probably from space
A magical slice of life game set in a pastoral ocean side village focused on crafting and creating.
Dice Mechanics by TrashRabbit:
Barron Royse- his castle and the large town of Royse.
Mona Fletcher- Village head and fletcher. An unofficial role.
Sherrif Donnovan- the village sheriff, he reports to the baron.
The priestess of Pearls - She lives on the island just off shore from the village with her acolytes.
The florist- Vidya
The black smith- Jasmin
the barkeep- Lila
The inkeeps son- Herbert
Truths: Agender tea shoppe owner who renounced warfare and pursues Mindfulness and Divination
History; Sassy Tea Shoppe proprietor with a dark past who is now in search of an honest life in spite of a heavy curse.
Domains: Pastoral vistas, When mounted on their horse Chakahn, When joined for tea
Expertise; tea brewing, archery
Passions; hedonistic, book collecting
Flaws; Quick tempered, knowes how to kill, restless
Fear; future disasters, rejection, identity revealed.
Troubles: Scars; the war, Their divination are not very accurate, Cursed; becomes incorporeal and made of smoke when experiencing any strong emotion; “May you evaporate at the thought of Joy or even Temper.”
Truths: unflappably cheerful blacksmith, aggressive and loyal.
History: her family’s name is of ill rapport due to her grandfathers debt and she must slowly rebuild her name along with her forge skills.
Domains: the forge,
Expertise: Metal work, physical strength
Passions: Uses a wheel chair, Cheer*, is underestimated
Flaws: defensive, feelings are easily hurt,
Fates: Gets in over her head
Truths; Lonesome, Hedgewitch and wood cutter who is rough around the edges
History: The daughter of a hedge witch who made a promise to an entity in the forest to cure her wife at the cost of her memory.
Domains: the forest, the cauldron,
Expertise: woodworking, lumberjaning, Hedge witchery, Animal handling
Passions: protecting others, autonomy
Flaws; Shy, over protective, reckless, slow to trust
Fears: fey creatures, abandonment, the dark, fey magic
Troubles: she attracts magic, curse; amnesia
Truths: king of the magpie, non human, whimsical
History; shape changing fey prince cast out of the magical forest and forced to be man-shaped.
Domains: the sky, places he doesn't’ belong
Expertise; lies, stealth, small spells
Passions; Collecting trinkets, playful,
Flaws; fickle, tardy, has a temper, known liar
Fear; losing patronage of the town, Cats, Witches
Troubles: Is terrible at being man-shaped, is his own worse enemy
The Shrine of the Godess of Pearls
The Grand Leap
Lockette's Farm House
Quill's Tea shoppe
Hickory sprig Atilliators
Abandoned wizards tower
The silver prawn: Inn and tavern
The Living Oak
The Fairy Forest
The Fjord; the mouth of the Golden Serpent River
Summary and events
-The first roll of the game was a critical sucess of a uncontrolable magical action, wich became a wild Magical action. Molly bls.