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Dice SKT's rolls

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kevintheradioguy

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[div class=text][div class=txtheader]how to roll the dice[/div]
Create a post, stating what you're rolling for.
Click 'edit'.
Use 'throw dice' button that appears below - near save, preview, and cancel buttons.
Put the throw into the title and add any modifiers applicable (for example, 'mele attack, +3').
Select the needed dice.
Click 'throw dice'.
Do not use 'throw another dice' - it will add another die to the last roll instead of making a new one. Use 'throw dice' at the bottom again.
Save or exit your post.


[div class=txtheader]abilities rolls[/div]
Roll 4d6, and exclude the lowest die.
You are allowed to reroll one stat, but you have to use the new roll, even if it's lower than the first one.
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Rolling stats for Sturdy, the half-orc hunk.

15 // 14 // 10 // 8 // 12 // 15.
 
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Rolling stats for Rain, human barbarian

6
11
10
8
13
12

(Ignore the accidental 5th dice on stat 1, it's my first time using the dice roller and I messed up lol. I used my one reroll for it anyways.)
 
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Rolling for Naivara Investigation (+4)

Rolling for stealth (+6)
 
Rolling Nature Proficiency for checking if Rina recognise the animal prints or not

Roll
=1d20+Intelligence Modifier+Proficiency
=14+0+0=14
 
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