Human Error
*Insert Incoherent Screeching Here*
Something to preface with how I write things
This is how I write narration.
This is how I write Roleplay (NPC's actions and speaking)
Anything in bold is important information.
Our story starts in the bustling city of Helior, the capital of the Kingdom of Kor'Morak, a country of adventure and opportunity... Well, if you were a thief, or a killer.
The Kingdom of Kor'Morak acts as a safe haven for any type of person imaginable, as long as you've got the gold to pay the taxes. Money makes this countries gears turn, and no city is more apparent with that than the trade capital of the world, Helior.
Helior is built into the largest mountain in the world, Mt. Helior. And this is split into three layers, the base of the mountain, and up to the clouds, are known as the Commons.
The Commons are where most trade and business happens, as well as where housing and basic functions of living are found. You will find every type of person in this part of the city, as this city does not discriminate, if you have the coin.
Above the clouds you have the Syndicate, where nobility and the rich life out their lives, no cares in the world, and no reason to care either, everything they need in up where they live, as the workers below toil and slave to keep these people happy.
And then there is below the mountain, the Wastes.
The Wastes are where the people that have broken deals, succumbed to sickness, or got washed away in the tides of the economy, forever trapped in debt, and no way but to sell yourself out. The Wastes is also where the trash from the Commons and the Syndicate go.
Our story starts in the Commons. The Gilded Daisy has stopped there to stock up on supplies and sell some things to head to Duranal, The Floating City.
Ginko The Mushishi strawberrycelia
Calcifer and Crow
Being the Navigator(s), you don't really have too much to do while the ship is on the ground, however, Fargus managed to give you two a task to fetch something that he had ordered last time he was here, and that it is now ready. He doesn't give you the details on what it is, however, he does tell you where it is, go to a tavern called, The Weeping Oak. Go there and say Ol' Westy sent you. Oh, and feel free to stop at any shops along the way. He did give you a map of the city, but... Reading is a little... Confusing, even for navigators.
Ian Temero
Lilith
You have barely been scraping by with the jobs you've been getting, some more... Embarrassing, than others, but other than that, it's just been a hard time.
You and your sister have been getting hungrier by the day, and the medical attention your sister has received hasn't been the best, all the medication she's been receiving has either halted, or worsened her condition, but nothing has succeeding in curing her, some of the doctors are even turning you away, and you have nowhere near the amount of funds to pay for better healers. Things aren't looking good.
But you recently had heard word of an airship that has docked, The Gilded Daisy. And you had heard that they are looking for more crewmates, for multiple different jobs, one being, the Ships Mage.
As you make your way to this ship, you see outside the ship a bunch of crewmates, primarily female, hauling crates and bags on and off of the ship, all while being instructed/yelled at by an elf with long black hair, scars across her face and wearing a full set of armor, excluding the helmet. And seeing a dwarf with dreaded black hair and a beard to match. Tinges of grey taint the color of the beard, as he sucks from a pip and is reading from a scroll off to the side, leaning against the airship.
This is how I write narration.
This is how I write Roleplay (NPC's actions and speaking)
Anything in bold is important information.
Our story starts in the bustling city of Helior, the capital of the Kingdom of Kor'Morak, a country of adventure and opportunity... Well, if you were a thief, or a killer.
The Kingdom of Kor'Morak acts as a safe haven for any type of person imaginable, as long as you've got the gold to pay the taxes. Money makes this countries gears turn, and no city is more apparent with that than the trade capital of the world, Helior.
Helior is built into the largest mountain in the world, Mt. Helior. And this is split into three layers, the base of the mountain, and up to the clouds, are known as the Commons.
The Commons are where most trade and business happens, as well as where housing and basic functions of living are found. You will find every type of person in this part of the city, as this city does not discriminate, if you have the coin.
Above the clouds you have the Syndicate, where nobility and the rich life out their lives, no cares in the world, and no reason to care either, everything they need in up where they live, as the workers below toil and slave to keep these people happy.
And then there is below the mountain, the Wastes.
The Wastes are where the people that have broken deals, succumbed to sickness, or got washed away in the tides of the economy, forever trapped in debt, and no way but to sell yourself out. The Wastes is also where the trash from the Commons and the Syndicate go.
Our story starts in the Commons. The Gilded Daisy has stopped there to stock up on supplies and sell some things to head to Duranal, The Floating City.
Ginko The Mushishi strawberrycelia
Calcifer and Crow
Being the Navigator(s), you don't really have too much to do while the ship is on the ground, however, Fargus managed to give you two a task to fetch something that he had ordered last time he was here, and that it is now ready. He doesn't give you the details on what it is, however, he does tell you where it is, go to a tavern called, The Weeping Oak. Go there and say Ol' Westy sent you. Oh, and feel free to stop at any shops along the way. He did give you a map of the city, but... Reading is a little... Confusing, even for navigators.
Ian Temero
Lilith
You have barely been scraping by with the jobs you've been getting, some more... Embarrassing, than others, but other than that, it's just been a hard time.
You and your sister have been getting hungrier by the day, and the medical attention your sister has received hasn't been the best, all the medication she's been receiving has either halted, or worsened her condition, but nothing has succeeding in curing her, some of the doctors are even turning you away, and you have nowhere near the amount of funds to pay for better healers. Things aren't looking good.
But you recently had heard word of an airship that has docked, The Gilded Daisy. And you had heard that they are looking for more crewmates, for multiple different jobs, one being, the Ships Mage.
As you make your way to this ship, you see outside the ship a bunch of crewmates, primarily female, hauling crates and bags on and off of the ship, all while being instructed/yelled at by an elf with long black hair, scars across her face and wearing a full set of armor, excluding the helmet. And seeing a dwarf with dreaded black hair and a beard to match. Tinges of grey taint the color of the beard, as he sucks from a pip and is reading from a scroll off to the side, leaning against the airship.