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Multiple Settings Roleplay Searching Original and a few Fandoms

Aqua-Zora

New Member
Roleplay Availability
Roleplay Type(s)
Hello, I'm seeking roleplay as you've no doubt guessed. Mainly I write adventure and action with some pockets of slice-of-life for cozy character building. Somewhere below are a mix of plot ideas and my incoherent ramblings that could become plots. I can go into more details if any of it catches your interest. Also up for any ideas you might have. I'm not the best at writing ads, but I have been roleplaying for a few years now. I can GM too or at least something close to it.

As for my writing style, it is 3rd person. I am comfortable writing multiple paragraphs at a time. Writing multiple characters is fun for me, and so is playing npcs. Also I favor playing monstrous or non-human characters. Please message if anything catches your interest.

Rules:
No one-liners.
I only rp with other adults so be 20+.


  • 1. A fantasy world has progressed to the modern age. While elements such as magic, divine influence, and monsters are still around, they've become weaker over the centuries. All the most fantastical events have faded to legends and myths. That is until one day, everything surges back. Long-dead figures of history walk the world again. Artifacts that were once dormant flare back to full power. Monsters from the darkest of places start to skulk the lands once more.

    For example. A sorcerer king whose realm once reached every corner of the known world strolls into a current nation's capital. He demands supplication as he ruled once, so shall he rule again. As he is speaking in a dead language though. No one can understand him. If he should learn about the concept of democracy, he would laugh. Once he learned they were serious, he would laugh harder.

    2. This one isn't exactly original. Basically Forgotten Realms fast-forwarded a few tech levels. An early industrial age bringing new opportunities and no shortage of problems. So here's a few ideas for that. A factory powered by the fires of hells via stable portals. Does it come with obvious and significant risk? Yes, but think of the savings! Kobolds are starting to unionize. As if working for a dragon isn't a reward in itself. They actually want things like fair pay, safer working conditions, and basic dignity. The audacity! Druids and the fae look upon this new era of iron and smoke with growing rage. As the natural world is befouled in the name of progress, they scheme to restore the balance.

    3. Long ago an unspeakable evil was unleashed upon the world. A cruel, malevolent darkness that gleefully subjected all in its path. As with most tales like this one, mighty heroes rose up to challenge the foe. ..They all died. Most of them quite horribly at that. After, the evil conquered everything that was, is, and would be. In that victory though, a bitter truth was soon found. Winning was boring!

    What was a dark entity made for conquest and villainy to do after total victory? There was nothing left to invade and, there was no point in pure destruction anymore. The evil would only be breaking its own stuff. No great hero was going to emerge again either. The populace had already accepted the dark one's rule. Any dissenters were taken care of before they could become even remotely threatening. Even the usually duplicitous minions of the darkness had given up ideas of treachery. The evil saw only a future of unchallenged rule and wept.

    One day however, the evil had a terribly wonderful idea. Why not simply create a hero? The first step would be to find some random commoner, disguise as some gaudy god of justice or whatever, and make up a vague prophecy about them being the chosen one. Then with a helping of its own power, the evil would set them on a hero's journey. A quest that should make them a challenge by the end of it. The dark one would be trailing the hero's shadow. After all, it'd be a waste if they were knifed by a vagrant a few feet from town.

 

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