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Fandom RWBY RP anybody? (CLOSED)

basics
Name: Ryo Inferno
Gender: male
Age: seventeen
Race: human
Aura colour: Red

looks
protector-misaki-yata-x-reader-by-words-of-fate-dbgl2lz.jpg
Appearance: Lanky and somewhere between ecto- and mesomorphic in build, it's easy to underestimate this slouchy teen. However as one knows, appearances can be deceiving. His over-sized hoodies and 'over-it' disposition masks a well-muscled form and enthusiasm for combat that rivals that of most. He's not very tall, standing at a height of just 5"6, something he can be a little sensitive about if brought up in the right situation. One of his most distinct markers is the red hair that touches just below his ears, typically masked by a beanie that has become a staple in his appearance. His eyes - well-lashed and proportionate - are a golden, almost yellow brown that distinctly contrasts with the paleness of his skin.

Attire: Ryo fancies himself a bit of a skater-boy, dressing in the street wear common for the urban youth in his district. Coincidentally, this clothing is loose and easy to move in, Ryo having no problems with any of it during combat it as of yet. Typically, he wears an over-sized hoodie, usually in a light color, paired with soundproof headphones he makes good use of, although there utilization is purely cosmetic. His red hair is usually half-covered with a hipster-looking beanie, an accessory that is quickly becoming a staple in his daily appearance. With that, dark cargo shorts with lots of pockets and whatever the latest in-sneaker is in an obnoxious color.

personality
trouble maker boi, wip

history
Ryo was born in Mistral, his family being one of those notoriously poor immigrant families, in search of little more then money and the trouble that followed that bit of green . But as far as Ryo is concerned, his family did what it had to in order to survive. His mother was physically disabled as a result of an accident a couple of years back. So it was his father who searched for work, supported his family as best he could. He had been a hunter once, as he told Ryo, "it had practically been another life". But, something had happened. Something so bad, he was banned from practicing for life within the kingdoms. So instead of supporting his family through skills he'd acquired in the years he'd trained to be a hunter, he instead had to take odd-jobs here and there, beg for food and money.

Bitterness for this twisted the man over the years, and Ryo got to witness his father's transformation first-hand. Gone was the man whose smiles came easy; his father had been replaced by someone whose ambitions were getting too large to match the life he was leading. And somewhere between Ryo's 11th and 12th year of living, something changed. His father begin bringing more and more money in, and their quality of life vastly changed. Suddenly they no longer occupied a run-down building on the edges of the city - now they had a house larger then any Ryo had ever seen before. His mother got a wheelchair, and meals were made up of more items then just canned soups and the such. It was far too easy to just look at all the pluses that came with whatever work his father was getting. So for a while Ryo could just look the other way when he saw some of the negatives.

wip for ryo's downward spiral

combat info
Weapon: Ryo's skateboard doubles as both a conventionally used skateboard and weapon
Semblance: wip
 
Name: Grenian Cobb
Age: 19
Height: 6'2"ish
Aura: Hunter Green
Kingdom: Vacuo
Appearance: Moderately muscled, no visible scars. Head shaved bald, short red beard. Preferes clothing that might be considered a modernized medieval woodsman style. He wears a belt with individual cartridges attached to it, as well as a wrist guard with oversized special purpose rounds attached. Usually there is a set of tinted goggles on his forehead, similar to snowboarding goggles. Below those around his neck is a green hood/face wrap that he only wears up while performing certain "extracurricular" activities. On his right leg are a set of tubular speed loaders, suitable for the tube type magazine in his weapon.
Inspiration: Loseley based off of Robin Hood
Emblem: A stylized arrowhead splitting the nock of another arrow, surrounded by a "circular horn" triangle.

Personality: Grenian tends to be a fairly easy going person. He gets angry at times, like other people, but mostly he's quiet and laid back. His humor tends to be dry and kinda sarcastic, often self depreciating. That said he often likes to turn a persons statements around on them if he sees a good opportunity.

Bio: Grenian had a fairly mundane childhood. Average would be a pretty good description. Then when he was 14 there was an attack on a police station by the White Fang, just a short was down the street from his school. Seeing the faces of the dead officers on the news, including several Faunus, inspired a hatred for the group. he could not do much on his own at first. but a few years later stumbled across a less-than-legal fighting ring on the edge of the kingdom, and eventually made enough connections to begin going after the White Fang. It helped in a manner that he had already been in the business of harassing the Schnee Dust Company for a few years before. Using what skills he had learned in school, and those he also picked up in the fighting ring, Granian was able to attack a few small branches of the WF with success. Now based on some information that he has pieced together from the WF cells he is headed off to Beacon, because it seems like something big is about to go down.

Weapon/gear: Spina Tyrannorum, Thorn of Tyrants. Collapsed it is a single bladed axe with a hook opposite the blade, and what appears to be dual hafts. When extended it is slightly taller than Grenian. Twisting the end of the grip causes a stock and pistol grip to unfold, and a variable 1x-8x optic to pop out of the grip. The goggles on his head were "liberated" from a Schnee testing facility. They contain a micro-range finder and display a readout for his weapons ammunition and point of aim. All Schnee and Atlesean marks have been removed or effectively defaced.

Semblance: Sensory Rush. For a few moments at a time Grenian can increase the speed at which his brain processes visual stimuli. Usually he can only active this ability for a few seconds at a time. Pushing past this limit causes nausea and dizziness, presumably because the his brain can only unsync itself from real time speed for so long before signals from the rest of the body need attention.
 
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[IMG='width:463px;']https://avatanplus.com/files/resources/mid/57a73f073b605156654e344b.png[/IMG]
"Say hello to my little friend!"
-Tony Montana

Name:
Duke Blu(Blue in Italian)
Age: 17
Gender: Male
Sexual Orientation: Heterosexual
Race: Human
History: Duke made a promise once, a promise to man he called his father.
That promise? Live a clean life.
It was the last promise Duke made to his father….a promise made after his father threw himself and a the Blu rival family, the Rosso Family, mob boss off of a skyscraper.
Why did his father throw himself and this man off of a tall building, they were gangster, mobsters, what have you. The Blu family had been criminals for generations, specializing in arms dealing. It made them lien, but it came at a cost; for Duke’s father, it was his wife.
Duke’s mother had died barely because of a Rosso drive-by, a few days after Duke was born, just as Duke’s mother and father were leaving the hospital. Needless to say, Duke’s mother died with her son still held firm in her hands.
After that, well...Duke’s made a decision….a decision to end this, not just the Rosso family, but also the Blu family. This was a plan 16 years in the making, but Duke didn’t know any of it until his dad made the final blow.
No, rather, Duke had always wanted to be part of the Blu crime family. Even at a very young age, Duke wanted to be like his father, maybe even work alongside his father. Afterall, his father was the only thing Duke had, alongside the rest of the Blu crime family, who were all mobsters.
Duke should of known something was off when his dad sent him to combat school, but then again, he was only a kid at the time; a kid who thought he was only there to get stronger so he could join his family mob.
But that was never the case. Sure, to get stronger to be able to defend himself, but the main reason Duke’s father sent him there was for protection. The Rosso family didn’t dare try to make on Duke at the combat school, especially one staffed by huntsmen.
Duke was a delinquent all through combat school, but he was the type of the delinquent who’d show up to class and got good grades, occasionally setting the odd trash can on fire or graffiti the campus walls. He learned everything there was to know about being a hunter, even though he never really thought he be one.
But he never did anything serious, and that was exactly what Duke’s father wanted.
Duke never knew of the plan, the ultimate battle. He had heard of a big battle, but the Blu family kept everything under wraps for him. Fact was, the day before the big hit was suppose to happen his dad pulled Duke out of class to go fishing. It was the last time Duke ever saw his father alive.
It was only after the big hit did Duke found out what happened, from a mentor at the combat school nevertheless. All through his time there he had a specific teacher who would look out for him and keep him out of trouble. Turned out his dad had literally begged her to keep his son safe, safe until after the hit had happened. But it was not her who told him, rather she was only a messenger, delivering a scroll recording from his father.
The recording was simple, it was his dad’s last words to his son. Within those last words, he made Duke promise, promise to finally live clean, promise not to tread the path of the mobster like many of the Blu’s before.
What choice did Duke have? It was the only way to properly honor his father’s sacrifice.
Didn’t mean he had any idea what he was going to do, all his life Duke wanted to be mobster, now with the crime family gone he was at a lost...until his mentor stepped in once more.
She suggested that he apply for a huntsman academy and take their test, as the end of combat school approached. In all honesty, it hadn’t occurred to Duke whatsoever to apply. Only a few people in Duke’s past had even graduated from combat school, not one of them had ever gone to huntsmen academy. But at this point, Duke had nothing to lose, so he applied, not expecting much from himself.
Either by miracle or by luck, Duke passed, marking himself to be the first Blu to ever enter huntsmen academy.
Upon receiving his acceptance letter, Duke could only think… this was a dream only his father could have...and Duke was living it.
Still, life has a way of turning things on its head...
But never forget their names.
Personality:
Duke’s can be quite the wise guy, generally poking fun of everything and everyone, but usually a laid back kind of person. Never one to stay upset or get worked up about most things despite his family’s history. Even under such scrutiny or other pressures Duke can keep his cool. The young man is actually really polite in his attitude, especially towards most strangers. Even so, Duke can be real intimidating real fast if the situation demands it, he knows a trick or to from his mob family if he ever needs to get anyone to talk. Still, if one gets to know Duke better, they can find he only intimidate for a good reason, despite his mobster appearance. Loyalty and trust is another thing Duke values, one of the key principles Duke was raised upon. Duke’s hardly ever broken his word or his trust, and does not take lightly to people who do. Even so, that doesn’t mean Duke can’t forgive...Forgive your enemies, but never forget their names.
In battle, Duke gets a bit worked up and trigger-happy with his rifle, always shouting at the top of his lungs, taunting the enemy and shouting words of encouragement to his allies. The method Duke generally uses is either spray-and-pray or focus down the enemy.
After the fall, Duke hadn’t changed all that much. It was a big hit, but this the first time he nearly lost everything. He wa still standing, and he’ll hold his ground until his last breath.
Clothes: Always dressed semi-formal, looking much like Junior or Flint. Wears a white dress shirt, tucked into his pants, without a tie and with the first button unbuttoned, black vest with a duke blue napkin in the pocket(occasionally he’ll have a pair of aviators hooked in it), black dress pants with chains(attached to a pocket watch), pair of black gloves, and a pair black dress shoes. Duke’s vest may look ordinary but is actually made up of light kevlar and is surprisingly roomy, allowing for Duke to store ammunition and his handguns. Duke occasionally wears a duke blue tie but generally goes without it, and although Duke possesses a blazer only wears it on occasion. Duke’s school outfit is the full set with his fedora and minus the tie. After the fall, he now has a green bandana tied to his arm, in honor of his partner, as well as wearing an ammo belt and utility belt w/ grenades on them across both his shoulders. Duke keeps his rifle slung over his shoulder, and Underboss in a holster on his right hip while Capo is holstered in his best.
Weapon: The Don- Essentially an M16-like assault rifle with rifle strap and a jerry rigged underbarrel grenade launcher tied on with rope. The assault rifle has three modes of firing: Single shot, burst, and full auto. Most of the clips for the weapon are jungle mags, usually are two clips ducked-taped together for a fast reload. The properties of the rifle’s payload could be altered depending on what ammunition is used.
Pay--Al-Pacino-gun.jpg
Underboss an’ Capo- Rule #1 of unarmed combat, never be unarmed. A backup in case the main weapon runs dry or is disarmed. Two semi-automatic handguns that could transform into brass knuckles. Underboss is a higher caliber pistol than the Capo that transforms into a slightly bigger brass knuckle, but has a slightly lower ammo capacity and larger kickback. Capo is a smaller caliber but faster shooter pistol with slightly more shots than the Underboss that transforms into a regular brass knuckles.
The Associates- A series of throwable such as dust grenades, flash bangs, smoke, molotovs, etc.
Skills/Talents:
Gunmen- Well versed in the art of the firearms, effective at all ranges but most effective at mid-range, Duke can keep a gun steady long enough to put a bullet or twenty into the enemy.
Munitions Expert- His family were once a arms dealing gang, Duke has picked up quite a few tricks along the way. He has a good understanding of most weapons in the market, as well as capable of using some more...special, ammunition and throwables.
Brawler- Good with his fighting with his fists, can even take a hit or two.
Likes: Loyalty, fishing, guns, explosives, weapons, fighting, sleep, music(jazz), being part of a team.
Dislikes: Traitors, lyers, swords, people screaming about his family, people dissing his father.
Semblance: Smooth Talker- A method of shouting as a means to influence another’s emotion. Depending on what Duke shouts, he can either intimidate, enrage, or encourage a person, creating positive or negative emotions. As a side effect, the shouting can give Duke a rush of adrenaline that may be depleted if his aura is depleted. He can also use his semblance to taunt grim, resulting in the grimm taking more of an interest in him.
Theme song (optional):


Emblem (optional): The silhouette of a brass knuckle with three bullets in the background facing up.​
 
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Unless my math is off there seems to be one spot left. Is anyone set on taking that spot or am I welcome to squeeze on in.
 
...Suddenly thinking I might have to change my characters gender just to even out the ratio ;-;
 
Side note, you people move so fast for me, I might not even stand a chance in this roleplay.
 
Well the genders are wildly skewed in favour of females in the show tbf XD

Don't feel like you need to change your character just to balance out a gender ratio. That being said I haven't actually counted how off it is yet...
 
Well the genders are wildly skewed in favour of females in the show tbf XD

Don't feel like you need to change your character just to balance out a gender ratio. That being said I haven't actually counted how off it is yet...
5 dudes and 3 girls I think. Also, you've filled up your spots so thats fun.
 
Well in that case it would seem somebody didn't read that a spot had been reserved for 2 people...hang on I'll get my laptop and make a list of those who are accepted and those who, sadly, aren't.
 
Looks like i needed to redo my character a tad, turns out someone else got dibs on that one specific semblance before I posted my character and I didn't know, so here’s round #2
I'm going to delete the old post in like an hour, but if I remember right I had spot 3 or 4, so, you know, just making sure I don't get excluded for making a mistake lol

1. Name

Glanos Logio


2. Hight

5’11”


3. Age

17


4. Aura Color

LIght blue


5.kingdom of origin

Atlas


6. Appearance

Glanos is tall and thin, to a point where if he did not have the muscle developed during hunter training he would be called lanky. His hair is a light gray and is kept buzzed short on the sides and the top is slicked back, flat on his head. His eyes are dark green, they seem keen and alert at all times. his face is very angular and sharp, giving him a hawkish and hostile look. He has a long series of thin, shallow scars running from his shoulders to the back of his hand, with a higher density on his forearms than elsewhere. While most of his skin seems pale, as if he did not get out much, his arms are tanned and rugged, with denser muscle in them. He is not extremely buff or muscular but has what could be called a runner’s build-- lithe, thin, and stronger than it first appears.



7. Attire

Glanos’ combat attire is a bit of a mix between practicality and his own fashion sense. His shoes are dark black trainers, and his pants are a pair of baggy, bright white cargo pants, secured with a black belt with a stylized K on the buckle. On his top is a black dress shirt with a silver tie around his neck, topped by a large white overcoat with black trim that has the Atlas insignia on the back, emblazoned in black. The sleeves on both the overcoat and dress shirt have been ripped off, exposing his arms and leaving the edges of where the sleeves once were tattered and torn. Tied around his left bicep was a faded red scrap of cloth that has some undecipherable black lettering on it.


8. Personality

Glanos is at first glance a very calm, collected, and highly intelligent individual who is largely apathetic to those around him, but beneath that is an enormous ego, and a very short temper. His arrogance to those around him is usually subtle, and he can hide his anger well, but during battle, his calm demeanor drops and his anger and arrogance come to the forefront, along with a thrill and excitement only seen during combat. He generally looks down upon those whom he has to work with, only giving respect to those whom he sees have “earned” his respect. The only exception to this are those whom he knows by default are far stronger than him, such as professional huntsman. Due to events in his life, he has a deep-seated hatred for the white fang, and as a result, he unconsciously holds faunus as a whole as even further beneath him than normal. Although his normal persona is that of cold indifference, he is very vocal about his many views and is known to explode at people given enough prodding.


9. History

Glanos was raised in the City of Atlas by his father, a high ranking warrant officer in the Atlesian military, and his mother, who came from an old money family that was in decline. His early years he was confined to the family manor with his whole extended family, which, aside from his parents, only amounted to his ailing grandparents and playboy uncle. His mother was to be the heir to the estate after his grandfather passed, but that would only be the manor itself seeing as all their money had dried up after the SDC had monopolized the dust mining market, their family’s only source of income. As a result, his mother attempted to train him from an early age to be a politician, hoping to get him to attract a wealthy heiress and revitalize the family’s status. Unfortunately for her, Glanos took after his father, a native-born Mistralian who had escaped the underbelly of Mistral by running away to Argus and conscripting into the Atlesian military. He was not content sitting around playing politics, and strove to emulate his father and serve in the military, albeit in a more combat-oriented role-- he wanted to be an Atlesian specialist, convincing his parents, albeit with heavy resistance from his mother, to let him train for the day he joined up. Unfortunately, a few short years later his goals suddenly shifted when his father was killed in a White Fang ambush. His entire world turned upside down because with the loss of the one source of income that they had the family began to decline rapidly, and his mother began to push even harder for him to go into politics, forbidding him from training any further. Unfortunately for Glanos, he was still a few years too young to actually go to combat school, so he was stuck training in secret at night. When it came time for the new year at combat schools, he decided to make his escape, using the very same underhanded tactics and maneuvering taught to him by his mother, and a few acts of vandalism, he managed to get accepted to beacon academy and stowaway to vale on an SDC freighter.


10. Weapons

Due to growing up as the child of a soldier, in combat Glanos opts for the most practical weapons and tactics he can find and that reflects in his weapons, Harpe and Aegis. Harpe is a simple silver-colored basket-hilted rapier that has a lightning dust crystal in the pommel, used primarily for shocking his opponents, but can be redirected into his arm to be used in conjunction with his semblance to increase the speed of his attacks. Aegis is a standard issue Atlesian pistol with the black highlights painted red and modified to switch between semi-automatic and fully automatic. Because the atlesian pistol is so widely used, its ammunition is both varied and easily accessible, allowing Glanos to employ may different types of dust, although he prefers lightning and wind rounds the best. In addition to these primary weapons, which he wears on opposite sides of his hips, he has two simple unnamed daggers sheathed against the small of his back, in an x-shape (like a more compact version of emerald’s sheathes) Behind his coat. Glanos’ fighting style is centered around speed and precision above all else, using quick strikes and evasion to take down his enemies.

11. Semblance
Thrust: Galanos can rush forward 10 feet in any direction in a heartbeat, literally. Every time his heartbeats he can “thrust” allowing him to increase the speed of his movement as he becomes more exerted, and the form he takes during a Thrust is dependent on the dust he is using, as he takes the form of the dust used when thrusting, if he is not using dust he is simly pulled the distance by an unseen force. Thrust uses relatively low aura, but can drain Galanos’ aura quickly if he overuses it, which he does often when in a fight. Galanos has not yet mastered Thrust so he uses Harpe as a sort of focus to guide his movements, usually thrusting with Harpe in the direction he intends to move, hence the name
 
Well in that case it would seem somebody didn't read that a spot had been reserved for 2 people...hang on I'll get my laptop and make a list of those who are accepted and those who, sadly, aren't.
I don't mind giving up my spot. It would be a total bummer, but these people seem to have more time on their hands than I.
 
Okay guys the list of those who made the cut are as follows!

Dandifly
Tigerman
Somebodyelse
Soliel
Justjazzy
Vode635
Brokenremedy
And of course myself!

This is based entirely on the order of those who managed to get a character bio up first I'm afraid. Those of you who made a bio but missed out I do apologise but all hope is not lost, should anybody in the rp remain inactive for an extended period of time without good reason they shall be removed and you'll be offered the chance to be subbed in.

Those of you who did make it in what would be your preferred method of communication from here on out? Discord? We still have plenty to discuss, such as who ends up in each team.
 
Okay guys the list of those who made the cut are as follows!

Dandifly
Tigerman
Somebodyelse
Soliel
Justjazzy
Vode635
Brokenremedy
And of course myself!

This is based entirely on the order of those who managed to get a character bio up first I'm afraid. Those of you who made a bio but missed out I do apologise but all hope is not lost, should anybody in the rp remain inactive for an extended period of time without good reason they shall be removed and you'll be offered the chance to be subbed in.

Those of you who did make it in what would be your preferred method of communication from here on out? Discord? We still have plenty to discuss, such as who ends up in each team.
Discord. Always have trouble with Rpn notifications
 

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