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Oriens Academy [Phoenix Game]

The sword was broken. Makor was severely weakened. Her max health reduced heavily and her magic attack gone. Things were certainly looking good, Mel thought. Now if they could only keep this up until the end. She was getting tired and the others should be feeling it as well. But there was something that gave Mel a sense of comfort. Zorne’s soulfire, released from the Soulbrand. She could’ve sworn she heard it whisper “Doublesoul” which to her meant that they wouldn’t be fighting completely alone now.

Mel began with “Triad Chain” using the 3 sword cards in her hand, before casting “Doublesoul Zorne.”

Vash, I want you to charge for Stoneskin. Then cast it next turn. Vize, you and Princess attack Makor while she’s down.

Vash charged for Stoneskin. Rose used “Aqua Laser.”
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 60%

Strength: 2500 * (1.0)
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (3750/4000)
Buffs: Stoneskin {5}, Aqua Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (3200/5200)
Buffs: Stoneskin {1}, Hallowed Aura
Debuffs: None

Vash: (5020/7800)
Buffs: Stoneskin {5}, Terra Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: None

Vize: (4550/4550) {400}
Buffs: Stoneskin {1}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension
Debuffs: Affinity Match

Azure: (9000/9000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = None
Items
Hermit Card: Zorne
Effects?: Spikes

World Card: Azure
Effects?: Charging

Sword Card: Uses 1
Effects?: Offense

Sword Card: Uses 1
Effects?: Offense

Sword Card: Uses 1
Effects?: Offense

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel drew Zorne's Card! She appears to be locked away in a spherical mass of spiked Ice with her eyes shut

Mel's cards casted 'Ruin +2' on Makor!

An empowered sphere of null energy was shot out at Makor, exploding upon her! Makor's Armor protected her from the attack...

Mel received a transmission from Zorne... it didn't seem to come from the damaged soulfire floating above her?

~The hell? Warn me next time, we're far apart, but it puts a strain on me~

Mel began channeling Zorne's energy, and powered up as her physical features changed slightly, her hair becoming a little brighter and light-bluish, a bit shorter and more frail, but over all, feeling empowered! Mel's gained resistances and weaknesses.

Mel is further resistant to Ice, resistance to Dark, but lost her resistance to lightning, and is now weak to Holy. Mel lost her immunity to Expel type Instant Death, and gained immunity to Curse type Instant Death, and physical Instant Death.

The damaged soul floating above Mel entered her, absorbed as well, before feeling a massive pain spike?! Mel's vision got dark as time slowed for her, and when vision returned, it appeared as though she was nowhere. There was nothing but a sourceless light dimming lighting the plain gray floor Mel was standing on. Zorne seemed to be there as well. Mel's shadow seemed to be branching off into Zorne, as if the cage her in a 3-D space. Despite looking like Zorne, she's giving off more or less the same energy signature as Mel.

"..."

The soulfire that was absorbed by Mel appeared, and flew into Zorne, staggering backward as she grunted and squirmed about where she stood. After a brief moment, her body glowed and became transparent as her soulfire, and the soulfire that entered her became clearly visible as they began to mash together, and after a short grinding session of the two, merged into one! Zorne's body lost their transparency as she seemed to shift and change about.

"Ugh?!"

Zorne's body glowed brightly, expanding the shadow cage of Mel's innate power back, before violently shattering, pushing her energy back towards Mel in a similar manner, although rather than one overtaking the other, it seemed more as though the energy reaction between Mel and Zorne equalized...

Zorne's soulfire has been repaired!

Mel's vision returned back to reality, seemingly no time having been passed over... what felt like what happened inside of her.

Mel's Doublesoul effect was forcibly ended...

~M-Mel?! What happened?! I don't... feel like you anymore??? I feel like someone lost has come back!? Ugh?! I don't feel good... S-sorry to be distracting you but, Zahan's still...~

The telepathic transmission between Zorne and Mel ended abruptly...

Vash is charging for an Arcane Arte (Stoneskin 0% -> 100%)
Vash is ready to cast an Arcane Arte next turn

Rose unleashed another piercing wave of water at Makor
Armor Durability 45% -> 41%

"Aerial Ace!"

Vize flew about, striking at Makor's equipment again!
Armor Durability 41% -> 37%

Azure's Fatigue (82.00% -> 81.00%)
Azure Max HP (9000 -> 9500)

Makor got on up slowly, and smirked...

"Gathering Darkness"

Makor took her position, siphoning the darkness of the world to power herself massively... to charge to rend the world for weapon access yet again

"Ascended Vault!"

Makor swiped with a hand, creating another tear to which she pulled out a big Waxing Moon shaped Crest. Reeza's soulfire was sensed to be trapped within...

"You know... just the other day, I sensed someone make use of my next trick up my sleeve. It was Reeza wasn't it? Did you get a taste of it first hand? I doubt she could bring out it's full strength... but allow me to show you it's full potential!"

The crest was absorbed into Makor, and is untargetable!

"Now then... get ready..."

"Doublesoul Reeza!"


The area around Makor glowed red with an intense heat as her form shifted a bit, gaining muscle mass, size, and her hair reddening. The look in her eyes grew feral as he chomped a single time as he breath seemed to grow ragged a bit. Makor seemed to physically power-up incredibly! Makor dropped onto her hands and feet, looking like she was on the verge of pouncing.

"A-as... molten as always ever since that day! I don't think I can hold back... I feel like, I might lash out at anything and everyone, even you Mel!"

Mel now takes full damage from Makor based sources...

Stoneskin Duration (Mel + Vash) {5} -> {4}
Stoneskin's Duration (Rose + Vize) {1} -> {0}

Stoneskin's effects faded on Rose and Vize...
 
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Vash used “Stone Skin.”

Mel wasn’t sure of what happened. A hallucination? A trick? She saw Zorne? And her soulfire? Well, whatever had happened, she supposed it was beneficial for someone at least. Now if only something good could happen to them.

The ******* Moon Charm. The thing that turned Reeza into some battle crazed ball of anger that really needs to switch to decaf. And from what she had read, one of the more annoying artifacts. Right after that stupid harp. But given how it was now untargetable, maybe it rose in rank. Whatever. They were able to handle the others. There has to be a trick to this one as well.

Vize. Heat aura. For now, don’t engage her. For all we know, we could be dealing with the Hulk here. I don’t need anyone killing themselves before we even know what to do.


Mel used “Death Aura.” Rose cast “Diarama” on herself.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 60%

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (3750/4000)
Buffs: Stoneskin {5}, Death Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {1}, Hallowed Aura
Debuffs: None

Vash: (5020/7800)
Buffs: Stoneskin {5}, Terra Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: None

Vize: (4550/4550) {400}
Buffs: Stoneskin {1}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension
Debuffs: Affinity Match

Azure: (9500/9500)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Sword Card: Uses 1
Effects?: Offense

Sword Card: Uses 1
Effects?: Offense

Sword Card: Uses 1
Effects?: Offense

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel drew the Major Arcana: Star. Milia is printed on the card, striking a pose with a confident grin, and her hands on her hips at a small dutch angle.

Vash reinforced everyone's defenses
Vash's Fatigue (0% -> 1%)

Stoneskin's Duration (Mel + Vash) {4} -> {8}
Stoneskin's Duration (Rose + Vize) {0} -> {4}

Mel surrounded herself in a small field of darkly energy
Mel's Fatigue (0% -> 1%)

Rose recovered her HP fully
Rose's Fatigue (0% -> 1%)

"Heat Aura"

Vize summoned a blazing red aura of energy that engulfed her, giving her a red tint of color
Vize's Fatigue (0% -> 1%)

Fatigue is starting to truly set in, from how long the battle is going...

Azure's Fatigue (81.00% -> 80.00%)
Azure Max HP (9500 -> 10,000)

Makor clutched at her chest, seemingly in pain...

"Ugh... it burns... this damn heartache?!"

Makor panted a bit, and stood back on two feet again in a poor, slouched posture.

"It PISSES ME OFF!"

"Ravage Land!"

Makor reeled back a bit from where she was standing and held her clenched fists up high, and brought them down to smash into the ground, causing a shockwave to ripple through the ground that ruined the material, making the ground uneven, fractured and jagged

Evasion on the ground has been decreased for everyone...

Makor started having a coughing fit all of a sudden, and looking winded as she choked out flames out of her mouth a bit... before recovering...

"Ugh... stop fighting me..."

Makor dropped onto all fours again panting still, and wasted her time trying to recover...

"Bonding with a corrupted being... erg..."

Makor shook her head a bit and got focused again.

"Rebellion!"

Energy coalesced around Makor as she stood up again, and yelled out as a dangerous energy filled the room. Critical hits occur far more often for everyone! (75+)

Stoneskin Duration (Mel + Vash) {8} -> {7}
Stoneskin's Duration (Rose + Vize) {4} -> {3}
 
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****. The fatigue they were feeling was starting to go into effect. Pretty soon, they could easily be rendered unable to fight. They had managed to take down quite a few of Makor’s tricks, but how much more could she be capable of. Being the embodiment of a cheat code. How much ******* longer was this going to take?

Mel wasn’t all too sure of what they were supposed to do right now. Makor seemed to be fighting with herself, but the Moon Charm was still not targetable and whatever save all skill the group was waiting for from Reeza and Morgana hadn’t come yet. Would it even come? Mel tried to remember whether or not the wyvern hated Morgana enough to refuse a joint skill. It . . . was possible. She had managed to piss off a lot of people . . .

No time to think about that now though. What to do?

Look. We can’t target the Moon Charm just yet, so let’s not think about it. Let’s just focus on destroying that armor of hers. Princess, you and I also need to keep an eye on everyone’s health, but still try to deal as much damage as you can.

Mel charged for “Mortal Draw.” Vash used “Grave” while Rose tried “Aqua Laser.” Both aimed at Makor’s armor.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 37%
Moon Charm Durability: 100%
Moon Barriers = 2 (1HP Each)

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2100/4000)
Buffs: Stoneskin {6}, Death Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (5100/5200)
Buffs: Stoneskin {2}, Hallowed Aura
Debuffs: None

Vash: (4520/7800)
Buffs: Stoneskin {6}, Terra Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: None

Vize: (4550/4550) {400}
Buffs: Stoneskin {2}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension
Debuffs: Affinity Match

Azure: (9500/9500)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Blazing Inferno (Weak Moon Charm, Damage Everyone)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel drew another pentacle card

Mel is charging for an Arcane Arte (Mortal Draw 0% -> 100%)
Mel is ready to cast an Arcane Arte next turn
Mel's Fatigue (1% -> 2%)

Ten distinct eternal, shimmering lights appeared around Makor as Vash's attack struck them, absorbing and negating all three attacks! Three layers faded...
Vash's Fatigue (1% -> 2%)

Rose fired a massive high pressure beam of water at Makor, the attack being drawn in and absorbed by Makor! One layer faded...
Rose's Fatigue (1% -> 2%)

"Aerial Ace!"

Vize dashed upward, before swooping low at a high speed to charge at them, before being violently repelled away, skidding off the ground away from Makor at the first instance of contact at them, a shimmering light repelling her?! One layer faded...

"Bwahh?!"

Azure's Fatigue (80.00% -> 78.00%)
Azure Max HP (10,000 -> 14,000)
Azure's abilities returned...

Makor forced herself upright, still looking woozy...

"Erg... W-what's wrong? C... Can't handle another form of invulnerability? Guh..."

Makor coughed up flames out of her mouth... and held herself a bit

Makor ran up to strike at Vash!

"Basking Renewal..."

Makor took a gentle stance, and crossed her hands over her chest. Rays from the room glimmered down in a soft light around her. The barriers around her became visible, and the five barriers the party previously destroyed were renewed, having 10 barriers in total once more.

Makor grinned maliciously, and charged at Mel!

Makor entered Mel's Death Aura, but was protected by one of her barriers, one of her 10 shattering.

Makor struck Mel in the gut with a powerful blow, knocking her away. Mel took 2150 damage

Makor is charging for an Arcane Arte, and took a deep breath! (??? 0% -> 100%)
Makor is ready to cast an Arcane Arte next turn

Stoneskin Duration (Mel + Vash) {7} -> {6}
Stoneskin's Duration (Rose + Vize) {3} -> {2}

Makor is passively absorbing moonlight, and recovered 1 barrier

"Nocturnal Inferno!"

The airspace above every suddenly appeared to gather together a black smoky darkness spreading quickly until the moonlight above was obscured, darkening the battle field. The weather has changed, ending Tailwind's effect. Being cut off from most of it's power source, Makor's translucent barriers began fading away, until only three remained...

Max Moon Barriers (10 -> 3)
Passive Instant Barrier Regeneration prevented...

The inky darkness above caught ablaze suddenly, and is raining smoldering darkness from above?!

Mel's Aura Absorbed the blazing darkness, and recovered 500 HP
Vize's Aura Absorbed the blazing darkness, and recovered 500 HP
Rose greatly resisted the weather's buffeting, and lost 100 HP
Vash was buffeted by the weather, and lost 500 HP

The weather tore away one of Makor's three protective barriers

The moon charm became visible on Makor's armor on her front, seemingly embedded into it!

"..."
 
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Everything became dark. Something that would usually mean something ominous or just plain bad was going to happen. However, in this case, it meant that Makor's connection to the moon in the sky was weakening, as evident by the decreased number of shields. Even better, it was visible now. Quite obviously fixated in her armor like a target. Something that they could target.

Mel began with casting "OLa Repth" on the team. Even still feeling that last hit to the gut, she felt it better to prioritize healing everyone the best she could rather than just herself. ******* ***** could hit pretty hard with that tacky brooch of hers.

Looks like those barriers completely negate any one attack, no matter what the damage output. So we need attacks that deal multiple hits with each use. I don't care how much damage you deal as long as you manage to hit that charm. I should have a better idea of what to do after we see how quickly those things regenerate.


Rose used "Ray," targeting the charm, at least the best she could with those shields in the way. Vash attempted a "Spark Wave" doing the same as Rose.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 33%
Moon Charm Durability: 71%
Black Shield: (1600/2000) [Anti-Magic]
Moon Barriers = (1/3) [1HP Each]

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Radient Shield(Damage Reflect), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (3200/4000)
Buffs: Stoneskin {6}, Death Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (2200/5200)
Buffs: Stoneskin {2}, Hallowed Aura
Debuffs: None

Vash: (4320/7800)
Buffs: Stoneskin {6}, Terra Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: None

Vize: (4550/4550) {400}
Buffs: Stoneskin {2}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension
Debuffs: Affinity Match

Azure: (18,000/18,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Blazing Inferno (Weak Moon Charm, Damage Everyone)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel drew herself a swords card

Mel recovered everyone's HP

Mel recovered 1400 HP
Rose was fully healed
Vash recovered 1600 HP
Vize was fully healed

Mel's Fatigue (2% -> 3%)

Rose unleashed an unstable sphere of light that struck the battlefield randomly

Rose was struck, but is already full HP
Makor evaded a Ray strike
Makor's barrier was struck, and was left with one
Vash was struck, and healed 400 HP
Makor's last barrier was struck and destroyed
Vash was struck, and healed 400 HP
Makor was struck (Moon Charm 100% -> 97%)
Makor was struck (Moon Charm 97% -> 93%)

Rose's Fatigue (1% -> 2%)

A barrier of Makor's regenerated

An violent sphere of electricity cackled around Makor, and critically shocked her 4 times! Makor was protected by her armor
Moon Charm (93% -> 89% -> 85%)

Vash's Fatigue (1% -> 2%)

Vize looked around a bit... unsure what to do?!

Vize waited around for a few moments.

"Aerial Ace?"

Vize flew up, and swooped low to slash into Makor from the front
Goddess Armor (37% -> 33%)
Moon Charm (85% -> 71%)

Azure's Fatigue (78.00% -> 76.00%)
Azure Max HP (14,000 -> 18,000)

Makor somehow seems... calmer...

"Black Shield"

A hexagonal purple barrier encompassed Makor

"Radiant Shield"

Makor focused for a brief moment, causing her barriers to shimmer, and become seemingly serrated.

Makor is using an Arcane Arte

"Firestorm Breath!"

Makor spewed out a molten inferno at everyone. The current weather is powering it up!

Mel resisted the storm, taking 800 damage
Rose took critical damage from the blazing inferno, and took 2800 damage
Vash received 2100 damage
Vize absorbed the attack

Makor regained one Moon Barrier

Stoneskin Duration (Mel + Vash) {6} -> {5}
Stoneskin's Duration (Rose + Vize) {2} -> {1}

The storm of dark infused flames continues to rain down upon everyone!

Mel's Aura Absorbed the blazing darkness, and recovered 500 HP
Vize's Aura Absorbed the blazing darkness, and recovered 500 HP
Rose greatly resisted the weather's buffeting, and lost 100 HP
Vash was buffeted by the weather, and lost 500 HP

Makor's Black Shield absorbed the damage, and took 400 HP worth of damage...
 
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Having gotten used to the rhythm of things, and knowing how to read numbers, Vash charged for "Stone Skin" He felt proud that he'd remembered to do it all by himself.

Mel used "Triad Chain," using the Milia card along with two pentacle cards.

The group had managed to get in a few hits, and took some hits themselves, but all in all, things seemed okay. Other than that hit Rose took at the end there, no one seemed to be in real danger. The black shield was a bit of a hindrance, but nothing all that terrible. Multiple hits seemed like the way to go. Now they just had to make sure they were physical attacks as well. Of course, just widdling the anti magic barrier was an option, but just bypassing it all together for now seemed like a more time saving option. Let the environment deal with it.

Okay, Vize, I want you to use Feather Rain. I'm keeping the same strategy as before. Multiple hits is ideal, but this time, try to make sure they're physical attacks as well. I know that won't be much of a problem for Vize, but Vash, you and the princess need to keep that in mind as well.


Mel finished by casting "OL Repth" on Rose. Rose herself opted to use "Pierce Shot" with her bow, unsure if she had any other physical skills, and perhaps a bit too tired to go through them all at the moment.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 33%
Moon Charm Durability: 71%
Inertial Barrier: (454/500) [90% Physical Damage Reduction]
Black Shield: (1200/2000) [Anti-Magic]
Moon Barriers = (2/3) [1HP Each]

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects, Fire]
Weak: [Water]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Radient Shield(Damage Reflect), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (3700/4000)
Buffs: Stoneskin {8}, Death Aura, Aqua Duct, Reraise (70%) Hyper Buffs (Other buffs +50%)
Debuffs: None

Rose: (3500/5200)
Buffs: Stoneskin {8}, Hallowed Aura, Hyper Buffs (Other buffs +50%)
Debuffs: None

Vash: (3820/7800)
Buffs: Stoneskin {8}, Terra Aura, Metal Claw (Atk +20%, Add Break Chance to attacks, Base Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%), Hyper Buffs (Other buffs +50%)
Debuffs: None

Vize: (4550/4550) {400}
Buffs: Stoneskin {8}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension, Hyper Buffs (Other buffs +50%)
Debuffs: Affinity Match

Azure: (25,000/25,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Blazing Inferno (Weak Moon Charm, Damage Everyone)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel drew a card with Tarve on it, in a tranquil frontal full body image of himself.

Mel used the three cards, enveloping the party in a wave of valor! Effects of Buffs greatly increased, Durations Maximized!

Stoneskin Duration (Mel + Vash) {5} -> {9}
Stoneskin's Duration (Rose + Vize) {1} -> {9}

Rose was healed for 2400 HP

Makor regained 1 Moon Barrier

Rose fired a bolt at Makor, critically striking the barrier, and shattering it before being deflected off. Rose took 500 damage from the spikes effect...
Rose fired a follow up shot at Makor, and destroying one barrier, as well as taking another 500 damage.

Makor regained 1 Moon Barrier

Vash is charging for an Arcane Arte (Stoneskin 0% -> 100%)
Vash is prepared to use an Arcane Arte

"Feather Rain!"

Vize flapped a bit, and fire volleys of her feathers into the flaming sky!

Makor regained 1 Moon Barrier

Azure's Fatigue (76.00% -> 74.00%)
Azure Max HP (18,000 -> 25,000)

"Inertial Barrier"

Makor deployed an anti-physical barrier to surround herself

Makor was already at Max Barriers...

Makor is charging for an Arcane Arte (??? 0% -> 100%)
Makor is ready to use an Arcane Arte

Makor was already at Max Barriers...

"Pyramid"

A Pyramid shaped, translucent orange, barrier nearly encompassed Rose... but evaded the angular prison...

Makor was already at Max Barriers...

Makor is preparing to charge for a Mystic Arte starting next turn...

Stoneskin Duration (Mel + Vash) {9} -> {8}
Stoneskin's Duration (Rose + Vize) {9} -> {8}

Mel's Aura Absorbed the blazing darkness, and recovered 500 HP
Vize's Aura Absorbed the blazing darkness, and recovered 500 HP
Rose greatly resisted the weather's buffeting, and lost 100 HP
Vash was buffeted by the weather, and lost 500 HP

Makor's Black Shield absorbed the damage, and took 400 HP worth of damage...

A wave of feathers crashed down onto Makor suddenly! The Inertial Barrier took 46 damage...
 
Last edited:
Okay. Another barrier. That was a bit more upsetting. Its addition wasn't more than a method to stall for time. None of the group were in immediate danger. But still, time was something they could not afford. With each move, their fatigue was increasing. Slowly, but definitely. And from what Mel remembered, more artifacts after this.

Princess, heal the party. Vash and Vize, attack those barriers. We need to get rid of either of them. I'll attack the black shield. You can choose to go for physical attacks though if you want.


Rose used "Media" on the group. Mel cast "Spirit Gate," aiming to chip away at the black shield as much as she could for now. And Vash, maybe thinking the name was cool, opted for "Vault Breaker."
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 26%
Moon Charm Durability: 18%
Moon Barriers = (3/3) [1HP Each]

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects, Fire]
Weak: [Water]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Radient Shield(Damage Reflect), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {7}, Death Aura, Aqua Duct, Reraise (70%) Hyper Buffs (Other buffs +50%)
Debuffs: None

Rose: (5000/5200)
Buffs: Stoneskin {7}, Hallowed Aura, Hyper Buffs (Other buffs +50%)
Debuffs: None

Vash: (120/7800)
Buffs: Stoneskin {7}, Terra Aura, Metal Claw (Atk +20%, Add Break Chance to attacks, Base Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%), Hyper Buffs (Other buffs +50%)
Debuffs: Toppled (Unable to Act!)

Vize: (4550/4550) {400}
Buffs: Stoneskin {7}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension, Hyper Buffs (Other buffs +50%)
Debuffs: Affinity Match

Azure: (32,000/32,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Blazing Inferno (Weak Moon Charm, Damage Everyone)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Rose healed everyone moderately
Mel was healed to full
Rose was healed for 1600
Vash recovered 1800
Vize is full HP

Mel summoned a light array of power around Makor that bursted upon her, destroying her black shield

Vash winded his fist backwards in a windmill manner before shooting it forward at the air, the force of his punch sending Vash skidding along the ground at a high speed, and crashed into Makor!!!

Makor's Inertial Barrier were dispelled
Makor's Moon Barriers were all destroyed
Goddess Armor (33% -> 27%)
Moon Charm (71% -> 47%)

"Aerial Ace!"

Vize quickly swooped into Makor with her metal edged wings striking at her once more!
Goddess Armor (27% -> 22%)
Moon Charm (47% -> 25%)

Azure's Fatigue (74.00% -> 72.00%)
Azure Max HP (25,000 -> 32,000)

"... You..."

Makor ran up to Vash with a displeased face, and smashed her fist into their chest, and kicked him away, dealing 1400 damage to him

"Submission"

Makor slammed into Vash, trying to knock them over, kicking them down unable to properly evade from the ruined terrain, and powerfully stomped on his chest!

Vash took 1800 damage and was toppled over!
Vash Attack Turns (1 -> 0)

Makor backed up a bit and is charging for a Mystic Arte (0% ->20%)

Stoneskin Duration (Mel + Vash) {8} -> [7}
Stoneskin's Duration (Rose + Vize) {8} -> {7}

Mel's Aura Absorbed the blazing darkness, and recovered 500 HP
Vize's Aura Absorbed the blazing darkness, and recovered 500 HP
Rose greatly resisted the weather's buffeting, and lost 100 HP
Vash was buffeted by the weather, and lost 500 HP

Makor's charm endured from the darkened flaming hail.
Moon Charm (25% -> 22%)

A wave of feathers crashed down onto Makor suddenly!
Goddess Armor (22% -> 21%)
Moon Charm (22% -> 18%)

Makor regained 3 Moon Barriers...

Party Fatigue (4% -> 5%)
 
Last edited:
Rose watched as Mel rushed to Vash’s side, helping him up. She cast “PHa Repth” on him, before glaring at Makor.

From what Rose could see. Things were looking pretty good. The moon charm was down to 25% now. Sure her barriers were back, but they went down with one hit, so it was possible that they could break it soon. And their fatigue was increasing at a slow enough pace. They shouldn’t pass out for a long time. But then again, when were they going to finish this fight? Rose didn’t know how many more of these artifacts Makor had. She, sort of, forgot to ask. And now, the timing seemed weird.

But now, it seemed like their priority was to destroy the moon charm. Rose attacked Makor’s barriers with her bow. Hopefully, it would work this time. Then Vize could maybe do some more damage to the stone.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000 (Invincible)
Armor Durability: 25%
Moon Charm Durability: 10%
Moon Barriers = (1/3) [1HP Each]

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects, Fire]
Weak: [Water]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Radient Shield(Damage Reflect), Goddess Armor (Invincibility), Magic Siphon (0 Magic Stat), Doublesoul (Reeza)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {6}, Death Aura, Aqua Duct, Reraise (70%) Hyper Buffs (Other buffs +50%)
Debuffs: None

Rose: (4900/5200)
Buffs: Stoneskin {6}, Hallowed Aura, Hyper Buffs (Other buffs +50%)
Debuffs: None

Vash: (2420/7800)
Buffs: Stoneskin {6}, Terra Aura, Metal Claw (Atk +20%, Add Break Chance to attacks, Base Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%), Hyper Buffs (Other buffs +50%)
Debuffs: Toppled (Unable to Act!)

Vize: (4550/4550) {400}
Buffs: Stoneskin {6}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension, Hyper Buffs (Other buffs +50%)
Debuffs: Affinity Match

Azure: (40,000/40,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Blazing Inferno (Weak Moon Charm, Damage Everyone)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel restored 2800 of Vash's health as she helped him up

Vash Attack Turns (0 -> 1)

Rose released a dual blow of arrows, taking down two of her barriers

"Aerial Ace!"

Vize continued to dart around at high speeds, and blow off the last of her barriers for the time being

Azure's Fatigue (72.00% -> 70.00%)
Azure Max HP (32,000 -> 40,000)

Makor backed up a bit and is charging for a Mystic Arte (0% ->20%)

"... Hmm...?" Makor seemed to stop her combative stance, and placed a hand to her chin, before a wicked grin came onto her face. "Is that so... I see... you must be eager to come back then. Just because you've run out of playmates does not mean I'll allow you to intrude upon my battle Zahan"

Makor looked back over to Mel

"Sorry for the brief interruption, it seems my faithful follower has finally managed to do away with your allies, it should be only a short matter of time before this overcast darkness gives way. It seems that the gambit Morgana's creation put through had backfired entirely, having sacrificed all their strength to lock me away. I suppose that's what they get for focusing on your lives rather than their own. With that soul stealing puppet gone, and Azure dead, it finally seems that there will be no more interruptions to part our dance with death Mel. I do wonder how much longer those Auras will persist on you all."

A turn of Makor's went by, spent

Makor is charging for an Arcane Arte (0% -> 100%)

Makor is charging for a Mystic Arte (20% -> 40%)

Stoneskin Duration (Mel + Vash) {7} -> {6}
Stoneskin's Duration (Rose + Vize) {7} -> {6}

Mel's Aura Absorbed the blazing darkness, and recovered 500 HP
Vize's Aura Absorbed the blazing darkness, and recovered 500 HP
Rose greatly resisted the weather's buffeting, and lost 100 HP
Vash was buffeted by the weather, and lost 500 HP

Makor's charm endured from the darkened flaming hail.
Moon Charm (25% -> 15%)

A final wave of feathers crashed down onto Makor suddenly!
Goddess Armor (21% -> 20%)
Moon Charm (15% -> 10%)

Makor regained 1 Moon Barrier...

Party Fatigue (5% -> 6%)
 
Last edited:
Mel wasted no time casting “PHa repth” on Vash once again.

We’re almost there, guys. Just a little more to go. Princess, get rid of that barrier and Vize will hopefully deliver the final blow to that thing. We have to destroy it before the darkness wears off!

Rose thought her voice, even if it was just in her head, sounded a bit strange. Wavering almost. Was the fatigue starting to get to her? Or maybe the number of times Vash had fallen. He . . . did seem to be a target of a lot . . . Most of the time due to his own personality, but still.

Rose used “Pierce Shot” aiming for the barrier and hopefully, the Moon Charm behind it.

Vash himself didn’t seem too effected by the damage. Still popping up like a child at play. She wondered where that energy came from. Stupidity? Regardless, he used “Grave.”
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 50,000/50,000

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects, Fire]
Weak: [Water]
Status: [Heart of Chaos(???), Grave (-20% Def), Magic Siphon (0 Magic Stat) Bravery (Atk +50%)]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (900/4000)
Buffs: Stoneskin {5}, Death Aura, Aqua Duct, Reraise (70%) Hyper Buffs (Other buffs +50%)
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {5}, Hallowed Aura, Hyper Buffs (Other buffs +50%)
Debuffs: None

Vash: (7800/7800)
Buffs: Stoneskin {5}, Terra Aura, Metal Claw (Atk +20%, Add Break Chance to attacks, Base Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%), Hyper Buffs (Other buffs +50%)
Debuffs: Toppled (Unable to Act!)

Vize: (4550/4550) {400}
Buffs: Stoneskin {6}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension, Hyper Buffs (Other buffs +50%)
Debuffs: Affinity Match

Azure: (45,000/45,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = Blazing Inferno (Weak Moon Charm, Damage Everyone)
Field Effect = Ravage Land (-20 Evasion on ground) Rebellion (Crit on 75 or Higher Roll, Allies and Enemies)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel restored 2600 of Vash's health

Rose fired a duality of shots at Makor, breaking down their barrier, and striking her once more.
Moon Charm (10% -> 6%)

Vash summoned a triad of spikes to strike at Makor!
Moon Charm (6% -> 5% ->3% -> 2%)

"Aerial Ace!"

Vize swooped on low after performing a tight shuttle loop to build up speed to bash her wing into Makor, shattering her charm?!
Goddess Armor (20% -> 15%)
Moon Charm (2% -> 0%)

"Agg!?"

Azure's Fatigue (70.00% -> 68.00%)
Azure Max HP (40,000 -> 50,000)

Makor shuddered violent as the cursed charm embedded in Makor's armor cracked as a red light shone out of faults in it, before bursting in with a violent smoke of fiery energy ravaging her armor!?
Goddess Armor (15% -> 0%)

Her armor then rapidly began splintering off as the material began sparking with an unstable energy, before radiating violently, and releasing waves of energy as if a vacuum of power was released into outer space, raw divine power surging out of the armor, washing over everyone!

Mel was fully healed
Rose was fully healed
Vash was fully healed
Vize was fully healed

Makor was rendered... vulnerable, and slumped over, the top half of her body loosely hanging over the rest of herself, still standing, and began laughing. Hehehaaaaa!!! Wonderful! Tasting pain again at the hands of the one I've been searching for all this time. There's a bitter-sweetness in it that I can't get anywhere else!" Makor reverted back to a more proper posture... if a little manic. "Show me more Mel! Carve into me your will to live, or else I'll carve into your soulfire my own will to exist!!!"

Makor couldn't focus due to earlier devastation, and lost her charges.

Makor is fixated on Mel!

"Life Siphon"

Makor dashed through the arm, rearing up her arm, glowing in a dull grey energy, and after approaching her, backhanded her by the side of Mel's face, absorbing the vim and vigor out of her, converting it into Arcane Arte charging.
Mel took 1600 Damage
Makor Arcane Arte (0% -> 33%)
Mel Fatigue (6% -> 14%)

"Psycho Cut"

Makor held her arm out to the side, as it got wrapped in a energy blade, and swiped it at Mel! Mel received 1500 damage.

"Bravery!"

Makor focused on inward, and felt a surge of valor within! Makor's strength increased!

Stoneskin Duration {6} -> {5}
Mel Fatigue (14% -> 16%)
Party Fatigue (6% -> 8%)
 
They . . . They did it. After what felt like forever, they managed to not only destroy the moon charm, but also the golden armor. There couldn't be much more at this point, right? They had even been fully healed. For a bit, Rose allowed herself to smile a bit. A tired, crooked smile, but in some part, she was happy. Relieved. Hopeful.

Even as Makor set her sights on Mel, chipping away at her health until she was at less than 25%. It was a sight, but . . . Her little rampage had to mean they were close to defeating her, right?

Vash seemed to be affected by it though. His typically goofy face showing, what she assumed was anger? Even mad, he still seemed a bit cartoonish. Unleashing another "Grave" attack on Makor.

Mel was more composed, though obviously pained. Staggering on her feet, she cast "Pha Repth" on herself.

Heel, Vash. Don't go doing something stupid here. Not now.

We need to attack her now with your strongest attacks. We're in the final stretch now. Only one more artifact to go. But we need to hit her while we still can.

Rose used "Aqua Laser" on Makor.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 40,900/50,000

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects, Fire]
Weak: [Water]
Status: [Heart of Chaos(???), Grave (-20% Def), Magic Siphon (0 Magic Stat) Bravery (Atk +50%)]
Equipment: [No Weapon, Odin's Veil][/side][/tab]
Allies Stats
Allies

Mel: (3500/4000)
Buffs: Stoneskin {4}, Death Aura, Aqua Duct, Reraise (70%) Hyper Buffs (Other buffs +50%)
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {4}, Hallowed Aura, Hyper Buffs (Other buffs +50%)
Debuffs: None

Vash: (7800/7800)
Buffs: Stoneskin {4}, Terra Aura, Metal Claw (Atk +20%, Add Break Chance to attacks, Base Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%), Hyper Buffs (Other buffs +50%)
Debuffs: Toppled (Unable to Act!)

Vize: (4550/4550) {400}
Buffs: Stoneskin {4}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension, Hyper Buffs (Other buffs +50%)
Debuffs: Affinity Match

Azure: (60,000/60,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = None
Field Effect = Ravage Land (-20 Evasion on ground) Odin's Veil (Ally Magic is Forbidden)
Items
Hermit Card: Zorne
Effects?: Spikes

Star Card: Milia
Effects?: Stats

World Card: Azure
Effects?: Charging

Pentacle Card: Uses 1
Effects?: Status

Pentacle Card: Uses 1
Effects?: Status

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Vash summoned various spikes and impaled into Makor three times?!

Makor took 1800 damage total

"Ofgg!?"

Makor ripped the spikes off out of her

Mel healed herself for 2600 HP

Rose's raging water beam encased, shoving her back away from Mel as she was buffed by the blast.

Makor took 3500 damage

"..."

"Aerial Ace!"

Vize swooped into Makor, slicing away at her.

Makor took 3800 damage

"...?!"

Makor knelt down a bit in pain, and shakily got back up

Azure's Fatigue (68.00% -> 65.00%)
Azure Max HP (50,000 -> 60,000)

"Y-you really don't give up, aren't you all tired!? H-heh..."

Makor started laughing manically.

"Most people I've ever fought couldn't even put up a decent fight at all, not even the Aura Knights. What a disorganized bunch of idiots." Makor shook her head. "Then again, I am holding back most of my power. It'd be no fun if you all gave up because you couldn't hurt me. You better hurry up and kill me Mel before I get bored of fighting you my love <3." Makor blew a kiss to Mel. "Don't you have enemies in the real world? Isn't the world your enemy, and you hate everyone and everything? Why don't you let me fix the world for you by making a place only you can live in. I'll destroy everything and anything for you dear! You can even keep your pet over there." Makor pointed over at Vash. "Feel free to ignore me though, if you're too frustrated to listen to reason, I'll continue to be your punching bag. Vent all your feelings and emotions onto me, so that we may be closer than before!!!"

Makor wasted a turn trying to speak to Mel

"Gathering Darkness"

Makor took a stance, preparing to unleash her final tool

"Ascended Vault"

Makor ripped open another portal, and took out a purple star patterned cloak out.

"This armament is my favorite you know. Even if you've fought me to this point, you still all fight exactly like the Aura Knights. Trying to whittle me down, while keeping yourselves in the fight all your healing nonsense, no matter how tired they get. It'd no wonder they had to give up all their strength to constantly churn out power to indefinitely power up Azure to fight me on even ground." She grinned, shaking her head. "Lets see how long you last when you aren't allowed to use magic to tend to your wounds."

Makor equipped Odin's Veil. The cloak generated a wave of dissonence that encased the entire room.

ALL MAGIC IS FORBIDDEN

"Any time they tried to fight me, they suffered through and through because individually, they were all weak. I don't know why it doesn't affect their Aura's, but it is of no matter. My next set of blows against you could potentially be fatal Mel. Without magic, Rose can't revive anyone back to consciousness either. What to do." Makor grinned wickedly. "I'm only interested in you after all Mel. Oh! I know, why not take cover behind Vash so that I would have to go through him, or Vize, or even Rose? Maybe tear an arm or leg off before I can get my hands on you?" Makor held her arms out, clenching her hands toward Mel with a flushed red face, smiling wildly.

Stoneskin Duration {5} -> {4}
Mel Fatigue (16% -> 18%)
Party Fatigue (8% -> 10%)
 
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Vash, Vize, looks like it's your time to shine.

Mel bit her lower lip, visibly frustrated. Given what the monoliths had said, this would be the most troublesome artifact. And with the team's fatigue, this could only be disadvantageous to them.

Listen. Magic is useless with that thing on. Which may also count for healing skills. So we can't be too careful here. Our only option is to destroy that thing before we all die. Focus on physical attacks. And try not to die. Keep at a distance if you can.

Vash started things off with an "Explosive Force" attack with his power gauntlets. He . . . was never that good at listening.

Unlike the brawler, Rose kept her distance, using "Pierce Shot" on Odin's Veil as far back as she could. Mel, not having much of a choice at the moment, just used a standard attack.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 31,400/50,000

Strength: 2500 * (1.5) = 3750
Spirit: 0
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects, Fire]
Weak: [Water]
Status: [Heart of Chaos(???), Grave (-20% Def), Magic Siphon (0 Magic Stat) Bravery (Atk +50%)]
Equipment: [No Weapon, Odin's Veil][/side][/tab]
Allies Stats
Allies

Mel: (900/2900)
Buffs: Stoneskin {3}, Death Aura, Aqua Duct, Reraise (70%) Hyper Buffs (Other buffs +50%) Tired
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {3}, Hallowed Aura, Hyper Buffs (Other buffs +50%)
Debuffs: None

Vash: (7800/7800)
Buffs: Stoneskin {3}, Terra Aura, Metal Claw (Atk +20%, Add Break Chance to attacks, Base Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%), Hyper Buffs (Other buffs +50%)
Debuffs: Toppled (Unable to Act!)

Vize: (4550/4550) {400}
Buffs: Stoneskin {3}, Heat Aura, Steel Wings (+25% Atk/Def, +Armor Damage), High Tension, Hyper Buffs (Other buffs +50%)
Debuffs: Affinity Match

Azure: (60,000/60,000)
Buffs: Gale Aura
Debuffs: Exhausted (Stats -50%)
Field
Land Power = Wind
Weather = None
Field Effect = Ravage Land (-20 Evasion on ground) Odin's Veil (Ally Magic is Forbidden)
Items
Hermit Card: Zorne
Effects?: Spikes

World Card: Azure
Effects?: Charging

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel drew a swords card and skipped her turn.

Vash wound up their arm as they ran up to Makor, before throwing punching Makor right in the chest, sending a shockwave blast bursting out from the otherside!
Makor took 3200 damage.

Rose fired off a few volleys at Makor, which stuck on her in the back, and slightly damaged her cloak
Makor took 2500 damage.
Odin's Veil (100% -> 94%)

"Roger!"

"Aerial Ace!"

Vize darted around the battlefield, and raked at Makor's back with her metal empowered wings, her wings dealing effective damage against the equipment!
Makor took 3800 damage.
Odin's Veil (94% ->70%)

Azure's Fatigue (65.00% -> 62.00%)
Azure Max HP (60,000 -> 75,000)

"Oof... Trying to rush me huh? Out of desperation?! But Mel... what about you? To tired to attack? Maybe you've just given up, after all, I've been known to leave people breathless back while I was trying to amuse myself in the Aura Knights. Havoc was quite a good student you know, it's a shame he wasted my gift on helping everyone else, instead of remaining my pet. Maybe if I just tried to make Vash mine earlier, things could of ended up a little more interesting. What do you say Mel? Want to play around with Lust some more? After all Mel you left yourself wide open!"

Makor grabbed Vash's arm, and quickly lifted him up, swung them upwards, and smashed them into the ground!

Vash took 800 damage. Vash is now toppled!

Makor stomped on Vash as they ran over to Mel! Another grey wave of energy swallowed Makor's arm in it's power, and once belted Mel in the chest, sapping Mel of her strength to make it her own.
Mel took 2000 Damage
Makor Arcane Arte (33% -> 66%)
Mel Fatigue (14% -> 23%)

Makor enter's Mel's Death Aura, and siphoned away at Makor's energy, no longer protected by her shattered armor!
Makor took 800 damage
Mel recovered 800 HP!

"Tch... annoying... better fix that quickly..."

"Life Siphon"

Makor remained right up at Mel, and struck her again, to charge herself once more!
Mel took 1900 damage
Makor Arcane Arte (66% -> 100%)
Mel Fatigue (23% -> 33%)

Mel's Death Aura continued to ravage Makor!
Makor took 900 damage
Mel recovered 900 HP!

Mel's exhaustion is reaching high levels... and can feel their endurance eroding away...
Mel's resistance to exhaustion decreased
Mel's Max HP decreased by 1000...

Stoneskin Duration {4} -> {3}
Mel Fatigue (33% -> 36%)
Mel lost 100 Max HP...
Party Fatigue (10% -> 12%)

Dice Rolls
Mel
Screenshot (5).png
 
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