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Futuristic Silent Stars - Characters

BFG

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Xizi's Gang was created by herself and it comprised a group of specialists in their respective fields. They took all responsibility for drug movements, personal debts, and import/export of weapons. The gang is notorious for the quality of merchandise they put out and their ruthless approach at dealing with anyone who messes with them or their money. If you owed them money you'd either pay up or go planetside with a new identity. However with the passing of time members began dropping off the radar. Their current residency or location is unknown. However BFG has many ties from Luxury ship parts, to high end weaponry, pirates, mercenaries, drugs, etc. They have acquaintances scattered throughout the galaxy. welian welian Echopraxia Echopraxia Foxy Foxy D. Rex D. Rex @Trasher Vulpes Vulpes Natealie Natealie Dano Dano The Gunrunner The Gunrunner

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Xizi "Baby Nuke"
“Decelerate is for pussies”


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Basics
Species: Augmented-Human

Gender: Female

Sexuality: Unknown

Age: 25

Religion: Agnostic

Faction: BFG (Big F***in Gun)- Gang

Profession: Black-Market-Specialist

Equipment and Weapons:
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•Starling- A medium sized space craft able to hold a crew of 3-4. With a plethora of useful Weapons and equipment:

•Medium Range EMP(Projectile designed to knock ship systems offline)

•Versus- Perhaps the most impressive feature of this ship is that it houses both a Hopper and Blink drive, however they're only able to be used one at a time and the switch between the two is extensive.

•High Grade Armor (protecting ship's central systems to protect against large spread system failure)

•High Velocity Thrusters(Larger than average thrusters for a ship of it's size, designed for quick acceleration/top speed)

•Precision Thrusters (For unbridled fluid and quick maneuvering)

•Stealth Paint (Black specially made to blend in with the darkness of space also mixed with material that cloaks it from military level radar)

•Missile Defense System (Precision auto-lock lasers used for destroying projectiles)

•Destroyer- A powerful long range laser weapon used for destroying large vessels.

•Interior Emergency Protocol- Automated fire extinguishers, localized oxygen system (manual operation)

•Ballistic and thermal dispersion weaved epidermal (Nullifies high grade ballistics and uses thermal dispersion technology to protect against medium sized laser weapons)

•Internalized exoskeleton used for enhanced movement speed, and abnormal strength for lifting heavy weapons without discomfort)

•VRI (Virtual Reality Interface, heads up display situational awareness)

•Advanced Optics (Nightvision, heat vision, thermal, etc.)

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•Kitty- Named for the purring sound it makes when charging up. Fires a laser blast capable of turning robots into molten metal, and sand into glass; it has no problem with humans.
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•Bobcat- The less impressive kitty, while it's able to charge up faster it's unable to reduce fleshy's into mush and bots into liquid. However still nothing to scoff at when you take into consideration it's ability to blow off limbs. It fires pulse rounds with a second delay between shots.
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•Domesticator- Used for regular encounters and suppression, medium range and medium power. Fires super-heated bullets, this'll put a nice hole in ya.

(Video: https://www.artstation.com/artwork/r43J6)
•Sugar- A highly customizable full-auto medium-long range rifle, typically what she carries with her alongside Domesticator for daily use or until she needs something with a bit more power.

•Black Market Age Treatments- Surgical/medical and technology knowledge of advanced age prevention procedures

•Black Market Connections- For weapons, drugs, medicine, etc.

•Black Market Drug Creation- Skills and knowledge used for making designer quality grade drugs

•Combat Training- Ex Soldier, current mercenary friends have taught her how to fight hand to hand.

•Piloting Medium Sized Aircraft- through her adventures with her gang in space she's learned how to navigate the controls and the vast openness of deep space. She knows how to ambush, and how to get away
Theme



Appearance



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Personality
With a dark past and even shadier lifestyle she tends to keep quiet unless she's prompted (antagonized, provoked, etc.) or she's in a good mood which usually involves alcohol or drugs of some sort. Hardly anything of the real world get's her excited anymore so she's generally a very laid back and pleasant person to be around. She also has a sense of obligation to those that tell her secrets or talk to her in confidence that she wouldn't relay any of the information. Comes with the business trade.


Flaws & Failings
Due to a lot of her strength coming from the reliance of technology any EMP effects would make her practically useless and would only be able to use the Domesticator and Sugar because her other weapons require a person to weapon link, although she could technically fire the weapons manually it would take a great deal more effort with her strength being dampened. She is also only experienced in ambush ship combat meaning that her ship would not be able to withstand a full head on encounter with a larger vessel. She doesn't do well with authorities around and causes her to become anxious as if she's done something wrong even if she hasn't.


History
As a child she grew up in the slums on Earth, the deep underground of crime with a family suffering poverty. It was breeding grounds for a life in crime, where few were successful and even fewer survived. She began pedaling drugs since she was only a child and no one ever suspected her of it. After a couple years passed so did her mother, and her father had never been there. With no home, no family, and getting into drugs she started hanging out with tough crowds, not of her age but much older. Thankfully an ex soldier took her under his wing and began teaching her the basics of social interaction which developed into a more proper marketing skill set where she learned how to act, dress, and do business like a professional; and was soon picked up by a modeling agency where she continued to further her social skills and began learning manipulation tactics in order to ensure she'd survive.


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During this time she also learned the values of honesty and quality and to not deal or do business with people who were otherwise unreliable or a risk to the business. A few years later she had made her way into acquaintance with a weapons manufacturer, as she got older she learned the tricks of the trade and went on to do that. It wasn't until a few years ago she picked up on body modifications which eventually lead to more extreme cases of full body devices such as her own. With the money she earned from working in the drug and weapons trade she was able to buy the technology she has and then some. The "some" being her hiring a surgeon in the field to teach her the proper ways to do things.

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After that her father figure began teaching her hand to hand combat training her day in and day out for a year straight until she had every movement and counter memorized into her muscles. Soon after she began her own operation with a small plant that eventually grew into one of the most major underground Black Markets on Earth. There are hardly any Black Market Weapons that came from earth that don't have her gang's logo on it. Because of this she has many friends in many places. However after the silence she's been left alone drifting into a planet's orbit. The planet Veles.


 
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Mariya Molchanov
“Man, I just want to help everyone, don't matter what with, I just wanna help.”


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Basics
Species: Human

Gender: Female

Sexuality: Homosexual

Age: 32

Religion: Agnostic - All Mariya believes in truly is being a helpful soul, no matter what. Seems to believe in the concept of Karma though. What comes around goes around.

Faction: Rogue - Works for whoever can provide some cash.

Profession: Freelance Mercenary / Blackmarket Merchant - Functions as a personal doctor for hire to anyone willing to provide cash or serves as a drug dealer & organ salesman.

Equipment and Weapons:
  • Medical Equipment & Apparatus: As a good doctor, Mariya has purchased and is in the possession of a vast array of medical equipment, half of which she's never really been forced to use all that much. All she knows is that she's got more than enough to handle things as simple as a dry cough to something as complex as needing to perform surgery.

  • Electro-Glove: A fairly simple self-defence item that basically functions like a taser which one can wear very subtlety as a glove. It can deliver the same voltage as your standard taser and nothing more, being made to mainly stun and incapacitate than kill or anything.

  • The McGregor Hand-cannon: An overkill, last-resort weapon that has questionable origins and legality. It's an incredibly large, clunky pistol which only contains around two rounds per clip and seems to have one fucking hell of a kickback. The compensation for this, though, is a ballistic projectile capable of taking chunks out of people as easily as it takes chunks out of reinforced armour plating.

  • Drug Lab & Supplies: No good doctor is without her trusty drug lab and the supplies that allows her to create some of the trippiest, illegal substances in the entire galaxy. She can just about make anything she has knowledge of given all the supplies she's got. The skies the limit on what drugs you wanna get from her.

  • Stock of Corpses & Organs: She's got a stockpile of frozen bodies and organs. Mainly for selling in the case of organs, whilst the corpses are usually just to have fun poking around with and practising surgery on.

  • New Haven: A wonderful, medium-sized transportation ship which is equipped with a lovely little medical bay as a result of her own modifications to it. It's capable of going fairly admirable speeds, though it's main strength seems to be it's capability of storing a vast amount of things within. In her case, it's drugs, corpses and organs.

Theme


Skills & Abilities
Medical Expertise: Having originally received a lot of training in med-school and then got a lot of experience when she dropped out and decided she'd be able to help people without a legal doctorate. Having been providing her services for a number of years to just about everyone, she definitely knows her stuff.

Agile: You gotta get good at running as quick as humanly possible when local authorities realise you're smuggling dozens of organs into an area. She's a very fast runner and surprisingly flexible so as to squeeze through tight spaces to ensure escape.

Chemical Expertise: Mariya is fairly competent in her chemistry knowledge. The various, still living people she's turned into drug addicts can verify this. She is well known for her creation of drugs on her ship and then selling them to whoever wants'em.

Adept Engineering Skill: Although not officially trained or anything, Mariya has gained a small knowledge on engineering and thus, how to provide "Medical treatment" to robots as well simply because she can't help wanting to help people. It's certainly not anything amazing, but it lets her get stuff done.

Piloting: Given the fact she doesn't really work with much of a crew, if at all, most of the time, Mariya is her own pilot and is adept at it. She ain't no expect, but she knows what does what and such.
Flaws & Failings
Authority Defiance: As a result of her background, Mariya is disdainful of authority and attempts to manipulate, control or constrain her. This makes it hard to work with Mariya occasionally, who seems to loathe any rules set not because they prevent her from doing things she wants, but simply because they're being set in the first place. The greater amount of influence and control someone tries to impose upon Mariya, the greater the resistance she'll put up.

Addicted: Though Mariya only really indulgences in the weaker type of drugs at a regular basis, Mariya is still very much addicted to the drugs she creates, having now become reliant on them in her life. To make her happy, to make her feel, really, to make her do anything and everything she know does. It's a crutch that when kicked, will result in a painful fall for her.

Lucid: As a result of her reliance on drugs and her consistent use of them over the years, Mariya looks like she's losing it every so slightly, her grip on reality slipping and slipping just a tiny bit, each and every day. She gets distracted by things that aren't there, hears things that no one else can hear because nothing is actually making that sound and quite simply, tends to space out a lot and seems to forget she even exists for brief moments. Sometimes she has good days, sometimes bad days, but she always a bit out of it, one way or another, it just depends by how much.


Appearance
Mariya certainly doesn't invoke the mental image of a Doctor or of some saviour of lives. Standing at a rather dismal 4'10Ft and often dressed in clothes fitting of a scavenging hippy than an actual doctor, she gives off a overly relaxed and unprofessional vibe, which isn't exactly something you want when she's treating you. Her eyes are typically the most notable part about her, clearly showing effects of her drug-use. Pupils are incredibly large and she always seems to wear a rather "Out of it" expression that rarely changes in the face of anything.
Personality
Mariya is the equivalent of a space hippy in terms of traits and her mannerisms. She is ultimately a fairly kindhearted individual who seems more than willing to help just about everything she encounters so long as she is provided with the means to do so. However, this "saviour" type image of hers is very questionable when one notices she just about helps everyone. Criminals and the likes are never the exceptions. Ultimately, her kindness and willingness to extend medical aid to people is not out of true compassion, but of petty spite born out of her hatred towards her parents and their controlling ways.

Outside of her seemingly endless kindness, Mariya is generally a rather laid back and calm in most situations. Although, it could be said that this is only because of her indulgence in narcotics. Speaking of her narcotic consumption, her lucidity often makes her come across as a bit spaced out when interacting with others, looking like she's not really there.


History
Mariya was originally born for great things. The child of some notable and corrupt business tycoons within The People's Free Federation on Earth, she was to be the heir of their Empire and create a fortune just like her parents before her and their parents before them. It was a constraining, crushing environment that was full of competition, hatred and pressure. Something that her parents expected her to manage, despite clearly being something no child should even expect to put up with for even the smallest second.

As a result of this, when she began to become of age, expected to go pursue subjects such as Law, Politics and Business so as to start to learn just how things are done and how people can be played, Mariya defied her parents at the very last moment and revealed her ambitions in medicine and future as a doctor. A decision which not only shocked her parents but a decision that they also found to be a vast misjudgement and mistake. Surely their daughter would not throw everything away just to pursue such a profession?

However, she did indeed pursue that profession and whilst she was succeeding in her endeavours, her parents had thought that they needed to intervene. She couldn't and should've never been provided with the freedom to make such a choice and wished to push her back onto the right path. They pursued this ambition by attempting to kidnap their daughter with some hired mercenaries, armed and more than willing to put an end to anyone who tried to delay their task.

It was supposed to be so simple, so easy, but Mariya had apparently caught wind of their idea's of kidnapping her and returning her to the "true path" and as such, had abandoned her home and university, her friends and family having no knowledge of where she went and she leaving no signs of were she was. Her parents had thought that something terrible had happened before they were able to get her and bring her home. The answer was much more simple. She ran.

Stole a ship and simply ran to the stars, as far as she could go, wondering what she could do and why her life had devolved into this, being forced to flee just because she wanted to try and pursue her dreams, instead of pursue the ones they had. They were the sole cause for all of this happening in the first place. So, in a final act of petty defiance, Mariya decided that she would do everything to become the opposite of what her parents wanted. Instead of ruthless, she would be kind, instead of frugal, she'd be charitable, instead of lawful, she'd be criminal. She centred the entire, purpose of her life in defiance to everything her parents wanted. A petty act that they would never know, but an act that satisfied Mariya greatly nonetheless.

Now she sails the stars, providing her medical services to various elicit figures for a price and more than willing to sell various illegal drugs to those who desire them, even partaking in some herself. It's a fun life, meeting so many people and helping them. Now, however, the stars have grown so oddly silent and she feels as if they're no longer that many people to meet anymore....


Additional Notes
Has a rather noticeable Russian accent.
 
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