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Fantasy Prestigious Bloodlines Academy ~ Lore

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Deathkitten

I am the Deathkitten! Fear me!

  • Vampires have always been creatures of shadow, in the depths of everyone's minds, but never real. They were always these elusive creatures. Beautiful but dangerous, like a pale rose, but with fangs in place of thorns. Throughout history, these creatures have caused much havoc, pain, and turmoil, drinking to their fill, and leaving the carcasses behind. Small, wise pockets of humanity eventually banded together, hunting them to near extinction. The smart vampires survived, having blended in well in the first place, while the feral, the stupid, and the unlucky were rooted out. Many of the survivors were of pure blooded or noble pedigrees. They rose to high positions due to their natural charm and abilities, and obtained powerful positions in the vulnerable world of humankind. Slowly and steadily repopulating, keeping their race in the dark by utilizing their social power, they have become a major force in the world once again. This time, however, they are teaching their people more temperance and self-control, the more wild blood lines eliminated during the crusades.



  • The first thing that is important to mention is that there is a significant difference between the normal vampires that roam the night and those who are Pureblood or Royal. These other two are important to vampire kind. Pureblood vampires are those who were not bitten, they were born vampires and have never known anything different. Royal vampires are fangs who were changed by a Pureblood, and thusly have quite the high pedigree. In vampire society, Purebloods come first, and then come the royals. The Royal family is at the top of each bloodline’s rungs, and there are only a handful for each bloodline.

    A Pureblood can have a child with either another Pureblood or a Royal, and two Royals could, similarly, have a child that would then be a Pureblood, though this is a rare occurrence. Fertility among vampires is quite low, and normal vampires can't have children at all.
    Dhampirs, otherwise known as half-vampires, are the result of a Pureblooded or Royal vampire mating with a human. It doesn’t matter whether it was the mother who was a vampire or if it was the father, just that one was a Pureblood or a Royal.


    • The most well known form of vampire, as well as the one most affected by being hunted by vampire hunters. Sanguine vampires feed on the blood of others for energy.
      Notes:
      They primarily use psychic for Suggestion.​

    (All vampires can feed off of the four resources if they have the ability to, but get the strongest results from their designated product. However, a vampire that sucks at using psychic powers might not be able to feed off of energy.)



    • These people, commonly considered normal and average, serve as feeders, and in some cases personal feeders. At the School, they have to go through classes just like any vampire does. Their classes include etiquette, to show them how to properly address a vampire, as well as how to properly conduct themselves during a feeding so that they minimize damage to themselves, and annoyance to the vampire. They also have general education classes, so that they know how to operate in a household, and carry on a conversation well with people that are often far older than they are. They have specialized classes as well, for identifying and alerting potential threats to the vampires that they might not see themselves. These threats can range from sunlight, to angry Were-wolves, to hunters. As humans do though, many have bucked against the system of the undead that would control them. These humans who learn to fight against the undead are vampire hunters, having pushed their bodies and minds to their biological limits. While Magic is typically an art lost on humans, children from certain lines, called Magisters, have intrinsic access to the art. As such, they go to schools to learn to control this magic, alongside vampires and other supernatural creatures. The family lines of these Magisters unfailingly trace back to one of the legendary Magi; humans from the time of greater magic who possessed arcane influence so strong they defied biology and all human needs. They have survived thousands of years solely on their magic. They hold extremely powerful places amongst both humans and supernaturals alike, playing a massive role in keeping the peace between the humans and the supernatural. As such, they garner a great deal of respect, and ensure that humans are not treated too poorly amongst the world of the supernatural.




    • Magic Skills:
      To be added

      Magic Combat:
      Magical combat classes are some of the most important classes taught at the school, with whole classes devoted to learning how to control one’s magic before gets out of hand and causes trouble for the entire supernatural world. After those basics are taught, students are informed on both defensive and offensive magics. Heavy emphasis is placed on subtler magics like wards, illusions, hexes and charm, but flashier, more powerful magics are taught for emergencies and when alone.

 
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I'll add more about the world later, but I wanted to mention that this takes place on Earth, in the present day. :) Totally didn't realize I hadn't mentioned it!
 
0 - means that the person is incapable of this ability.
1 - in most things means this is the average Human ability for this.
2 - means just above Human ability.
3 - means far above Human ability, or in the case of Intelligence is the Human average.
4 - means just above average supernatural ability.
5 - means far above average supernatural ability, or in the case of Social it is the goal, Human society.

If it's higher than this, then the scale continues, getting more and more impressive the higher you go.

To keep the characters fair and relatively balanced, you have to keep your numbers within the margin of your race. If your race has a total of 26, as most of them do, keep your modifications balanced so that the total is still 26. The total is all the abilities EXCEPT hunger. Hunger isn't exactly a good thing, so we kept it out of the tally.

To fly without wings your character has to have a minimum magic or psychic score of at least two. They have to be powerful enough to lift themselves off the ground with their power, which in a lot of cases is not easy. Also, your flight stat can go no higher than your stat used to fly with this method.

Strength - Strength is the measure of physical strength.
Endurance - Endurance is how hard the person is to kill.
Speed - Speed is how fast the person is.
Magic - Magic is the person's raw magical ability.
Flexibility/Balance - Flexibility and Balance dictates the person's ability to bend and twist and stay standing even if someone tries to bring them down. It also affects turning radius.
Intelligence - Intelligence is how book-smart someone is.
Psychic - Psychic is the person's raw psychic ability.
Social - Social is the person's ability to blend in to normal human society, and also can dictate street smarts.
Hunger - Hunger is the person's desire and need to feed, regardless of the medium.
Flight - Flight, which not everyone has, is the person's ability to fly, either using magic or by using wings they happen to have.

There will be GM posts every once in a while, which note at the end of the post how long it is until the next GM post in real time. These GM posts will dictate what is going on in the rp, what time of day it is, important notes, etc. It really depends on what is going on in character. GM posts will be this color.

An example post is below!

The sun was just dipping below the horizon, and the school would be just waking up. Teachers and staff were already bustling about, getting their classes and various jobs ready. The guards had been awake the whole day, a tip off having been sent to the school anonymously that an attack might be made. This wasn't uncommon, but the day shift, tired from the day of quiet patrolling, handed over the reigns to the next shift.

Out of the calm and fresh night air, a loud crash followed by a scraping metal sound could be heard across the entire school ground. The reaction was incredibly fast, students pouring out of every building, every door. Before long the entire courtyard was full of students, each and every one of them clamoring to see what the noise was. What was normally a quiet campus during daylight hours came to life.

The school officials began to show up, and students parted like the Red Sea. Clearly they were waiting for them to find out what happened, as the volume of the crowd picked up significantly. It didn't take long for the curiosity of the young to be sated. Gargoyles, who had arrived at the scene far faster than the students, stalked out of the building. Their imposing stone features made a few of the students step back. They were clearly in a business mind frame, it was the only time they tried to inspire fear with their appearances. But for doing it rarely, they did it well.

Along with them came four younger students, all struggling against the strength of the stone guardians. "F***ing hell! It was just a mistake, so what if I was in the lab after hours! No one got hurt, right? So what does it matter? Ow! Stop squeezing so hard!" The whining and prattling continued as the loud child, clearly the oldest of the bunch, was hauled away in a different direction than the others.

Time of Day: Sundown.
Important Events: Explosion in lab.

Front Page News:
School - Explosion in lab.
City - Llamas with Hats.
Days IRL to post: 2
 
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By the way, the Halls for the four bloodlines work much the same way as the lower common areas do. They are just common areas for the four bloodlines. If you are a lesser bloodline, then you can go into any of the Halls, but they prefer that the major bloodlines stick to each of their designated Halls for now, or that they go to the All Races Common Area instead.
 


    • An organization of hunters built around independent hunters who seek them out, The Seekers of Truth almost serves as more of an information service for Vampire Hunters. They gather information through extensive connections to figure out important parts of vampire society. While they will at times simply hand out random hunts as a matter of convenience, most of them are well organized hunts that are after specific targets and try to manipulate the press into their favor while trading favors to gain power. The main objective of The Seekers of Truth is to out the existence of vampires to the world, and initiate the final, great extermination of vampire kind.

 

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