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Fandom Rwby: Wendigo Hunters Character Sheets

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Ganryu

Your Lovable Jackass GM
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Roleplay Type(s)
Code:
[h]Name (Side note, if you can touch a color in anyway, would be nice.)[/h]
[CENTER]
(Character Img)
[blockquote=charactername]Put something your character would say here[/blockquote][/CENTER]

[tabs]
[tab=Personal Information]

Team:  (Fill out later)

Quirks: (Weird/Noticeable things about your character. Just small list of 3-5 things)

Personality: (At least two paragraphs)

History: (At least three paragraphs)

Theme: (Optional, but fun)

[/tab]
[tab=Stats]

[h]Stats[/h]
[spoiler=stats]
[table]
[tr]
   [th]CQC[/th]
   [th]Weapon Mastery[/th]
   [th]Dust [/th]
   [th]Semblence[/th]
   [th]Aura Regeneration[/th]
[th]Total[/th]
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[tr]
   [td]-[/td]
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   [td]25[/td]
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Ranking (per skill category)
1-9 Academy student, most untaught people with powers
10-19 - Huntsman level
30-39 - Elite Huntsman level (Ace Ops level)
40+ - Legendary level (people around the world know about you. Qrow/Tyrian/etc)

Points: (Every 10 points, its costs an extra point to increase a skill. Costs 1 pt to go from 9->10, but costs 2 pts to go 10->11.)


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[/tab]
[tab=Combat Information]
[accordion=bleft|75%]
{slide=CQC |center}
[I]Closer Quarter Combat. How well does your character do in melee range with an opponent? Some huntsmen prefer to get up and personal with the Grimm they fight, using nothing but their fists, or simple weapons. Such tactics require years of training.[/I]
[B]Combat Style:[/B] (How do you fight upclose? Fists? Heavy weapon attacks? Using the environment?)

[/LIST]
{/slide}
{slide=Weaponry|center}
[I]Creating weapons in and of itself is an art. While some huntsmen are only able to carry around a simple melee weapon, other's prefer to design their own weapon, enhancing it's power, and relying on it's power to defeat Grimm. [/I]

[B]Name:

Overview:[/B]
[accordion=bleft|75%]
{slide=Form1|center}
[B]Weapon Description:[/B]
{/slide}
{slide=Form2|center}
[B]Weapon Description:[/B]
{/slide}
[/accordion]
{/slide}

{slide=Dust|center}
[I]Raw, primal power. Dust is said to have been the turning point against the fight with the Grimm, and today powers much of the world with it's power. However, Dust is dangerous, and untrained use with it can lead to... catastrophic results.[/I]

[B]Favored Dust: [/B] {Fire/Lightning/Ice/Earth/Gravity}
[B]Usage:[/B] (How do you incorporate dust into your fighting style? Special bullet casings? Stabbing yourself with it? Loading a weapon? Licking it?)

{/slide}
{slide=Semblance|center}

[I]A personal manifestation of the soul, each person has one unique to them. Each semblance can only be active while Aura is available.  Some huntsmen rely heavily on their semblance to battle the Grimm, as a unique advantage to them. Others find their semblance less useful in combat, and more useful out of combat.[/I]
[B]Name: [/B]  (Name of the Semblance)
[B]Description: [/B]  (Overall description of the emblance)
[B](Technique 1): [/B] (Description of any special techniques.)

{/slide}
{slide=Aura Regeneration|center}
[I]A protective aura that huntsmen have found uses for both defensively and offensively. During any given fight, a huntsman is likely to take damage,  and use their Aura to block incoming strikes. The art of refilling it can make the difference between a glancing blow, and a fatal one.[/I]
{/slide}[/I]
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[/tab]
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Liebe Rosa6ae05c20524c07bf934268dc086f4f07.jpg

Q-quit staring you're making me blush!
Liebe Rosa



  • Team: (Fill out later)

    Quirks: Falls in love over the simplest of things, Will often stare at people she founds pretty, Makes up stories about themselves to sound more interesting, Gets flustered easily.

    Personality: To say Liebe falls in love quickly is putting it lightly. Liebe falls in love at the drop of a hat, she can't really put it into words why she falls in love so easily. Honestly it might be a result of her semblance, but Liebe has long since decided to just roll with it and let her heart guide her. Which also happens to be how she gets by with most choices being a very emotional thinker, Liebe will always use her heart over her head. When it comes to other people Liebe likes to think she's pretty social, in reality she's horribly out of touch with kids her age. Since most kids her age are more worried about training to become huntsmen and aren't so obsessed with finding true love.

    On the topic of huntsmen Liebe isn't all that concerned with becoming some legendary huntsmen, instead she's decided to use it to find love. That's not to say she doesn't want to help people she does like being a hero, she just sees impressing potential future spouses as more important. Liebe's obsession of finding true love can sometimes be unsettling as she attempts to learn everything she can about whoever is her current object of love.

    History: Liebe Rosa was born in a house that couldn't be more devoid of love. Her parents marriage was already on it's last legs before she was even birthed. Perhaps her parents hoped a baby would mend their broken marriage, sadly Liebe was like applying a bandage on a severed limp. Soon after she was able to walk Liebe found her mother was no longer around. Her father didn't seem to care all too much, Liebe who wasn't even old enough to remember her mother's face couldn't honestly say she cared either.

    As she grew older her father slowly became less and less reliable when it came to income. It seemed like every other day he was getting hired and then fired by a new job. In order to help out Liebe thought it'd be a good idea to get some part time jobs. She wanted to thank her father for actually staying with her and not leaving like her mother did. Though when he found out she was working part time, Liebe's father got angry with her. Accusing her of thinking he was worthless and comparing her to her mother.

    At his demand Liebe quit her part time jobs and thus had plenty of free time to search for something new to pass the time. So she took to taking walks and it was on one of these walks that Liebe saw him. A boy about her age who was hanging out with friends. She had never seen nor talked to this boy before and yet Liebe swore she wanted to spend the rest of her life with him. Liebe then did everything she could to learn everything she could about the boy. While she was out trying to learn more about this boy, Liebe's father was getting involved with a bad bunch of men in order to make ends meet.

    Liebe wouldn't know about this until one day she came home to find her father being shook down for whatever he owned. The men who were robbing him grabbed Liebe and threatened to harm her if her father didn't cough up the money he owed them. Luckily the boy Liebe had been stalking had an older brother who was a huntsmen, and had seen Liebe stalking his little brother. He also happened to show up at her home originally there confront Liebe on her stalking but sprung into action when he saw the men. In the conflict Liebe was hit losing her left eye.

    Thankfully the men were stopped and Liebe's father begged Liebe to forgive him for putting her through such a horrible experience. Little did he know Liebe wasn't listening she was too busy staring at the huntsman who saved them. Once again she had fallen in love and thus she told her father if he was really sorry he should let her become a huntsman. Thus Liebe's quest for love would continue....

    Theme:

 
Forest Honeyhand
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Uhh.... Sorry?
Forest Honeyhand



  • Team: (Fill out later)

    Quirks: In order that you would notice.
    1. He is god damn tall, like, seriously tall, thick as a barn door as well. Whatever his momma fed him made him into a god damn giant.
    2. He is a bear, faunus. He got the round little ears atop his head and a mean right hook.
    3. He smells like he rolled around in a puddle of honey then punched his way into a bakery.
    4. The lights inside are on but their pretty dim.
    Personality: Slow and steady, thats what he is, he can in fact rush to conclude things but for all intents and purposes he tries to take things as slow as possible. From friendships to work to even writing up a simple thing online he likes to take as much time as he can to think it all through. By no means is he slow mentally, hes.. Just.. sorta lazy. In fact he is quite a smart cookie, he just doesn't seem to give to much of a damn when it comes to much outside of food and slacking off. Why, with this standard of living, he would try and become a hunter, is abit odd.

    But it ties to some of the few things that make him actually get up and move with intent for once. The first, is food, food is important to him, not only for him to eat but to give to others. Secondly is that he is protective of those he deems as good friends. And finally, grimm, he very much dislikes Grimm, they impact the above two things and generally are a menace. menaces like that should be dealt with as soon as possible to maximize the amount of time one gets to laze around and eat good food with good friends.

    Therein, grimm must die.

    He is a very simple person, with simple goals and a simple way of going about it. hate him, love him, it doesn't matter to him, he will tussel your hair and keep on walking towards his next goal no matter the case. get in his way towards one of his big three, and you will realize the importance of the old saying "Don't poke the bear."

    History: In a little corner of the world, within a small beekeeping farm, lays the family which our favorite big bear came from. A large family, the Honeyhands stand as large producers of honey for a good deal of the local area and outwards. Bees and his family go back generations, stemming from the first Honeyhand to stake this land and start tameing the local bee population. Great great great great great great great grandpappy Honeyhand was a mountain of a bear faunus who managed to break free of the chains of slavery and make his own mark in the world through sheer strength, grit and many fists applied directly to the face of those that tried putting a band of steel around him once more.

    But once the threat died down, and the family started to grow, branch by branch, the Honeyhands started to get smaller and smaller in stature. If one were to enter their home, you could easily see this downward slope of height from the many pictures on the wall. If didn't bother them none, folks liked them well enough, if not them, the honey, so they were in good sorts with folks that they didn't quite have to fight much anymore. And bees, well, bees don't bother them none.

    Now Forest, he was always big, hell he outgrew his momma when he was 12. And when standing up next to his twin of 32 seconds before him you'd damn well think they couldn't be related. And one could say even more about the fact he is a brother of 12 others, of which he is the youngest of them all. Now his momma swore off having any more children, but lady luck did decide he was gonna be one hell of a big last one. Now, due to his prodigious size, you might imagine he decided to try and make usage of his form. Hunting is good business, and despite his lazy nature he DID, and does, want to be more than a farmer.

    So he wanted to become a hunter.

    And decided he was gonna try and do it the easiest way he knows.

    Punch and occasionally shoot.

    Though, even though he had good grades and was decent enough in actually going about the hunting job, he was... Abit of a powder keg. Teenagers aren't the most.. pleasant sort to be around, and when one picks a fight others tend to gather. And when one picks a fight, teases or bullies somebody that somebody else cares for... Well.. Fighting is common.

    And sadly, injuries happen in these fights. Sometimes injuries that cause long standing problems, and those injuries tend to make people uppity. Espeacially when their "precious baby boy who can do no wrong" gets hurt in such a way. Long story short, he had a choice, drop out, or go become a hunter in a different part of the world.

    Not wanting to give up so easily, and have a chance to return and wipe a couple snarky grins of a bunch of faces, eh decided to try and go after a grimm that so many others have tried and failed to bring down before.

    Theme:

 

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Umbra Nerosa

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"Come, show me a challenge!"
Umbra



  • Team: (Fill out later)

    Quirks:
    • She is a wolf faunus and tends to show wolf life traits
    • Will often fall asleep to avoid topics she dislikes, either pretending or really falling asleep
    • Takes great pride in being physically fit, to the point where working out during light activities is normal

    Personality:
    Umbra is completely honest and straightforward, and is not hesitant to say things that are on her mind or need to be said. She always tries to put on a toothy grin and laugh even in the most hopeless of situations. However she does tease now and then by mentioning childish thoughts with a serious face, or the other way around. She loves good food more than anything else and for just having fun in general. Her love for fighting however, has proven to be dangerous since she tends to get carried away. When something comes up that she doesn't want to take part in or she dislikes the subject of conversation such as constant studying she pretends to fall asleep, though sometimes it turns into a real nap.

    She dislikes studying, however if forced too she puts all her effort into it and gets relatively decent scores. One of her most defining features is her intense will and drive that allow her to keep on going, giving her a pack alpha esk personality that tends to clash with others of authority. Umbra sometimes finds that flirting and teasing is fun but considers very few on her level, yet despite her size and build she is very weak to such things. Having lived as a bandit for a good while her personality towards Grimm is much less driven than normal, as her group had to learn their 'personalities' in order to avoid confronting.

    History:
    Raised on the coast by a group of faunas bandits known for their robin hood like behavior she saw them all as family in the truest sense of the word, no matter who may have joined later. The group shied away from killing their intended targets, which mainly involved the upper class as they had the dust and resources they needed in order to defend themselves. Her mother was a cat faunas and her father a wolf faunas, both elders within the bandit camp, so she was given a good and spoiled upbringing, as spoiled as a rough bandit life can give that is. Even so when everyone is your family you tend to have plenty of people that you can rely on.

    While growing up the first memories Umbra had were of training how to hold a weapon, a sad fact of life of those that had to defend themselves without the military. Her home was so far away from everything else that they only had themselves to fend off Grimm attacks, large and small and from this grew her understanding of how grim worked and acted strange at times . Though she was not naive enough to think they were not a danger..

    However after her 14th birthday she came into her semblance after one of her bandit friends was almost shot and killed by a military trooper, in the fight she ended up killing him with her bare hands and teeth. While they tried to teach her to hone her power, with no where else to turn her parents enrolled her into the academy on her 16th birthday, wanting more for her. They had to force her to leave, and even to this day she has not returned or spoken to them because of this, seeing it almost as a betrayal. Now with her semblance still as hard to train and with no where else to go from here she had taken to the hunt in order to prove herself and become a huntress.

    Theme:



 
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Mauve Nonoba

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Saving someone in need requires no thanks.
Mauve



  • Team:

    Quirks:
    Peaceful, Happy, Supportive, Violent, Polite

    Personality: Mauve is a gentle soul. She treats everyone she meets with respect, whether they be friend or foe. You'll never see her panic or even show signs of distress. Being able to keep her composure is something Mauve is proud of, as she believes a calm face can inspire her allies to feel the same way. She won't hesitate to give out word of encouragement as well. Another thing Mauve is fond of is physical contact. She likes to hug people as another form of encouragement. She's willing to go as far as hold ones hand if it means helping them out. However, despite her loving and caring nature, Mauve isn't one to be taken lightly.

    Mauve isn't afraid of a fight. She actually enjoys them. Her youthful vigor emerges when she's challenged, as she can rarely bring herself to say no to a good fight. She finds fighting an excellent way to release all her pent up anger and rage that she would otherwise keep bottled up to maintain her calm and collected demeanor. Although she might not show it, Mauve is absolutely obsessed with slaying the Wendigo. Every Grimm she slays she imagines being the Wendigo. Overkill isn't in her vocabulary, especially when her target isn't human.

    Overall, Mauve is a wonderful gal to be around as long you aren't a Grimm.


    History: Growing up, Mauve only ever really knew her mother. Her father was a hunter that wanted nothing to do with her. While her mother was also a hunter, she stopped going out on hunts once Mauve was born. Instead, she spent most of her time taking care of Mauve, and teaching her to be a kind and caring soul... unlike her father. Becoming a hunter was something Mauve never ever considered. Why would she when she had never seen a Grimm before in her life? What Mauve really wanted to do was open up a flower shop. Who didn't love flowers? By the time Mauve was ten, she had already started selling flowers to people in the village. Her life was happy and easy, and she would've never thought something could go wrong. Unfortunately for her, she lived in Jubilee.

    Mauve was only 11 when the Wendigo attacked. To this day, its monstrous form haunts her. At first the nightmares were unbearable, and she had many sleepless nights. Now the nightmares are few and far between. Mauve's mother, Katsumi, helped her get over these dreams as they tried to start a new life in Bellebel. It was difficult, adjusting to her new home, but Mauve was able to find comfort in meeting new friends, and through the love her mother gave her. It all helped to lessen the pain from her memories. From time to time, her mother would go off on a trip for a week or two. Mauve would ask where she was going every time, but she would never answer. For four years, Mauve's mother would occasionally go on these trips. In between she'd make sure Mauve continued going to school and take care of her basic needs. She also made sure Mauve had all the skills she needed to survive in Bellebel. But one day, her mom never came home. At first Mauve just thought that the trip was taking longer. But when months went by, Mauve had already concluded she wasn't coming back.

    Mauve had never been alone before. Even in her darkest days, she at least had her mother to comfort her. A few days into the depths of her sorrow, a surprise came for her in the mail. A gigantic surprise. It was a weapon. Artilharia was its name according to the box it came in. The sender was anonymous as well. Mauve took it as a sign. A sign that called for revenge. Everything she had lost was because of the Wendigo. All the pain she had went through would be meaningless if all she did was sit around and mope. The Wendigo had to die. In the meantime, Mauve resolved to become a hunter, but she didn't want to waste time being stuck at an academy. Mauve trained on her own for an entire year, learnign the ins and outs of her weapons, and getting some combat experience of her own by taking care of local grimm problems. The grimm she encountered were always weak, but it was better than nothing. After racking up enough funds to sustain herself for awhile, and stocking up on enough dust to make her weapon last, Mauve sought out the wendigo hunters. She wondered if she'd recognize any of them, or if they may have seen her mother after her disappearance.

    Theme:

 
Midas Kitrinos

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Lets get this show on the road, babeh!
Midas



  • Team: (Fill out later)

    Quirks:
    -Do NOT touch his sunglasses, that's the quickest way to get him to throw both his hands and every single known curse in the English language right at you.
    -Midas' volume is set to high by default, this translates over to his snoring. Ear plugs or something hard to throw at him are recommended should you sleep in his vicinity.
    -The quickest way to shut him up is handing him over any sort of alcohol. Because he's a showoff he'll chug it all in one go, but seeing how his tolerance levels are close to zero he'll be completely out in mere minutes.
    -He's only fit for the looks, in reality he really doesn't know how to properly use his strength.
    -He has a driving license, but putting him behind the wheel is a death sentence for him, the passengers and the world around them.

    Personality:
    Midas can be best described as the physical manifestation of thunder: He is loud, extremely flashy, full of energy and long exposure to him can be bad for the ears. Laying low with the crowd just isn't his style, if you're in the same room as him he will make his presence known one way or another. Whether it's his voice, his laugh or even the way he chews food, everything about him is absolutely booming. The source of all this is his endless well of self-confidence, in the eyes of Midas everything that he does is absolutely perfect and thus any failures are usually not his fault. Seeing how he views himself as the epitome of humanity there's absolutely nothing you can say to bring down his spirit, though this overselling of his skills isn't solely dedicated to himself: No matter how small you view your positive attributes to be Midas will always magnify them for the world to see. Oh, you're pretty good at cooking fish? In the eyes of Midas your fish dishes are the absolute best, and he'll only eat fish if it's served by you. Your voice is pretty soothing? Then Midas will assure you your voice is a heavenly gift that could comfort even the most broken of hearts. While Midas may view himself on a pedestal he's constantly trying to reassure his friends that they are standing right next to him up above the clouds.

    Another fact about Midas is that his temper can be described as a weak explosive with a very short fuse. It takes very little to absolutely tick him off, leading to lengthy rants on why he's so annoyed, but very rarely will these outbursts end in a physical confrontation of any kind. He is simply very outspoken of the things that annoy him. Still, despite how candid his speech may seem Midas is not one to shy away from a lie or two, maybe even a thousand of them. Yeah, Midas is a natural born liar, specially when it comes to making stuff up to make himself look better. He's well aware how much the truth can hurt, so towards others that may be suffering Midas thinks that a well constructed lie can make their pain become much more bearable.

    As a hunter Midas' eyes are set on the fame a legendary status may bring, thus he constantly aims for the absolute top. Grimms are actively sought out by him, where there's grimms there's fame to be obtained. Midas believes that by becoming a worldwide "celebrity" he can bring light to even the darkest of places, a small seed of hope is more than enough to change a situation no matter how dire it may seem. If the Wendigo has cast a shadow over the surviving citizens of Jubilee then it's Midas' mission to remind them that the sun does exist.

    History:
    "My backstory? Hah, so you've finally realized you stand next to greatness, took you long enough. Very well, I do need to rehearse all of these events for when I write my autobiography, so lets begin. Born as the only child to a couple of wealthy businessmen meant that I had everything I could've wanted in life: The best possible primary education, mountains upon mountains of candy, an endless line of people trying to befriend me, truly this was what some people call heaven on earth. And I too believed that, until I turned 14 and began hearing the murmurs around me. "There goes Mr.Kitrinos' son, such a prodigious little kid." and "Look, it's Mrs.Kitrinos' only child, I hear his birthday is coming up soon." THOSE RATS DIDN'T EVEN KNOW MY NAME, THEY ONLY KNEW OF MY EXISTANCE BECAUSE OF MY PARENTS. How can someone so absolutely cool and stylish like myself be okay with that fate? Why should I live forever in my parents' shadow, only being known as their offspring? That to me is the most pathetic of existences, and so all of a sudden all the riches and luxury that surrounded had become tainted. I needed to become my own man, let the world know who I was, knowing myself this would surely be an easy task to accomplish."

    "The years that followed were annoying to say the least, no matter how hard I tried, no matter how much I distanced myself from my old life nothing ever seemed to change. It's their fault I tell you, why can't they see the magnificent presence that stands before them? I know why, every single one of those slimey bastards viewed me as an easy entry ticket to get all cozy wozy with my parents in order to gain their favor. I had met my toughest obstacle yet, the idiocy of those around me, I spent days upon days wrecking my poor head in an attempt to find a way to truly make me name known. I was finally able to see the light on a particular summer morning, when the city was buzzing with gleeful murmurs at the sight of a world-renowned Hunter. All of a sudden the name of this stranger couldn't leave even the most bootlicking individuals of the city, that's exactly what I wanted, and I knew I could do it even better. And so for my 16th birthday I asked my parents if they could commission the local weaponsmith to make me a weapon that truly suited my style. They were initially apprehensive at the idea of me pursuing life as a Hunter, but I assured them that it would not get in the way of me becoming a heir to the family business. Lucky for me they believed it. Look, don't get me wrong, I wholeheartedly love my parents and I would sooner die than letting any harm come to them, but I legit couldn't stand the life that being their son brought me, and so my life as a Hunter slowly began taking place."

    "Now that I had obtained my parent's approval I need to travel away to a place where their names carried no significance. It took a while, but ultimately I chose to travel to the far-off Secluse Academy. And let me tell you something, the academic life is NOT for me. Bro those teachers would treat me horribly, they must've not been able to see my brilliance through their foggy ass glasses. And so I was barely scrapping by with my grades, simply 'cause my focus was on learning about all of the intricacies my weapon had. Man I tell you, I would spend days and nights learning how to use that thing proper, but it for sure managed to payoff in the end, not that those blind teachers appreciated my efforts. As I started my senior year I heard all about the Wendigo Hunters, their mission and story. It was the absolute best chance I could've been given and well, the rest if history. So what didja think about my tale? Pretty inspirational eh? No need to applaud, your eyes tell me everything. But that's enough about me for now, what about you?"

    Theme:


 
Noir Dragonavich

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Well isn’t this a lovely little group for a suicide squad!
Noir



  • Team: (Fill out later)

    Quirks: He prefers webs to bedsheets and hammocks to a mattress
    He is a spider Faunus

    Personality: Calm and often brutally blunt, Noir doesn’t care much for other people’s opinions or feeling about him. But he will most definitely share his opinion about them. He tends to avoid heartfelt conversations because he doesn’t believe they matter, promises are almost always broken in his eyes.

    He also tends to try to be stonefaced though he fails at this horribly. That isn’t to say he can’t mask his emotions, he does everything within his power to remain calm when he should be in a violent rage. He can try to charm people if he needs to though he doesn’t like to, it’s impossible to tell whether or not they are charmed because he finds people overly complicated and doesn’t really care about most either way. This doesn’t mean that he doesn’t believe in morality, he believe it is his duty to protect, even if it gets him in trouble with the law and if he won’t protect everyone

    History: Noir’s parents were both huntsmen, his father focused on studying them while his mother focused on simply killing them. Eventually, his father’s work came before his family and he captured a specimen, occasionally releasing it so that it wouldn’t die as most captured Grimm do after time. It stayed in the area for a very long time, his father thought this meant it was secure, but like all Grimm, it learned. His father went out to release his studies late at night, and while his mother was getting sick of it, she went out, got drunk, came home, and the beast ambushed her. She died, his father spiraled out of control, until Noir knew what he had to do.

    Noir ran, he ran until he couldn’t see his past anymore, he buried it, forgot about it, sometimes he feels he shouldn’t have left his father, so he chose to cut off any ties left. Burned every single memory he had, started training, fighting, hunting. He became so used to being alone he finds it strange how people connect.

    More recently, Noir has decided to give people a chance. He is fascinated with the Wendigo and believes that if they manage to overpower it, it would act as a singularity that sucks all other Grimm in, allowing an opportunity to wipe them all out in the region. Leaving only dwindling numbers to be monitored and kept low by huntsmen



    Theme: Pending



(Incomplete)
 

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Wynell "Shogun" King

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How cute
Shogun



  • Team: (Fill out later)

    Quirks:
    1. His normal face might make you think he’s glaring daggers out you or trying to seduce you
    2. When he’s thinking hard he’ll just chew on his lips
    3. When talking he might hit a finger gun it’s a bad habit
    4. He has a rather deep voice with a slight accent
    5. He’s 6’3 with an iron stomach and can eat damn near anything as long as it’s cooked well and not poisoned (Though poison hasn’t always stopped him before)
    Personality: Wynell is rather kind and a slight goof and loves making people laugh. Though he can also be rather unpredictable as some people have met a rather cold and mean Wynell that has made them probably hate for life. Though some people know him as the most sly human being ever having a silver tongue and talking himself out of a lot of situations or getting what he wants with ease. He extremely loyal and rather honest as he hates being lied too. He can be rather assertive and isn’t afraid of showing people how he feels.
    He can be rather stoic and nonchalant as a lot of awkward situations in his life made him not mind weird or out of the ordinary but will notice it. He’s not confident in much except for his shooting skills as he’s always had good eyes and quick hands. He doesn’t care much for Dust or what he calls “Fairy Powder” as the only time he uses it is when in a pinch

    History: Wynell was born of a mother and father who owned a rather well-known private militia who traveled frequently and learned a lot from observing his parents and the world around him. His parents were very bright and optimistic people but when at work they can get rather scary as he's learned some rather cold and quick methods to break someone's hand, leg, or nose with little effort as they were and refused to be out worked. Being rather inspired with his parents he kind of took the same attitude but had calm downed on the "Take no shit" attitude as that made him get into constant fights with kids and when he broke their nose or whatever else would get a scolding that even Grimm would cower away from. Though as many kids feared him as since he would always fight and win so many thought he was a bully. He was also rather adored by his small group of friends that he did manage to make for his kindness and selflessness but he never really stayed with any group of friends as he would always be moving around and usually away from a crowd so he made himself kind of a social outcast. He eventually grew up and kind of struggled when came to socializing and friendships as he always knew how to make friends but keep them in a long run was his struggle as he would feel like he's being too clingy or he would simply just go somewhere else and forget. Overall he lived a rather well life from all the way up until he was 14 and sent to an academy by his parents as they told him "Education is everything so learn what you need so one day you can lead a force bigger than ours." Him being somewhat hesitant as living away from his parents made him uneasy but he was willing to try. The moving process went well and he met a few people and even made a few friends even though he was deathly nervous to talk to him and had some time to get adjusted to his new space before school really got started so it was a happy time for him. Though as soon as school started he started to see that it wasn't going to be as cool as he thought as he encountered people who already seemed to judge and side-eye him. The reason they targeted him is his rather his lack of knowledge when it comes to Dust, Semblance, and Aura as he mainly relied on his own physical abilities and not really much else. Though in regular combat he did as well as you would think considering his back story he did rather well but was scolded on by teachers for using such brutal and damaging ways as he's easily sent about 4 other student's for a concussion or broken limb from him simply acting on instinct so when he tried to ignore he did not do so well as he would usually get into situations where the only way out is breaking a limb and had to let himself be countered which hurt his pride more than his body. Barely getting by in school after his first year he dropped out and lived on his own for awhile unable to go back to his parents as they traveled out of the country he was stuck fending for himself living a rather normal life as he was able to get a job working at a restaurant he used to go to after school and the boss even let him stay in his backhouse though not without paying rent of course but that's the only reason why he worked at the restaurant. Staying there Wynell consisted most of his time reading, working out, and practicing things he learned in the academy as much as he hated being there the teachings weren't so bad and maybe he could learn something, and over time he hit his last growth spurt and gained a decent amount of muscle and tone but this time to himself probably made him more socially awkward. The real turning point in his life though was when he Then After the approximate 3 years a old friend of his convinced him to come back to the academy to at least finish his last year and maybe even become a hunter, Wynell reluctantly accepted as over the course of the 3 years he's felt rather satisfied on where he was but he knew that he needed to at least finish his last year of school or his parents would probably scold him until his ears bleed and the guilt makes him shrink back down to his old height. Wynell though soon not worrying about much as his friend reminded him on how much he changed as he said he is "Barely recognizable" and "Looks like a "bad boy" which made Wynell laugh but feel rather happy for his last year of the academy as he doesn't really feel like he has much to prove but he does want to prove that he isn't a failure that's for sure.

    Theme: (Optional, but fun)

 
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