Soviet Panda
Red Panda Commanda.
And I'm here now.
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Ah screw it, hey everyone.
FireMaiden Vali Ulfr @Fumes @Maiza Avaro BunnyQueen Shireling @jppeer123 @Baku
I'm thinking about using dice for the fighting mechanics, do you all want that? Let's just have a simple vote. Those in favor say yes and those against reply no. There are some solid arguments for both, but being honest here I'm leaning more towards dice.
We have opposite ideas in that regard, Soviet Panda You see in my opinion, the individuals should dice because you can roll dice for them individually. With armies, you're rolling dice for thousands of people. Although a few soldiers may completely fail in their efforts, since there are so many people fighting it would even out to a more normal performance of an army. Therefore dice should be used on individuals. You might completely mess up a few times while fighting, because that's how chance works, and you might completely wreck the other guy. That's where the modifiers come in. Maybe you've been practicing with the sword a lot, then you get a higher proficiency as opposed to a person who has a lower proficiency who doesn't use the sword often.
Now then, FireMaiden
Shucks! That's really too bad, is there any way I could convince you on that point. I mean not over all, but for this RP at least? I'm adamant about at least talking this out before we just come to a conclusion on our opinions. So would you mind proposing your position on this so I can better understand?
AightFireMaiden Aha! Well that's easily rectified! I know that BunnyQueen also has the same problem, so it will be a fun learning experience. It's very easy to learn and whenever you have time to spare i'd love to teach whoever doesn't know how dice works.
Actually, naval combat in the Middle Ages also relied heavily on ramming tactics similar to the Greco-Roman naval tactics back in their day. Similarly, a lot of battles revolved around bloody boarding actions where cogs full of footsoldiers would board each other and engage in melee combat. They even had ships that were designed like little floating castles to better defend against boarders.Question. When it comes to weapons, would at least cannons exist? Muskets and the like I don't much care about, and the in the end the decision is up to you. But when it comes to naval combat, controlled explosions are much more exciting then a hand full of arrows flying back and forth.
but can't we also use magic?Actually, naval combat in the Middle Ages also relied heavily on ramming tactics similar to the Greco-Roman naval tactics back in their day. Similarly, a lot of battles revolved around bloody boarding actions where cogs full of footsoldiers would board each other and engage in melee combat. They even had ships that were designed like little floating castles to better defend against boarders.
Overall, naval combat in the Middle Ages was extremely personal and bloody. I would rather be shot at with a cannon.
I suppose you could have mages up on the masts firing balls of flame at enemy vessels. That would be interesting. Since this is fantasy, less magically-inclined factions might have devices like Archimedes' Mirror to burn enemy ships. That would only work in sunlight though, of course. Another way magicians might influence naval combat in the setting is perhaps warding mages defending ships from magical attack. They might be inscribed with runes as well for fire resistance or speed or something, although that would be more for the Dwarves that are seafarers.but can't we also use magic?