Dragon Slayer Arcos
End All Life; Embrace Silence
Directory:
Main Thread
Character Forms
OOC Thread
So here you can create your own spells. Below will be the form that must be filled out completely.
For a spell to be accepted, please @tag me in your posts once they have been finished, then wait for me to like it. Once the spell has been liked, it is now considered open for use.
Note: More in depth explanations on some items in the form are below the actual forms.
Explanations:
Rank: This is the complexity level of the spell. The higher the rank harder it is to cast. Rank also explains the strength of the spells, with Beginner being the weakest spells and Extreme being impossibly powerful/dangerous.
Usage: This refers to the how common it is for people to be able to use this spell. Common = everyone can use it (as long as they aren't deficient in that magic type. Uncommon = Slightly fewer can cast this type of spell. Rare = Unusual to find casters able to use these spells, usually in the Adept and higher ranks. Unique = A very rare type of spell that can only be cast by certain casters (often old magic families have a spell or type of this type), usually very powerful and in the Master rank or higher. Lost = Is a unique type of magic that is not present in the world due to its dangerous nature. Usually ranked as Extreme)
Incantation: Can be simply the name of the spell, but the more powerful spells usually have a small incantation. Can be simply rhyming words, seemingly mismatched words in a specific sequence or a other such things.
Main Thread
Character Forms
OOC Thread
So here you can create your own spells. Below will be the form that must be filled out completely.
For a spell to be accepted, please @tag me in your posts once they have been finished, then wait for me to like it. Once the spell has been liked, it is now considered open for use.
Note: More in depth explanations on some items in the form are below the actual forms.
Code:
Name:
Meaning:
Type: Healing/Combat/Enchantment/Support/Transmutation/Etc
Rank: Beginner/Novice/Adept/Master/Expert/Extreme
Usage: Common/Uncommon/Rare/Unique (Lost)
Incantation: What is said to activate the spell
Requirements: What is required for the spell to activate and resolve successfully. This may include ingredients, items, number of people doing the spell with you, a calm environment.
Effects: What the spell does when cast (The higher rank and usage level equates to greater effects)
Limitations: What limits the spell possesses such as how far the spell can reach, how long it lasts, how many it can affect at one time. (Higher rank/usage levels have more specific limitations, even if fewer in number)
Drawbacks: Negative effects of the spell may have on the caster, such as healers taking on the injuries of the healed, loss of energy, loss of senses, etc. (The higher rank/usage level, the drawbacks increase in strength and danger)
Explanations:
Rank: This is the complexity level of the spell. The higher the rank harder it is to cast. Rank also explains the strength of the spells, with Beginner being the weakest spells and Extreme being impossibly powerful/dangerous.
Usage: This refers to the how common it is for people to be able to use this spell. Common = everyone can use it (as long as they aren't deficient in that magic type. Uncommon = Slightly fewer can cast this type of spell. Rare = Unusual to find casters able to use these spells, usually in the Adept and higher ranks. Unique = A very rare type of spell that can only be cast by certain casters (often old magic families have a spell or type of this type), usually very powerful and in the Master rank or higher. Lost = Is a unique type of magic that is not present in the world due to its dangerous nature. Usually ranked as Extreme)
Incantation: Can be simply the name of the spell, but the more powerful spells usually have a small incantation. Can be simply rhyming words, seemingly mismatched words in a specific sequence or a other such things.
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