Kanuut
World Builder, World Destroyer, Cheese Grater.
So, who would be interested in a nation building RP where we enact a history?
In the RP players would take a group and play out different sections of the group as it builds and interacts with other groups. There would be no set perspective. GMs would feature as 'wills of nature', portraying natural events and directing players into interesting ideas, for example, one member of group X has invented Y. Allowing new pathways in the RP.
As a player you would be the controller of your group, acting as its leaders, on all levels, choosing which wars to wage, which lands to colonise, direct your people to conquer the globe.
The initial setting of the game would be during the early days of civilisation, only basic tools have been invented and dangers abound. As the game progresses magic and knowledge would expand and wars will be waged, empires will be forged and fall.
A basic draft of the rules would be:
Players don't decide outcomes for major things, so if theres a war you argue your positions and a GM will declare victories, both minor and total.
Players don't control knowledge, so no "my person invented X', but they can say 'my person studies 'vague description of what X does', to which a GM will decide upon success/failure
GMs can't powerbreak, if an empire is taking over the world we won't stop it, but we may subtly favour the weaker players in non decisive ways
Players can have their groups killed off/integrated into another players group, but if that happens the player can start a group in an uncharted area, take control of an NPC group or attempt to form a splinter group from another players group (GM will decide if splinter groups succeeds in independance)
The world will be Earth, probably starting in Europe (for biodiversity and access to other locations)
There will be multiple races, and deities will form with belief, and can interact with the mortal world.
If you are interested tell me, and any suggestions for improvement will be considered.
If more than 3 people are interested I'll start an RP and we can have new players join under the same conditions as a player whos group is destroyed.
In the RP players would take a group and play out different sections of the group as it builds and interacts with other groups. There would be no set perspective. GMs would feature as 'wills of nature', portraying natural events and directing players into interesting ideas, for example, one member of group X has invented Y. Allowing new pathways in the RP.
As a player you would be the controller of your group, acting as its leaders, on all levels, choosing which wars to wage, which lands to colonise, direct your people to conquer the globe.
The initial setting of the game would be during the early days of civilisation, only basic tools have been invented and dangers abound. As the game progresses magic and knowledge would expand and wars will be waged, empires will be forged and fall.
A basic draft of the rules would be:
Players don't decide outcomes for major things, so if theres a war you argue your positions and a GM will declare victories, both minor and total.
Players don't control knowledge, so no "my person invented X', but they can say 'my person studies 'vague description of what X does', to which a GM will decide upon success/failure
GMs can't powerbreak, if an empire is taking over the world we won't stop it, but we may subtly favour the weaker players in non decisive ways
Players can have their groups killed off/integrated into another players group, but if that happens the player can start a group in an uncharted area, take control of an NPC group or attempt to form a splinter group from another players group (GM will decide if splinter groups succeeds in independance)
The world will be Earth, probably starting in Europe (for biodiversity and access to other locations)
There will be multiple races, and deities will form with belief, and can interact with the mortal world.
If you are interested tell me, and any suggestions for improvement will be considered.
If more than 3 people are interested I'll start an RP and we can have new players join under the same conditions as a player whos group is destroyed.