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Song of Steel (No more slots!)

Vorkaysus

The Crusader
Four kingdoms in the West gather their forces together, after (insert multiple coincidences) happened, the four rival kingdoms look at each other, deciding whom would be their allies, and whom they would decide to go to war with.
This RP is meant for a small group that will have bloody battles, there's only a few rules, including no immensely massive armies (don't bring 50,000 men to a normal battle...), Armor matters, don't think maille is useless, troops should be having varied gear, not all of them similarly equipped unless household troops (which are trained and armed according to wealth).
This year is set aroudn the 1200's of the medieval European age (AKA best armors you could get would be something like shown below, all are different styles according to culture)
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If you feel insecure about an armor, then post a picture OR description in a PM to me and i'll confirm if it can be used or say a few things on adjustment.
You may make your own faction, kingdom, empire, etc. whatever it may be, tell me about it, culture, worship, armor styles, what it's like basically!

That's about all I ask, and hope to see a few people take interest!
 
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Here's the post of the Kingdom i'll be using, use it as an example for your own.

The Kingdom of Valencia
Ruled by- King Vallen

Desc-
Contains mountains to the West near its shores on the northern side, though vast fertile plains made Farmland on the southern beaches, inland is slightly highland and small cliffs scattered around, with spotted areas that are nice and flat, some flat grounds are elevated, others surrounded by higher hills. Towns and vilages scatter the flat parts, forests of immense pines take up a large bite of land east of the mountains, and dot the highlands. The land contains three major castles, the citadel of Uhndstaadt, which has an elevated higher wall, and the slopes aren't terrible, though made rocky by men, making it so ladders to assault the walls are in picky places and far between, and siege towers useless unless work is done to remove stone, which would leave the workers open to assault from men on the walls. Trenches are currently being dug around the rocky slopes' base, and the outer walls are base of stone that goes up about 7 feet, the rest is palisade on both sides that has pointed tops and has been covered with hides to prevent it from being set alight. the gatehouse is of stone and has a massive wooden door, and a portcullis of iron behind that, the walls behind that are stone, with a gate that only has a singular metal-and-pine door, the pine being covered with said metal. and behind that is finally the noble quarter and main citadel.
the other two cities have simple palisades to guard the towns, and stone walls to protect the main castles, along with the castles' personal defences. they're on elevated positions with stakes set around the steep sides.
a few forts of wooden palisades with stone keeps lay dotted around the rest of the landscape to serve as Lords and Barons homes.

Religion-
They serve a singular god who is a female lady, she is named 'Valencia' after their country, and is blind with a cloth of silk over her eyes, said to have given her sight so that the land may be seen...

Advantages-
The military might of their infantry is known, they have many soldiers to make up for their lack of protection in landscape in many areas and to keep their borders defended, their main fantry is armed with gambesons, leather with plates sewn into them, and very few having maille, on their heads most have leather hoods, and ontop of that kettle helmts, pot helmets, nasal helmets, and a few Valsgarde helmets, some with maile, some without.

Disadvantages-
Though their infantry are many and also well-armed, their archers are mainly kept to the castles and forts, the rest are peasant archers, few real archers with crossbows and longbows will be found on the battlefields, their cavalry also consists only of heavy cavalry, no light cavalry, which makes the outriders mainly just peasants on horseback or infantry on horseback, though in battles only heavy cavalry are used, and in moderate numbers.

Infantry-
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Heavy Infantry(Sergeants)-
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State of Dacia-Scythia

Ruled by: Notre Yugo
Political party: democratic fascism- everyone of the fascist party democratically elected their new overlord for the glory of the nation/kingdom combined with nationalist pride.

Description-
Mainly located into the eastern steppe lands with tall forests as well, these people are no mere homesteaders but rather raiders of lands and pillagers in order to receive the resources they need to better the state , the surrounding lands are iron fields and dense forests keen for game and resources to reap for the West . At the Far East steppes there are rugged and dangerous mountains as a useful last defense to use.

Religion- the state religion is secular but tolerant of minority ethnic groups to pray freely with only a added minor tax to them.

Advantages- for those of class (anyone that can afford a horse) they become provided by the military compound bows and bodkin arrows perfect for piercing and damage. The armor is mainly light scale for every horse archer to provide a large amount of flexibility and speed for lightning raids and harassing enemies before they reach the battlefield. Those without class can simply have no armor or looted armor from the corpses of enemies but all of no class are provided with Dacian falx that are two handed weapons normally 9 foot long blades that are known for piercing and hacking off limbs. Accompanied with master ambusher generals these men are capiablr to destroy anything in their way or on their way to them.

Disadvantage-
Due to the lack of armor for speed and flexibility, the horse archers tend to have only a arms, legs and body protection from incoming projectiles such as arrows but tend to be of almost uselessness against lances or combat against infantrymen reason being why they maintain a skirmish mode of hit and run. Those with no class are normally the first if at all to go because of no armor on the way to the enemy but will have to only rely onto their skill to survive the combat as without armor a lethal blow is a lethal blow.
 
The Blessed Tsardom of Rosja
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Ruled By- Her Majesty, Tsaritsa Ekatarina Ronikid, with assistance of Knyaz Radimir Aratov.
Statehood- de jure, Tsardom of Rosja is a crowned republic. De facto, however, it is a tsarist autocracy.


Description- Rosja's territory, for the most part, compromises large forests and taigas. However, central part of the tsardom lies on fertile plateau, and southern lands border the magnificent sea in some parts. All over its territories lie countless little villages, sometimes even disconnected from the capital and even nearby villages, with only a few large citadels and cities standing. The capital is named Mosva, it is heavily fortified and holds numerous legislatures, institutions and administrative buildings, as well as The Palace of Tsaritsa. From the North to the South, going right through the capital, lies a fortified road, leading to one of nation's biggest ports - Sinevodsk.

Religion- The Tsardom adopted a multireligious position, as no religion is reviewed as the state religion.

Advantages- Being free from weighty armour, Rosjan troops are far more flexible and light in battle, as they can freely manoeuvre and make quick, daring attacks in the enemy's rear. They are natural horse riders, as everyone, including women and a part of children, knows how to wield a horse. Rosjan armies usually use a tactical operations if the enemy is far more equipped and bigger than the country's army, and they're quite good at that. Being remnants of a nomadic tribal union, Rosja is known to quickly set up camps and fortification all structures, as well as be mobile altogether.

Disadvantages- Having a light armour makes Rosina troops practically useless in weapon combat, only if the exceed in wielding of their weapon. Because of the bad local connections, mobilising troops is a lengthy process, requiring assistance from the Tsaritsa herself. Army of Rosja doesn't have regular archers as part of their troops, and that makes doing an attack from long away impossible.
 
I like the stuff that i see! Are both of you still interested in this? I know it's been a long, long time, though not many have posted, and i think that we can do this with just you two if you're both still into it.
 
State of Dacia-Scythia

Ruled by: Notre Yugo
Political party: democratic fascism- everyone of the fascist party democratically elected their new overlord for the glory of the nation/kingdom combined with nationalist pride.

Description-
Mainly located into the eastern steppe lands with tall forests as well, these people are no mere homesteaders but rather raiders of lands and pillagers in order to receive the resources they need to better the state , the surrounding lands are iron fields and dense forests keen for game and resources to reap for the West . At the Far East steppes there are rugged and dangerous mountains as a useful last defense to use.

Religion- the state religion is secular but tolerant of minority ethnic groups to pray freely with only a added minor tax to them.

Advantages- for those of class (anyone that can afford a horse) they become provided by the military compound bows and bodkin arrows perfect for piercing and damage. The armor is mainly light scale for every horse archer to provide a large amount of flexibility and speed for lightning raids and harassing enemies before they reach the battlefield. Those without class can simply have no armor or looted armor from the corpses of enemies but all of no class are provided with Dacian falx that are two handed weapons normally 9 foot long blades that are known for piercing and hacking off limbs. Accompanied with master ambusher generals these men are capiablr to destroy anything in their way or on their way to them.

Disadvantage-
Due to the lack of armor for speed and flexibility, the horse archers tend to have only a arms, legs and body protection from incoming projectiles such as arrows but tend to be of almost uselessness against lances or combat against infantrymen reason being why they maintain a skirmish mode of hit and run. Those with no class are normally the first if at all to go because of no armor on the way to the enemy but will have to only rely onto their skill to survive the combat as without armor a lethal blow is a lethal blow.
We have enough people now if you're still interested, i couldn't PM you or anything, so my ownly choice was to Reply so you'd get the notification.
 
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The Kingdom Of Vaparous
Ruled by King Unger.

Description: The kingdom of vaparous has been located near Wortetch Lake in south side of Kenan Mountain, their lands is about 25 city and 78 villages, king unger's father (King Hwot) captured 8 of these cities in a war between Vaparous and one of their rival kingdoms. Whem illness made King Hwot weak and useless the manage duty of the country has been given to King unger, the only son of him.
After some few years being the king of these lands some of riots started in the country because of bad economy condition of kingdom, the king tried to talk with people and get more time from them to fix this problem, he did it as well and got people's trust from this way. It made him to make an army from loyal soldiers. After some years he changed the country to the better place for people to come and stay there to live in peace.
People are free to choose their religion there but 65 percent of people are christian.


Advantages: Army troops are extremely powerful in working with bow, and Vaparous people learn how to work with it in their childhood, This gave the luck to army about having good archers. their other military skills are about quick and professional moves with bowie knife and small swords like that, however a lot of people in this kingdom are highly skilled at working with swords. Armor level of soldiers in army is medium, and sometimes near weak level, it allow them to do their job quickly with more speed.

Disadvantages:
The less armor made them to have more speed but it gave them a weakness point which can kill them in combats sometimes if they don't follow the strategy. The archers are really more than other sodiers with sword so it can be risky at war, also soldiers with sword on horses cam be weak because of lacking armor amd riding skills however horse archery would work well.
 

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