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Robotech - Tales of the UEEF (Main)

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With a quick twist, Grumpy is able to evade the shots coming at him.

Scorch's weapon fire goes wide, blasting more of the control panel by the Drone, making it detach and head to another terminal. At least you were able to slow it down a bit.

Outside in the main chamber, the overhead lighting begins to flicker before going out, plunging the outer area into darkness. As you fight, the alarm continues to blare.

Orikanyo Orikanyo is up

Current Initiative Order
20 - Grumpy [3]
18 - The Thing [3]
14 - Secondary Drone 2 [3]
12 - Warhammer [1] delay
10 - Secondary Drones 3-4 [3]
9 - Scorch [3]
7 - Repair Drone seriously damaged [3]
 
"Grah! Come, ON!" Grumpy lines up another shot and fires!!
 
Grumpy's next shot flies straight and true, but does minimal damage to the Repair Drone. But, it is being whittled down.

Red Shadow Claws Red Shadow Claws is up

Current Initiative Order
20 - Grumpy [4]
18 - The Thing [3] <====
14 - Secondary Drone 2 [3]
12 - Warhammer [1] delay
10 - Secondary Drones 3-4 [3]
9 - Scorch [3]
7 - Repair Drone seriously damaged [3]
 
With a loud crunch, the repair drone falls to the deck, completely inert.

The three remaining drones turn on the Thing, all three firing at him. Two of the three will hit unless you dodge

Psychie Psychie Is up, and Red Shadow Claws Red Shadow Claws has a defense to declare

Current Initiative Order
20 - Grumpy [4]
18 - The Thing [4]
14 - Secondary Drone 2 [4]
12 - Warhammer [1] delay
10 - Secondary Drones 3-4 [4]
9 - Scorch [3] <====
 
With just the three drones left, Amanda takes aim at drone 1 and fires off a burst.
Payload
EP-37 - 100 / 65 - +4 magazines in reserve - Bonus: +2 to strike for single shots, +1 for burst firing.
GR-103 plasma mini missiles -
CADS - A slashing blow deals 2d6M.D., a punch deals 3d6 M.D., and a power punch does 6d6 M.D. and takes two attacks.

Armor
CVR-3 - 90
Cyclone - 225 / 65

Combat Bonuses - (on foot/in the Cyclone)
Number of Attacks: 6 / 8
Strike: +10 / +11
Parry: +13 / +17
Dodge: +14 / +16
Roll with Punch: +4
Initiative: +3 / +5
Perception: +6
 
The shot hits home, doing a solid amount of damage to the target.

Orikanyo Orikanyo is up

Current Initiative Order
20 - Grumpy [4] <====
18 - The Thing [4]
14 - Secondary Drone 2 damaged [4]
12 - Warhammer [1] delay
10 - Secondary Drones 3-4 [4]
9 - Scorch [4]
 
Grumpy lined up his shot on secondary drone 2, once more, feeling like hes done this about fifteen thousand times before. Was it that much? How would he know? if he made it to a million would he get a prize?

Perhaps the prize was the destruction of the enemies?

maybe, just maybe, that was worth it well enough.

...Though maybe he should pay attention when firing.
 
Being distracted, Grumpy's aim is jut enough off that he missed the robot.

Red Shadow Claws Red Shadow Claws is up

Current Initiative Order
20 - Grumpy [5]
18 - The Thing [4] <====
14 - Secondary Drone 2 damaged [4]
12 - Warhammer [1] delay
10 - Secondary Drones 3-4 [4]
9 - Scorch [4]
 
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The one damaged drone finally falls in a shower of sparks and smoke, leaving only two left to fight.

Seeing that Scorch is quite damaged, the two decide to try and take you out of the fight. They will hit unless you dodge.

Psychie Psychie is up, with both an attack and dodge roll, please.

Current Initiative Order
20 - Grumpy [5]
18 - The Thing [5]
10 - Secondary Drones 3-4 [4]
9 - Scorch [4]
 
With a kick of her heels, Amanda leaps into the air to try and dodge out of the way of the incoming fire. As she twists in the air, she returns fire with a burst of her own at Drone 3.
About time you got to me!

Payload
EP-37 - 100 / 60 - +4 magazines in reserve - Bonus: +2 to strike for single shots, +1 for burst firing.
GR-103 plasma mini missiles -
CADS - A slashing blow deals 2d6M.D., a punch deals 3d6 M.D., and a power punch does 6d6 M.D. and takes two attacks.

Armor
CVR-3 - 90
Cyclone - 225 / 65

Combat Bonuses - (on foot/in the Cyclone)
Number of Attacks: 6 / 8
Strike: +10 / +11
Parry: +13 / +17
Dodge: +14 / +16
Roll with Punch: +4
Initiative: +3 / +5
Perception: +6
 
With your acrobatics, Scorch is able to dodge out of the way of one of the shots, but the second catches you with a glancing blow for 20 MDC damage.

Orikanyo Orikanyo is up

Current Initiative Order
20 - Grumpy [5] <====
18 - The Thing [5]
10 - Secondary Drone 3 damaged [5]
10 - Secondary Drone 4 [5]
9 - Scorch [5]
 
Amanda lets out a series of colorful swear words. "I am in critical shape! My outer Cyclone can't take much more of this! If either one of you fools have any missiles left in your armor, I'd like to kindly request that you use them now!"
Payload
EP-37 - 100 / 60 - +4 magazines in reserve - Bonus: +2 to strike for single shots, +1 for burst firing.
GR-103 plasma mini missiles -
CADS - A slashing blow deals 2d6M.D., a punch deals 3d6 M.D., and a power punch does 6d6 M.D. and takes two attacks.

Armor
CVR-3 - 90
Cyclone - 225 / 45

Combat Bonuses - (on foot/in the Cyclone)
Number of Attacks: 6 / 8
Strike: +10 / +11
Parry: +13 / +17
Dodge: +14 / +16
Roll with Punch: +4
Initiative: +3 / +5
Perception: +6
 
"Fucking hell Scorch find cover god damn it!" Grumpy lined up his shot at the damaged drone. "Why the fuck are we fucking up now, heads in the god damn game, were storm dragons not the b team!"
 
The drone takes another hit, but doesn't get blown up yet.

Red Shadow Claws Red Shadow Claws is up next

Current Initiative Order
20 - Grumpy [6]
18 - The Thing [5] <====
10 - Secondary Drone 3 seriously damaged [5]
10 - Secondary Drone 4 [5]
9 - Scorch [5]
 
While a valiant effort, the missiles fail to track properly and self-detonate for safety.

Psychie Psychie is up

Current Initiative Order
20 - Grumpy [6]
18 - The Thing [6]
10 - Secondary Drone 3 seriously damaged [5]
10 - Secondary Drone 4 [5]
9 - Scorch [5] <====
 
Diving for whatever cover she can find, Amanda fires another burst at the damaged drone.
Payload
EP-37 - 100 / 55 - +4 magazines in reserve - Bonus: +2 to strike for single shots, +1 for burst firing.
GR-103 plasma mini missiles -
CADS - A slashing blow deals 2d6M.D., a punch deals 3d6 M.D., and a power punch does 6d6 M.D. and takes two attacks.

Armor
CVR-3 - 90
Cyclone - 225 / 45

Combat Bonuses - (on foot/in the Cyclone)
Number of Attacks: 6 / 8
Strike: +10 / +11
Parry: +13 / +17
Dodge: +14 / +16
Roll with Punch: +4
Initiative: +3 / +5
Perception: +6
 

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