Paladin Skils

Quinlan63

The Overlord
Lvl 1
Healing Attack- Cost 20 MP: deals 1.5x the normal damage and heals the player for half the damage dealt


Honor For All- Cost 50 MP: Give a 10% increase to the damage output and damage reduce for up to 5 players. (Duration 1 hour)

Lvl 2
Healing word- Cost 25 MP: Heals up to 2 players for the intelligence stat x3 (10 sec cooldown)


Abolish- Cost 15 MP: (Cast time 1.5 sec) stuns the target for 5 seconds (deals 25 light damage to the undead)/ CD 30 seconds

Lvl 3
Vorpal Strike- Cost 30 MP: strike the enemy with 100% critical chance then deal only 80% damage for 8 seconds


Starstruck- Cost 20 MP: Attack your target turning it's attention to you and lowering its evasion by 15%

Lvl 4
Sun Shield- Cost 40 MP: Surround yourself with a solar ray, granting a damage shield equal to 30% of your Max Health for 6 seconds.


Sun Fire- Cost 20 MP: Blast an enemy with a charge of radiant heat, dealing Flame Damage equal to intelligence stat (Double to the undead)

Lvl 5
Divine Blessing- Cost 0 MP(Cast time instant) Fully restores HP and MP to the target (cooldown 24 hours)


Spear of light- Cost 40 MP: Hurl a spear of light dealing damage equal to the strength and intelligence stat (1.5x to the undead)
 
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Lvl 10 Arch Paladin
Strength of Mars(Passive)- Increase damage output by 10%


Aegis of Luna(Passive)- Reduce damage taken by 10%

Lvl 11
Love of Hathor(Passive)- Increase the amount of healing by 20%


Solar Flare- Cost Int MP: Conjure a ball of solar energy to heave at an enemy, dealing (intelligence stat x1.5) light damage
 
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Lvl 20
Healing Attack II- Cost 60 MP: Deals x2 the normal damage and heals player for half the damage dealt (x3 to the undead)


For the Order- Cost 70 MP: Gives a flame weapon buff that deals half the intelligence stat times the number of players in the party for 5 minutes (Can be used up to 6 players)

Lvl 21
Healing Word II- Cost 35 MP: Heals up to 3 players for the intelligence stat x3 (Cool down 5 seconds)


Abolish II- Cost 25 MP: Stuns the target for 7 seconds (Deals damage to the undead equal to intelligence)/ (Cooldown 30 seconds)

Lvl 22
Sun Shield II- Cost 60 MP: Surrounds the party in a damage shield equal to 30% the player's max HP for 6 seconds


Spear of light II- Cost 70 MP: Hurl a spear of light dealing damage equal to the strength and intelligence stat x2 (x3 to the undead)

Lvl 23
Storing Light (Passive)- For every kill you gain a stack of Stored Light up to 10, increasing damage resistance by 5% for 3 minutes


Blade of light- A light surrounds your sword increasing the next normal attack times the number of Stored Light/ Consumes all stacks of Stored Light (Sword Required)

Lvl 24
Focused Light (Passive)- For every stack of Stored Light crit chance increases by 1%


Radiant Light (Passive)- For every stack of Stored Light party members gain 2% increase to damage output

Lvl 25
Self Sacrifice (Passive)- There is 5% chance that you will take damage for a member of your party, this effect will save you 1 HP if the damage would result in reducing your HP to 0


Release Light- Releases a wave of light that deals damage equal to the intelligence stat times times the number of Stored Light (Consumes all stacks of Stored Light)
 
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Lvl 50 High Lord Paladin
Immovable Faith (Cost 25% max MP)- With one's faith you will take no damage from any attacks or effects for 30 seconds and have full immunity to all controlling effects

Prayer (Cast time 20 seconds) For every second through prayer the player regains MP equal to the spirit stat (Restriction: player is unable to move or do anything while praying)/ Can cancel Prayer at anytime

Lvl 51
Wrath of the God (Passive)- There is a 10% chance that while in combat the enemy will take massive damage (Strength*Intelligence)/ May only work 3 times a day and not on the same enemy/ Works only on Boss type enemies

Word of Light (Cost 20% max MP)- Heals player and party depending on the total number of players/ players*(Intelligence+Spirit)

Lvl 52
True Leader (Passive)- Reaching to this point a Paladin has proven that they are fit to lead. The whole party gains a 25% boost to all stats (Extends to all pet and follower types) Does not stack if more than one High Lord Paladin is present

Burning Light (Passive)- Permanently all attacks deal 50% extra damage to the undead/vampires and daemons

Lvl 53
Blazing Shield (Cost 120 MP)- Surrounds the party in a damage shield equal to 30% the player's max HP. If destroyed it returns all damage dealt to the attacker

Lvl 54
Shield Bash (Cost 100 MP)- Slams into an enemy dealing (str*3) damage and leaving them stunned for 6 seconds (Requires Shield)

Lvl 55
True Spear of Light (Ultimate)- Cost 90% Max MP: Hurls a spear formed from pure light that deals dealing damage strength and intelligence x5. If killed target explodes dealing damage equal to half the original within a 10 meter radius.
 
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