Level 1 amnesiacs and sedated, and are to be dropped off
  • Type; Bio hazardous infection AB.
  • Mostly found in small-large towns around the world. Along with forested areas, instances seem to not appear in desert areas during summer.
  • Section 11 'Umbrella' is permanently assigned to 12849. They are to remain at stage four mobilizing 'Hot drop', 'Cobra' helicopters and stage three 'Mad dogs', 'Brutus', and an M113 APC with a flamethrower with the code name 'Firecracker' and are to wear the prototype Stage 4 combat armor, armed with Xm8 variants and personally chosen side arms.. Any instances reported are to go straight to 11.
Description: 12849 instances usually keep infected persons appearances, so body type varies, only thing noteable that they all have are blade like appendages and pale or gray skin. Dash one instances usually look bald, gray skin, large gut, gaping skinless area in a egg like shape going from the chin down to the upper torso, and random growths around the body.
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First discovered in 1952 in north Korea during the korean war-around the time SBTF was created- by US Marines in ███████████, North Korea, Instance was massacring a village and in turn the whole village became a dash two+ instance. The battle was covered up and buried. It wasn't until 1988, that SBTF took interest when a Large town in Montana -that no longer exists-, went dark, and 10 US Marshals went missing-not counting other law enforcement officers revolving state or government- after being sent there.. Section 1 'First responders' were sent in, they sent a recon helicopter code named 'Viper' over the town, lots of heat signatures and lots of muzzle flashes from one building, the helicopter hovered in the air as it sent down its small team(6 soldiers), they engaged dash two instances before entering the building, turns out it was the remaining townsfolk along with 6 of the 10 missing marshals. The team that was sent down tried to radio the chopper but the signal wouldn't go through, they fired a Green flare, then an orange flare-'We are fine, send reinforcements'-, the helicopter flew off and the team was left to help protect, they simply stated they were National guard-as First responders usually wear uniforms fitting for the situation-, and were there to get them out. The rest of the Section arrived and the clean up was quick, they lost only three soldiers. The people were sedated and their memories altered.. This cover up was quite difficult but it was cleared up.

  • AB 4829, threat level; X-Ray, assigned to Section 6 'Space Marines', Section 5 'Sci-non-fiction', Section 8 'Heavy Hitters'.
  • Sasuke-To be said when addressing her- Is tasked with Space bound and high tech objects of interest.


Description: AB 4829, from here on referred to as Sasuke, is a female humanoid, 40 percent human, 60 percent augmented. She wears a strange headband-when need be- when activated, envelops her body in body armor, that is impenetrable by small arms or anything below 14.5 ammo. She has blue eyes that have digital looking interfaces. She speaks many languages, even some unknown to mankind. Her voice is human, no noticeable change. She's armed with a railgun that is more powerful than any vehicle mounted or even ship mounted weapon. She has jet boosters on her lower back, that can make her fly faster than the SR-71 black bird.
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Sasuke was found in a large crater in ███████, Canada, 2014. Discovered by local Fire and rescue, and was taken to the nearest hospital, an insider with the department that found her, relayed info to SBTF, which mobilized Section 3 'Stahlbestien', with Section 10 'Dragons', and Section 5 'Sci-non-fiction'. S-3 were to hold in the nearby forest, about 5 miles out. The vehicles/equipment that was used are classified for now. Local PD evacuated the surrounding area of the hospital, S-5 entered the building equipped with Level 7 combat gear, with the weapons that are currently classified, only soldiers in S-5 and soldiers-of any section-that hold the rank of Major and above. The soldiers moved into the hospital and up to where she was being kept, the team entered and aimed their weapons at the girl, who was awake and still in her armor.. Dialog below recalls the interactions.

SNF 1-10; Sci non fiction soldiers.
AB; AB 4829
Reaper 1; █████ VTOL pilot
Proto 1-7; Prototype tank operators
Overlord; overseer of the operation
----
SNF 1: "I got life signs, room 210."
SNF 2: "Copy, prepare to breach, follow ROE, do not engage unless fired upon."
Brief sounds of combat boots with faint mechanical pressure build ups and release. Then metal hitting wall, faint sound of a few weapons being checked. Brief pause..
SNF 5: "Breach, breach, breach!"
Sound of a door being kicked in and multiple people shouting hold orders and a strange mix of Japanese and Swedish can be heard coming from AB, then mechanical movement, not from any SNF operatives, then there were was the sound of a struggle, more chatter from AB, then crashing noises and weapon fire with sounds of ricocheting bullets, more metal hitting metal, then silence.
Overlord: "SNF squad lead respond."
Silence and radio static, then sounds of groaning people
SNF 5: "Sound off!"
Multiple sounds of people groaning and weakly saying 'here' or 'alive'. All SNF soldiers were harmed but not killed
Reaper 1: "Contact contact!"
AB was seen flying above the town, she looked confused.
Overlord: "Hold fire, all units hold fire, AB does not seem hostile."
Proto 1 enters the town
Proto 1, speaking through a megaphone: "Being above town, please land and await to be put into custody. We do not want to harm you."
AB looks at Proto 1 and zips-mach 3- above it, and quickly lowers, SNF soldiers who were left out of the hospital approach calmly and were about to apply specialized handcuffs, but went against the idea and simply escorted her to a Osprey, which flew to the nearest facility...
------
She was interviewed and would spend a few months in holding before going from Delta to X-ray after commander Albert Mctavish-commander of SBTF- saw her prospect, and was assigned to the 'Fantasy Aisle' and 'Devastation' cohorts.

Sections-using the military term- Are a large squad of 10-15 soldiers of the SBTF, they are the main security and attack force of the Task force. They guard, attack, capture and destroy objects of interest. Sections are also part of Cohorts. We will get to that in a minute...


Section names and purposes

Section 1 'First responders'; S-1 are tasked with responding to the first sign of objects of interests, they're a mix of all sections. They're also the last on the chain,


Section 3 'Stahlbestien'; S-3 isn't really tasked with dealing with singular AB's, they're called in as back up, their name, when translated to English means 'Steel Beasts', meaning they're an armored section. They're not really apart of CoC. They're a backup Section part of the Armored Cohort

Section 4 'Dungeon Masters'; S-4 is a section made to deal with fantasy like AB's. And are assigned to AB 95 'Land of Fantasy'. Their tech is in the era of 2010, as what they deal with does not call for any sort of high tech equipment unless deemed necessary

Section 5 'Sci-non-fiction'; S-5 is a section that deals with AB's relating to scientific AB's, anything that would relate to Science fiction, they are the main handlers for AB-4829 'Sasuke'

Section 6 'Space Marines'; S-6 is the main space bound force that deals with AB's that are usually contained within space, they have the highest tech in SBTF.

Section 7 'Waste management'; S-7 is a bio-hazardous section that deals with AB's involving bio hazards. Their tech focuses on protection and prevention, and are the only sections made up of mainly scientists. But has a combat section, highly skilled in recontaining and destroy missions

Section 8 'Heavy hitters'; S-8 are of the toughest of the toughest, the baddest of the bad. They're all gear heads, they operate heavy equipment-though part of the armored cohort, they respond to AB's that require a, heavy hit.. They operate Mechs, tanks and super weapons. Their tech can rival S-6

Section 9 'Rebirth'; S-9 is highly secretive, as they handle AB's that can reshape reality and remake humanity if need be, and are also in charge of AB's that involve alternate universes along with humanity preservation. That is all that can be said..

Section 10 'Dragons'; S-10 is the main air section, apart of the armored Cohort.

Section 11 'Umbrella'; Section 11 is S-7's combat section, they are sent on destroy missions mainly, which involve heavy combat and usually a messy clean up effort..

Section 12 'Black out'; S-12 is to deal with cover ups, media black outs, area evacuations, and mind wipes. They equipment only consists of rightful area military/law enforcement uniforms and weapons

Section 13 'House keeping'; S-13 is a clean up crew, they only sent on operations that involve cleaning up an AB's carnage, but also mainly focus on bio-hazard clean up from bio-hazard AB's.

Section 14 '█████████'; CLASSIFIED(Think of the FBI and CIA having a child and said child handed off to the KGB and NKVD, raised it and was trained by SAS, Navy SEALs and Marine Force recon.)

Section 15 'Spooks'; All you need to know about them is, they're everywhere.

Section 16 'Children of the Sun'; Another highly secretive section, all you need to know is, they're only called for last resort saviors of humanity

Section 17 'mare bestias'; Mare Bestias, latin for Sea beasts, is the SBTF's navy, they handle sea bound AB's.

Section 18 'Historians'; S-18 is a AB in itself... Anyone within the section is


Cohort 1 'Devastation'; C-1 consists of S-10, 11, 6, and 3

I legitimately expect this to be ignored.
 
PLEASE NOTE I FAILED TO REALIZE I DIDN'T FIX SOME THINGS, THIS IS BECAUSE I WAS DOING 3 DIFFERENT THINGS AT ONCE WHEN I POSTED THIS, I CANNOT FIX IT AT THE CURRENT TIME, AS I MUST DO CHORES. PLEASE PARDON MY MISTAKE
 

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