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Rifts Adventure IC

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Thanks for the post, Psy! Now we can get into the regular melee round.

Psychie Psychie is up with her two Automations

Initiative Order
21 - Terra <====
19 - Serpent Armor 1
18 - Shaona
17 - Gradicus
16 - Dwarf Warrior
15 - Serpent Armor 2 - seriously damaged
13 - Overlord
12 - Stonemaster
11 - Manling Armor 1-3
11 - Manling Armor 4 - light damage
5 - Blake
4 - Eric Foss
 
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Sticking to her plan, Terra tears into the damaged Serpent Armor even more. Focusing on her Automations' Swords, she has the two Earth Thunderers swing on it hard.
Baby
Number of Attacks: 6
MDC: 500 /
PPE: 120
Starfire Pulse Cannon: 7 - 2d6x10 MD
Sword - 1d4x10 MD

Strike: +5 (+7 with Sword)
Parry: +6 (+8 with Sword)
Dodge: +2
Roll: +2

Junior
Number of Attacks: 6
MDC: 500 /
PPE: 100
Sword - 1d4x10 MD

Number of Attacks: 1
Personal PPE: 56
MDC: 260
 
The two Automations charge in for the attack, but the Serpent Armor reacts quickly and tries to dodge. The first swing manages to connect, but it manages to evade the second.

The first suit of Serpent Armor sees his comrade being attacked from multiple directions and charges into the fray against Junior. It swings a massive burning plasma blade at the Automation, and it will hit unless you dodge or parry.

Silanon Silanon is up, and Psychie Psychie has a defense to declare.

Initiative Order
21 - Terra [Baby 1 / Junior 1]
19 - Serpent Armor 1 [1]
18 - Shaona <====
17 - Gradicus
16 - Dwarf Warrior
15 - Serpent Armor 2 - seriously damaged [1]
13 - Overlord
12 - Stonemaster
11 - Manling Armor 1-3
11 - Manling Armor 4 - light damage
5 - Blake
4 - Eric Foss
 
Shaona, tw

To focus all the attention on one foe - the plan sounds simple, but has its flaws. The serpent that should have taken a back seat is quick to charge in to help its kindred - already demanding more attention than initially planned. Not for long, though, at least if she has a say in it. The humming of her armor around her is backed up by her cycle's sound as she moves into position, one hand on the handlebars, one grabbing the pistol on her belt. One blast of its lasers would do little harm; but when she raises the weapon towards the serpent, pulling the trigger as soon as the barrel points in its general direction, it does not release highly focused light. Instead, a twine of whitely magic shoots towards the naga-like being's chest, spreading to form a magical net that should keep its arms in check. "Quiesco. Get the other one, you're almost through the armor!"

24 SDC
14 Hit points (+1D6 per level)
64/101 PPE (+2D6 per level); recovery 4 per resting hour, 8 per meditation hour.
31 ISP (+1D4+1 per level)
12+ to save vs Psionics
+2 vs Horror
+2 vs possession&mind control
0 vs magic (+1 on level 3,7,10,13)
0 spell stregth (+1 on levels 4,8,12)
+3 Perception for machines&magic

4 Attacks,
+10/+6 dodge/parry
+3 Pull Punch
+1 to Strike with heavy weapons/vehicle weapons
+3 roll with impact

with knives:
+1 strike (+1 on 4,7,10,13)
+1 parry (+1 on 3, 6,9,12)
+1 strike when thrown (+1 on 3,6,8,10,13)

armor: 30/50 ppe superhuman speed and armor in effect.
protection: 35+50+100 mdc
 
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With a bright flash of magic metal vs. plasma blade, Terra's Earth Thunderer is able to block the strike from the Serpent Armor.

Shaona's weapon spits out a sparkling net of magic force that wraps around the upper torso of the undamaged Serpent Armor, binding the arms and keeping any torso or arm mounted weapons from being used until the suit can be freed. The armor still has its mobility, but it is less likely to have any weapons capable of cutting through the net in its tail than it has on the upper body.

Purr Purr is up with Gradicus

Initiative Order
21 - Terra [Baby 1 / Junior 1]
19 - Serpent Armor 1 - Entangled in Magic Net spell [1]
18 - Shaona [1]
17 - Gradicus <====
16 - Dwarf Warrior
15 - Serpent Armor 2 - seriously damaged [1]
13 - Overlord
12 - Stonemaster
11 - Manling Armor 1-3
11 - Manling Armor 4 - light damage
5 - Blake
4 - Eric Foss
 

Combat Attributes
Perception +1 (more when fighting Vampires)
Initiative +1 (+5 when using sword)
Strike +11 (+14 with one sword, +15 with two. +4 with "Dragonfire" Flamethrower, M-160 Ion Rifle, and Stun Gun. +2 with NG-SE9 Laser Pistol).
Parry +11 (+12 with Tattoo-Magic shield) (+14 with swords)
Dodge +11
Roll +6 (Automatic Roll and Breakfall from Zanji)
Save vs. Magic +7
Horror Factor Saving Throws (+4 to save from Undead Slayer)
Horror Factor 13 (Awe. 12 from Atlantean, +1 from Heritage)
Attacks per Round: 5 (+1 additional attack per melee round when fighting supernatural evil from Undead Slayer; +1 additional attack from Weapon Mastery - Sword when using swords)

Damage by Weapon Type
Summertime (Katana) - 1D4x10 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)
Wintertime (Wakizashi) - 3D6 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)
TW Force Cannon - 1D6x10+10. Range: 2,000 feet.
"Dragonfire" Flamethrower - 1D6x10 M.D. to everything within 100 feet. Enemies are -3 to Dodge. Can "sweep" 10 foot wide by 100 foot corridor; costs three attacks.
M-160 Ion Rifle - 1D6x10 M.D. Range: 2,000 feet.
Stun Gun (blaster) - Victims are dazed, -10 to strike, parry, and dodge for 2D4 melees. Save vs. Toxins negates.
NG-SE9 - 3D4+3 M.D. Range: 1,000 feet.
Silver-plated gladius - 2d6 S.D.C. + P.S. bonus + 4 S.D.C.
SIlver-plated knife - 1d6 S.D.C. + P.S. bonus + 4 S.D.C.

Now this one popped in my head. Must be Gradicus's mood right now.
"Reach Out" by Cheap Trick


Habbattar the elf Stone Master. Ragnar the Dwarven Artificer. Mellar the human Seer. Garran the "Overlord" Kydian. The names and their titles flashed through his mind as the battle came to life around them. As Gradicus took note of each person in the team, he thought these had to be very refugees Elder Brazamal had sent them after. Of course, this was not the time to make such inquiries. Now was the time to fight!

The warrior inside of Gradicus shouted and roared. He was Atlantean. He was an Undead Slayer. He was also... a gladiator of the Arena of Champions.

The sand, the crowds, the blood, and the cheers. They rang in his ears now as they did then. It was his team against the enemy and only one of them would see the next sunrise. Gradicus let his mind and soul become one with the violence... and in doing so liberated himself from nearly all other feelings.

Smelling blood, Gradicus went for the seriously damaged Kittani. With a lusty roar, he attempted to cleave into his opponent with both Summertime and Wintertime - for he longed to see the insides of this Kittani Power Armor and the soon-to-be-dead enemy inside of it.

Using Paired Weapons. +15 to Strike
Summertime (Katana) - 1D4x10 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)
Wintertime (Wakizashi) - 3D6 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)


full

Image credit: Atlantean by Chuck Walton)
STATUS Location: Against the Kittani
Statblock: Self-M.D.C. (264/264) Self-P.P.E. (175/220). Power Matrix (20/20 P.P.E. remaining). Talisman (100/100 M.D. 2/3 daily uses remaining).

 
Gradicus lets fly with a deadly combination of his twin blades, striking home with precision. It bites deep, but the armor is still holding.

Seeing the efforts of the group smashing into the damaged Serpent Armor, the Dwarf hauls back and throws his hammer at the suit, causing even more damage. It is hanging by a veritable thread, but the armor is still functional.

Gradicus is aware that the Serpent Armor is equipped with four mini-missiles; after getting hit so hard by the Atlantian, the Kittani inside the suit aims them at you and fires all four at you. You are hit, and you take a total of 70 MDC from the missile blast.

The Overlord steps forward and swings his massive staff-weapon at the wounded Serpent Armor, ripping a huge chunk out of it and killing the pilot inside.

The Stonemaster performs some action, but its results are unknown to you at this time.

Seeing the Overlord strike down one of their own, the four Manling armor pilots raise up their rifles and fire at him. The Overlord tries to dodge, and manages to evade three of the four, but the last one manages to score a solid hit.

DraconianWarrior DraconianWarrior is up

Initiative Order
21 - Terra [Baby 1 / Junior 1]
19 - Serpent Armor 1 - Entangled in Magic Net spell [1]
18 - Shaona [1]
17 - Gradicus [1]
16 - Dwarf Warrior [1]
13 - Overlord [2]
12 - Stonemaster [1]
11 - Manling Armor 1-3 [1]
11 - Manling Armor 4 - light damage [1]
5 - Blake <====
4 - Eric Foss
 
seeing the overlord take out the serpant power armor and then get targeted by the manlings i aim both of my drones at thanling that has already taken damage and i fire them hoping to take it down before it can do to much damage.
 
The two drones fire a burst each at the one damaged suit of powered armor, and the bullets rip into the suit, causing even more damage. But the armor is holding strong.

From the back of the one Automation, Eric stands up and fires his rocket launcher at the damaged armor, but his aim is off and all he manages to do is to kill a very hostile looking tree. He promptly begins to swear a lot, noting the fact that the inventor of the laser targeting sight had parents that didn't know each other for more than a few minutes in the back of an alley over the exchange of a twenty credit note.

Psychie Psychie is up with Terra

Initiative Order
21 - Terra [Baby 1 / Junior 1] <====
19 - Serpent Armor 1 - Entangled in Magic Net spell [1]
18 - Shaona [1]
17 - Gradicus [1]
16 - Dwarf Warrior [1]
13 - Overlord [2]
12 - Stonemaster [1]
11 - Manling Armor 1-3 [1]
11 - Manling Armor 4 - light damage [1]
5 - Blake [1]
4 - Eric Foss [1]
 
Terra turns the attention of her two Automations to the damaged suit of armor, wielding the heavy swords as she tries to wipe out the hostile troops.
One misses, and if the second one hits, it does minimal damage. :angryopenfrown:

Baby
Number of Attacks: 6
MDC: 500 /
PPE: 120
Starfire Pulse Cannon: 7 - 2d6x10 MD
Sword - 1d4x10 MD

Strike: +5 (+7 with Sword)
Parry: +6 (+8 with Sword)
Dodge: +2
Roll: +2

Junior
Number of Attacks: 6
MDC: 500 /
PPE: 100
Sword - 1d4x10 MD

Number of Attacks: 1
Personal PPE: 56
MDC: 260
 
As expected, one of the two Automations miss their swings and hit nothing but air, while the second does a minor amount of damage to the armor.

The entangled Serpent Armor begins to use a nasty looking tail blade to cut itself free from the webbing that holds it prisoner. Even with a Mega Damage blade, it will take it some time to get loose, keeping it out of the fight for some time to come.

Silanon Silanon is up

Initiative Order
21 - Terra [Baby 2 / Junior 2]
19 - Serpent Armor 1 - Entangled in Magic Net spell [2]
18 - Shaona [1] <====
17 - Gradicus [1]
16 - Dwarf Warrior [1]
13 - Overlord [2]
12 - Stonemaster [1]
11 - Manling Armor 1-3 [1]
11 - Manling Armor 4 - light damage [1]
5 - Blake [1]
4 - Eric Foss [1]
 
Shaona, tw

The serpent entangled in her spell is less of a threat for now; the other one is cut down by combined efforts, though it does not leave the world without a well-aimed efforts to drag the slayer down with it. "You're ok, Grad?" Before she can inquire further, a thundering tirade is released to get her focus on those who pose the biggest threat for now. On one in particular, who should have bought a lottery ticket instead of testing Eric's temper. Her arm reaches out for her gun, switching weaponry to add a bit more punch to the group's efforts to overcome the manling. Standing still as she needs both hands to properly take aim, she tries her own luck and fires a burst of shots at the armor, hoping for better results than her allies.

The hope, however, is not rewarded. "Bloody hell."
 
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Even with the attention of the pilot being on the Undead Slayer and the two Automations, Shaona's weapon fire is somewhat off target.

Purr Purr is up with Gradicus

Initiative Order
21 - Terra [Baby 2 / Junior 2]
19 - Serpent Armor 1 - Entangled in Magic Net spell [2]
18 - Shaona [2]
17 - Gradicus [1] <====
16 - Dwarf Warrior [1]
13 - Overlord [2]
12 - Stonemaster [1]
11 - Manling Armor 1-3 [1]
11 - Manling Armor 4 - light damage [1]
5 - Blake [1]
4 - Eric Foss [1]
 

Combat Attributes
Perception +1 (more when fighting Vampires)
Initiative +1 (+5 when using sword)
Strike +11 (+14 with one sword, +15 with two. +4 with "Dragonfire" Flamethrower, M-160 Ion Rifle, and Stun Gun. +2 with NG-SE9 Laser Pistol).
Parry +11 (+12 with Tattoo-Magic shield) (+14 with swords)
Dodge +11
Roll +6 (Automatic Roll and Breakfall from Zanji)
Save vs. Magic +7
Horror Factor Saving Throws (+4 to save from Undead Slayer)
Horror Factor 13 (Awe. 12 from Atlantean, +1 from Heritage)
Attacks per Round: 5 (+1 additional attack per melee round when fighting supernatural evil from Undead Slayer; +1 additional attack from Weapon Mastery - Sword when using swords)

Damage by Weapon Type
Summertime (Katana) - 1D4x10 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)
Wintertime (Wakizashi) - 3D6 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)
TW Force Cannon - 1D6x10+10. Range: 2,000 feet.
"Dragonfire" Flamethrower - 1D6x10 M.D. to everything within 100 feet. Enemies are -3 to Dodge. Can "sweep" 10 foot wide by 100 foot corridor; costs three attacks.
M-160 Ion Rifle - 1D6x10 M.D. Range: 2,000 feet.
Stun Gun (blaster) - Victims are dazed, -10 to strike, parry, and dodge for 2D4 melees. Save vs. Toxins negates.
NG-SE9 - 3D4+3 M.D. Range: 1,000 feet.
Silver-plated gladius - 2d6 S.D.C. + P.S. bonus + 4 S.D.C.
SIlver-plated knife - 1d6 S.D.C. + P.S. bonus + 4 S.D.C.

Now this one popped in my head. Must be Gradicus's mood right now.
"Reach Out" by Cheap Trick


Gradicus's gave out a wild cheer as the first Kittani Serpents met its end. This, he felt, improved their survival chances dramatically; the other thing being Shaona's Magic Net spell - what a difference that made!

The missiles sailed at him. There was but one thing to do - reflexively roll with the blasts. Gradicus did so and in the doing, was grateful once again for his rigorous training in Japan. It had saved him from worse dangers once again!

The serpent entangled in her spell is less of a threat for now; the other one is cut down by combined efforts, though it does not leave the world without a well-aimed efforts to drag the slayer down with it. "You're ok, Grad?"

"My blood is hot and we have scored the first kill! I am more than O.K.!" This he said to Shaona, but he was careful not to use the green-haired woman's name. "Methinks the serpent there dislikes your wizardry!" He winked at her in gratitude - he appreciated her creativity and the tools she brought to the battlefield. Gradicus had learned early to never underestimate a spellcaster; one never knew what secret cards they might play.

There was the opportunity to face the second Serpent and the chance to take down the Manlings. Gradicus went after the Manlings - the less numbers against them, the better. He brought himself into melee with as many of them as he could, figuring their muscles might be weaker than their firearms. Besides, they were firing on one of the refugees and one lucky shot could change much for the worse.

"Dance with me, you cowardly fiends!" Gradicus feinted and moved in to the damaged Manling. Placing Wintertime in his teeth, he tested his mettle and skill against the creature by attempting to grab his gun arm and then yank him into a ferocious slash from Summertime. If this worked, he gambled, the results would be deadly indeed!

Attempting Combination Grab/Slash. Takes up one action. +15 to Strike. Requires two back-to-back successful rolls. Success means a critical strike. Failure on either roll means a miss.
Summertime (Katana) - 1D4x10 M.D. + 4D6 M.D. + 4 M.D. (double damage versus supernatural evil creatures)


full

Image credit: Atlantean by Chuck Walton)
STATUS Location: Against the Kittani
Statblock: Self-M.D.C. (264/264) Self-P.P.E. (175/220). Power Matrix (20/20 P.P.E. remaining). Talisman (100/100 M.D. 2/3 daily uses remaining).

 
Gradicus swings his twin swords, both blades biting deep into the damaged Kitanni armor. It our still in the fight, but at this rate, not for much longer.

The dwarf gives off a loud laugh at the sight of the Atlantian slugging it out with the enemy, and jumps in and throws his hammer across the clearing and it slams into the damaged armor suit, knocking the operator off his feet in his crippled armor.

The Overlord spins his power staff in a vicious arc and cracks the next suit of power armor, denting in its armor.

In response, the three suits begun a rapid withdrawal from the clearing using their jump jets to move fast. They lay down some suppressing fire with their rifles at the Overlord, and they score some light hits.

DraconianWarrior DraconianWarrior is up

Initiative Order
21 - Terra [Baby 2 / Junior 2]
19 - Serpent Armor 1 - Entangled in Magic Net spell [2]
18 - Shaona [2]
17 - Gradicus [2]
16 - Dwarf Warrior [2]
13 - Overlord [3]
12 - Stonemaster [2]
11 - Manling Armor 1-2 [2]
11 - Manling Armor 3 light damage [2]
5 - Blake [1] <====
4 - Eric Foss [1]
 
Blake, cyborg

upon seeing the suits begin to retreat i decide to focus on the serpant knowing that i wont be able to take down the others in time, and that we shouldnt stay in this location long becuase they will most likly bring reinforcments with them next time, so we should hurry up and finish the one that we have entangled. i let off a burst from both of my drones at the serpant armor.
 
Blake targets the somewhat immobilized Serpent Armor with his drones. Even with its upper torso locked up, the lower body is still mobile and it is able to evade one of the two bursts.

Eric redeems himself from his earlier miss by leaping off of the Automation he's riding on and he grabs the tail of the thrashing Serpent Armor to pin it down. With his strength, he is actually doing a fairly good job of keeping it still.

Psychie Psychie is up

Initiative Order
21 - Terra [Baby 2 / Junior 2] <====
19 - Serpent Armor 1 - Entangled in Magic Net spell [2] slight damage
18 - Shaona [2]
17 - Gradicus [2]
16 - Dwarf Warrior [2]
13 - Overlord [3] light damage
12 - Stonemaster [2]
11 - Manling Armor 1-2 [2]
11 - Manling Armor 3 light damage [2]
5 - Blake [2]
4 - Eric Foss [2]
 
Terra has Junior walk up and place the blade of its sword at the neck of the powered suit while Baby keeps the pulse cannon up and at the ready. Using the most authoritative voice possible, she shouts, "If you don't want to lose your head, power down now! Or else I will gladly saw it clean off. Test my resolve, you bastard!" Looking up, she fires on to say, "Alright people! Get ready to move out of here!"
Baby
Number of Attacks: 6
MDC: 500 /
PPE: 120
Starfire Pulse Cannon: 8 / 7 - 2d6x10 MD
Sword - 1d4x10 MD

Strike: +5 (+7 with Sword)
Parry: +6 (+8 with Sword)
Dodge: +2
Roll: +2

Junior
Number of Attacks: 6
MDC: 500 /
PPE: 100
Sword - 1d4x10 MD

Number of Attacks: 1
Personal PPE: 56
 
The Serpent Armor under the blade of Terra's Automation is still for a moment, considering his options. Then, he speaks, "Very well, human. I yield to you."

Since Blake is in the rear with his equipment and has his own bank of actions you can use, you have the option of making a Sensory Equipment roll if you have the skill and wish to do so.

Silanon Silanon is up, and DraconianWarrior DraconianWarrior can make a skill roll if you want

Initiative Order
21 - Terra [Baby 2 / Junior 2] delay
19 - Serpent Armor 1 - Entangled in Magic Net spell [2] slight damage
18 - Shaona [2] <====
17 - Gradicus [2]
16 - Dwarf Warrior [2]
13 - Overlord [3] light damage
12 - Stonemaster [2]
11 - Manling Armor 1-2 [2]
11 - Manling Armor 3 light damage [2]
5 - Blake [2]
4 - Eric Foss [2]
 
Blake, cyborg

Not fully trusting our enemy i decide to use some my sensory equipment to check out the battlefield along with the surrounding area.
 
Shaona

Certainly unfortunate that the slavers found the four of them right before they could have been evacuated stealthily - it interrupts what little plan they had. The improvisation of Terra might get them on track, though the calls for support have likely been made.

"Very well, human. I yield to you."

"You better do, snake. There's more for you where that net came from if you try to do anything stupid." Even if its words mean nothing, the net and Eric should hold it back for just a while longer. Thus, her eyes focus on the manlings, tracking their movements to be prepared if they turn around. "Can't let them follow us all the way - if they lead reinforcements right on our track, we're dead before we get back. Could try to split up to slow them down - but it'll be a chase regardless." As she speaks, the barrel of her gun switches targets in quick succession - though aiming for allies, not for the foes. Words already make it sparkle with energy, prepared to offer protection if needed. "Got a spare spot right behind me if someone doesn't want to run all the way. Get moving!"

Delaying action to cast an energy field (8ft area) on the assumed next target of the bad guys if they turn, offering 60 mdc extra protection.

24 SDC
14 Hit points (+1D6 per level)
64/101 PPE (+2D6 per level); recovery 4 per resting hour, 8 per meditation hour.
31 ISP (+1D4+1 per level)
12+ to save vs Psionics
+2 vs Horror
+2 vs possession&mind control
0 vs magic (+1 on level 3,7,10,13)
0 spell stregth (+1 on levels 4,8,12)
+3 Perception for machines&magic

4 Attacks,
+10/+6 dodge/parry
+3 Pull Punch
+1 to Strike with heavy weapons/vehicle weapons
+3 roll with impact

with knives:
+1 strike (+1 on 4,7,10,13)
+1 parry (+1 on 3, 6,9,12)
+1 strike when thrown (+1 on 3,6,8,10,13)

armor: 30/50 ppe superhuman speed and armor in effect.
protection: 35+50+100 mdc
 
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As you watch the entangled Serpent Armor, it is no longer fighting against the Magic Net that has it wrapped up. At the moment, it has not yet had enough time to properly shut down his armor, and even when (or if) he does, he cannot at this time exit the suit with it entangled as it currently is.

Purr Purr is up

Initiative Order
21 - Terra [Baby 2 / Junior 2] delay
19 - Serpent Armor 1 - Entangled in Magic Net spell [2] slight damage
18 - Shaona [2] delay
17 - Gradicus [2] <====
16 - Dwarf Warrior [2]
13 - Overlord [3] light damage
12 - Stonemaster [2]
11 - Manling Armor 1-2 [2]
11 - Manling Armor 3 light damage [2]
5 - Blake [2]
4 - Eric Foss [2]
 
I will post when able (hopefully today or tomorrow). Real Life has been... hectic.
 

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