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Dice Robotech - Expedition Under Fire (Characters)

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WlfSamurai

Maelstrom Engineer
This is where character sheets will be posted for our Robotech game. The character creation rules are as follows:
  • Standard character creation from the 2e book(s)
  • Veritechs, Bioroids, and Destroids are all fine
  • All allied races are allowed
  • Rolls for Attributes will be done in the OOC thread when created
  • Instead of rolling for Special Apptitude Bonus, just choose the one
Please roll your attributes in the OOC thread.
 

  • 331e91909a32445cf265dc20fad3f126.jpg Name: Alyxis
    Callsign: Ghost
    Race: Zentraedi
    MOS: STORM Commando
    Rank: 2nd Lieutenant

    Iq: 14
    Me: 12
    Ma: 21 - 65% to inspire Trust/Intimidate
    Ps: 23 - +8 damage in HtH combat
    Pp: 27 - +6 to Strike, Parry and Dodge
    Pe: 26 - +6 to Save vs Poison
    Pb: 16
    Spd: 24

    Level: 1
    Exp: 500

    Hit Points: 33 +2d6 per level
    SDC: 64

    Natural Aptitude: Fast Learner and Jack of All Trades

    On Foot
    Number Of Attacks: 6
    Strike: +6
    Parry: +8
    Dodge: +9
    Roll: +5
    Initiative: +2
    Perception: +2
    Automatic Dodge in HtH Combat

    In the Beta
    Number of Attacks: 6
    Strike: +8 /+2 with Gun Pods, +3 with Forearm Pulse Cannons
    Parry: +10
    Dodge: +10 / +12 while Flying
    Roll: +6
    Initiative: +3
    Perception: +2
    Bonuses for Mecha combat training: +1 attack per melee round at levels 2, 4, 8, and 12.

 
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  • 1550001291665.png Name: L'n
    Callsign: Tigger
    Race: Garudan
    Sex: Female
    Height: 4'7"
    Weight: 105 lbs
    OCC: STORM Commando
    Rank: 2nd Lieutenant

    Attributes
    Iq: 15
    Me: 17
    Ma: 12
    Ps: 17 - +2 to HtH Damage
    Pp: 22 - +4 to Strike, Parry and Dodge
    Pe: 14
    Pb: 9
    Spd: 56 - Top sprinting speed of 38mph

    Level: 1
    Xp: 500

    Hit Points: 16 +2d4 per level
    SDC: 76
    Natural Aptitude Bonus: Fast Learner and Jack of All Trades

    Hand to Hand Bonuses
    Number of Attacks: 5
    Strike: +4
    Parry: +7
    Dodge: +7
    Roll with Punch: +5
    Initiative: +4
    Perception: +3

    Alpha Bonuses
    Number of Attacks: 6
    Strike: +7 - +10 to hit with EU-13
    Parry: +9
    Dodge: +10 / +12 when flying
    Roll: +6
    Initiative: +7
    Perception: +3

 
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  • Honor your lady. Praise the Goddess. Never forget what once was - never fear what might be.

    tanea_by_dropdeadcoheed-db1zwwd.png
    Inspirational picture for this character - Tanea

    Name: Nora
    OCC: Fleet Corpsman OCC
    Rank: E-4: Hospital Corpswoman Third Class
    Fast Learner & Jack of all Trades

    Iq: 15
    Me: 6
    Ma: 10
    Ps: 24 +9 hth: damage
    Pp: 18 +2 parry/dodge/strike
    Pe: 15
    Pb: 20 50% charm/impress
    Spd: 18

    Level: 1
    Exp: 0/2120 (Military Specialist OCC table)

    Hit Points: 16
    + 1D6 additional Hit Points per each new level

    SDC: 39

    On Foot
    Number Of Attacks: 5
    Strike: +2 (+3 with weapon systems)
    Parry: +4
    Dodge: +2
    Pull punch: +1
    Roll: +5
    Initiative: +1
    Perception: +1
    + 1 on Perception Rolls involving combat, weapons, strategies, tactics, ambush, military operations and observation/intelligence gathering,
    +2 vs diseases, poisons, toxins and gases
    body flip/throw, body block/tackle, Automatic Dodge
    +2 to save vs Horror Factor

    In the Beta
    Number of Attacks: 5
    Strike: +3 (weapon systems/melee) or +2
    Parry: +6
    Dodge: +3/+5 (in flight)
    Pull punch: +3
    Roll: +6
    Initiative: +2

    Cyclone: Depending on the respective model.

 
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  • rqxm5e5.jpg
    Name: Aymeline
    Callsign:
    Race: Tirolian
    MOS: Marine Technical Officer
    Rank: O-1: 2nd Lieutenant
    Alignment: Scrupulous
    Sex: Female
    Age: 32
    Physical Build: Fit and slim
    Height: 5'7"
    Natural Aptitude: Fast Learner and Jack of All Trades

    IQ: 23 (+9% on skills)
    ME: 14
    MA: 18 (50% to trust/intimidate)
    PS: 11
    PP: 13
    PE: 13
    PB: 16 (30% to charm/impress)
    Spd: 17

    Level: 1
    Exp: 0

    Hit Points: 14
    SDC: 46

    On Foot
    Number Of Attacks: 5
    Strike: +1 to Strike (Rifle)
    Parry: +2
    Dodge: +2
    Roll: +1
    Initiative: +1
    Perception: +4

    In the Alpha
    Number of Attacks: 6
    Strike: +1 (Rifle), +2 (physical attacks), +1 (vehicular weapon systems per Weapons Engineer)
    Parry: +4
    Dodge: +4 (+6 in flight)
    Disarm: +2
    Pull Punch: +3
    Roll: +3
    Initiative: +3
    Bonuses for Mecha combat training: +1 attack per melee round at levels 1, 3, 6, 9, 12, and 15. +2 on initiative, +2 to strike (applies to punches, stomps and kicks), +2 to parry, +2 to disarm, +3 to pull punch, +2 to dodge on the ground, +4 to dodge in flight (any mode), and +2 to roll with impact.

 

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