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Fandom RWBY: Our Grimm Fate

CombatReadyPenny

Combat Ready
{*} means optional


Basic Info

Name:
Nickname*:
Color named after:
Age:
Gender:
Appearance:
Height:
Weight:
Kingdom of origin:
Semblance:
Weapon:
Team: (Do not fill in. I will be putting people into teams soon)
Sexuality*: (If you really want.)

Personal:

Personality: (3 lines please)
Backstory*: (Preferred but not required)
Flaws: (Something that annoy your character or a small addiction or anything really)

Other

Extra*:
Theme song*:
 
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sandy_nicole_daisy_ingot__sndi__rwby_oc_by_ursajr-d7hvp84.jpg

This is Team BLUE
From left to right:
Ember Autumn, Beryl Lake, Umber Lin, Leaf Erikson (Had to)
 
WIP

Basic Info


Name: Ashe Sober
Nickname*: Ash
Color named after: Ash
Age: 19
Gender: Female
Appearance:
ashe_sober__rwby_oc__by_equestrianmarine-d9sam9l.jpg

Height: 5'11"

Weight: 170 lbs

Kingdom of origin: Mistral

Semblance:
Ashen Presence- Ash can turn her entire body (Including clothes and weapons, plus certain body parts at a time) into ash. She can then move the ash specs anywhere and reform in that area. she can move the ash all around the place, as though it was in the wind.

Weapon:
52af575a51075bce90a810d6bb7697fc.jpg


Team: (Do not fill in. I will be putting people into teams soon)

Sexuality*: Bi

Personal:

Personality: Ash is a smart individual with some quirks. Being her normal self, She loves to have fun and go into missions. She is always open to suggestions from her team and is always looking for ways to get herself stronger. In her "Cutesy" personality, she is flirtatious and really will only listen to the person she has grown that attached to, and will act cutesy. Her Hardheaded personality will almost never give anyone a chance to give input. It is her way or the highway with this personality although she will sometimes, begrudgingly, give up trying to take control but will but grumbling about it the entire time. To trigger these personalities, the Cutesy one comes out when she is hit with a lot of emotions at once, so she comes out to have someone take care of her. The Hardheaded on comes out when there is chaos in her team. She takes lead and will get everyone in control, no matter what it takes. The hidden one will not be explained.

Backstory*: Ashe was abandoned by her original family. She never truly understood why they left her in the swamps, but they did. She had been living in the swamps for almost a year before a group that called themselves "The Fading lights" found her. she had made herself a small huddle of a home and was doing alright for a little girl. in that year, she had gained personalities that helped her through the rough times. She was returned to society but into the main area of Mistral. There she was taken in by a teacher at the Mistral Hunting school. She learned how to fight with the Mistral army. She became a special ops agent at only the age of 16. Years passed and she was finally able to graduate from her lower years and choose a school of Hunting. She chose Beacon academy. She never knew why, But she felt drawn there.

Flaws: She has MPS (Multiple Personality Syndrome.) She has herself, A cutesy personality, and a hardheaded personality. Plus a hidden one.

Other

Extra*:
Theme song*:
 
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Basic Info

Name: Cuprum Buckshot
Nickname*: Cup
Color named after: copper
Age: 35
Gender: male
Appearance:
D08BCAB4-4F49-4551-B272-53F5EC3E476A.jpeg

Height: 192 cm

Weight: 96 kg

Kingdom of origin:Vale

Semblance: Copper Bubbles
-Able to summon up to three copper-colored bubbles that he can freely control. These bubbles can either work as alternative sight providers or grimm/lifeform radar with the radius of 15 meters. They will disappear when physically damaged.

Weapon: Copper Surgeon
CD7510A3-F140-43CE-A580-BD0E3125A216.jpeg
A set of two weapons, which are a combination of high caliber rifle-shotgun and a cleaver-like melee. Cuprum uses combination of normal and various types of dust rounds. Normal rounds are strong enough to take down a small grimm with a single shot.

Team: (Do not fill in. I will be putting people into teams soon)


Personal:

Personality:
Cuprum is a positive and talkative person, even more talking when you’re close to him in person. He tries to care for people he know and watch their back, sometimes like a father, sometimes like a friend. This often leaves Cuprum careless about himself, which he doesn’t care if he succeeded to protect what he wants to.
As a teacher, Cuprum is not so experienced- he makes some mistakes sometimes. Still, he tries to cover his lack of teaching experience with his passion to teach and experience as a huntsman.

Backstory*:
Cuprum was born to a huntress mother and a weapon designer father in Vale. He grew up meeting various huntsmen and huntresses, and kept a dream of becoming a huntsman himself. With the help of his parents, he grew up into a decent student for the huntsmen academy. Then he graduated Beacon and continued his life as a huntsman with his team. After some time of doing missions, he applied for a history teacher’s position at Beacon, which he was accepted to.

Flaws:
-selfless
-inexperienced teacher
 
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Name: Sleet Fox

Nickname:

Color named after: Arctic Blue

Age: 19

Gender: Male

Appearance:
Katsuki.Yuuri.full.2051509.jpg

Height: 5'9

Weight: 144 lbs

Kingdom of origin: Atlas

Semblance:
Freeze frame: Arctic can freeze anything that comes into contact with his body, it doesn't happen fast and only freeze the section that touches his body. This freezing also doesn't have the same effect as being truly frozen does, it doesn't feel cold nor cause frostbite what it does do it make anything frozen have increased weight making it harder to use, or hard to move. It can also be used to make surfaces slippery or create shields out of weak objects..

Weapon:
Iced Beauty.
Arctic's weapon is unique to himself and only can be used by himself or someone with a semblance either the same or very similar. His weapon is a pair of Ice skates that manipulates both Arctic's semblance and Ice dust crystals. The Skates are simple Ice skates that by using both Arctic's semblance along with Ice dust crystals creates a 'Ice ring' directly under the skates allowing Arctic to skate anywhere. Like most Ice Skates Arctic's are extremely sharp however his even rival that of a sword. Iced Beauty also has a secondary function, by solely using Arctic's semblance for a few seconds Iced Beauty has access to a Dust manipulating device however unlike many Dust device's Ice Beauty only has access to a single other type which is wind. By mixing both Iced Beauty's Wind Dust and Arctic's Semblance he has the ability to create ranged ice slashes.

Team: (Do not fill in. I will be putting people into teams soon)

Sexuality: Bi-sexual

Personal:
Personality: Arctic has a extremely high levels charisma and is naturally very flamboyant. He prides himself on being able to surprise people. He likes to do things at his own pace and is considered a carefree and free-spirited person. Arctic is a bit of an airhead and, according to himself. Arctic is also rather sensitive about his looks. Despite this, Arctic can be serious when the situation demands it, and blunt about the faults of others. He is not very good with emotional situations, being awkward at best, and cruel and insensitive at worst. Arctic is naturally calm and level-headed, even when he loses his temper. A softer side of Arctic may also emerge every so often, usually when talking to the people he cares for regarding deeper issues.


Backstory:
Compared to most hunters or huntress Arctic's background isn't one of combat or learning to fight but one of....figure skating.

Arctic was raised in Atlas to a father who was a hunter and a mother who was a Figure Skater, the two met at Arctic's family was taking a day off and ran into her at a bar and the two got on like peas in a pod. Arctic spent a large amount of time with his mother and spent most of the time watching her skate. At the age of five was the first time he tried on Skates himself. For the next ten years he became a rather well know Figure Skater winning several competition and becoming a pretty popular young Figure Skater. However when he turned fifteen he mother turned ill and as such Arctic's father came back into Arctic's life in full force.

At first Arctic's father was distant and it stayed this was for a year until Arctic's father fully saw Arctic Figure Skate and he had a little idea. After coming home from practice Arctic's father suggested something to him. "You know with moves like that you could make a decent hunter given the right weapon and training." At first Arctic laughed however as he noticed his father wasn't and that he had a deadly serious look on his face causing Arctic to stop laughing and return the serious look. "Yeah, right." Arctic replied. "No, seriously people say fighting and dancing are alike so why can't fighting and figure skating be alike." His father said before getting another laugh from Arctic. "If you manage to find a weapon that fits someone like me I'll let anyone you pick train me and i'll give it a go." Arctic said, he meant it as a joke but his fathers response is something he didn't expect. "Deal." and with that single work his father left.

Arctic spent the next year mostly alone, he spent a lot of time looking after his mother and any free time Figure Skating. On his seventeenth birthday his father returned and gave him a strange gift. A pair of Skates. "They are called Iced Beauty...and they are your weapons." Arctic's father said getting a mixed look from Arctic of confusion and surprise. "I hope you haven't forgotten our deal." His father continued before reciting Arctic's words. A laugh escaped from Arctic's mouth "That does sound like something i'd do." Arctic said before nodding. "Well then a deals a deal." Arctic added, the timing was good as Arctic's mother was getting better and better as the days went by and soon she would be back on her feet.

Arctic's father was the one to train him and he put him through hellish training for the next two years of his life. Being at a good age to start training as his body was undergoing several changes allowing his father to shape and mold him into perfect shape for the type of fight he would be. As the two years went by and Arctic's nineteenth birthday came his father had another gift for him this time it was a letter. It turns out that his father had pulled some strings and called some contacts and gotten Arctic an opportunity at Beacon Academy.

And Alas this is the story of Arctic Fox so far...The Figure Skater turned Hunter in training.

Flaws:
Slim to none fighting experience
He often gets on peoples nerves.
He isn't great at teamwork.
He has a fear of heights.

Other

Theme song:


((This character used to be called Arctic hence why everything but his name still says Arctic. It was changed to make team names work))
 
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Basic Info

Name: Cuprum Buckshot
Nickname*: Cup
Color named after: copper
Age: 31
Gender: male
Appearance:
View attachment 358835

Height: 192 cm

Weight: 96 kg

Kingdom of origin:Vale

Semblance: Copper Bubbles
-Able to summon up to three copper-colored bubbles that he can freely control. These bubbles can either work as alternative sight providers or grimm/lifeform radar with the radius of 15 meters. They will disappear when physically damaged.

Weapon: Copper Surgeon
View attachment 358836
A set of two weapons, which are a combination of high caliber rifle-shotgun and a cleaver-like melee. Cuprum uses combination of normal and various types of dust rounds. Normal rounds are strong enough to take down a small grimm with a single shot.

Team: (Do not fill in. I will be putting people into teams soon)


Personal:

Personality:
Cuprum is a positive and talkative person, even more talking when you’re close to him in person. He tries to care for people he know and watch their back, sometimes like a father, sometimes like a friend. This often leaves Cuprum careless about himself, which he doesn’t care if he succeeded to protect what he wants to.
As a teacher, Cuprum is not so experienced- he makes some mistakes sometimes. Still, he tries to cover his lack of teaching experience with his passion to teach and experience as a huntsman.

Backstory*:
Cuprum was born to a huntress mother and a weapon designer father in Vale. He grew up meeting various huntsmen and huntresses, and kept a dream of becoming a huntsman himself. With the help of his parents, he grew up into a decent student for the huntsmen academy. Then he graduated Beacon and continued his life as a huntsman with his team. After some time of doing missions, he applied for a Grimm Studies teacher’s position at Beacon, which he was accepted to.

Flaws:
-selfless
-inexperienced teacher
Looks good!
Name: Aozora Schnee

Nickname: Sora, Cadet Major Schnee

Color named after: Sky Blue

Age:18

Gender: Male

Appearance:
latest


Height: 6'0

Weight: 160

Kingdom of origin: Atlas

Semblance: Glyphs

The Schnee family semblance of creating glyphs which are able to produce a variety of effects. The basic glyphs simply show the symbol of the Schnee family and are for things like propulsion and shields. Glyphs that stray from basic purposes have different colors and different symbols that often portray their purpose before they take effect. He is currently working on the summoning aspect which allows him to summon avatars of past enemies, he prefers to perform partial summoning a as full summoning so are harder and take more aura.

Weapon: Colorguard

The sword is just a normal katana but the sheath in the real weapon as it doubles as a rifle. It has a dual dust slot so two dust vials can be inserted even two different dust types. Dust rounds can be fired from the sheath, when fired from the sheath while the blade is sheath they bestow the properties of the dust onto the blade while adding rocketing it out of the sheath.

Team: Coming Soon

Sexuality: Heterosexual

Personal

Personality: He has a very militaristic persona that is almost always apparent about him, he will still often refer to himself by his cadet rank sometimes. His voice always has a very commanding or rather firm tone to it. He has been trained to be as good a follower as he is a leader, able to transition between either for the sake of the situation. He always keeps a firm command of his motions preferring to channel them rather then let them run wild, maintaining a tranquil fury kind of state. He values honor, duty, discipline, integrity, service, and perseverance above all else, he believes there's no greater honor then going down in the line of duty.

Backstory: Unlike most in his family, he didn't want anything to really do with the family business and rather wanted join the Atlesian Military. He attended an Atlesian officer prep school for future huntsmen for many years. However, because he spent so long on the Atlesian officer prep track they decided instead of having him attend Atlas Academy he would stand to gain more attending Beacon Academy. And so, he was sent to Beacon as apart of an program that would allow him to study at Beacon but still be able to join the Atlesian military after graduation and even still retains his cadet rank while at Beacon.

Flaws:
  • He hates it when people assume he is involved with the Schnee Dust Company
  • Colorguard can jam if two conflicting dust types are used at once such as fire and ice.
  • His military persona can be off putting to others especially those who dislike what the military stands for or if they dislike the ethics of huntsmen joining a nation's military.
  • Despite how I'm check he keeps his emotions, he keeps the most dangerous one locked away the one known as love and fears the day someone unlocks it could be the death of him.
Interesting
Name: Arctic Fox

Nickname: Arc

Color named after: Arctic Blue

Age: 19

Gender: Male

Appearance:
Katsuki.Yuuri.full.2051509.jpg

Height: 5'9

Weight: 144 lbs

Kingdom of origin: Atlas

Semblance:
Freeze frame: Arctic can freeze anything that comes into contact with his body, it doesn't happen fast and only freeze the section that touches his body. This freezing also doesn't have the same effect as being truly frozen does, it doesn't feel cold nor cause frostbite what it does do it make anything frozen have increased weight making it harder to use, or hard to move. It can also be used to make surfaces slippery or create shields out of weak objects..

Weapon:
Iced Beauty.
Arctic's weapon is unique to himself and only can be used by himself or someone with a semblance either the same or very similar. His weapon is a pair of Ice skates that manipulates both Arctic's semblance and Ice dust crystals. The Skates are simple Ice skates that by using both Arctic's semblance along with Ice dust crystals creates a 'Ice ring' directly under the skates allowing Arctic to skate anywhere. Like most Ice Skates Arctic's are extremely sharp however his even rival that of a sword. Iced Beauty also has a secondary function, by solely using Arctic's semblance for a few seconds Iced Beauty has access to a Dust manipulating device however unlike many Dust device's Ice Beauty only has access to a single other type which is wind. By mixing both Iced Beauty's Wind Dust and Arctic's Semblance he has the ability to create ranged ice slashes.

Team: (Do not fill in. I will be putting people into teams soon)

Sexuality: Bi-sexual

Personal:
Personality: Arctic has a extremely high levels charisma and is naturally very flamboyant. He prides himself on being able to surprise people. He likes to do things at his own pace and is considered a carefree and free-spirited person. Arctic is a bit of an airhead and, according to himself. Arctic is also rather sensitive about his looks. Despite this, Arctic can be serious when the situation demands it, and blunt about the faults of others. He is not very good with emotional situations, being awkward at best, and cruel and insensitive at worst. Arctic is naturally calm and level-headed, even when he loses his temper. A softer side of Arctic may also emerge every so often, usually when talking to the people he cares for regarding deeper issues.


Backstory:
Compared to most hunters or huntress Arctic's background isn't one of combat or learning to fight but one of....figure skating.

Arctic was raised in Atlas to a father who was a hunter and a mother who was a Figure Skater, the two met at Arctic's family was taking a day off and ran into her at a bar and the two got on like peas in a pod. Arctic spent a large amount of time with his mother and spent most of the time watching her skate. At the age of five was the first time he tried on Skates himself. For the next ten years he became a rather well know Figure Skater winning several competition and becoming a pretty popular young Figure Skater. However when he turned fifteen he mother turned ill and as such Arctic's father came back into Arctic's life in full force.

At first Arctic's father was distant and it stayed this was for a year until Arctic's father fully saw Arctic Figure Skate and he had a little idea. After coming home from practice Arctic's father suggested something to him. "You know with moves like that you could make a decent hunter given the right weapon and training." At first Arctic laughed however as he noticed his father wasn't and that he had a deadly serious look on his face causing Arctic to stop laughing and return the serious look. "Yeah, right." Arctic replied. "No, seriously people say fighting and dancing are alike so why can't fighting and figure skating be alike." His father said before getting another laugh from Arctic. "If you manage to find a weapon that fits someone like me I'll let anyone you pick train me and i'll give it a go." Arctic said, he meant it as a joke but his fathers response is something he didn't expect. "Deal." and with that single work his father left.

Arctic spent the next year mostly alone, he spent a lot of time looking after his mother and any free time Figure Skating. On his seventeenth birthday his father returned and gave him a strange gift. A pair of Skates. "They are called Iced Beauty...and they are your weapons." Arctic's father said getting a mixed look from Arctic of confusion and surprise. "I hope you haven't forgotten our deal." His father continued before reciting Arctic's words. A laugh escaped from Arctic's mouth "That does sound like something i'd do." Arctic said before nodding. "Well then a deals a deal." Arctic added, the timing was good as Arctic's mother was getting better and better as the days went by and soon she would be back on her feet.

Arctic's father was the one to train him and he put him through hellish training for the next two years of his life. Being at a good age to start training as his body was undergoing several changes allowing his father to shape and mold him into perfect shape for the type of fight he would be. As the two years went by and Arctic's nineteenth birthday came his father had another gift for him this time it was a letter. It turns out that his father had pulled some strings and called some contacts and gotten Arctic an opportunity at Beacon Academy.

And Alas this is the story of Arctic Fox so far...The Figure Skater turned Hunter in training.

Flaws:
Slim to none fighting experience
He often gets on peoples nerves.
He isn't great at teamwork.
He has a fear of heights.

Other

Theme song:

omg i love this


all of you are accepted
 
Snowy Atlas
b916c897dcd7bc7651be43470342f6a8.jpg


  • Nickname:
    Snow, SUBJECT-F6, The Blue-Skinned Devil

    Color named after:
    White

    Age:
    Chronologically 9, Biologically 19

    Gender:
    Female

    Height:
    5'11

    Weight:
    160

    Kingdom of origin:
    Atlas

    Semblance:
    Mimicry
    -
    As an artificial human created by the Atlesian military to become their ultimate weapon, Snowy has the ability to copy other people's Semblances through physical contact. However, she can only copy one Semblance at a time, so she cannot have two or more Semblances.

    Weapon:
    Heaven and Hell
    75f9bd0b0a3e7c2b815a6de8ef45c456.jpg

    These two swords possesses 'Dust Cores' which allows them to have properties depending on which Dust Core is used. The Dust Cores themselves, however, are just merely prototypes until the military has created a perfected version of these cores.

    Team:
    Soon.

    Sexuality:
    Bisexual
 
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Snowy Atlas
957948b10cf3bb3b986522dda50d4656.jpg


  • Nickname:
    Snow, SUBJECT-F6, The Blue-Skinned Devil

    Color named after:
    White

    Age:
    Chronologically 9, Biologically 19

    Gender:
    Female

    Height:
    5'11

    Weight:
    160

    Kingdom of origin:
    Atlas

    Semblance:
    Mimicry
    -
    As an artificial human created by the Atlesian military to become their ultimate weapon, Snowy has the ability to copy other people's Semblances through physical contact. However, she can only copy one Semblance at a time, so she cannot have at two or more Semblances.

    Weapon:
    Heaven and Hell
    75f9bd0b0a3e7c2b815a6de8ef45c456.jpg

    These two swords are remotely controlled by a programming chip implanted in Snowy's brain, therefore, she is the only one who can manipulate such deadly weapons, though they can be wielded by other people so long as she wishes to. As these swords are remotely controlled, she make them fly everywhere as long as they don't get out of her short radius. These weapons possesses 'Dust Cores' which allows them to have properties depending on which Dust Core is used.

    Her arms are the most deadly weapons the Atlesian military has given her. They have the ability to instantly kill someone by many blows, with each of them bearing the sins that he/she have committed. These would become the basis of her 'punishing move'; Shin Goku Saltsu. However, Snowy has no control over them, and there has been some accounts that she have accidentally killed a bunch of people even with the slightest touch since the hands bears everyone's sins. Because of this, the military have no choice but to put her in a straitjacket until they have find a way to make her control her deadly hands.

    Team:
    Soon.

    Sexuality:
    Bisexual
Get rid of that insta kill ability and she will be good to go.
For one, even though she is in a straight jacket. seems to be a too easy solution out of certain situations, plus if Atlas devised a weapon that could kill anyone by touch, I am more than sure they would keep it under lock and key until they needed to use her, not just let a death machine walk freely around a kingdom.

I love the premise behind her though, we got our own penny XD
 
GUMI.600.1901083.jpg
Basic Info


Name
Aqua Melon

Nickname*
Square

Color named after
Watermelon?

Age
19

Gender
Female

Height
5'4

Weight
146

Kingdom of origin
Mistral

Semblance
Kinetic Queen - Aqua is able to absorb kinetic energy to strengthen her attacks and to also propel herself, others, or objects forward. The energy absorbed can only be stored for up to 15 minutes at the moment, and if stored for any longer it will begin to cause internal damage to Aqua's mind and body.

Weapon
March Heir - Aqua's weapon is the ironically named March Heir that she uses to smash things wildly. The bat itself can be transformed into a hoverboard or Axe. Each mode uses a dust crystal to form the solidify platform and the actual blades to form the ax. Aqua also has dust grenades that she launches by hitting with the bat or by using her semblance.
march_heir_by_jollyjoseph-d9zzho7.png


Team: (Do not fill in. I will be putting people into teams soon)

Sexuality*
"I like what I like, and right now I like ice cream!"

Personal:

Personality: (3 lines please)
Aqua is a very free girl, reveling in her freedom and doing anything and everything she can. People usually think the girl is completely reckless, but she isn't an idiot but she is extremely observant. Aqua broke away from her father allowing her to be more honest, curious, and social. She was basically spoiled at one point so she is used to getting what she wants and when she doesn't she get somewhat upset. The young lady maybe carefree but she does have a serious side to her and this is where people see the teachings, to her the scars, her brother left her. She becomes militaristic and stoic leaving the butterflies behind only cracking a smile once in a while.

Backstory*: (Preferred but not required)
Melon is a revered name within the world of Remnant. The name is usually followed by spectacular, sacred, or beautiful. The Melon family has only recently risen to fame because each of their oldest heirs was sent to Beacon, Haven, Shade, and Atlas Academy. They graduate at the top of their class making a name for themselves individually and then together as the Melon family. The family was already well-off, giving their children access to some of the best resources, weapons, dust, and anything they needed and Aqua was next in line. At a young age, she showed an aptitude for combat and swords, her eldest brother, Argos Melon, took noticed and started training her personally. Argos was already a master with the sword and he planned for Aqua to be one.

Argos went to Atlas Academy and was personally trained by the Melon family elder, who was extremely strict himself, so Argos was hard on Aqua constantly. He taught his younger sister the way of the sword and she became a true prodigy in the way of the sword. Something happened within two years of Aqua's training and her brother and grandfather disappeared, the family try not talk about, and they have made it an unspoken rule amongst themselves that mentioning the event around Aqua was prohibited.

Flaws
-Arrogant
-Hates following instructions
-Extreme fear of brother and grandfather

Other

Extra*:
Her family members are all named after types of melons....Pssst..she is watermelon

Theme song*:
 
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Basic Info

Name: Rossa Karatzma
Nickname*:
Color named after: Red
Age: 18
Gender: Female
Appearance: Rossa has a heavyily muscular build, although the constant smile on her weathered, squaring face doesn't make her seem too intimidating. She bares a collection of scars on her olive-toned skin. She also has dark brown hair, usually in a pony tail or out of the way, and amber colored eyes.
Height: 6'3
Weight: 197
Kingdom of origin: Vacuo
Semblance: Aura Barriers
Rossa's semblance allows her to create walls and shields made of aura. As her own aura is immensely high, she is able to use portions of it to form protective walls and barriers to shield allies or herself from damage, or block movement, if they are made physical, Using her semblance these walls and barriers can take a physical form, making them more resistant. This semblance has little to no offensive capability, working entirely for defense an defense support purposes. The only way it could be used to hurt, is if someone ran into a barrier, or if she charged into someone with the barrier. They cannot be moved unless she is touching them.
Weapon: Thunder Gun

Rossa's weapon, the "Thunder-Gun", is quite simple in its operation, although that does not make it any less effective. It has three forms, its transport form, in which it is simply a box, its second and main form, in which it is a heavy machine gun, firing dust-infused bullets at an incredible speed. The weapon's heavy weight and recoil prevent Rossa from being too accurate with it, but with the sheer amount of lead being spewed, it doesn't particularly matter. The weapon's last form is that of a massive war hammer. The weapon is heavy enough to do incredible damage, but still able to be carried, and Rossa's strength lets her carry it with ease. Additionally, the gun can discharge midswing, further increasing the weapon's momentum. (May also make the impact explode with dust like the Boomhammer from Bloodborne) Overall, the Thunder-Gun's simple, easy to use and maintain design reflects the traits of its maker.
Team: (Do not fill in. I will be putting people into teams soon)
Sexuality*: (If you really want.)

Personal:

Personality: Rossa is known for her kindness, generosity, and mercy. She lives to protect those who cannot protect themselves. All but her believe she does it simply out of kindness, but in truth, Rossa does it in an attempt to gain redemption for her past actions not too long ago. Socially, Rossa is open and friendly, always willing to talk and have fun. However, she's always been quick to judge, and holds grudges easily. Amongst friends, she expresses her affection through playful banter and teasing, often making fun of her friends , all in good fun of course. However, she can be prideful, taking offense particularly easily. She tries to forget her past deeds.
Backstory*: (Will edit this in as more is learned about her)
Flaws: Will throw her life away for others. Low mobility. Can't see too well at range.

Other

Extra*: She deeply fears anyone knowing about her past.
Theme song*:
 
Merah Rose
"I'm here to kill Grimm and eat cookies, and I'm all out of cookies."

Nickname: Petal
Color named after: Crimson
Age: 18
Gender: Female
Height: 5'3
Weight: 124 lbs
Kingdom of origin: Vale
Sexuality: "Well I guess I just kinda like who I like ya know? Not that anyone has shown much interest yet, but they will! Wait, why are you even asking me that?"


Appearance:
790cae9e7e6967b0f71601dc5c243ca3.jpg

tumblr_n20v2ubFNM1tsnc1bo1_1280.png
merah-casual-2-png.305855
merah-pjs-jpg.305858

Semblance: Natural Emotions
A rather interesting and potentially quite dangerous semblance, Merah’s semblance is completely dependent on her mood, and certain moods take on the form of certain elements. While powerful, Merah is not always the most stable person, and so her powers are quite often unpredictable, even to herself. As of now her semblance has manifested in two distinct ways, which Merah refers to as her 'Aspects'.

Inferno (Fire) - Imbues Merah with a raging fury, engulfing her twin scythe’s in flame, assaulting her enemy in a tirade of furious attacks. This is only activated when Merah loses herself to anger, rage and hate. This is the most the dangerous form of her semblance, as she can easily lose herself and attack even friends, and will completely forget about her own personal safety. Merah is unwilling to use this under any circumstance, and suppresses her anger at all costs.

Vortex (Wind)- Imbues Merah with astounding speed, able to move quickly across the battlefield.. Able to be used when Merah is feeling particularly excitable, happy, energetic and bouncy. This is Merah’s most common used version of her semblance as she is a naturally energetic and hyperactive girl, and has been known to use it even outside of combat unintentionally.


Weapons: Crimson Thorns (Dual Scythes/Dual Crossbows), Bleeding Rose (Combined Scythes)
crimson-thorns-scythe-png.305862

crimson-thorns-crossbows-png.305861

Weapon Description- Merah struggled for some time to come up with a concept for her weapon. As a serious weapons fanatic, the young Rose spent months tearing out her hair in frustration as she tried to make a weapon as fearsome and infamous as some of the greatest, but having it's own unique personality, something of her in it. This took form in the shape of two twin weapons, each incredibly intricate and painstakingly crafted. In their initial form they are twin automatic crossbows, firing small but powerful bolts. If Merah chooses she can insert bolts inlaid with dust, Fire being her preferred element. However Merah's forte is in close combat, and it never takes long for her weapons to switch to their second and most common form of twin scythes. The twin scythes are incredibly large, especially for single handed weapons. It is only through the built in vents that release concentrated pressurized air and Merah's own speed is she able to wield them effectively. Her weapons final form is one she rarely uses, combining her twin scythes into a massive duel headed battle scythe, Bleeding Rose. In this form her weapon is devastating, able to cleave through Grimm, even of the stronger variety. However even with her speed and pressurized air bursts Merah has great difficulty in handling Bleeding Rose, and can become quickly worn down when using it. But Remnant save anyone who stands in her way when she does.

Team: "I don't have one yet but I'm sure they'll like me! Do you think they'll like me? .... Well say something!"

Personal

Personality: "Oh, you… You want to know about me? Really? Aw, gee. I’m nothing special, not like my mom. I guess I’m a pretty chipper person, generally try to have a positive outlook on things. I can be a bit, well, hyper at times. Quirky as my mom likes to say. I can be a little overwhelming at first, but once you get through all that, you’ll find I’m absolutely delightful. At least that's what I hope other people think... Um, in combat, I’m more or less the same! Positive, overly energetic and a bit protective. My mom always stressed to protect your friends in battle. I always remember that one. But... I don't know, I just don't want to hurt anyone I care about. My dad, he wasn't around to teach me how to use my semblance, and when I've done it before... All's I want is to protect my friends, hopefully that doesn't mean from me to. Heh, where'd that tear come from, that was weird right? What kind of huntress cries in an interview. So why are you asking all these questions anyways? Are you like an interview person or something? Probably should have asked you that before answering all these questions. Do I get a cookie now?"

Merah is an incredibly kind and caring girl with the best intentions in the world. Of course these intentions can be messed up with the poor things adorable brand of awkwardness, something that even at the age of 18 she simply hasn't been able to grow out of. But her mother is still an awkward duckling, so she is probably on the right track. Right? Well, that's what she is telling herself. She is much like her mother in this sense, especially in her early days, having such love of life and people, just not being able to express it in a normal, sociable way. It never stops her from trying however, and she attempts to spread her natural energy and joy amongst her fellows.
She is incredibly outgoing, generally approaching just about any and everyone to make friends and have fun. Headmaster of the school? She shouldn't mind! An armed soldier? He's bored, he'd appreciate a hyperactive girl rambling on! No matter who you are, you aren't safe from Merah's boundless energy. One distinguishing feature of the younger Rose is her quirkiness in social interactions, commonly throwing people off with her statements, making them feel awkward, confused, slighted, or simply angry. Sometimes a mixture of all four if she really hit the jackpot! But while she is quirky, and awkward, but even despite it all her natural enthusiasm, joy and love of life and people can win over even the meanest of meanies!
One of Merah's most prominent traits however may be her undying loyalty to her friends and family. If there's anything her mother taught her, it's that nothing is more important than the people you love. Merah embraced this belief whole heartedly, and is there for those she cares for in any way she can be. Whether that be someone to make them laugh, a shoulder to cry on, or a scythe at their side. She will give anything to take care of her loved ones and protect them, sometimes at her own expense.
In the heat of battle, Merah brings her natural enthusiasm and excitement to bear, using her energy to propel her across the battlefield, encourage her allies and have a bit of fun while cutting down Grimm. However whens things become dire her usual scramble mindedness seems to dissipate, replaced with razor sharp focus and awareness. While she may not seem it with the way she generally acts, Merah is a fairly sharp girl, and is able to pick up important pieces of information in the midst of battle, sometimes helping to turn the tide of it.
Despite her seemingly endless optimism, Merah is often at war with herself, constantly doubting her abilities. Terrified of her semblance and the harm it can bring to those close to her. It is something she struggles with on a daily basis. But one would never see it under that shining smile.

Backstory: "Y-you wanna know more about me? Heh, inquisitive aren't ya? Well, I grew up in Patch with my mom, Ruby Rose. Heh, like I even need to tell you that. Everyone knows who Ruby Rose is. After I was born my momma pretty much retired from Hunting, my da wasn't around so she had to focus on raising me. But it's okay I don't have a da, because my momma was always really loving and supportive! She taught me to fight, about aura's and even taught me how to craft weaponry! Ugh, nothing's more satisfying than crafting a deadly work of art, know what I mean? No? Oh...

Well, it didn't take long for me to realize what I wanted to be. To be a hero like my mom, like all Hunters! She wasn't really happy about that, didn't want me to go through everything she had I guess. But I want to help people, protect them, and in the end not only did she agree to let me become a Huntress, but she trained me personally! Who needs combat school when you have Ruby Rose, momma and trainer extraordinaire!

If it's okay, I-I'd rather not share anything else. Some personal stuff ya know. I just want to prove myself, prove I'm good enough to be a Huntress, that I'm not just some screw-up! I need to show I'm good enough to be a Rose..."

(Further backstory will be revealed in RP)

Strengths: Having been personally trained by Ruby Rose, Merah is a skilled fighter. She is talented in the realm of close quarters combat, able to use her twin scythe's or even Bleeding Rose with vicious efficiency. And while not her forte, she is a semi-decent shot, able to land her mark more often then not, although she tends not to waste to much time at range. Perhaps one of her greatest talents is her innate speed and agility. While not inheriting her mothers semblance, Merah is still incredibly quick, enough to allow her strikes to cause damage from momentum alone. And while not a great strength, Merah is able to think on her feet in combat situations, generally able to come up with a plan to get herself or partners out of sticky situations.
Weaknesses:​
What may effect Merah most directly in combat would be her durability and strength. Or rather her lack thereof. Merah is simply not built to hit like a Goliath or take a blow like one either. She has to rely completely on her speed and skill in combat to overcome her enemy. If ever cornered, or a direct blow is laid upon her, it will hurt bad. Only by staying a step ahead of her foes does Merah come out on top, and alive. Merah's most glaring weakness though is something that effects her in all aspects of her life. Fear of herself, and of her semblance. Merah is constantly doubting herself in most situations, finding it difficult to have faith in herself. She truly is fearful of her semblance, especially... Well, she hasn't used it since then, so it shouldn't be a problem. All's she has to do is not use it, protect others from herself.​

Flaws:
~ Merah is not socially competent by any stretch of the imagination, and often blunders when interacting with others.
~ With an insatiable sweet tooth, Merah will devour anything with a trace of sugar, though cookies are strongly preferred.
~ Emotional stability is something that is foreign to the young Rose, and it is something she struggles with regularly. The fact that her semblance is so closely related to her emotions makes this all the more concerning.
~ Self doubt constantly wracks Merah, though she allows few to ever see this.
~ Merah is an avid weapons enthusiast, constantly looking for ways to improve her beloved scythes or others weapons if they'd like!

 
Last edited:
Merah Rose
"I'm here to kill Grimm and eat cookies, and I'm all out of cookies."

Nickname: Petal
Color named after: Crimson
Age: 18
Gender: Female
Height: 5'3
Weight: 124 lbs
Kingdom of origin: Vale
Sexuality: "Well I guess I just kinda like who I like ya know? Not that anyone has shown much interest yet, but they will! Wait, why are you even asking me that?"


Appearance:
790cae9e7e6967b0f71601dc5c243ca3.jpg

tumblr_n20v2ubFNM1tsnc1bo1_1280.png
merah-casual-2-png.305855
merah-pjs-jpg.305858

Semblance: Natural Emotions
A rather interesting and potentially quite dangerous semblance, Merah’s semblance is completely dependent on her mood, and certain moods take on the form of certain elements. While powerful, Merah is not always the most stable person, and so her powers are quite often unpredictable, even to herself. As of now her semblance has manifested in four distinct ways, which Merah refers to as her 'Aspects'.

Inferno (Fire) - Imbues Merah with a raging fury, engulfing her twin scythe’s in flame, assaulting her enemy in a tirade of furious attacks. This is only activated when Merah loses herself to anger, rage and hate. This is the most the dangerous form of her semblance, as she can easily lose herself and attack even friends, and will completely forget about her own personal safety. Merah is unwilling to use this under any circumstance, and suppresses her anger at all costs.

Vortex (Wind)- Imbues Merah with astounding speed, able to move quickly across the battlefield, even creating small vortexes to trip up and incapacitate enemies. Able to be used when Merah is feeling particularly excitable, happy, energetic and bouncy. This is Merah’s most common used version of her semblance as she is a naturally energetic and hyperactive girl.

Tide (Water) - With this Merah is able to flow and weave between enemy attacks, avoiding their blows with ease and making it easy to get through an opponent’s defense. This comes at the cost of softer hits and a slightly more passive attitude however. When Merah finds an inner calm she is able to use this, though she still has yet to discover its potential.

Quake (Earth) - Armed with the strength of the earth, Merah’s blows can become shattering strikes, able to crush most objects into powder. It also greatly increases her ability to take punishment. Her movements seem to be slowed however, not able to strike or run quite as quickly. This is combined with the emotions of determination, and protectiveness.

Weapons: Crimson Thorns (Dual Scythes/Dual Crossbows), Bleeding Rose (Combined Scythes)
crimson-thorns-scythe-png.305862

crimson-thorns-crossbows-png.305861

Weapon Description- Merah struggled for some time to come up with a concept for her weapon. As a serious weapons fanatic, the young Rose spent months tearing out her hair in frustration as she tried to make a weapon as fearsome and infamous as some of the greatest, but having it's own unique personality, something of her in it. This took form in the shape of two twin weapons, each incredibly intricate and painstakingly crafted. In their initial form they are twin automatic crossbows, firing small but powerful bolts. If Merah chooses she can insert bolts inlaid with dust, Fire being her preferred element. However Merah's forte is in close combat, and it never takes long for her weapons to switch to their second and most common form of twin scythes. The twin scythes are incredibly large, especially for single handed weapons. It is only through the built in vents that release concentrated pressurized air and Merah's own speed is she able to wield them effectively. Her weapons final form is one she rarely uses, combining her twin scythes into a massive duel headed battle scythe, Bleeding Rose. In this form her weapon is devastating, able to cleave through Grimm, even of the stronger variety. However even with her speed and pressurized air bursts Merah has great difficulty in handling Bleeding Rose, and can become quickly worn down when using it. But Remnant save anyone who stands in her way when she does.

Team: "I don't have one yet but I'm sure they'll like me! Do you think they'll like me? .... Well say something!"

Personal

Personality: "Oh, you… You want to know about me? Really? Aw, gee. I’m nothing special, not like my mom. I guess I’m a pretty chipper person, generally try to have a positive outlook on things. I can be a bit, well, hyper at times. Quirky as my mom likes to say. I can be a little overwhelming at first, but once you get through all that, you’ll find I’m absolutely delightful. At least that's what I hope other people think... Um, in combat, I’m more or less the same! Positive, overly energetic and a bit protective. My mom always stressed to protect your friends in battle. I always remember that one. But... I don't know, I just don't want to hurt anyone I care about. My dad, he wasn't around to teach me how to use my semblance, and when I've done it before... All's I want is to protect my friends, hopefully that doesn't mean from me to. Heh, where'd that tear come from, that was weird right? What kind of huntress cries in an interview. So why are you asking all these questions anyways? Are you like an interview person or something? Probably should have asked you that before answering all these questions. Do I get a cookie now?"

Merah is an incredibly kind and caring girl with the best intentions in the world. Of course these intentions can be messed up with the poor things adorable brand of awkwardness, something that even at the age of 18 she simply hasn't been able to grow out of. But her mother is still an awkward duckling, so she is probably on the right track. Right? Well, that's what she is telling herself. She is much like her mother in this sense, especially in her early days, having such love of life and people, just not being able to express it in a normal, sociable way. It never stops her from trying however, and she attempts to spread her natural energy and joy amongst her fellows.
She is incredibly outgoing, generally approaching just about any and everyone to make friends and have fun. Headmaster of the school? She shouldn't mind! An armed soldier? He's bored, he'd appreciate a hyperactive girl rambling on! No matter who you are, you aren't safe from Merah's boundless energy. One distinguishing feature of the younger Rose is her quirkiness in social interactions, commonly throwing people off with her statements, making them feel awkward, confused, slighted, or simply angry. Sometimes a mixture of all four if she really hit the jackpot! But while she is quirky, and awkward, but even despite it all her natural enthusiasm, joy and love of life and people can win over even the meanest of meanies!
One of Merah's most prominent traits however may be her undying loyalty to her friends and family. If there's anything her mother taught her, it's that nothing is more important than the people you love. Merah embraced this belief whole heartedly, and is there for those she cares for in any way she can be. Whether that be someone to make them laugh, a shoulder to cry on, or a scythe at their side. She will give anything to take care of her loved ones and protect them, sometimes at her own expense.
In the heat of battle, Merah brings her natural enthusiasm and excitement to bear, using her energy to propel her across the battlefield, encourage her allies and have a bit of fun while cutting down Grimm. However whens things become dire her usual scramble mindedness seems to dissipate, replaced with razor sharp focus and awareness. While she may not seem it with the way she generally acts, Merah is a fairly sharp girl, and is able to pick up important pieces of information in the midst of battle, sometimes helping to turn the tide of it.
Despite her seemingly endless optimism, Merah is often at war with herself, constantly doubting her abilities. Terrified of her semblance and the harm it can bring to those close to her. It is something she struggles with on a daily basis. But one would never see it under that shining smile.

Backstory: "Y-you wanna know more about me? Heh, inquisitive aren't ya? Well, I grew up in Patch with my mom, Ruby Rose. Heh, like I even need to tell you that. Everyone knows who Ruby Rose is. After I was born my momma pretty much retired from Hunting, my da wasn't around so she had to focus on raising me. But it's okay I don't have a da, because my momma was always really loving and supportive! She taught me to fight, about aura's and even taught me how to craft weaponry! Ugh, nothing's more satisfying than crafting a deadly work of art, know what I mean? No? Oh...

Well, it didn't take long for me to realize what I wanted to be. To be a hero like my mom, like all Hunters! She wasn't really happy about that, didn't want me to go through everything she had I guess. But I want to help people, protect them, and in the end not only did she agree to let me become a Huntress, but she trained me personally! Who needs combat school when you have Ruby Rose, momma and trainer extraordinaire!

If it's okay, I-I'd rather not share anything else. Some personal stuff ya know. I just want to prove myself, prove I'm good enough to be a Huntress, that I'm not just some screw-up! I need to show I'm good enough to be a Rose..."

(Further backstory will be revealed in RP)

Flaws:
~ Merah is not socially competent by any stretch of the imagination, and often blunders when interacting with others.
~ With an insatiable sweet tooth, Merah will devour anything with a trace of sugar, though cookies are strongly preferred.
~ Emotional stability is something that is foreign to the young Rose, and it is something she struggles with regularly. The fact that her semblance is so closely related to her emotions makes this all the more concerning.
~ Self doubt constantly wracks Merah, though she allows few to ever see this.
~ Merah is an avid weapons enthusiast, constantly looking for ways to improve her beloved scythes or others weapons if they'd like!


That semblance seems a bit over powered...
 
GUMI.600.1901083.jpg
Basic Info


Name
Aqua Melon

Nickname*
Square

Color named after
Watermelon?

Age
19

Gender
Female

Height
5'4

Weight
146

Kingdom of origin
Mistral

Semblance
Kinetic Queen - Aqua is able to absorb kinetic energy to strengthen her attacks and to also propel herself, others, or objects forward. The energy absorbed can only be stored for up to 15 minutes at the moment, and if stored for any longer it will begin to cause internal damage to Aqua's mind and body.

Weapon
March Heir
,
march_heir_by_jollyjoseph-d9zzho7.png


Team: (Do not fill in. I will be putting people into teams soon)

Sexuality*: "I like what I like, and right now I like ice cream!"

Personal:

Personality: (3 lines please)
Aqua is a very free girl, reveling in her freedom and doing anything and everything she can. People usually think the girl is completely reckless, but she isn't an idiot but she is extremely observant. Aqua broke away from her father allowing her to be more honest, curious, and social. She was basically spoiled at one point so she is used to getting what she wants and when she doesn't she get somewhat upset. The young lady maybe carefree but she does have a serious side to her and this is where people see the teachings, to her the scars, her brother left her. She becomes militaristic and stoic leaving the butterflies behind only cracking a smile once in a while.

Backstory*: (Preferred but not required)
WIP

Flaws
-Arrogant
-Hates following instructions
-Extreme fear of brother

Other

Extra*:
Her siblings are all named after types of melons....Pssst..she is watermelon

Theme song*:

I like it. Accepted
Basic Info

Name: Rossa Karatzma
Nickname*:
Color named after: Red
Age: 18
Gender: Female
Appearance: Rossa has a heavyily muscular build, although the constant smile on her weathered, squaring face doesn't make her seem too intimidating. She bares a collection of scars on her olive-toned skin. She also has dark brown hair, usually in a pony tail or out of the way, and amber colored eyes.
Height: 6'3
Weight: 197
Kingdom of origin: Vacuo
Semblance: Aura Barriers
Rossa's semblance allows her to create walls and shields made of aura. As her own aura is immensely high, she is able to use portions of it to form protective walls and barriers to shield allies or herself from damage, or block movement, if they are made physical, Using her semblance these walls and barriers can take a physical form, making them more resistant. This semblance has little to no offensive capability, working entirely for defense an defense support purposes. The only way it could be used to hurt, is if someone ran into a barrier, or if she charged into someone with the barrier. They cannot be moved unless she is touching them.
Weapon: Thunder Gun

Rossa's weapon, the "Thunder-Gun", is quite simple in its operation, although that does not make it any less effective. It has three forms, its transport form, in which it is simply a box, its second and main form, in which it is a heavy machine gun, firing dust-infused bullets at an incredible speed. The weapon's heavy weight and recoil prevent Rossa from being too accurate with it, but with the sheer amount of lead being spewed, it doesn't particularly matter. The weapon's last form is that of a massive war hammer. The weapon is heavy enough to do incredible damage, but still able to be carried, and Rossa's strength lets her carry it with ease. Additionally, the gun can discharge midswing, further increasing the weapon's momentum. (May also make the impact explode with dust like the Boomhammer from Bloodborne) Overall, the Thunder-Gun's simple, easy to use and maintain design reflects the traits of its maker.
Team: (Do not fill in. I will be putting people into teams soon)
Sexuality*: (If you really want.)

Personal:

Personality: Rossa is known for her kindness, generosity, and mercy. She lives to protect those who cannot protect themselves. All but her believe she does it simply out of kindness, but in truth, Rossa does it in an attempt to gain redemption for her past actions not too long ago. Socially, Rossa is open and friendly, always willing to talk and have fun. However, she's always been quick to judge, and holds grudges easily. Amongst friends, she expresses her affection through playful banter and teasing, often making fun of her friends , all in good fun of course. However, she can be prideful, taking offense particularly easily. She tries to forget her past deeds.
Backstory*: (Will edit this in as more is learned about her)
Flaws: Will throw her life away for others. Low mobility. Can't see too well at range.

Other

Extra*: She deeply fears anyone knowing about her past.
Theme song*:

We have our own walking tank XD as long as there is a limit to how much it is there, i dont see why not.
 
That semblance seems a bit over powered...
I should edit it a bit to be more clear, but she can only use one 'aspect' of this semblance somewhat reliably, which is vortex. The other two, tide and quake ca't be used properly as Merah doesn't fully understand them, inferno is far more a liability than an asset, as she will likely turn against her own team, and often makes idiotic mistakes that make her lose the fight. And I don't plan on her developing any of these for long time. Also I have used this semblance in a couple other rps, and my charrie wasn't the most powerful

Course I'd be happy to scrap it and come up with a different semblance all together, want it to be something you're comfortable with. =)
 
Merah Rose
"I'm here to kill Grimm and eat cookies, and I'm all out of cookies."

Nickname: Petal
Color named after: Crimson
Age: 18
Gender: Female
Height: 5'3
Weight: 124 lbs
Kingdom of origin: Vale
Sexuality: "Well I guess I just kinda like who I like ya know? Not that anyone has shown much interest yet, but they will! Wait, why are you even asking me that?"


Appearance:
790cae9e7e6967b0f71601dc5c243ca3.jpg

tumblr_n20v2ubFNM1tsnc1bo1_1280.png
merah-casual-2-png.305855
merah-pjs-jpg.305858

Semblance: Natural Emotions
A rather interesting and potentially quite dangerous semblance, Merah’s semblance is completely dependent on her mood, and certain moods take on the form of certain elements. While powerful, Merah is not always the most stable person, and so her powers are quite often unpredictable, even to herself. As of now her semblance has manifested in two distinct ways, which Merah refers to as her 'Aspects'.

Inferno (Fire) - Imbues Merah with a raging fury, engulfing her twin scythe’s in flame, assaulting her enemy in a tirade of furious attacks. This is only activated when Merah loses herself to anger, rage and hate. This is the most the dangerous form of her semblance, as she can easily lose herself and attack even friends, and will completely forget about her own personal safety. Merah is unwilling to use this under any circumstance, and suppresses her anger at all costs.

Vortex (Wind)- Imbues Merah with astounding speed, able to move quickly across the battlefield.. Able to be used when Merah is feeling particularly excitable, happy, energetic and bouncy. This is Merah’s most common used version of her semblance as she is a naturally energetic and hyperactive girl, and has been known to use it even outside of combat unintentionally.


Weapons: Crimson Thorns (Dual Scythes/Dual Crossbows), Bleeding Rose (Combined Scythes)
crimson-thorns-scythe-png.305862

crimson-thorns-crossbows-png.305861

Weapon Description- Merah struggled for some time to come up with a concept for her weapon. As a serious weapons fanatic, the young Rose spent months tearing out her hair in frustration as she tried to make a weapon as fearsome and infamous as some of the greatest, but having it's own unique personality, something of her in it. This took form in the shape of two twin weapons, each incredibly intricate and painstakingly crafted. In their initial form they are twin automatic crossbows, firing small but powerful bolts. If Merah chooses she can insert bolts inlaid with dust, Fire being her preferred element. However Merah's forte is in close combat, and it never takes long for her weapons to switch to their second and most common form of twin scythes. The twin scythes are incredibly large, especially for single handed weapons. It is only through the built in vents that release concentrated pressurized air and Merah's own speed is she able to wield them effectively. Her weapons final form is one she rarely uses, combining her twin scythes into a massive duel headed battle scythe, Bleeding Rose. In this form her weapon is devastating, able to cleave through Grimm, even of the stronger variety. However even with her speed and pressurized air bursts Merah has great difficulty in handling Bleeding Rose, and can become quickly worn down when using it. But Remnant save anyone who stands in her way when she does.

Team: "I don't have one yet but I'm sure they'll like me! Do you think they'll like me? .... Well say something!"

Personal

Personality: "Oh, you… You want to know about me? Really? Aw, gee. I’m nothing special, not like my mom. I guess I’m a pretty chipper person, generally try to have a positive outlook on things. I can be a bit, well, hyper at times. Quirky as my mom likes to say. I can be a little overwhelming at first, but once you get through all that, you’ll find I’m absolutely delightful. At least that's what I hope other people think... Um, in combat, I’m more or less the same! Positive, overly energetic and a bit protective. My mom always stressed to protect your friends in battle. I always remember that one. But... I don't know, I just don't want to hurt anyone I care about. My dad, he wasn't around to teach me how to use my semblance, and when I've done it before... All's I want is to protect my friends, hopefully that doesn't mean from me to. Heh, where'd that tear come from, that was weird right? What kind of huntress cries in an interview. So why are you asking all these questions anyways? Are you like an interview person or something? Probably should have asked you that before answering all these questions. Do I get a cookie now?"

Merah is an incredibly kind and caring girl with the best intentions in the world. Of course these intentions can be messed up with the poor things adorable brand of awkwardness, something that even at the age of 18 she simply hasn't been able to grow out of. But her mother is still an awkward duckling, so she is probably on the right track. Right? Well, that's what she is telling herself. She is much like her mother in this sense, especially in her early days, having such love of life and people, just not being able to express it in a normal, sociable way. It never stops her from trying however, and she attempts to spread her natural energy and joy amongst her fellows.
She is incredibly outgoing, generally approaching just about any and everyone to make friends and have fun. Headmaster of the school? She shouldn't mind! An armed soldier? He's bored, he'd appreciate a hyperactive girl rambling on! No matter who you are, you aren't safe from Merah's boundless energy. One distinguishing feature of the younger Rose is her quirkiness in social interactions, commonly throwing people off with her statements, making them feel awkward, confused, slighted, or simply angry. Sometimes a mixture of all four if she really hit the jackpot! But while she is quirky, and awkward, but even despite it all her natural enthusiasm, joy and love of life and people can win over even the meanest of meanies!
One of Merah's most prominent traits however may be her undying loyalty to her friends and family. If there's anything her mother taught her, it's that nothing is more important than the people you love. Merah embraced this belief whole heartedly, and is there for those she cares for in any way she can be. Whether that be someone to make them laugh, a shoulder to cry on, or a scythe at their side. She will give anything to take care of her loved ones and protect them, sometimes at her own expense.
In the heat of battle, Merah brings her natural enthusiasm and excitement to bear, using her energy to propel her across the battlefield, encourage her allies and have a bit of fun while cutting down Grimm. However whens things become dire her usual scramble mindedness seems to dissipate, replaced with razor sharp focus and awareness. While she may not seem it with the way she generally acts, Merah is a fairly sharp girl, and is able to pick up important pieces of information in the midst of battle, sometimes helping to turn the tide of it.
Despite her seemingly endless optimism, Merah is often at war with herself, constantly doubting her abilities. Terrified of her semblance and the harm it can bring to those close to her. It is something she struggles with on a daily basis. But one would never see it under that shining smile.

Backstory: "Y-you wanna know more about me? Heh, inquisitive aren't ya? Well, I grew up in Patch with my mom, Ruby Rose. Heh, like I even need to tell you that. Everyone knows who Ruby Rose is. After I was born my momma pretty much retired from Hunting, my da wasn't around so she had to focus on raising me. But it's okay I don't have a da, because my momma was always really loving and supportive! She taught me to fight, about aura's and even taught me how to craft weaponry! Ugh, nothing's more satisfying than crafting a deadly work of art, know what I mean? No? Oh...

Well, it didn't take long for me to realize what I wanted to be. To be a hero like my mom, like all Hunters! She wasn't really happy about that, didn't want me to go through everything she had I guess. But I want to help people, protect them, and in the end not only did she agree to let me become a Huntress, but she trained me personally! Who needs combat school when you have Ruby Rose, momma and trainer extraordinaire!

If it's okay, I-I'd rather not share anything else. Some personal stuff ya know. I just want to prove myself, prove I'm good enough to be a Huntress, that I'm not just some screw-up! I need to show I'm good enough to be a Rose..."

(Further backstory will be revealed in RP)

Strengths: Having been personally trained by Ruby Rose, Merah is a skilled fighter. She is talented in the realm of close quarters combat, able to use her twin scythe's or even Bleeding Rose with vicious efficiency. And while not her forte, she is a semi-decent shot, able to land her mark more often then not, although she tends not to waste to much time at range. Perhaps one of her greatest talents is her innate speed and agility. While not inheriting her mothers semblance, Merah is still incredibly quick, enough to allow her strikes to cause damage from momentum alone. And while not a great strength, Merah is able to think on her feet in combat situations, generally able to come up with a plan to get herself or partners out of sticky situations.
Weaknesses:

What may effect Merah most directly in combat would be her durability and strength. Or rather her lack thereof. Merah is simply not built to hit like a Goliath or take a blow like one either. She has to rely completely on her speed and skill in combat to overcome her enemy. If ever cornered, or a direct blow is laid upon her, it will hurt bad. Only by staying a step ahead of her foes does Merah come out on top, and alive. Merah's most glaring weakness though is something that effects her in all aspects of her life. Fear of herself, and of her semblance. Merah is constantly doubting herself in most situations, finding it difficult to have faith in herself. She truly is fearful of her semblance, especially... Well, she hasn't used it since then, so it shouldn't be a problem. All's she has to do is not use it, protect others from herself.

Flaws:
~ Merah is not socially competent by any stretch of the imagination, and often blunders when interacting with others.
~ With an insatiable sweet tooth, Merah will devour anything with a trace of sugar, though cookies are strongly preferred.
~ Emotional stability is something that is foreign to the young Rose, and it is something she struggles with regularly. The fact that her semblance is so closely related to her emotions makes this all the more concerning.
~ Self doubt constantly wracks Merah, though she allows few to ever see this.
~ Merah is an avid weapons enthusiast, constantly looking for ways to improve her beloved scythes or others weapons if they'd like!


that is a lot better
 

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