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Realistic or Modern RED EYES TAKE WARNING: ooc and cs [OPEN]

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TheUltimateMage

New Member
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Welcome to
RED EYES : TAKE WARNING

an original project based on kagepro (but only very slightly)

Themes: will to live, nature of truth
Atmosphere: dark, modern city life, ambiguous, punk, many stories interwoven/multiple perspectives
Mood/setting references: kagerou project, durarara, persona, TWEWY, animorphs
Looking for: schemers who like making characters
Discord: welcome to doubleBlind


⛯ ⛯ ⛯​

Where there are many, the individual fades away. But you’re not like the others, are you? You’re not part of the many.

You’re not that unusual, that’s true. You melt into the world just like anyone else. You might go to school, or work a job. You might have someone you care about, or maybe not. Or perhaps, having no one else to turn to, the rhythm of the street is the only heartbeat you know.

Loss is not unfamiliar to you. You can’t tell someone’s loss by a glance, but you can see it in the depths of people’s eyes.

You’re normal and you get by… except, strange things continue to happen around you. Because of you. Maybe you’re aware, or maybe you’re as ignorant as the endless sea of ordinary lives around you.

Have you heard of stories of demons and vampires roaming the dark alleyways of the city? Everyone knows those are silly myths... but only a select few know that the myths do have a single degree of truth to them.

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☼ The Eyes of the City ☼

Welcome to City S. That's what everyone calls it. Truth is, it could be called anything.

It's like any generic mega-city, really. Could be your city. Could be mine. We're not here to talk about the specifics, 'cause that could be dangerous.


City S, as it is known, is a an ever-changing metropolis of high towers and busy streets. Technology and culture is typical of today. The climate is mild, and anything imaginable is within a subway’s ride away. It seems like everything is here, from the dreams of glamour to the dangers of the dark. Having always been an important settlement, the allure of the City has drawn in people from all classes and all parts of the world. Many deals have been formed here, equally between multi-billion dollar companies and between shady groups of the underworld.

Unbeknownst to the general population, however, a small fraction of people living there have developed special psychic-like abilities. These people could be anyone, anywhere, and look just like everyone else within the sea of crowds. Indeed, in the past they were once just that: normal. No one knows exactly how they gain their abilities or why, but all of these people -- many no older than twenty years of age -- have at some point witnessed a great tragedy in their lives, be it death, violence, or ill circumstances.

These people with supernatural abilities are colloquially known as red-eyes, in reference to how their irises glow a bright carmine whenever they apply their power.

Other red-eyes can see the red glow of their kin whenever they apply themselves. Normal humans are blind to it. The rest of the city is powerfully oblivious to their existence. And yet… at the same time, in City S, almost everything seems deeply entangled within the influence of red-eyes on both the legal and criminal scenes.

Curiously, cameras are uniquely able to capture the red-eyed glow. The red-eye effects do not transfer through video.

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☼ Red-eyed Monsters

Each red-eye has a single ability that grows over time. First manifesting in brief flashes or subtle effects shortly after an event that causes them trauma, oftentimes the user isn’t even aware of it until they grow older or encounter other red-eyes. Some red-eyes have had their abilities for years, for up to a decade ago. There is no known red-eye who has gained an ability naturally after the age of 25 -- meaning the oldest existing red-eyes should be around 35.

It is said that a red-eye’s ability relates to either their tragedy or their desires, but there are equally many of those who do not fit this mold.

It is uncommon for the same ability to manifest in more than one person, although it is not unheard of to have abilities that are similar in type and end up having the same effect. All abilities relate somehow to sight, perception, or eyes. The vast majority of them are visual and may affect either the user or the target (or both, if the ability develops to its peak). A red-eye’s power is exclusively mental or psychological, as opposed to physical. Typically, the more powerful abilities rely on eye contact between user and target, and those can be neutralized by tinted visors or mirrored sunglasses.

The limited nature of their powers causes red-eyes to form exclusive groups that leverage each other's abilities. But even alone, a red-eye with a weak ability can find incredibly creative ways to apply themselves. However, there is one way to gain a second ability: by looking into the eyes of another, dying red-eye, that person automatically steals their skill. This strikes a delicate balance between collaboration and assimilation: are you more useful alive, or are you better off as a glint in someone's eyes? For a lone predator seeking to add to their arsenal, a target must be chosen very, very carefully.

Red-eyes, in addition to their ability, have slightly increased physical endurance, healing factor, and durability when compared to ordinary and untrained humans.

The Aperture Laboratories Guidebook Excerpt said:
[Aperture Labs Guidebook, Entry C-700K]
(revised 14 January, 20XX)


In an attempt to categorize red-eyed abilities and assess their risks and potentials, Aperture Labs has developed a rudimentary taxonomy. As discussed in the previous section, individual abilities are, for our purposes, named Eyes (e.g. "Concealing Eyes", "Recalling Eyes", "Long-range Eyes"). The broader classifications are named Sights and are by no means all-encompassing; certain abilities may fall into more than one category, and it is not uncommon for a user to develop the ability to influence the world in more than one aspect. Nevertheless, it is incredibly useful in determining the specialties of immature users and provide a hint on how eye-powers operate. As we learn more about the phenomena, these categories may be subject to change.

These six broad categories are listed in order of their hazard level.
  1. Overlaying Sight provides passive information to the user. They typically affect the user alone, altering what they see, allowing these red-eyes to get a general lay of the land. Examples include: seeing emotional auras, x-ray vision, clairvoyance, being able to see things out-of-body, seeing distant things, seeing spur-of-the-moment thoughts, perceiving hidden paths, having a personal HUD, seeing the odds of success, observing the past of objects, detecting places people have gone, seeing 2 seconds into the future, seeing a line pointing towards every dog within 60m, etc. Because the effects are so visual, it is rare that a red-eyes with Overlaying Sight would be unaware of their abilities.

  2. Presenting Sight, when in play, alters what people see or feel when they look at them, sort of like a passive effect. Normal-eyed people simply fall for it every time, while other red-eyes may take a while to find something doesn't quite match up, if they don't see through it immediately. The more skilled an presenter, the better they can fool their kin. Examples include: specific glamour, illusions, making people forget your presence, invisibility. Some subsets of presenters can grant their effects to an object they look at. Alone, they are not typically a threat. Most are unaware that they are using the very same abilities that help them avoid attention from other red-eyes. They may eventually develop another aspect.

  3. Enhancing Sight alters, physiologically, some aspect of the user when willingly (or subconsciously) activated. Examples include: dulling pain, slowing down own perception of time, increasing mental faculties, enhancing precision, photographic memory. It has been observed that those with Enhancing Sight often develop an aspect of their ability that affects other people, so it is uncertain if this is simply a subset of other categories such as Pusher or Emitter. Enhancers, by themselves, are difficult to detect despite their red eyes, as their ability is not flashy nor apparent, but oddities in their background checks might hint to something.

  4. Reading Sight pulls information from a target. Reading often requires eye contact (though mostly quite brief, unless it requires searching for something specific, or any other lengthy process.). Examples include: seeing memories, seeing through someone's eyes, lie detection, mind reading. While not inherently harmful, those with Reading Sight are incredibly crafty with whatever sealed information they lay their eyes on. It is not uncommon for Readers to develop a Pusher aspect later on.

  5. Emitting Sight is a comprehensive category for abilities that affect the world around the user (or don't quite fit the mold of the other categories). A hybrid between Presenting Sight and Pushing Sight, Emitters have a skill that passively affects people around them. When used subconsciously, it can frequently be mistaken for chance. It is not uncommon for Emitters to develop a Pusher aspect later on, either. Examples include: attracting gazes, being generally more charismatic, attracting generosity, blind luck, causing others to accept blind faith, forcing others to look away, casting hexes. Emitters, especially those who don't realize they are emitting, can be especially dangerous and often attract the attention of every red-eye in the area. Red-eyes in positions of power typically display Emitting Sight or Pushing Sight, whether they realize it or not.

  6. Pushing Sight includes abilities that force an effect on a specific target. They deal with the target's mind, affecting their perception, their feelings, their memories, or even their bodily functions. Most, if not all, pushing skills require eye contact, sometimes brief, sometimes for as long as the effect lasts. Examples include: paralyzing glare, mood alteration, planting thoughts, hypnosis, memory erasure, forcing someone to see a vision, blocking other red-eyes' abilities, relaying what others see. All precautions must be taken when a user has confirmed Pusher abilities as they can be incredibly devastating if eye contact is made. Red-eyes who begin with a Pushing ability may develop a secondary Enhancing or Emitting aspect later on, but many do not and instead end up honing the Pushing itself, such as reducing the amount of eye contact required to achieve an effect.

All abilities have the potential to grow and encompass a secondary aspect of itself over four or five years, but it takes frequent use of an ability to strengthen it. Thus, it is important to provide young red-eyes with adequate training and appropriate stimulation as soon as they are detected as having an ability.


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☼ Where Loyalties Lie ☼

City S is known for its gang activity. Banding together is almost a necessity for survival. Regular humans often dismiss a red-eye’s abilities as simple luck, but many red-eyes seem to find themselves in positions of power (whether they be reputable or not), and there too exist a number of groups that seek to collect red-eyes exclusively. Knowing the right people can protect you; conversely, pissing off the wrong people could get you erased.

Factions and locations will be continuously added as they are asked about.

1.1 Gangs
1.2 Groups and Locations
1.3 Online Communities (TBA)


1.1 Gangs

Three Blind Men - A notorious but elusive criminal organization. It is said that their leader is a red-eye with several powerful abilities, but the more likely explanation is that their leadership is a tight knit circle -- perhaps the titular three 'blind' 'men'. By far the most influential gang with territory encompassing the north and west parts of the City, TBM offers a degree of protection for red-eyes within their area... for a price paid in wealth or favors. Like a few other organizations, they are actively seeking out or hunting for useful red-eyed abilities to add to their ranks, living or dead, and have quite a complete list of the most important figures in the underground. With a mixed membership of red-eyes and normals, they also deal with the non-red-eyed world and are not beneath taking on jobs involving theft, manipulation, or assassination -- but of course, they demand a hefty price for their professionalism. If you're a red-eye who has been using your skill regularly for a few years, chances are you've dealt with TBM either implicitly or overtly at some point. They have been laying low, recently, which has inevitably allowed for the rise of other powers challenging their dominance.

The Red Cobras - A street gang of youths, recognizable by their red scarves or bandannas and snake motif. They are more troublemakers than a true gang (as they do not partake in the politics or dig into the underworld like the Three Blind Men or the more normal Grey Wolves), although curiously, like attracts like, and it turns out that every member has a red-eyed ability. They tend to seek people like them, but are cautious with their operations, knowing that there are bigger players who might have their eyes on them.


1.2 Groups and Locations


Aperture Incorporated - Aperture is an incredibly wealthy multinational company dealing with the production and development of cameras, lenses, CCTVs, telecommunications, and other related products. Their headquarters is in the downtown area of City S, not too far from where the company had its humble beginnings, six years ago. Its CEO, Argus Khan, is a handsome and charismatic young man who seems to have a golden tongue when influencing the decisions of investors. They are notable for making many charitable donations to orphanages in the city, often involving Mr. Khan personally visiting each facility. Aperture Incorporated has an active R&D department, although what's missing from the official records is a research team dedicated to learning more about the red-eyes. While Mr. Khan himself is upstanding and idealistic, his middle management tends to... sometimes deliberately twist his instructions.

Crystal Creek High School Special Interests Club - As one of the many schools in the somewhat slower neighborhoods a short ways outside of the downtown core, Crystal Creek would be unremarkable had it not been the site of a violent school shooting one and a half years prior. The Special Interests Club began as an emotional support group but has since developed into somewhat of a gathering spot for the red-eyes from the event, and for red-eyes transferring in.

1.3 Online Communities

doubleBlind (DB): A strange smartphone app that is only visible for installation by red-eyes. It functions like a chat app along the vein of #IRC, allowing for groups to connect and to discover each other without revealing their identity. It is created and managed by a self-proclaimed hacker who calls themself 888.



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< information end | ooc begin >

Hi! I'm Mage, and Red Eyes (RETW for short) is a pet project for mine that has been incubating for a couple years now, alternately as a RP, a novel, a comic, and now shared as a RP again. Reminiscent of the late 2000s, it's a dive back into a time of gritty reboots and punk rock, with a dash of conspiracies and that feeling that someone's watching, or that there's a much greater machine out there messing with your life. I've always enjoyed settings that appear normal on the surface, but once you scratch at that veneer, you find the secret society beneath.

With that said, I will be quite strict with certain aspects of the worldbuilding, such as ages, powers, and the real-world setting. Don't be afraid to ask for clarification. You may negotiate with me on almost anything and I hope we can reach a compromise, but in the end I have a final say.

The general rules:
  1. Have fun! You may negotiate with the GM to improve yours or others' experience of fun. Make connections! Make factions! Make friends, IC and OOC! But, if you are ruining the fun, you may be asked to tone it down or leave.
  2. No character limit. As long as the character is approved, you may use that character as much or as little as you want.
  3. NPCs. Normal humans are supernaturally unaware of the red-eyes. They don't need sheets. They may play bit parts or be a core part of someone's life, but they are not the focus of the story (of course, there can be exceptions).
  4. Coordination: I picture this RP putting a lot more emphasis on OOC rather than IC, with character creation, planning character interactions, and plot at the forefront. I don't mind someone doing an entire post of them interacting with themselves because it adds flavor to the world. It'll be slower, novella style, maybe one post per week? Once I gain enough interest, I will set up a discord chat for scheming. Keep an eye out for it!
  5. Eye puns and references are highly encouraged. It's part of the flavor. Eye'll make you sorry if you don't make your quota. :^)


👁
the illuminati is watching


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☼ Signing your Fate


Title: Through the streets, one gains notoriety. People call you by titles when your reputation precedes you. Optional.
Name/Alias: Some take new names, and some bury their old names...
Ability: There seems to be a minor correlation between one’s ability and one’s desires.
Faction: Allies are essential. Who you know may save you... or kill you. Are you part of any groups?
Appearance: Choose to blend in or choose to stand out. Images okay.
Personality: Can be RP'd. If nothing specified, will assume is a quiet loner.
History: Optional, although I may ask for more information. You may hide your tragedy or have it out in the open.
Other: Other information.

Code:
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[B][COLOR=rgb(226, 80, 65)]Name/Alias:[/COLOR][/B]
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[B][COLOR=rgb(226, 80, 65)]Other:[/COLOR][/B][COLOR=rgb(226, 80, 65)] [/COLOR]
 
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"Don't Make Me Break Your Head Open With This Fucking Wrench"
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[div class="Tabs tabthree"][/div][div class="Tabs tabfour"][/div][/div][/div][/div] [div class=miniBox][div class="miniText mini1"] [div class=bar][div class=title]name[/div][div class=barText]Javier Croft[/div][/div] [div class=bar][div class=title]alias[/div][div class=barText]Dead(eye)[/div][/div] [div class=bar][div class=title]age[/div][div class=barText]27 (8)[/div][/div] [div class=bar][div class=title]gender[/div][div class=barText]Male[/div][/div] [div class=bar][div class=title]sexuality[/div][div class=barText]Bisexual[/div][/div] [div class=bar][div class=title]Race[/div][div class=barText]Hispanic[/div][/div] [/div] [div class="miniText mini2"] [div class=bar][div class=title]height[/div][div class=barText]6'3" ft.[/div][/div] [div class=bar][div class=title]weight[/div][div class=barText]215 lb.[/div][/div] [div class=bar][div class=title]hair color[/div][div class=barText]Dark Brown (Scarlet)[/div][/div] [div class=bar][div class=title]eye color[/div][div class=barText] Light Blue (Carmine)[/div][/div] [div class=bar][div class=title]build[/div][div class=barText] Lean - Athletic[/div][/div] [div class=bar][div class=title]artist[/div][div class=barText]j-witless[/div][/div] [/div] [div class="miniText mini3"] [div class=bar][div class=title]alignment[/div][div class=barText] Chaotic Neutral[/div][/div] [div class=bar][div class=title]Faction[/div][div class=barText] Formerly; Three Blind Men[/div][/div] [div class=bar][div class=title]Affiliation[/div][div class=barText] Currently; The Red Cobras[/div][/div] [div class=bar][div class=title]Occupation[/div][div class=barText] Lead Mechanic (Guardian)[/div][/div] [div class=bar][div class=title]Residence[/div][div class=barText] Autoshop (Red) Floor[/div][/div] [div class=bar][div class=title]Fashion[/div][div class=barText] Grunge - Punk[/div][/div] [/div] [div class="miniText mini4"] [div class=bar][div class=title]Haunt[/div][div class=barText](Mirage) Tea and Coffee[/div][/div] [div class=bar][div class=title]Status[/div][div class=barText]Online (Active)[/div][/div] [div class=bar][div class=title]Vehicle[/div][div class=barText]Motorbike (Custom)[/div][/div] [div class=bar][div class=title]Weapon[/div][div class=barText]Wrench (Himself)[/div][/div] [div class=bar][div class=title]Hobbies[/div][div class=barText] Regular Training[/div][/div] [div class=bar][div class=title]Habit[/div][div class=barText] Unnecessary Aggression[/div][/div] [/div] [div class="miniText mini5"] [div class=bar][div class=title]hobbies[/div][div class=barText]hobby[/div][/div] [div class=bar][div class=title]habit[/div][div class=barText]habits[/div][/div] [div class=bar][div class=title]food[/div][div class=barText]fav food[/div][/div] [div class=bar][div class=title]color[/div][div class=barText]fav color[/div][/div] [div class=bar][div class=title]season[/div][div class=barText]fav season[/div][/div] [div class=bar][div class=title]theme[/div][div class=barText]song name[/div][/div] [/div] [/div] [div class=bigBox][div class=bigScroll] [div class="textbox big1"][div class=title]personality[/div] Put simply, Javier is not a good man. He’s no villain either, at least not in the conventional sense of the term. But he’s been known throughout the city to have a reputable mean streak and destructive wrath. Despite these dark features, when individuals are able to push past his harsh exterior the Croft man has been known to be incredibly caring and defensive of those he trusts. Though due to deep-seated trauma, he’s quick to assumptions and reacts horribly to betrayal or backstabbing. He holds true to an honor code of his own making and abides by his own rules rather than the actual laws of the land. Javier additionally holds great affection for others of his kind, bearing the same ocular curse.
However, with this compassion comes a considerable deal of skepticism around the actions of his fellow Red Eyes. As a result, it’s been shown in the past that he isn’t beyond murder or even terrorism if pushed past his already low limits. Yet, in current-day, he’s viewed as a settled threat much like a dormant volcano. Similar to such a natural disaster, Javier remains capable of the great destruction he caused in the past but seeks to put relative distance between his old actions and the man he’s become. This causes a deal of conflict when he’s enraged, which often leads to violent outbursts instead of all-out bloodshed on the spot. [/div] [div class="textbox big2"][div class=title]description[/div] Appearance wise, Javier has been described as a tower of a man due to his outrageous height. Though not ridiculous, his stature does put him well above the average individual in size, thus the general awe that comes with it. That being said, his height is simply one of the defining facts that allow him to stand out. Another such feature would be that of his dyed hair, which stands out prominently due to the bright red nature of his chemically altered locks. Though under close inspection, it can be seen that at the very roots of his hair the color was originally a dark brown. Nevertheless, for the past nine years, Javier has maintained the scarlet coloration of his mane. He often attributes such dedication to preserving the incident that occurred on his eighteenth birthday, one which defined his life moving forward (Intentionally, his hair matches the glow of his eyes). What’s more, during his years of terrorist affiliation Javier gained several tattoos that branded his body with the symbolism of his monicker at the time; The Dragon. With this, all kinds of dragon markings and images decorate his physical form in a beautifully artistic manner that reflects the various aspects of his personality during such a point in time. Though regretful of his choices, the Croft man proudly shows off his markings without shame and often wears revealing clothing for just such a purpose. [/div] [div class="textbox big3"][div class=title]backstory[/div] Javier began presenting at the ripe age of eight when he was hospitalized after being hit by a speeding car. The incident had been traumatic enough to jumpstart his abilities in order to preserve his own life. In the midst of organ failure, his “powers” activated and expressed the Enhancing capabilities. In this way, his mind was able to override the natural processes of his young body and prevent a total collapse of his internal functions. As a result, with minimal medical assistance, the child was able to make nearly a full recovery. From that day forward, everything about Javier’s life changed. Upon getting home after a week of physical rehab, the boy began to experiment with his abilities in an attempt to figure out just what had happened. Though his actions alone bore no fruit, a playground fight the next year during recess brought about another instance of his abilities when in a fit of anger he broke a boy’s shin with a kick to the leg. Things continued to escalate as Javier’s temper became more of a problem, while the situation at home became dire. Unbeknownst to many, or even the child himself, Javier’s mother had Leukemia and was fading at an unprecedented rate as the boy grew older. Her degrading status fueled his anger and made him an emotional mess without a proper outlet due to the lack of a father figure. When his mom did eventual die, Javier had just turned ten. Social Services attempted to find him a proper home but he ran from such measures and evaded the foster system. This left him on the streets, where his powers continued to manifest to keep him alive. Whether it was bursts of speed and adrenalin to run from pursuers or a lack of infection from a dangerous cut, he survived. Not only this, but he continued to learn by stealing books from nearby libraries and stores to continue the education he chose. It wasn’t anything like the modern school experience, but he fed his mind information he deemed necessary. From Algebra to Cook Books, the boy pushed forth with his studies in a tribute to his mother that had always promoted his academic growth. But that didn’t stop him from getting involved in criminal activity at the least. By twelve, Javier was associated with the very bottom rungs of the Three Blind Men Organization. A few lowlife criminals that worked with the criminal syndicate recognized his abilities and sought to use them for their own gain. Though the men weren’t Red Eyes themselves, they’d been slighted by the boy on numerous occasions just to watch him get away in some Scooby-Doo fashion that simply didn’t seem plausible. They ran tests on him to see what exactly he was capable of by working with a cell of underground scientists from formerly from Aperture Incorporated. It became revealed exactly what Javier could do, and how they could make extensive profits from the young boy’s abilities. Not only him, but by using his powers and several camera-based systems (stolen tech from Aperture) they were able to target and obtain similarly empowered individuals. Though as a small team, the results were scarce only managing to snag a new victim very rarely. Calling themselves “Eyespy” the group of deranged scientists and money-hungry criminals split from the Three Blind Men and began to provide black market services for high prices. Javier was conditioned into a nefarious agent for hire and was trained to use his abilities in order to complete assigned tasks. His failure to do so resulted in not only his punishment but that of all the other children he worked with, and later in life came with incentives such as better bedding or higher quality food. Javier was effectively brainwashed into committing murders, robberies, and all manner of crime all at the behest of anonymous donors. All of which changed, when on a job (at age sixteen) he was captured by law enforcement. Such came as a result of a Sting Operation orchestrated to track down the source of the string of crimes left unsolved as a result of Eyespy’s track record. The folly came at the hands of the authorities, that were perplexed to find a child. They’d knocked him unconscious with the use of a toxin, unaware of the abilities he possessed. While in the back of a vehicle on the way to be questioned, Javier awoke and killed everyone in the car. The carnage caused the car to crash, leading to him flying through the front window. Alive but injured, the collision enabled him to relive the trauma that had first given him his powers. Reawakened, the teen realized what he’d become and what he’d allowed to occur due to his own weakness years ago. Upon returning to Eyespy, he worked to undermine the masterful actions of the small operative circle. Every mission he left traceable evidence, every assassination he botched, even with the consequences that came. And one by one, while on joined journey’s outside their confines Javier worked to free the others that had become trapped with him. At Eighteen, he led a small covert revolution and killed nearly everyone involved in Eyespy. Those that escaped, manipulated events to frame him and his allies as terrorists, while they continued to hunt down all those that had worked hand in hand with the horrible system. It was at twenty-three that Javier himself took down the last individual involved before he “retired” and worked out agreements in order to be left to his own devices (as long as he never acted out once more). The years following the incident and the end of it all, Javier settled down and ushered forth his own Autocare Garage to spend his time being productive. Though unbeknownst to many, this was a front business to take in children like himself and provide them with a safe stable location to work and train their abilities (as a result, though not a member of their gang Javier has friendly relations with the youth involved in The Red Cobras). A two-story establishment with a basement, the central level is used for mundane maintenance service while the upper-level acts a living quarters. The basement became known as the “Red Floor” and currently is unregistered with the local government. It acts as a training space and primary dwelling for Javier. [/div] [div class="textbox big4"][div class=title] original ability[/div] Identified by the scientists within Eyespy as “Body Supremacy” or “Inner Sight”, Javier’s abilities work towards his own physical benefit rather than effecting individuals around him. A purely internal manifestation, his capabilities enable him to consciously manipulate the anatomical features that make up his body. Rooted within an awakening in his brain, Javier can control both the neural chemistry and cerebral networking of his own physiology in order to bring about a variety of desired physical feats. Though originally while first experiencing this power it worked off of a primal request, with further understanding and training Javier can make calculated decisions in order to bring about specific changes. By instructing himself to survive at the age of eight, he was able to dull his own physical pain and reroute blood circulation within his body until he could be stabilized within a hospital. From such a point, the attention then changed to focusing all systems on rehabilitation which allowed him to recover at rates exceeding that of typical cases (It should be noted that the most common cause of death in children under the age of 15 is unintentional injury, and the most common cause of unintentional injury is car accidents). Later in life, he became capable of releasing the subconscious restrictions on his physical strength in order to replicate feats of supernatural power at the cost of bodily strain and exhaustion. Factors he could mitigate by releasing a series of proteins and vitamins to lessen the recovery time while additionally extending the duration of such enhanced capabilities. From this, he became known for his enhancing skill and ability to boost various skills in succession of each other in order to accomplish typically impossible goals. Furthermore, by regularly training his form and keeping his physique in peak condition along with maintaining his health, Javier’s bodily prowess is capable of getting him through virtually any circumstance given the correct approach.
[div class=title]Stolen Ability[/div] Currently unknown to Javier at this point in time, during his terrorization of the underworld alongside his fellow “agents”, he murdered an opposing Red Eye that had played a part in their enslavement. The individual had a power that acted as a polar opposite to Javier’s own, which allowed them to take control of another creature’s bodily functions through a specified variation of Pushing Sight. While simple applications of this ability could make a victim involuntarily wet themselves with proper eye contact, the highest degree enabled a malevolent user to effectively shut down an adversaries body processes altogether (a comatose state that can lead to death if not treated). Upon their clash, both Red Eye’s canceled each other’s abilities out due to the very nature of their power. While Javier couldn’t enhance his abilities, his opponent couldn’t control his physiology. The battle that ensued was purely based on who had the better training and combat experience, with the outcome presenting Javier as the superior combatant. As he dealt the killing blow, the man stared his enemy in the eyes as he watched the life seep out of his opponent. At the time, he wasn’t aware of the consequences of his actions and currently carries the capabilities of his polar opposite. Though he’s unaware of their presence, in moments of intense rage or emotion it’s probable that they will manifest. [/div] [div class="textbox big5"][div class=title]relationships[/div]
name here
friend

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name here
family

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name here
relationship status here

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name here
enemy

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name here
banana

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name here
relationship status here

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[div class=title]playlist[/div]
[/div] [/div][/div] [/div][/div]
code by Ri.a
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overflow: hidden; width: 100%; height: 10px; text-align: center; font-style: normal; font-weight: normal; font-size: 8px; color: #dedede; opacity: 0.25; [/class] [div class=bkgd] [div class="tabsContent tabsContent0 flexcont"] [div class="accent accent0"] [div class=accentcont] [div class=intropic][/div] [div class=role]want.[/div] [/div] [/div] [div class=introright] [div class="accent accent02"][/div] [div class=name]darshan jahangir.[/div] [/div] [/div] [div class="tabsContent tabsContent1" style="display: none;"] [div class="accent accent1"] [div class=accentcont] [div class=header1]basics.[/div] [div class=text1cont][div class="text text1"] [div class=tag]name[/div] darshan jahangir

[div class=tag]nicknames/titles:[/div] darshie (by the staff at the café), snake eye (in the higher circles of tbm)

[div class=tag]age:[/div] 30

[div class=tag]birthday:[/div] january 13, 1990

[div class=tag]gender:[/div] male

[div class=tag]sexuality:[/div] unknown

[div class=tag]faction:[/div] neutral/mirage tea and coffee

[div class=tag]height:[/div] 5' 7"

[div class=tag]weight:[/div] 137 lbs

[div class=tag]eye color:[/div] pistachio green

[div class=tag]hair color:[/div] alabaster white

[div class=tag]body type:[/div] ectomorph

[div class=tag]ethnicity:[/div] indian

[div class=tag]dist. marks:[/div] stark scars around neck and wrists, freckles which extend over his nose ridge and cheeks (not really visible unless close)

[div class=tag]body mods:[/div] piercings in both ears + tongue piercing

[div class=tag]art credit:[/div] @Sonnet_form

[div class=tag]appearance:[/div] An average 5'7 inches tall well-built man of taupe complexion, complete with a squinting verdant gaze and striking alabaster bleached hair. Made up of such polarising contrasts from head to toe Darshan's appearance seems to be something taken out of a fairy tale; a fleeting dream on the verge of dispersing into the nothingness of your subconscious. However, undeniably human, Darshan has not been exempted from the emersion of fine lines (although minimal) nor the traces of trauma that riddle his svelte body in scars.
[/div][/div] [/div] [/div] [div class="pic1 pic11"][/div] [div class="pic1 pic12"][/div] [div class="num num1"]1.[/div] [/div] [div class="tabsContent tabsContent2" style="display: none;"] [div class="accent accent21"][/div] [div class="accent accent22"][/div] [div class=header2]persona.[/div] [div class="pic2 pic21"][/div] [div class="pic2 pic22"][/div] [div class="num num2"]2.[/div] [div class=text2cont][div class="text text2"] [div class=tag]personality.[/div]A talkative young man with seemingly few concerns and inhibitions. When not meddling in the business of others he can quite reliably be found joking around with his customers and staff (much to their annoyance at times and much to his indifference) or slacking off at some bar. Being a spontaneous person, Darshan struggles to follow through plans and has a tendency to worm his way out of obligations. This, however, is often overshadowed by his indiscriminate friendliness and when combined with his puppy-like apologies he almost always gets away with it. A hopeless fool, manchild, and leech are just a few of his nicknames; all of which he carelessly dismisses with his signature smile.
Now you might question, how come such a careless clutz could end up negotiating up a neutral area with a feared gang? And how come he manages to keep it afloat despite being set up for failure by nature?

[div class=tag]abilities[/div]mind reading:
Darshan has ever since he can remember been able to perceive the thoughts of those around him. At first, it was an unending nightmare but later on as he became proficient in controlling it he learned how to weaponise it and use it in his favour.

hypnosis:
His second ability which he obtained upon the deathbed of a close friend of his. The ability allows for various degrees of mind control ranging from the simple act of just putting an idea in the mind of his target to giving them direct commands. Limited to one person at a time and requires the target to be within the range of 10 meters as well as eye contact.

[div class=tag]habits[/div]Grinding his teeth back and forth, keeping his hands behind his back while talking, humming while thinking, talking melodiously.

[div class=tag]quirks[/div]Associates people with animals according to their temperament/appearance and usually calls them by that association instead of name ex. "that fox fellow". Is the self-proclaimed leader of the anti-winter protest group (doesn't handle cold well). Suffers from astigmatism and needs glasses to read and hence the constant squinting of his eyes.

[/div][/div] [/div] [div class="tabsContent tabsContent3" style="display: none;"] [div class="accent accent31"] [div class=accentcont] [div class=header3]background.[/div] [div class=text3cont][div class="text text3"] [div class=tag]family[/div]his three pet hamsters: Debussy, Mozart and Amadeus.

[div class=tag]occupation[/div]café owner, barista

[div class=tag]education[/div]unknown

[div class=tag]residence[/div]apartment above café Mirage Tea and Coffee

[div class=tag]history[/div]Darshan Jahangir, your average café owner, neighbour, and friend. Originally from India he ended up in the city of S by pure chance and decided to stay in a similar whimsical manner. Not much is known about him except what can be assessed in person and he rarely discloses information about himself; quick to change subject and focus. When confronted about this he simply states to just not be that interesting of a person and rather average in most aspects, thus he deems it unnecessary to speak of. What is known, however, is that he is the owner of café Mirage Tea and Coffee and the self-proclaimed guardian of said place. It is common knowledge that Darshan somehow managed to negotiate his way to acquiring this neutral space with the TBM but further details about the agreement are confidential.

He also happens to live in the apartment above the café and operates from his home.
[/div][/div] [/div] [/div] [div class="pic3 pic31"][/div] [div class="num num3"]3.[/div] [/div] [div class="tabsContent tabsContent4" style="display: none;"] [div class="accent accent4"] [div class="accentcont gallerycont"]
tumblr_mym647paGT1qebmgqo1_1280-6502.jpg
[/div] [/div] [div class=header4]misc.[/div] [div class=header5][/div] [div class="num num4"]4.[/div] [div class=text4cont][div class="text text4"] [div class=tagb]theme song[/div]claude debussy - footprints in the snow +


[div class=tagb]favorite food[/div]rice pudding

[div class=tagb]favorite drink[/div]hot chocolate

[div class=tagb]favorite book[/div]the remains of a day

[div class=tagb]favorite movie[/div]breakfast at tiffany's

[div class=tagb]favorite color[/div]white

[div class=tagb]relationships[/div]
- one: up for plotting/wip
[/div][/div] [/div] [div class=tabflex] [div class=tab]0[/div] [div class=tab]1[/div] [div class=tab]2[/div] [div class=tab]3[/div] [div class=tab]4[/div] [/div] [/div][div class=credit]code by [COLOR=#dedede]sox[/COLOR][/div]
 
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Name/Alias: Drystan "Rys" Wright

Age: 19

Ability: Drystan can see through the eyes of other people and hear what they hear IF they're on his mind and he closes his eyes. The first step of the process is making eye contact for more than three seconds, and it'll start off completely blurry with unintelligible noise. How much he knows of them affects the quality of what he sees and hears. Knowing their face and name makes it slightly better, allowing a few things to pass clearly. If he knows at least three of their life affairs and secrets, then he can make out everything they hear and where they are.

Faction: Neutral

Appearance: Standing at 5'8, Drystan has a slim, athletic body. He keeps his thick hair messy, and is usually taken for an assuming student with nothing special about him. Nobody has ever seen him smile before, and Rys always appears to be glaring at those around him with disdain. He wears a mildly worn, black jacket over a simple t-shirt from the homeless shelter as his only wardrobe. Even though his attire in poor condition, Rys prioritizes keeping himself clean.

Personality: At first glance, one would get an impression that Drystan is a studious but antisocial student. He talks when need be, but keeps his thoughts to himself. Rys doesn't like people, his reasons being that they are all cruel, disorderly, and dumb. After struggling for so long, he views the world in a pessimistic manner and sees himself as superior when compared to his peers. His intelligence has earned him exceptional grades, enforcing his belief of superiority. Drystan is boggled by how one can think of taking dozens of lives and move on like nothing happened. He believes that the gangs of City S are made up of weak people who earned power and fear to their name, which only builds on his philosophy: "When we are weak and discover power, we will always abuse it one way or another."

History: "Every time you close your eyes, all you will see is me." Those were the words his father said when he beat Drystan's mother. Unlike the other times, this one had gotten far more violent than what he grew used to. Every time he would hear Mother scream, he ran up to their bedrooms and locked the doors. This time, he stayed until the very end, because Father wanted him to sit watch. Unbeknownst to the eight-year-old Rys, the scene triggered his powers. Mother barely moved in the pool of blood by the time the police burst into their home, called by the neighbors.

Father was imprisoned, and Mother was hospitalized, leaving Rys alone, frozen with blood splattered on his cheek. As Mother was in the hospitable, his older sister, Cate, flew from another state to take care of Drystan. They barely knew each other, but Cate sympathized with him after having gone through what he went through. She took over the household and acted as Rys' parent. As Drystan was slowly recovering, Cate would absentmindedly tell him about her childhood with Mother and Father. She left as soon as she could, terrified by what Father's actions. She tried to act innocent, but what stuck to Drystan the most was how easily she abandoned Mother. Still speechless by the event, there was little he could say about it. Father was still in mind, and every time he closed his eyes, he would see himself in a dirty prison cell. This continued for months without end, making him sleep-deprived and disoriented, up until the visions ended with the person he saw through being executed via electric chair. It didn't take a genius to figure out it was his father that he saw through.

After years of therapy, Rys was seemingly normal again. He experimented with his newfound powers, only having fun with them. Mother had recovered, but was now paraplegic and wheelchair bound. Her time in the hospitable sapped most of the family's savings, and Cate had to work day and night to keep their home and buy food. In spite of the troubles he went through, Rys did remarkably well at middle school, the only place where he felt power and in control of things. He looked down on the other kids who played roughly over dirt and whatnot, chalking them up to filthy, violent rats like Father. After seeing through their eyes, he replused at roughing up against other people for fun. Rys kept his thoughts to himself, though ignoring those who tried to interact with him with a disdainful scoff.

Into high school, Rys' perspective grew larger, looking at the world in many different ways. He was witness to over a dozen acts of bullying, picturing the bullies as the former victim who eventually had a taste of power over others. He left them alone, figuring that the bully victims would rise up eventually, and the cycle would repeat. This led to him creating the basis of his philosophy that he will forever stand by: When we are weak and discover power, we will always abuse it one way or another. This was further proved when the shooting happened, but he thankfully graduated into college by then.

Getting into college had put a dent into his family's money, but they were all the more willing to pay for his sake. Rys moved out of his old city for a distant college, not wishing to see how poorly his mother and sister would fare after losing so much money. Months after getting himself situated in college, he found himself living in a poor, rundown apartment. It was cheaper than the dormitory, and he desperately needed more money to keep up with studies. He hasn't been able to get a job, and so is relying on pawning things. However, the world and City S keeps backing him up into a corner, seemingly no matter what he does. He has considered using his powers to gather information to sell, but quickly shut off said thought due to never wanting to associate himself with "uncivilized cretins."

Other:
Theme:
 
images - 2020-03-19T094620.598.jpeg
"Next time raise your hand before speaking out"

Title: Teach

Name/Alias: Lilianna Rabkin

Ability: Red-Eye Negation - Lilanna first needs eye contact for the ability to start but afterwards she just needs to see at least a little part of them for the ability to continue. Her ability is only effective against other Red-Eyes, by staring at them she can negate their abilities from both starting their power and stopping it mid-use of the ability. Whenever she blinks it stops the ability and she needs to reapply it to the person which doesn't mean too much against people who rely too much on their powers. However since she needs to keep herself from blinking it hurts her eyes when used over and over again, so she is learning how to stare for longer without needing to blink and keeps a bottle of eye drops with her at all times

Faction: Crystal Creek High School Special Interests Club, Crystal Creek High School

Appearance: Lilianna stands in at an impressive 6'3" often unnerving her students due to her impressive height and cold eyes, she is quite thin and curvy for someone her height. Her hair is naturally ginger but in celebration of finishing her teaching degree she dyed her hair the deep red seen in the picture, she is naturally green eyed but when using her ability her eyes turn a dark candy apple red. When not working she can be usually seen with a cigarette in hand even if she doesn't smoke it, she always wears shoes that gives her about two extra inches of height not that she needs it.

Personality: Despite her terrifying height and cold face Lilianna is actually quite the sweet woman wanting to help and protect her students in anyway possible. This has been shown in the past year and a half where she has helped with the Special Interests Club and helping a lot of students get through that difficult time. Despite her usual sweetness, she has quite the mean streak in her that comes out when her students are threatened or are in trouble, she'll start punching and kicking the threat until it stops threatening her students. Lilianna goes into a terrifying blood rage when her students are hurt and will not stop until the student is safe or the threat is neutralized.

History: Not really much to tell about Lilianna, she had a really boring home and school life. Got into motorbiking in her teens, Went to college to become a teacher and managed to get a job at Crystal Creek High School. After about a year of teaching there, the infamous shooting there happened in which something dramatic happened to her, every so often when she didn't want something to happen, her eyes glowed red although nothing happened, becoming one of the many people that became Red-Eyes. Eventually learning more about her ability she helped set up the Special Interests Club to help the students who had been traumatized by the event intent on protecting and helping students that had become Red-Eyes by that event

Other:
She rides a damn fine motorbike, she was a kick boxing champion in College
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display: inline; width: auto; height: auto; margin-right: 5px; color: var(--main); font-size: 9px; padding-right: 5px; text-align: center; text-transform: uppercase; font-weight: 700; text-decoration: underline; letter-spacing: 1px; [/class] [class=tagb] position: relative; display: inline; width: auto; height: auto; margin-right: 5px; color: var(--accent); font-size: 9px; padding-right: 5px; text-align: center; text-transform: uppercase; font-weight: 700; text-decoration: underline; letter-spacing: 1px; [/class] [class=tabflex] width: 6em; display: flex; flex-direction: row; justify-content: space-evenly; position: absolute; top: 28em; left: 42.5em; [/class] [class=tab] width: 3em; height: 3em; background-color: var(--accent); border: 1px solid var(--main); font-size: 0.2em; color: var(--accent); [/class] [class name=tab state=hover] background-color: var(--main); color: var(--main); transition-duration: 0.2s; [/class] [script class=tab on=click] hide tabsContent set currentTab (getText) if (eq ${currentTab} 0) (fadeIn 500 tabsContent0) if (eq ${currentTab} 1) (fadeIn 500 tabsContent1) if (eq ${currentTab} 2) (fadeIn 500 tabsContent2) if (eq ${currentTab} 3) (fadeIn 500 tabsContent3) if (eq ${currentTab} 4) (fadeIn 500 tabsContent4) [/script] [class=credit] position: relative; overflow: hidden; width: 100%; height: 10px; text-align: center; font-style: normal; font-weight: normal; font-size: 8px; color: #dedede; opacity: 0.25; [/class] [div class=bkgd] [div class="tabsContent tabsContent0 flexcont"] [div class="accent accent0"] [div class=accentcont] [div class=intropic][/div] [div class=role]freedom.[/div] [/div] [/div] [div class=introright] [div class="accent accent02"][/div] [div class=name]reina géroux.[/div] [/div] [/div] [div class="tabsContent tabsContent1" style="display: none;"] [div class="accent accent1"] [div class=accentcont] [div class=header1]basics.[/div] [div class=text1cont][div class="text text1"] [div class=tag]name[/div] reina géroux

[div class=tag]nicknames/titles:[/div] Aria (stage name), the ultimate idol, "catinhat" (internet username)

[div class=tag]age:[/div] 19

[div class=tag]birthday:[/div] 5 july, 2001

[div class=tag]gender:[/div] female

[div class=tag]sexuality:[/div] unknown

[div class=tag]faction:[/div] neutral

[div class=tag]height:[/div] 5' 1"

[div class=tag]weight:[/div] 88 lbs

[div class=tag]eye color:[/div] charcoal (ruby)

[div class=tag]hair color:[/div] spanish violet (black)

[div class=tag]body type:[/div] ectomorph

[div class=tag]ethnicity:[/div] half-japanese, half-french

[div class=tag]dist. marks:[/div] a barely visible little cut by her left eye caused by an accident as a child

[div class=tag]body mods:[/div] piercings in both ears

[div class=tag]appearance:[/div] A petite wallflower of porcelain complexion standing at the mere height of 5'1; dreamy coral eyes framed by locks of royal purple. Limbs dainty and features delicate she could very well be described as a budding flower, still growing into the art of supporting its petals
[/div][/div] [/div] [/div] [div class="pic1 pic11"][/div] [div class="pic1 pic12"][/div] [div class="num num1"]1.[/div] [/div] [div class="tabsContent tabsContent2" style="display: none;"] [div class="accent accent21"][/div] [div class="accent accent22"][/div] [div class=header2]persona.[/div] [div class="pic2 pic21"][/div] [div class="pic2 pic22"][/div] [div class="num num2"]2.[/div] [div class=text2cont][div class="text text2"] [div class=tag]personality.[/div]An artist of deception Reina excels at presenting the image of youth, pure and undiluted by the anguish of adultery. Aria is the epitome of everything desirable, optimistic yet understanding, carefree yet responsible, loving yet forgiving. Perhaps it is no wonder she has managed to reach such high heights of fame, universally loved for her dazzling personality and seemingly endless talent. Able to undertake any duty and perform it perfectly; Aria is praised as the ultimate idol. However, beyond the range of the stage-lights and cameras exists another girl, painfully awkward and inept at living. Although having succeeded with her ambitions she found herself to be still alone, the heat of the limelight of fame soon becoming icy breezes; hushing her crying heart to the monotone stillness of despair.

[div class=tag]abilities[/div]emitting sight - ultimate star:
A subconscious ability that affects her surrounding world to perceive her as effortlessly charismatic, endearing and impeccable. Reina, however, is not aware of this ability but can subconsciously control it through her mood.

[div class=tag]habits[/div]twirls her hair when nervous, picks at her lips when deep in thought (she tries to not do this though as her makeup artist always notices and scolds her), walks away when angry and sometimes mumbles her thoughts out loud.

[div class=tag]quirks[/div]extremely afraid of insects, flexible (can both do side splits and front splits), superstitious (ashamed to admit it though), a closet artist that draws horrible abstract art, a total slob and terrible at keeping things organised.
[/div][/div] [/div] [div class="tabsContent tabsContent3" style="display: none;"] [div class="accent accent31"] [div class=accentcont] [div class=header3]background.[/div] [div class=text3cont][div class="text text3"] [div class=tag]family[/div]Gerard Géroux (father), Rikka Ninomiya (mother)

[div class=tag]occupation[/div]idol singer, actress and model.

[div class=tag]education[/div]college

[div class=tag]residence[/div]NCT tower (family owned company)

[div class=tag]history[/div]"Once upon a time there lived a king and a queen in a castle of ice. The king was mighty and possessed nonsensical amounts of wealth and the queen was blessed with otherwordly beauty in both voice as well as appearance. However, the couple was not happy and the result of forced marriage. Pressured to produce an heir to their kingdom they fought from dawn till dusk until that one fateful day upon which the queen discovered she was pregnant. With their child delivered the royals immediately split ways, the queen unable to love the child of the man who had stolen her innocence and the king apathetic to the idea of being a father. Thus, the child came to grow up alone; unable to laugh, to anger and to grieve as she had not experienced love. Void, she struggled many years alone inside those walls of ice until she one day came across the art of entertainment. Blinded by the shining lights and deafened by the roar of laughter the girl found herself entranced with the jesters, so loving and beloved.

-Ah..I want to be like them.

And so she began the pursuit to become a jester, blissfully unaware of the hardships that would come to enshroud her rose path in painful thorns."
[/div][/div] [/div] [/div] [div class="pic3 pic31"][/div] [div class="num num3"]3.[/div] [/div] [div class="tabsContent tabsContent4" style="display: none;"] [div class="accent accent4"] [div class="accentcont gallerycont"]
1818DA2FB3754AF3DCC6525B272163D308F57E1D


335C6164BA274FBE6E50C83AF8AE44962D6DB767
[/div] [/div] [div class=header4]misc.[/div] [div class=header5][/div] [div class="num num4"]4.[/div] [div class=text4cont][div class="text text4"] [div class=tagb]theme song[/div]

[div class=tagb]favorite food[/div]strawberries

[div class=tagb]favorite drink[/div]strawberry milk

[div class=tagb]favorite book[/div]The cat in the hat

[div class=tagb]favorite movie[/div]The wizard from oz

[div class=tagb]favorite color[/div]sakura pink

[div class=tagb]relationships[/div]
- one: up for plotting/wip
[/div][/div] [/div] [div class=tabflex] [div class=tab]0[/div] [div class=tab]1[/div] [div class=tab]2[/div] [div class=tab]3[/div] [div class=tab]4[/div] [/div] [/div][div class=credit]code by [COLOR=#dedede]sox[/COLOR][/div]
 
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Title:Blind Right Hand
Name/Alias:
Sabrina Prince
Age:
32
Ability:
1)with even the briefest bit eye contact to activate, as long as the person is attracted to women, a person will become infatuated with her, feeling the need to do what ever she asks. Last as long as they were within eye sight plus the amount of time she was looking at them after they've left her view.
2) perfect aim. She has the ability to see the exact angle, trajectory, etc. In order to hit exactly where she wants. Works for any thrown launched, shot weaponry.
Faction:
Three Blind Men apprentice 2nd in command
Appearance:
Stands at about 5'5" with a toned athletic build. She has long white hair and blue eyes, with just the slightest tan.
Personality:
Sabrina is cold, and ruthless. Her passion seeming to only be for hunting red eyes. Her tactics are quite cruel and she will stop at nothing to capture her target.
When she's not working she's really no better. Reserved and to the point. She spends a lot of time drinking and getting people to do her boring work. Her only noticable weakness seems to be children, who she'll more often let live in order to be trained.
History:
When she was a teen she got her first ability but hadn't become aware of it till another Red Eye discovered her from it when she was 18. The 2 eventually fell in love. His ability was to become her second when one day he was being hunted and nearly got killed. Before he died he was able to make it back to Sabrina, thus passing his ability onto her. From there she turned to the 3 Blind Men for protection. Since then she's been working with them. Eventually moving up the ranks thanks to her incredible efficiency when hunting.
Other:
8dc621c6bda98c1935f0910a8378328c.jpg
Aela, her 8 yr old German Shepard. Was given this pup by her late partner. Extremely well trained dog, sometimes helps her hunt.

unnamed.jpg
Name/Alias:
Arron Davis
Age:
14
Ability:
Clairvoyance: Looking into a person's eyes he can see a person future at some point within the next 3 months. Sometimes when he looks into the mirror he can see his own
Faction:
crystal creek high school special interest club
Appearance:
A lanky kid standing at 5'4". You can tell he doesn't eat much from just how skinny he is. Dark nearly black hair and one green eye. He keep the eye patch over his left eye, seeing as it's missing.
Personality:
Arron is very shy and a bit of a cry baby. He's not very trusting and tends to try to avoid people on the street and rarely talks to people at school.
You can find him avoiding eye contact by staring at the ground and hiding in his home. The only comfort he can find is in books, his preferred form of escapism.
History:
When he was young his parents were killed in an average burglary. He lived in a poor area so it was common. He managed to stay hidden but was an orphan since then. Being a child he twisted it to blame himself for being alive or not having his mom hide with him, or doing anything, even though he was just a child and couldn't do anything. It wasn't long before his ability manifested itself. Having made the mistake of telling a bunch of people. And someone, a regular, decided they wanted to try to take that from him by pulling out his eye. Since then he's been untrusting and afraid.
Other:
 
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[div class=Container][div class=profilepic][/div][div class=contentContainer]
"Didn't I Say Get Back To Class? Detention, For The Rest Of The Week."
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[div class="Tabs tabthree"][/div][div class="Tabs tabfour"][/div][/div][/div][/div] [div class=miniBox][div class="miniText mini1"] [div class=bar][div class=title]name[/div][div class=barText] Heather Revanson[/div][/div] [div class=bar][div class=title]alias[/div][div class=barText]The (Watch)er[/div][/div] [div class=bar][div class=title]age[/div][div class=barText]32 (31)[/div][/div] [div class=bar][div class=title]gender[/div][div class=barText]Female[/div][/div] [div class=bar][div class=title]sexuality[/div][div class=barText]Asexual[/div][/div] [div class=bar][div class=title]Race[/div][div class=barText]Caucasian[/div][/div] [/div] [div class="miniText mini2"] [div class=bar][div class=title]height[/div][div class=barText]5'8" ft.[/div][/div] [div class=bar][div class=title]weight[/div][div class=barText]153 lb.[/div][/div] [div class=bar][div class=title]hair color[/div][div class=barText]Dark Brown[/div][/div] [div class=bar][div class=title]eye color[/div][div class=barText]Dark Brown[/div][/div] [div class=bar][div class=title]build[/div][div class=barText] Defined - Muscular[/div][/div] [div class=bar][div class=title]artist[/div][div class=barText]jeffdekal[/div][/div] [/div] [div class="miniText mini3"] [div class=bar][div class=title]alignment[/div][div class=barText] Lawful (Evil)[/div][/div] [div class=bar][div class=title]Faction[/div][div class=barText] Currently; Crystal Creek High School[/div][/div] [div class=bar][div class=title]Affiliation[/div][div class=barText] Currently; Aperture Incorporated[/div][/div] [div class=bar][div class=title]Occupation[/div][div class=barText] Principal (Whistleblower)[/div][/div] [div class=bar][div class=title]Residence[/div][div class=barText] Crystal Creek Brownstone[/div][/div] [div class=bar][div class=title]Fashion[/div][div class=barText] Business Casual (Obscured)[/div][/div] [/div] [div class="miniText mini4"] [div class=bar][div class=title]Haunt[/div][div class=barText] Crystal Creek[/div][/div] [div class=bar][div class=title]Status[/div][div class=barText]Online (Inactive)[/div][/div] [div class=bar][div class=title]Vehicle[/div][div class=barText] Lowriding Truck[/div][/div] [div class=bar][div class=title]Weapon[/div][div class=barText]Firearms (Information)[/div][/div] [div class=bar][div class=title]Hobbies[/div][div class=barText] Extensive Research[/div][/div] [div class=bar][div class=title]Habit[/div][div class=barText] Micromanagement[/div][/div] [/div] [div class="miniText mini5"] [div class=bar][div class=title]hobbies[/div][div class=barText]hobby[/div][/div] [div class=bar][div class=title]habit[/div][div class=barText]habits[/div][/div] [div class=bar][div class=title]food[/div][div class=barText]fav food[/div][/div] [div class=bar][div class=title]color[/div][div class=barText]fav color[/div][/div] [div class=bar][div class=title]season[/div][div class=barText]fav season[/div][/div] [div class=bar][div class=title]theme[/div][div class=barText]song name[/div][/div] [/div] [/div] [div class=bigBox][div class=bigScroll] [div class="textbox big1"][div class=title]personality[/div] Though harsh when it comes to her administration, Heather is generally a kindhearted woman despite the great loss she’s endured throughout her lifetime. A vigilant force in nearly any pursuit she takes on, her greatest trait is most likely her attention to detail. While in the armed forces she acted as a Technological Forensic Specialist, which imprinted greatly on her aptitude for gathering information in even the most minute of places. Though alternatively, even before her tenure in the military, Heather was regarded as an especially astute and inquisitive individual. Though these traits made her knowledgeable, she was never arrogant in matters of learning new information or in turn sharing what she knew. In fact, Heather holds the viewpoint that information was made to be shared, and thus always digs for more when the opportunity presents itself. Similarly, she even stands by the age-old motif that “knowledge is power” and uses what she knows to her advantage in any required circumstance, often putting her leagues above the average person. Despite her calculative nature, outwardly the young woman expresses great joy and concern for everyone she’s around, most especially her students. However, following the horrendous shooting within the school, Heather’s lighthearted demeanor became harsher. Likewise, she became more concerned with almost every aspect of the school, patrolling the halls more often and even directing the school’s security feed directly to her own office. Though never said aloud, it’s clear that she blames herself for the tragedy. The one spark that keeps her from driving entirely off the edge can be found in her recently adopted son. A Sophmore, whose parents were killed during a meeting with a teacher regarding academic concerns. [/div] [div class="textbox big2"][div class=title]description[/div] Though often seen in her official attire, Heather is a woman that can pull off virtually any look given the proper preparation. She learned such a skill from a mother, who could be described through and through as a fashionista. However, she gained her sense of practicality and minimalism from her father. From this, she learned to dress to the specifications of an event, nothing more and nothing less. As a Principal, she can commonly be found in standard business casual attire, nothing flashy but stylishly dressed to perfection. Whereas, when acting outside of a classroom setting she tends to wear comfort-first clothing that obscures her form and physique. As an individual, many define the Revanson woman as fierce and intimidating. Her facial structure alone, while incredibly angular and imposing additionally holds great symmetry as far as her features are concerned. Such characteristics allow her both to stand out and become commonplace given the circumstance, and her choice to express herself in a situation. When especially emotional or passionate it becomes clear just how individual she truly is. However, when maintaining a sense of calm she easily blends into a crowd. Physique wise, Heather holds a great muscular form trained to precision and peak efficiency. A result of her military background and home life, such characteristics have been carried forth into her civilian life and in some cases even improved over time. As a result, although a woman of smaller stature she holds an impressive but proportional build that isn’t typically obvious when adequately clothed. It’s said that her Dark Brown eyes brew with storms of thought and that her hair becomes darker than the night when enraged. What's more, Heather possesses five horribly scarred markings along her torso and abdomen which showcase the locations in which she was shot during the incident. [/div] [div class="textbox big3"][div class=title]backstory[/div] Heather was brought up in a strange home. Though blessed with two abled-bodied parents, the dynamic between the two was chaotic and left much to be desired. While her Mother was an up and coming fashion designer, her husband was a high ranking military officer. This presented two very opposite forces when parenting was conducted, and the two conflicted so often on how to raise the young girl that she simply made her own way in the household, even at a young age. At the age of six, Heather’s independence blossomed at the age she entered Kindergarten. It was around this time that it became apparent that she was a prodigious child, capable of great feats when left to her own devices. As a result, her parents tried less and less to give her direction, instead of delving deeper into their respective careers and away from each other. All of which was fine, until Heather’s father was gravely injured during a combat exercise gone wrong. The incident paralyzed the man from the waist down and left him dreadfully bitter. With the loss, came an honorable discharge that only served to further humiliate the man. Whereas Heather’s mother distracted herself more with the glamour of her successful lifestyle rather than dealing with the tragedy of her husband and his growing depression. When she did come home, fights ensued that shook the house with the throwing of objects and raised voices, often which came from the lady of the family in her distress over her broken marriage. A divorce came swiftly, and Heather was left in the custody of her father where she tended to him and strove to fix what she could. It’s here that her father found a new passion outside of the armed forces, the talent of his daughter. Realizing how truly marvelous she was, her Father took to enabling the young girl's advanced mind. As she attended public school with the help of her dad she began skipping entire grades on her road forward. By the age of twelve she was already in High School, and graduated at sixteen from the very environment she would go on to preside over. After such, she enlisted into the armed forces seeking work in technological forensics. With the reputation of her father backing her, she was able to succeed greatly. Though her own great mindset propelled her father than either party could ever have dreamed, as she provided unparalleled service to the world she was taught to love. She served for six years and exited the military at the age of twenty-two where she reconnected with her mother who’d gone on to remarry. Though things were tense, she managed to take care of her father while growing the reformed relationship with her mom. Under maternal guidance, Heather entered UCS and double majored in both Psychology and Education. She exited in six years, with a Master’s Degree in both subjects and found employment a year later at Crystal Creek High School. Armed with a keen eye, an understanding of the mind, and full comprehension of innovative learning techniques, Heather presided over the school with outstanding success. Her administration doubled the graduation rate and had an overwhelming surge in GPA scores across the board. Then the shooting happened, and Heather’s life fell apart. She herself took five shots while protecting two students that had been attempting to flee detention. The wounds were severe, and she was hospitalized soon after collapsing on the scene without getting any evidence as to who the gunman was. The worst part? Both kids, freshmen, died in her embrace as she lost consciousness. The bullets had pierced through her due to their caliber and killed the students outright. Devastated, Heather never sought counseling after the event and instead distanced herself from virtually everything with the exception of the school. Upon her recovery, she was all over campus at odd hours of both the day and night. Though she concealed her mania well, though the event hurt her in more ways than one. She blamed herself for everything; insufficient security, lacking protocol, and even the loss of the gunman himself. But overall, the greatest thought that pounded into her mind was how her own rules had cost those students their lives. Detention was served during lunch and had she allowed those kids to perhaps run free with leniency, they wouldn’t have died in her arms. The thoughts swarmed her mind in every waking millisecond of the day, even haunting her at night, which would go on to induce an intense disorder of insomnia and nightmare syndrome. Heather became obsessive and upon the release of information back to the school in order to cross-reference data, she began to sort through the data like a madwoman. In her frenzy, she rerouted the entirety of the school’s camera feed into that of her own setup within the office. Day by day she combed through every last frame, picking out details until she saw the gunman’s face and had a flash of memories. Truly nothing significant, but simply passing moments around campus when she’d seen the boy amongst others, being an ordinary student. The world tilted, and she threw up. After recovering, she was able to use her military forensic skills to pick apart the images at a rate that impressed even law enforcement. With her aid, a suspect was certifiably identified and she felt empty from what she witnessed going forward through the recordings. Towards the end of it all, the boy had attempted to kill himself, but Heather could’ve told him what was going to happen next simply from the handling of the weapon; it misfired and jammed. Effectively becoming dead weight in the hands of a novice, and after such an occurrence a key detail that could have easily been missed stood out strongly to her. Something changes about his eyes… Upon the gun’s misfire, the student’s irises had glowed with a carmine light. It was brief, and definitely a blink or you’ll miss it moment before he proceeded to dash out of the building yelling obscenities. The effect was so out of the ordinary that it couldn’t have even been a lighting issue, not to mention the words he said towards his departure. Something strange about “demon’s making him do this”. With a master's in psychology, there were many things she could’ve taken from that. But something about it just hit her wrong. The boy wasn’t the type, the event was so out of the blue and just, wrong… Could it be he wasn’t the true culprit? A dive into the internet and unsavory resources led her down a several month path that involved crackpot conspiracy theories, shitposts of every kind, dark web malevolence, and even corporate hacking. A year later, with a new semester on the line, Heather was a changed woman. Harsher, with greater school restrictions, and updated surveillance equipment all throughout campus, she’d learned more than the average person ever should have. The information was almost constantly trying to worm its way out of her brain, but she had detailed files that could be found on both paper and a privately encrypted server, that provided a hidden truth; There were Red Eyes within the city. With change in the air and a hunt underway, Principal Revanson became determined to undermine whatever could be underway as she continued to uncover the secrets of such a strange truth. Armed with knowledge and impressive background, Heather has become The Watcher of Crystal Creek Highschool and The Whistleblower of The Carmine Conspiracy. However, she also became a newly minted mother. Though a bit of an afterthought, she had taken in an orphaned Sophmore of the school whose parents had been casualties of the shooting. Though the relationship was new, it was tender and generally the last shred of humanity Heather had left in a damned world. Interestingly, such a student began manifesting abilities upon Heather’s discovery of the hidden truth behind the curtains. [/div] [div class="textbox big4"][div class=title]Trained abilities[/div] As a prodigious child, former forensic specialist, and an accomplished principal, Heather has an assortment of useful and honed talents which she utilizes in both her everyday life and her pursuit of the truth. From her youth, she’s learned to be a calculative individual. No one stone can be left unturned when presented, and similarly, she uses such information to come to workable solutions presented with generally any issue. Though limited by her mortality and natural restrictions, Heather’s mind operates at exceptionally high efficiency. With this, even when boxed into a corner with severe disabilities she has shown the capability to outwit the circumstances presented and persevere regardless. Alternatively, her military background presents her with strong combative and athletic skills in various fields. Through rigorous training programs and extensive exercise routines maintained to her current position in life, she remains at her physical peak allowing her to exert herself in many ways the average individual would be incapable of. What’s more as both an empowered scholar and admin she knows how to move her weight around persuasively with both facts and simple demands. While in a school setting she’s shown to be capable of shifting academic agendas to favor her mission and objectives, while her college academic experience granted her great insight into both the fields of human psychology and education. With all of this, Heather is an exceptional threat.
[div class=title]Technology[/div] In order to boost her chances of survival in such a dangerous game, Heather equipped herself with a versatile arsenal in order to deal with enhanced threats both during office hours and in her free time. The most obvious of them being a handgun she keeps on her person at virtually all times, discreetly tucked away no matter the attire. Purchased legally and registered on all accounts, such a simple firearm is effective while practical. It holds a maximum of eighteen rounds, with two additional magazines hidden in the inverted waistband of Heather’s garments. The firearm comes equipped with a flashlight on the underside of the barrel that, when activated, emits a momentarily blinding cone of light to illuminate and disorient targets. For far more mundane circumstances, she holds pepper spray on a keychain. Though, it should be noted that at her home she holds an array of weapons hidden all throughout her brownstone in inconspicuous areas. All of which can be regarded as lethal, and accessible within a moment's notice should she be within range. Alternatively, while on school grounds she has overriding control on the school’s surveillance system which was recently upgraded through a deal made with Aperture Incorporated. Similarly, at her own residence, Heather has a fully state of the art system, separate from Aperture technology that consistently records and uploads footage to a private server hidden somewhere within her home. This server additionally receives live feed from several cameras hidden on Heather’s person, though this can be interrupted like any online connection. As a last resort, she’s also taken to wearing contacts in an attempt to hopefully lessen the effects of Red Eye abilities on her mind or memory. [/div] [div class="textbox big5"][div class=title]relationships[/div]
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family

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banana

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[div class=title]playlist[/div]
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Title: The White Haze
Name/Alias: Jocelyn (Yu Xing) Liu
Ability: Brain Fog
Jocelyn’s eyes allow him to emit an aura that causes the minds of the people around him to work a little slower, a little hazier. He can focus it on one person, but the effect seems to affect everyone within a 10 meter radius. Physical pain immediately dispels the ability until he manages to activate it again.

Faction: Takes odd jobs:
⛯ Under contract of Three Blind Men
⛯ A part timer on Monday/Friday/Saturday nights at a bar named Cataracts
⛯ Enjoys his morning coffee at 2pm at Mirage Café, if he doesn’t have any classes at UCS during that timeslot.

Appearance:
Unkempt but still clean, Joce has as much scruff as he can grow on his face, which only really amounts to a patchy stubble. He has let his thick black hair grow to about shoulder length and it’s soft enough to become somewhat wavy. His posture is incredibly lazy; most of the time he takes a slouched position or melts into his seat, dark eyes half-closed, pretending to sleep. He tends to wear simple t-shirts or coarse, woven sweaters, paired with baggy pants for an entirely carefree look. Other than blacks, greys, whites, and neutrals, Jocelyn throws in a bit of color in his appearance with a bright bandanna around his neck. He stands about 5’11, thin, lanky, looking quite a bit older than his 24 years.

Personality:
Lazy, easygoing, but mischievous and extremely clever. It’s hard to tell if Jocelyn legitimately takes a few beats to process things, or if he takes deliberately infuriating pauses. He really has little regard for personal space or personal property, and will fondle and examine everything that interests him in a room (especially if it isn’t nailed down). He is friendly in a funny kind of way, and even those who don’t know him know of him — but he is careful with not getting too close to anyone in particular. When on the job or in high stakes situation, though, he suddenly seems more in control of all his deliberately loose movements, eyes focused, his shuffle and slouch becoming more of a prowl. He likes to get to know people and in turn push their buttons for his own amusement, but for the most part keeps to himself.

History:
With a divorced mother and a father who had passed away from illness when he was 16, Jocelyn found himself too prideful to contact his estranged family to seek support, and took to the streets instead of accepting what he saw as charity. He sometimes regrets the decision fueled by stupid teenage emotions, but ultimately it made him into the person he was to be, nearly eight years later. He certainly believed in cosmic fate now, at least, because those years taught him resilience, wit, and the lesson that not everyone was to be trusted. Long story short, he soon got taken in by a gang and acted as an errand boy for drug deals in order to survive, until a fierce battle for territory eradicated everyone he knew up until that point. He suspects that his red-eyed abilities had manifested a little earlier than that event, but he was certain that red-eyed people were involved in the massacre somehow. On the other hand, red-eyed people were also the ones who gave him a place to clean up: after the encouter, he woke up in a seedy downtown bar simply called Cataracts, affiliated with the Three Blind Men. To this day Jocelyn still works there to pay off his debt, and to this day he’s still trying to follow loose threads and find out who killed his gang. Not for revenge. Just for curiosity’s sake.

Jocelyn didn’t even realize his 18th birthday had passed until he somehow one day ended up in the neighborhood of his father’s old apartment. It had been signed to his absent mother, but he now legally could take possession of it. It only took a few calls to let himself in. The apologies didn’t mean much to him, but this time he was glad to take the money. He used some of it to apply to classes at UCS, but he still had a lot of time to fill between part time classwork, a part time job at Cataracts, and on-demand calls from the Three Blind Men. He easily fell back into the habit of dealing, this time mostly softer drugs to students. He still considers himself a vagrant, part of the scenery, one eye open for trouble. He’s not too sure what to do with his life, but he's here to make more friends than enemies.

Other:
⛯ Jocelyn has swapped his original smoking habit for a vape pen, partly because he wanted a less damaging alternative, and partly because the thickness of the vapor would theoretically give him an advantage in fights. It’s still really easy to just punch him in the face, though.
⛯ Jocelyn is pretty into tarot and palm reading and other methods of telling the future. He knows on some level that it’s totally bogus, but it’s fun to think about and might distract people long enough to pull off a con or two.

⛯ ⛯ ⛯

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Title: Still Water’s Edge
Name/Alias: Brooke Waaseyaa-Devau
Ability: Tranquility
By catching sight of someone’s eyes, Brooke can send out pulses of calming energy targeting that specific person, dampening their heightened emotions and suppressing overwhelming feelings of stress or anxiety. The effect lingers for some time after she activates it. If Brooke pushes with deliberate intent, it is possible for her to put someone in a mindless daze for a minute or two by looking into their eyes and suppressing all their thoughts and emotions.

Faction:
Under the protection of Mirage Tea and Coffee

Appearance:
Brooke seems rather plain and bookish at first glance, only taking enough care of her appearance to look presentable and professional. Her skin is pale and shows subtle freckling. Chestnut curls fall past her shoulders, tied into a messy bun while at work. Her shy demeanor comes across through her understated sense of fashion, preferring sweaters, sweatervests, and casual blouses in whites, browns, or desaturated colors. She stands around 5’7, preferring flat-footed shoes.

Personality:
Good natured and kind, but unfortunately has the habit of trying to fix other people’s problems. Brooke is a good listener and tries her best to empathize with even the worst of people. While perhaps simple in appearance and intention, she is quite well-read and always seems to cite some book on whatever topic is being discussed. She can be indecisive and freeze under pressure, typically playing things safe whenever she has the chance, but gains a fearless streak when defending her friends.

History:
Brooke lived an honest, unassuming life, but ended up being a victim of bad circumstances. Last summer, she worked as a volunteer at a summer camp; she and a companion had gotten lost on a canoe trip and had gotten caught in some dangerous rapids. The survivor’s guilt still haunts her. Recently though, she had been hired — well, more like drafted into working — at a small café in City S for her ability, and slowly but surely she has been learning about herself and about others. She is currently taking a year off after high school at age 19. She is trying to achieve her goal of writing a novel, but keeps getting sidetracked by interesting people she meets.

Other:
⛯ Brooke can’t swim and is afraid of natural bodies of water.
⛯ Her ability often makes customers leave extra tips, especially once they’ve begun to subconsciously associate the café with a feel-good, stress-free environment.
⛯ Brooke dreams of being a teacher, but doesn’t think she could handle so many students at once, especially considering the horror stories online.​
 
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Nicholas Rhodes
✠The Negotiator✠


Age: 25​

Ability:
Sanctified Arbiter: Deals, promises, agreements, oaths and the like observed by Nicholas may not be willingly broken by any party involved. For the ability to take effect those present must have made eye contact with Nicholas and in some way indicated their agreement voluntarily.

Faction:
Low tier management for Aperture Incorporated; Negotiator and Notary for various arrangements made by Three Blind Men

Appearance:
Unless he's expecting upper management to show up Nicholas puts minimal effort in taming his unruly stock of brown hair and can go a day or two without shaving. In contrast his wardrobe is usually in near immaculate state, freshly dry cleaned and ironed; displaying the results achieved by years of corporate indoctrination. Outside of work he generally sports a pair of tinted glasses, all too cautious of his own ability.

Personality:
Nicholas project an outward calm and confidence that matches his ingrained courteous mannerism like a glove, forming a perfect mask for his daily dealings within the legal or less than legal business world. Behind the calm facade however, there is a brewing storm of lingering guilt, surging anger and a feeling of isolation. His existence on the fringe of legality have left him with a flexible sense of morality and somewhat calloused attitude which occasionally overrides his natural compassion.

History:
Nicholas had a rather uneventful childhood, growing up as the only son of Liam Rhodes. A strict father whom held a middle management position within an overseas branch of Aperture Incorporated. Nick enjoyed a well rounded education, slowly being groomed toward assuming a position within the corporation. Things were going smoothly until his mother came down with a fatal illness prompting the young teens family to move back to City S for treatment. It was then that Nicholas first used his abilities unwittingly and discovered that they are quite capable of causing great suffering while being farm from infallible. The memories of his mothers drawn out suffering and the words of a simple pledge would remain with him always. 'You'll stay with me, right? You promise?'

The following years were rough despite moving back overseas; his father burying himself in work while Nicholas discovered his abilities and was weighed down by the growing sense of guilt and shame. His repeated violent outbursts caused him to lose his scholarship and the inability to face his father with the realization of his own abilities created a rift between them.

Once of age Nicholas accepted a lower ranking management position within City S , harboring mixed feelings about the offer of little more than a figurehead for a small and nearly forgotten R&D department of half a dozen people. Yet the chance to escape his current predicament was to tempting to decline, sending Nicholas back to face the scattered fragments of his past. Once settled in the ample time not spent compiling reports and convincing higher ups not to close down his department was spent roaming the seedier parts of City S in an attempt to drown his sorrows. It was here that he made contact with the budding Three Blind Men organization.

Nick has since spent the past four years yoyo'ing in and out of debt with the organization as impulsive gambling spree's or urges to drown out the nagging guilt tip the scales until someone needs a favor or transaction overseen by a man with his particular talents as negotiator. One of the first favors to be called in dealt with a rather enigmatic man by the name of Jahangir and his goal off establishing the Mirage Tea and Coffee.

Other:
✠Enjoys a good bet or gamble to take his mind off of things✠
✠Meticulously keeps a record of favors owed and payed, treating them like a currency✠
✠Can occasionally be found unwinding at the Cataracts bar where he has a running wager with Jocelyn✠
✠Has recently taken renewed interest in the Mirage Tea and Coffee after overhearing junior members of his department discussing the cafe✠
 
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I've discussed the sheets with everyone. 👍

IC thread is here! You don't necessarily need to start in the café, just start wherever and I'll follow your lead!

 
Oh for the record, we're still on! It's just that I've had a full time course to deal with that I forgot was happening, haha.... So it'll be at least one more week before I can really dedicate time to reply.
 
Hopefully, we'll be back in session soon... I'm working on a post tonight and tomorrow. If you're still interested, thank you for your patience!
 

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