Soma Carthus

shadowz1995

Amoeba of Wisdom
Roleplay Type(s)
Appearance Image:
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Quote: "What are you? A crippled cow? You sure move like one!"


Name: Soma Carthus


Age: 34


Extra appearance : The man has a body that has been honed over years of physical exertion. Muscular, toned, and tanned by the kiss of the desert sun. Multiple scars are found throughout his body due to his life style and the fact that he has basically raised himself means that he had to take the beatings that came his way during his earlier years.


Height/Weight: 6'2 / 196 lbs


Sexuality: Heterosexual


Race : Half human, Half Sandman/Dreamweaver/Dream eater/Dyn Tywod


Class : Rogue/Thief


Personality: Soma is as cocky as he is charming. He loves to crack jokes, push buttons, and get into a heap of trouble with uptight citizens or guards. But he does so in a way that even the guards that try to chase him down aren't exactly angry with him. They treat him like a very annoying thorn in the side of the city that they are forced to chase down every time he goes to stir up some trouble. While they would like to see him behind prison bars, they wouldn't curse him or wish ill things upon him. He is best described as....endearing. A trickster in heart, body, and soul. However, just as much as he takes, he gives back. The man is a bleeding heart and cant bring himself to abandon those in need. He has constantly put himself in harm's way so that others (that he likes) may profit from the situation, often making himself out as the happy-go-lucky villain to bring others happiness or to save someone from a dire situation. He personally knows what its like to be abandoned and have to fight, steal, and sometimes even kill survive. 


Past: Not all stories have a happy beginning. It's a sad truth of the world and these words never rang truer for the human hybrid, Soma Carthus. Soma was born out of wedlock between a human mother and a Dyn Tywod father or Dream eater. These "sandmen" are mysterious and incredibly enigmatic. They are considered to be stories or myths most of the time out of how rarely they are seen and how strange their abilities are. Regardless, the union between the two people was.....a taboo. The dream eaters don't produce offspring by conventional means and instead weave very intricate dreams that come to life in the way of offspring. The split a part of themselves to give way to new life, which they much teach and nurture like any other child. What had happened between the parents of Soma, however, was something unnatural for both parties. A dream was woven INTO another live being, somehow creating life within the womb of his human mother. They were happy for a time but word quickly spread among the populace about a "demon child" being born soon. Right after he was born, Soma's mother abandoned to the desert. Unbeknownst to him, his father gave him two parting gifts. Two words that were woven into his dreams throughout his entire life and a nurturing blessing to keep him alive throughout infancy. 


The two words were Soma Carthus. His father had given him a name and had split another part of his very being and added it to his crossbreed son, giving him the nutrition and protection he needed for the years to come. The protection was not wasted and proved invaluable. Soma had to crawl, fight, steal, bleed, and sometimes even kill to survive. In his eyes, the world had abandoned him. He was unwanted and no one would miss him if he dropped dead out in the desert and was consumed by it. To Soma, the desert was more of a mother than his own mother.....whoever she was. The cold, unforgiving night was a better father than whichever one left him for dead. However, the protection his father placed on him did not allow him to starve or fall to illness. Any mortal wounds would somehow not bring him death he craved. He was forced to keep fighting.


Papa Carthus's blessing did wear off eventually and it left when Soma no longer needed it. He had become a man and had become.....happy. Soma had carved a path for himself and found happiness and a "good life" for himself. He no longer needed to be protected and had learned that he wasn't entirely human himself. While he strongly dislikes using his sandman abilities, he is aware of them and knows just how useful they can be at times. They have helped him survive the desert time and time again and have also helped him out of several fatal situations. 


One of these situations cropped up recently and it was looking like the end for Ol' Carthus and it would have been, had his Dream Eater side not awoken in a desperate struggle for survival.


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The transformation had saved his life but had also thrown his happy, everyday life into turmoil. It was long overdue but he needed to find answers. He needed to learn more about this side of himself and so ventured out to find a people that were as fleeting as dreams and mist. But he kept hope, he was at least HALF Dream Eater. Fate worked in strange ways and surely he would find them. One day...


Personal belongings and various items: Clothing is as shown in the first picture and have several enchantments upon them. 


Resistance to extreme weather


Minor physical damage reduction


Weapons: Three weapons which are fairly enchanted


Enchanted Saber- Greater Sharpness, Arcane Imbuement. The sword inflicts hybrid damage (Phys and Mag) and the arcana helps keep it from dulling or breaking easily


Claw Gauntlet- Greater Durability, Minor Strength


Enchanted Dagger- Greater Penetration, Grievous Wounds. The second enchant leaves a heavy bleeding effect and weakens the area to further damage.


Abilities and Powers:


[Active Abilities]


Sandstorm Step- Soma is capable of moving at blinding speeds in short, instantaneous moments. This makes him appear to have teleported but really moved faster than the eye can see in short distances. Similar to flash step or teleport dash.


Sleeping Dust/Sand- Soma is capable of creating a dust or sand that can render targets complete unconscious/asleep given that the target does not have resistances or is stronger than Soma overall. Targets that resist have a chance of receiving the groggy debuff.


Dreamwalker- The thief can use a mid-to-long range teleport (approx. 30 ft) where he will turn to dust and move to a target destination. He must have line of sight and enemies caught within his path have a chance of being rendered asleep.


Dream Eater- Soma has the ability to consume dreams and feels compelled to do so. Consuming dreams is a form of sustenance for him and will help bolster his abilities growth. He rarely chooses to do so, but when he does he generally like to consume bad dreams and have the target dream good dreams instead.


Dream Weave- Soma can manipulate the dreams of others but does so subconsciously. People that he like tend to have good dreams around him and the ones he doesn't like have the opposite effect. 


Sand Ascension- In life threatening situations, Soma transforms into his sandman half and awakens as a Dream Eater. He briefly gains full, unrestricted access to his powers and is rendered unconscious after the effect wears off. Depending on what abilities used, the revert could be life threatening as of now.


Dream Scrying- Some can peer into the dreams of those who are asleep. He tends to do this when he is about to consume dreams but will sometimes just peer in out of curiosity. The effect is not felt, leaves no trace, and the target will never know that he was watching, unless he says so.


[Passive Abilities]


Racial Trait- Resistance to extreme weather


Racial Trait- Can sustain himself on dreams alone but prefers not to.
 


Racial Trait- Does not require sleep but is capable of it


Racial Trait- Soothing Presence: Soma has an aura about him that allows others to fall into deep, undisturbed slumbers regardless of their pasts or worries. This can only take effect when in a scenario where everyone is trying to rest for the night. (Gathered around a campfire or at an inn) This could be detrimental because it will affect whoever is the lookout which is why he will always volunteer for the night watch and eat a dream or two to sustain himself throughout the night.


Racial and Professional Trait- He gains high bonuses to Stealth, Critical, and Dexterity


Racial Trait- Night Stalker: If Soma concentrates hard enough, he can see in the dark and detect life a few meters around him. His eyes take a dull, gold orange glow while doing this which may reveal his position.


Personal Trait- Charismatic: Soma boosts the moral of his party in and out of combat just by being himself.


Personal Trait- Charm: Assists in dialogue with members of the opposite sex or same sex orientation. Helps his persuasion attempts.


Personal Trait- Provoke: Soma can get under the skin of his enemies and taunt them into attacking him. His evasiveness and agility makes him able to do this without much problem, making him somewhat of an evasion tank.


Racial Trait- Immune to sleep, groggy, and daze effects.


Likes and Dislikes: Provoking opponents, challenges, stealing, making others laugh, the desert/wilderness, thrill of pursuit


People taking advantage of his kindness, Injustice, being controlled, opinions on what he should think when it comes to his roots, being judged by his sandman half


Personal Strengths: Evasion, damn good swordsman, has a silver tongue, pick pocketing, very good at thinking on his feet, cunning, takes pride in his ability to remain light in the darkest of times, reaction speed


Personal Weaknesses: Aside from the minor strength enchant, he is only as strong as a human being, doesn't like unfavorable odds and will run away to find better chances, Is weak to beings with comparable speed to his Sandstorm Step ability, Overly aggressive opponents cause him problems sometimes, he can be caught off guard if attacked from a distance in stealth, people in situations similar to his own during his childhood.


Reason for Joining the Travelers: They happened to be passing by.


Dreams: Get back his everyday life. Find the other half of his origins. Explanation for his parents abandonment. 


Fears: Never actually finding his parents or finding out why they did what they did. Never gaining closure. Losing his humanity to his Sandman side


Extra: Some of these things are subject to change.


I don't really have a favorite band mate. The Enigma TNG is someone I'm currently listening to if that floats your boat.
 

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