Skills and Fighting

thetasfiasco

Not Drawn to Scale
Fighting, both against NPCs and other characters, will be based off the skill system, based off 20 points distributed into specific trees when creating a character. The skills are as follows:


Hand-To-Hand/Melee Combat:


Ranged Combat:


Agility/Speed:


Overall Strength:


Logic/Critical Thinking:


So, for example, a quick, ninja-like character with a bow would be something along the lines of:


Hand-To-Hand/Melee Combat: 2


Ranged Combat: 5


Agility/Speed: 5


Overall Strength: 3


Logic/Critical Thinking: 5


Or a strategist with a club would be more like:


Hand-To-Hand/Melee Combat: 3


Ranged Combat: 0


Agility/Speed: 4


Overall Strength: 3


Logic/Critical Thinking: 10


If you have any further questions or concerns, approach me about it in the Out of Character forum
 

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