• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Oriens Academy [Phoenix Game]

Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 42,520/150,000 (Invincible)
Armor Durability: 75%
Weapon Durability: 74% * 5

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 2000 * (.8) = 1600
Will: 2000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: Never

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Tarukaja (+50%), Bleed (50% Incoming Healing), Grave (-20% Def), Goddess Armor (Invincibility), Low Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2000/2000)
Buffs: Stoneskin {6}, Death Aura, Aqua Duct, Plague Ward {2}
Debuffs: None

Rose: (2950/2600)
Buffs: Stoneskin {6}, Hallowed Aura, Blink, Magic Blink, Plague Ward {2}
Debuffs: None

Vash: (5800/3900)
Buffs: Stoneskin {6}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd), Reflect {1}, Plague Ward {2}
Debuffs: Cursed Chakrams (5)

Vize: (0/2275) Unconsious
Buffs: Stoneskin {6}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage), Plague Ward {2}
Debuffs: Low Tension

Azure: (200/200)
Buffs: None
Debuffs: Over-Exerted (Stats -90%), 0 Magic, Revival Sickness, Sleep
Vash applied another layer of Stoneskin on the group

Stonewall's Duration {2} -> {7}

Dark Energy emanating from Mel manifesting into thin spines of energy, with a solid purple color, and faint glow. The spines of energy rapidly shoot out of the side of Mel's body, homing in on one of the discs to pierce through it, and orbit the floating chakram one by one after each thrusts one by one. After 15 Spines surrounded it, it released a radiant dark energy and singed it purple from the combined reaction, before all the the spines suddenly turned toward it once more, striking the Chakram from all sides
Weapon Durability * 1: (93% -> 22%)

Rose unleashed a speeding torrent of water at the grouped up Chakram's, striking them as it passed through

Weapon Durability * 1: (22% -> 8%)
Weapon Durability * 4: (93% -> 79%)

Azure Max HP (150 -> 200)
Azure's Fatigue (97.00% -> 96.00%)

"Hmm..."

"Diffusion Repair"


Makor siphoned the tactile strength of the more Durable Chakram to repair the one in great disrepair. The Repairs seemed to be more than what the other chakrams provided...

Weapon Durability * 5 = 74%

Makor is watching Mel...

"I think it's about time your follower reassess who they should Loyally serve."

Makor sent out all 5 Chakrams to preform a standard attack against Vash!

Vash was unable to Dodge all 5 of them?!
The Chakrams surrounded Vash from all Angles, and cut into Vash. As the Chakrams made physical contact with Vash the phased through his limbs, and are now locked inside of him?! The Holes of the Chakrams has Vash's Legs, Arms, and Neck?!
Vash forcefully equipped all 5 Chakrams, and can't unequip the cursed gear?! Makor started laughing

"Soul Puppet!"

Wire-like string formed from the tips of all of Makor's digits, and reeled her arms back in an almost dramatic like manner, and whipped them at Vash?! As the strings came close to Vash, the Plague Ward manifested as a cloudy barrier, and dispelled Makor's action, making her reel back?!

"Erk!? The hell?!"

Makor coughed a bit, and quickly composed herself

"I mean, excuse me. You surprised me Mel. I haven't seen this trick before. Quite interesting. The last time I fought the Aura Knights, even they were unable to mount such a defense."

Makor smirked...

"Such a defense must be taxing if it can stave off the likes of me... I wonder how long you can hide behind it."

Makor started getting excited again, in anticipation of the Plague Ward's Duration running out...

Stonewall's Duration {7} -> {6}
Plague Ward Duration {3} -> {2}
Vash: Reflect {1} -> {0}

The Reflect effect wore off Vash, and is no longer deflecting magic.

Vash's Arc Aura is damaging the Chakram's

Weapon Durability * 5 (74% -> 66%)

Everyone is to recover their Max HP... (50% -> 75%)
 
Last edited:
Mel's heart sank as she saw those discs on Vash. Sure, they were lucky enough to have Plague Ward, but that would end soon enough.

Princess, wake Vize up. We need as much damage as we can get.

Rose used "Resurrection" on Vize.

I'm sorry, Vash. Everyone focus on the discs, like before. We need to do as much as we can while we're still protected.

Mel's eyes met with Vash's, who returned her gaze with a reassuring smile. He beat on his chest as if to say that he could handle it, right before using "Grave" on the discs. She didn't like his choice of skill, but hesitantly aimed "Spirit Gate" at the discs.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 75%
Weapon Durability: 1% * 4
Weapon Durability Broke * 1

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: Never

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Tarukaja (+50%), Bleed (50% Incoming Healing), Grave (-20% Def), Goddess Armor (Invincibility), Low Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2000/4000)
Buffs: Stoneskin {6}, Death Aura, Aqua Duct, Plague Ward {2}
Debuffs: None

Rose: (2950/5200)
Buffs: Stoneskin {6}, Hallowed Aura, Blink, Magic Blink, Plague Ward {2}
Debuffs: None

Vash: (0/7800) Unconsious
Buffs: Stoneskin {6}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd), Plague Ward {2}
Debuffs: Cursed Chakrams (5)

Vize: (1350/4550)
Buffs: Stoneskin {6}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage), Plague Ward {2}
Debuffs: Low Tension

Azure: (250/250)
Buffs: None
Debuffs: Over-Exerted (Stats -90%), 0 Magic, Revival Sickness, Sleep
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = None
Items
Death Card: Mel
Effects?: Unknown (???)

Swords Card: Uses 1
Effects?: Offense (Physical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Wands Card: Uses 1
Effects?: Restorative

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
A spell circle of holy energy surrounded Vize, making her body glow with a shimmering blue light as the energy from spell poured into her, revitalizing her as she regained consiousness

Vize was healed for 1350 HP

Vash summoned dull sharped spikes to strike around himself, punctuating himself with the magical spikes a few times before they vanished

Vash took a total of 950 damage

Weapon Durability * 5 (66% -> 54%)

Vash's Arc Aura shocked the Chakram's in conjunction to his attack

Weapon Durability * 5 (54% -> 46%)

Mel blasted Vash with a powerful array of light

Vash took a weakness of 4500 damage!

Weapon Durability * 5 (46% -> 11%)

"Uh!?"

"Air Blade?"


Vize gathered energy from the surrounding area, and unleashed it as a large wave on wind energy against Vash!

Vash took 600 damage, and was knocked unconscious, unable to endure the attack

Weapon Durability * 5 (11% -> 1%)

Makor laughed, amused at the situation

"That desperate to stop me that you'd turn on your friends? Even if it meant dealing with this 'situation'?"

Azure Max HP (200 -> 250)
Azure's Fatigue (96.00% -> 95.00%)

Makor giggled again

"It's so cute watching you all try so hard. Must be hard watching your beloved fall"

"Cura"

Makor Healed Mel... but she was already at full HP?

"Perhaps that'll ease the pain"

"Cura"

Makor healed herself for 10,000 HP

"I suppose I can just revive Vash once the effect stops. Perhaps then I can show you just how powerless you really are..."

A creepy smile formed on Makor's face.

"Tell me Mel, could you... stop me as Vash and I passionately make out in front of you. Would you then understand the current situation you appear to be oblivious to?"

Makor held out hand as the Chakrams around Vash's Legs and returned 4 of them to her side, freeing up the ones on Vash's arms and legs, freeing them up to latch onto someone else

Stonewall's Duration {6} -> {5}
Plague Ward Duration {2} -> {1}

Vash's Arc aura shocked the Chakram around his neck, breaking it apart off of him.

Everyone has recovered from the Gungnir's oppressive effects... (75% -> 100%)
Everyone's Maximum HP returned to normal, doubling. Current HP didn't increase with the weakening effect lifted...
 
Princess, charge for Resurrection and bring Vash back the next turn.

Rose charged for "Resurrection."

Mel looked down at Vash's unconscious body. He was a ******* moron, but he was her moron, so she was glad to see the rings off him, even if they nearly killed him to do so.

Vize, you can attack as you will. Magic, physical, right now, I don't think it matters as long as some damage is being done.

Mel cast "Mabufula" on the discs. Plague Ward ended this turn, so they needed to get rid of them. Luckily, they were just about broken. Just needed a little nudge. Then they had one turn to recover before Psycho-**** brought out another one of her little toys.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 72%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: Never

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension, Pliable {1}]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2000/4000)
Buffs: Stoneskin {4}, Death Aura, Aqua Duct
Debuffs: None

Rose: (2950/5200)
Buffs: Stoneskin {4}, Hallowed Aura, Blink, Magic Blink
Debuffs: None

Vash: (0/7800) Unconsious
Buffs: Stoneskin {4}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd)
Debuffs: Cursed Chakrams (5)

Vize: (1350/4550)
Buffs: Stoneskin {4}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: Low Tension

Azure: (300/300)
Buffs: None
Debuffs: Over-Exerted (Stats -90%), 0 Magic, Sleep
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = None
Items
Death Card: Mel
Effects?: Unknown (???)

Swords Card: Uses 1
Effects?: Offense (Physical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Wands Card: Uses 1
Effects?: Restorative

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Rose is charging for an Arcane Arte (Resurrection 0% -> 100%)
Rose is ready to cast an Arcane Arte next turn

Mel gathered Ice energy around the Discs and Makor, the strength of her magic overwhelming the discs as the equipment broke...

Makor was protected by her armor, and was completely unaffected by the magic.

"Erg..."

The Discs look thoroughly broken... Makor held her head a bit, seemingly forcing the Discs to remain in tact... trying to repair them with her own life force...

"..."

"Yay!"

"Aerial Ace!"


Vize charged Makor, bashing into her armor with her wings, as Makor perfectly held her ground... still holding herself...
Goddess Armor (74% -> 72%)

Azure Max HP (250 -> 300)
Azure's Fatigue (95.00% -> 94.00%)
Azure's Revival Sickness Debuff faded away with Rest...

"Ugh... holding myself back while doing this!?"

The discs suddenly violently exploded, releasing an energy, and passed through the group... not affecting them in the slightest. As it passed through Makor, her body seized up, as if being electrocuted on the spot from the cursed weapon's destruction, before suddenly going slack in her stance... looking half asleep.

"...?"

Makor is was afflicted with Pliable... and has lost her sense of self, and agency, as a backlash from the enslaving discs destruction. {2}
Makor's buffs were dispelled
Makor's Tension Dropped to it's lowest possible value
Makor isn't defending herself anymore

Makor skipped her turn
Makor skipped her turn
Makor skipped her turn

Makor is looking around the room, seemingly frightened

"H-h-hello??"

Stonewall's Duration {5} -> {4}
Plague Ward Duration {1} -> {0}
Makor: Pliable {2} -> {1}

The Allies' Status Resist is returned to normal values...

Something is charging for a Mystic Arte...

???: (??? 0% -> 20%)

The group has been fighting Makor non-stop for half an hour...
 
Last edited:
Rose used "Resurrection" on Vash, after which Mel used "OLa Repth."

Vize and Vash. Attack Makor right now.

"What?" Despite what they had went through, Rose was unnerved by Mel's quick decision to strike. The way she was now, the princess felt pity on her. She seemed confused. Maybe even scared. Maybe she was mind controlled by someone? Was there some other person who was the mastermind here? She heard someone charging for something. But it wasn't Makor. And it wasn't any of them.

She looked around, catching Mel's stern look for a second or two before looking away.

We don't have the time to be soft, Princess. That . . . thing is the only thing standing between us and the way out. If she wins, you do know what her and her band of sugar daddies is going to do, right? We need to get rid of her and then whoever funded this ****.

Rose looked down at her feet, unsure if she was frustrated or ashamed. She just thought it was the right thing. In the real world, the fight ends when one side can't act, right?

Vash used "Grave" on Makor.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 64%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: Never

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2800/4000)
Buffs: Stoneskin {3}, Death Aura, Aqua Duct
Debuffs: None

Rose: (3800/5200)
Buffs: Stoneskin {3}, Hallowed Aura, Blink, Magic Blink
Debuffs: None

Vash: (5550/7800)
Buffs: Stoneskin {3}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd)
Debuffs: None

Vize: (2200/4550)
Buffs: Stoneskin {4}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: Low Tension

Azure: (350/350)
Buffs: None
Debuffs: Over-Exerted (Stats -90%), 0 Magic, Sleep
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = None
Items
Death Card: Mel
Effects?: Unknown (???)

Swords Card: Uses 1
Effects?: Offense (Physical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Wands Card: Uses 1
Effects?: Restorative

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Vash was revived with 4700 HP

Mel healed everyone, restoring 850 HP to the group

Makor looked panicked as they flinched away from the spikes, manage to escape two of them before the final one bashed into them, knocking them back a bit. Makor's defense debuff was reapplied.
Goddess Armor (72% -> 70%)

"Aerial Ace"

Vize dashed about Makor, making rounds into their armor
Goddess Armor (70% -> 64%)

"Ugh!?"

Azure Max HP (300 -> 350)
Azure's Fatigue (95.00% -> 94.00%)

Makor shakily got balanced once more...

"You... thugs! Why are you keeping me here!!"

Makor skipped her turn...

"How do I... again..."

"Dark!"

A surge of dark energy surrounded Mel, buffeting her with weak energy...

Mel took 50 Damage

"That was it!?"

Makor took a step back... with a concerned grin on her face.

Makor skipped her turn...

Stonewall's Duration {4} -> {3}
Makor: Pliable {1} -> {0}

Makor's body started seizing up as the group sensed what felt like instability within Makor

"AHH!!!"

Makor felt over her form as... she seemed to recover...

"That was... quiet interesting... it looked like I was weak enough not to resist the curse of from the surge of energy following it's destruction... that was quite the black out."

Makor seems to be readying herself...

???: (??? 20% -> 40%)
 
Last edited:
Mel cast "PHa Repth" on herself and Rose used "Diarama" on Vize.

The half-elf was getting a bit confused with this. Something she couldn't point out was charging for something. Makor gave an extremely weak attack before reverting to her usual self. Something about curses. This was a very detailed game.

Vize, you can attack again, but Vash, I want you to charge for Stone Skin. If she brings out another tool, we can't waste a possible attack turn on that.


Vash charged for "Stone Skin."
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 64%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: Never

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {2}, Death Aura, Aqua Duct
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {2}, Hallowed Aura, Blink, Magic Blink
Debuffs: None

Vash: (5550/7800)
Buffs: Stoneskin {2}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd)
Debuffs: None

Vize: (2200/4550)
Buffs: Stoneskin {2}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: Low Tension

Azure: (375/400)
Buffs: None
Debuffs: Over-Exerted (Stats -90%), 0 Magic, Sleep
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Song of Sundering (-95% Damage From Allies)
Items
Death Card: Mel
Effects?: Unknown (???)

Swords Card: Uses 1
Effects?: Offense (Physical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Wands Card: Uses 1
Effects?: Restorative

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel recovered their self with magic to their max HP

Rose fully healed Vize

Vash is charging for an Arcane Arte (Stoneskin 0% -> 100%)
Vash is ready to cast an Arcane Arte next turn

"Swallow Waltz"

Vize darted around Makor, striking her armor gracefully with her metalized wings

Goddess Armor (64% -> 62%)

Azure Max HP (350 -> 400)
Azure's Fatigue (94.00% -> 93.00%)

"Annoying Bird..."

"Gathering Darkness"


Makor took her position, siphoning the darkness of the world to power herself massively... to charge to rend the world for weapon access once more

"Ascended Vault!"

Makor pulled out what appeared to be a full sized harp with a blackened frame, that featuring pointed ends along it's sleek material.

Makor plucked a few strings from the harp, before floating upward into the air... roughly 20 feet high.

"This one has to be my favorite..."

Makor looked towards Mel, with a sly grin...

"Tell me Mel... out of any of your battles... the numerous cuts and bruises you have suffered, the bloody tears you may have shed as you fight for your survival among your limited choice of willing comrades... have you experienced what it is like to bleed from your ears?"

Makor plucked a few more strings, as if experimentally... and seemed to calm down, into a soothing plesant voice...

"Song of Sundering"

Song of Sundering was added to Field Effects

The battle music changed...

Music: Makor's Song of Decay


Makor is playing the cursed harp... making discordant noises that don't even sound like a harp at all?!?! Vize covered her ears to... absolutely no effect!? It feels as though the music is being directly fed into the mind to be played!? Ignoring the music doesn't appear to be an option!

Mel's Physical Damage Decreased by 95%
Mel's Magical Damage Decreased by 95%

Rose's Physical Damage Decreased by 95%
Rose's Magical Damage Decreased by 95%

Vash's Physical Damage Decreased by 95%
Vash's Magical Damage Decreased by 95%

Vize's Physical Damage Decreased by 95%
Vize's Magical Damage Decreased by 95%

Azure was woken up...

Azure's Physical Damage Decreased by 95%
Azure's Magical Damage Decreased by 95%

"Erg!?"

Azure suffered 25 damage...

Rose's ability activated...

~~~~~
Everyone is collapsed on the ground... completely unable to move... barely able to fidget...

Makor opened her closed eyes, gently smiling down at the group...

Makor's is ready to use a forbidden arte

"Time for the finale"

"Requiem of Decay"


Music: Makor's Song of Absolute Death


Mel's Max HP was reduced to 0
Rose's Max HP was reduced to 0
Vash's Max HP was reduced to 0
Vize's Max HP was reduced to 0
Azure's Max HP was reduced to 0

Magic is now forbidden...

The very air everyone was struggling to breath started to become incredibly thick, making everyone choke on the air itself... Everyone's bodies started to melt... completely disintegrating... the sensation is indescribably horrid, as the sensation of every cell on one's body feels as though it were being liquidated, and evaporated into nothingness...

Mel, Rose, Vash, and Vize are taking 1 damage every .1 second, completely helpless to stop what is happening to them. The sounds of their decay, voices, and general suffering were completely muted... unable to cry out...

Azure burst out of rubble he was being crushed under... no sound came such an action...

Azure resisted being brought down to 0 HP...

Azure looked as though he were trying to say something but... nothing came of it... and crawl over to the group looking saddened... seemingly unable to do anything as well...

Mel, Rose, Vash, and Vize's bodies evaporated entirely... entirely disintegrated, leaving behind only their soulfire... which rapidly eroded began to rode away. Azure absorbed Mel's, Rose's, Vash's, and Vize's Soulfire, and regained some of his strength and form, and got up, only for the decay of his to continue as he tried to stagger away... only to collapse again. As Makor floated on close as Azure flailed on the ground with leather gauntleted hands covering his ears. Makor floated on close to Azure, greatly increasing the volume of the song as Azure's body completely eroded away... along with his soulfire, and everyone else's sparing Mel's...

The song ended...

"Such a pity that I couldn't toy with her longer, but I suppose I was getting bored of her regardless. Even the Aura Knights didn't fall to this..."

~~~~~

The vision ended...

Stonewall's Duration {3} -> {2}
 
Last edited:
This was awful. This was terrible. Rose hated organ music. It was so harsh sounding. And loud. Why'd it have to be organs? Even if this thing wasn't coming from the harp from Hell, she felt like her ears would be bleeding.

This coupled with her impending vision of doom only seemed to put Rose in a sour mood. Forget that small moment of sympathy. Makor was definitely evil. Organs. Organs were only meant to cause suffering. Either to hurt people or make them feel awful for the awful things they've done.

Rose tried to contact Mel with her vision, but Mel already seemed to understand. It should've been pretty obvious, having happened twice already, it was probably expected. Makor brings out a weapon. Bad things happen.

Rose saw Mel look down at her weapon, the cards in her hand, before using them to cast "Full Chain."

Rose didn't know what that would do. She didn't think Mel knew either. But this was the most desperate situation they were in so far. So a risk was probably something worth doing.

Right now, attacking will probably be useless, so Vize, I want you to cast Gale Aura on Azure. Might as well do something with him, now that he's away. Princess, top off your own health, while I take care of Vash. Vash, you use Stone Skin. We might as well use this turn to do something.

Vash used "Stone Skin" while Mel used "PHa Repth" on him. Rose cast "Diarama" on herself, but not before looking at Azure. He seemed to be awake now, but extremely weak. He wasn't at full health, but it would probably be a waste for just 25 health points.

"I'm glad you seem okay," she told him. She hoped they could keep it that way.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 64%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {6}, Death Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (5200/5200)
Buffs: None
Debuffs: None

Vash: (7800/7800)
Buffs: Stoneskin {6}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: Stop {2}

Vize: (4550/4550)
Buffs: None
Debuffs: Low Tension

Azure: (375/400)
Buffs: None
Debuffs: Over-Exerted (Stats -90%), 0 Magic, Gale Aura
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Song of Sundering (-95% Damage From Allies)
Items
Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel used her Arcana Card, powering it up with four other cards

Reraise was casted on the allies, and will automatically revive if their HP drops to 0, recovering 70% of their HP

Stoneskin was reapplied onto everyone

Stonewall's Duration {2} -> {7}

Vash was healed to Full HP

"... Right... I'm glad that... Makor doesn't consider you a threat at least."

Azure sighed...

"Just... keep surviving. You're doing better than anyone could dream of. I'll think of... something."

Azure
doesn't appear to have a plan in the slightest...

"Erg?!"

The second soulfire raging with Azure seems... restless...

"Ugh..."

Azure suppressed the absorbed soulfire...

"I have questions for you another time... you're lucky Makor is distracted, and forgot about me... she'd kill me on the spot if she knew I was still alive."

"Gale Aura!"

Azure was buffed with a Gale Aura...

"Score of Dispel"

Makor continued playing her song, as a wiping wave of energy scourged the group

All allies have been removed

Mel resisted the effect

Rose: Stoneskin, Hallowed Aura, Blink, Magic Blink, and Reraise!
Magic Blink is unable to defend against this form of attack!

Vash resisted the effect

Vize: Stoneskin, Gale Aura, Steel Wings, and Reraise have been dispelled!

"Halting Symphony"

Makor continued with the music, as a discord wave of energy enveloped the group!

Mel resisted the effect
Rose resisted the effect

Vash was inflicted with 'Stop' and is frozen in time!
Vash: Attack Turns (1 -> 0) {3}

Vize resisted the effect
Azure resisted the effect

Makor is charging for a forbidden arte
??? (0% -> 20%)

Stoneskin Duration (Mel + Vash) {7} -> {6}
Vash: Debuff 'Stop' {3} -> {2}
 
Last edited:
Mel cast "Rip Teyn" on Vash.

Vize! Princess! Get your respective auras back. Vash, charge for Stone Skin. Again!

What followed next were a long list of cussing that made Rose assume Mel forgot to cut the connection and made her a bit uncomfortable as well. She cut the connection. She was angry at the situation too, but was that language necessary?

Rose used "Hallowed Aura" on herself while Vash charged for "Stone Skin."

The half elf didn't look to the rubble. Nor did she try to contact Azure after what he said. She closed her eyes tight for a brief moment to take in a deep breath. She just wanted to go home right now. Back to the boring monotony of her daily life, before Mel and Azure came to Oriens. Before all chaos broke loose. But, she did wish for this she supposed. And if this year has been any indication. Complaining would do nothing.
 
Music: Makor's Song of Decay

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 62%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2800/4000)
Buffs: Stoneskin {5}, Death Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (4420/5200)
Buffs: Hallowed Aura
Debuffs: None

Vash: (6630/7800)
Buffs: Stoneskin {5}, Arc Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: None

Vize: (3875/4550)
Buffs: Gale Aura
Debuffs: None

Azure: (375/400)
Buffs: Gale Aura
Debuffs: Over-Exerted (Stats -90%), 0 Magic
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Song of Sundering (-95% Damage From Allies) Grave Chromatism (Sap Allies (Azure Immune))
Items
Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel removed Vash's debilitating status

Rose empowered herself once more with a Hallowed Aura

Vash is charging for an Arcane Arte (Stoneskin 0% -> 100%)
Vash is ready to cast an Arcane Arte next turn

"Roger!"

"Gale Aura"


Vise brought out their respective Aura as well

"..."

Azure tried to go back to sleep... but couldn't due to Makor's musical influence...

"..."

Makor is humming along to her music sweetly... seemingly blissfully unaware, or perhaps indifferent to the group below.

"Grave Chromatism"

The very sound of the music feels as though it has a caustic energy to it?!

Grave Chromatism was added to field effects.

Mel was afflicted with Sap
Rose was afflicted with Sap
Vash was afflicted with Sap
Vize was afflicted with Sap
Azure manipulated his Gale Aura to cancel the effect of the song...

Everyone can feel their energy draining... and are getting increasingly fatigued! Everyone was afflicted with Sap

"Power Chord"

Makor strummed suddenly as she continued to play, sending a shockwave of music at two people in the group!

Mel and Rose were targetted!
Mel took 600 damage, and resisted the defense decreasing debuffs
Rose managed to evade the solidified sonic waves of energy

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect


Makor is charging for a forbidden arte
??? (20% -> 40%)

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect


Stoneskin Duration (Mel + Vash) {6} -> {5}

It is now the allies turn

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect
 
Last edited:
Mel cast "OLa Repth" on the party, followed by Vash using "Stone Skin."

Rose was starting to hate music with everything Makor was doing now. She wasn't even paying attention to them. Just spamming her mix tape as if it was any good. Even Rose was getting frustrated with this particular attitude.

Just focus on surviving this turn. Don't attack. I don't want to get her attention just yet. Vize, if you want to change your wings or whatever, you can do it now. Just don't attack her.


Rose chose to use "Media."
 
Music: Makor's Song of Decay

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 52,520/150,000 (Invincible)
Armor Durability: 62%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (2200/4000)
Buffs: Stoneskin {8}, Hallowed Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (2780/5200)
Buffs: Stoneskin {4}, Hallowed Aura
Debuffs: Defense Down (-30%) {3}, Magic Defense Down (-50%) {5}

Vash: (3570/7800)
Buffs: Stoneskin {8}, Hallowed Aura, Terra Blade (Small Bleed Chance -25) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: Defense Down (-30%) {3}

Vize: (1875/4550)
Buffs: Stoneskin {4}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: None

Azure: (400/400)
Buffs: Gale Aura
Debuffs: Over-Exerted (Stats -90%), 0 Magic
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Hyper Void Prison (Reflects Music), Song of Sundering (-95% Damage From Makor)
Items
Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Between Rose and Mel's healing, the entire group's HP was restored.

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

Vash reapplied Stoneskin onto the group

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

"Steel Wings"

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

Vize's wings glowed a silvery color as they became as hard as metal

Stoneskin's Duration (Mel + Vash) {5} -> {9 Max}
Stoneskin's Duration (Rose + Vize) {0} -> {5}

Azure tried to further manipulate his Aura... but was to weak to do as he intended

"..."

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

"Brittle Rave"


Makor played a discordant melody, releasing sonic waves from crashing through the group

Mel took 400 damage, but resisted the debuff
Rose took 600 damage, and her defense was decreased! {4}
Vash took 1500 damage, and his defense was decreased! {4}
Vize took 1100 damage, but resisted the debuff

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

"Heart Note"


Makor played a siphoning tune of energy that showered down on everyone

Mel's resisted the debuff
Rose's Magic Defense greatly decreased! {6}
Vash's resisted the debuff
Vize resisted the debuff

Mel took 200 damage from the sap effect
Rose took 260 damage from the sap effect
Vash took 390 damage from the sap effect
Vize took 225 damage from the sap effect

Makor is charging for a forbidden arte
??? (40% -> 60%)

"Hyper Void Prison"

The air stiffened, as if solidifying, before a wave of energy emanating from Rose and Vize, gathering strength before blasting outwards. The expanding sphere of energy enveloped the endless boundaries that made up the arena the group was in, creating a space like void, completely eliminating the atmosphere, as if one were in outer space. The reaction focused itself around Makor, creating a tight caged atmosphere around her. There is no medium for the sound to traverse, now that the area became an mostly oxygen-less environment! Gravity still seems to be in effect.

Mel gained a Hallowed Aura from the effect
Vash gained a Hallowed Aura from the effect

The groups capability to deal damage returned to normal

Music: None

The sound of Makor's Harp completely ended... trapped within the atmospheric prison that contained Makor

Makor's sound based field effects were removed...

Makor looks to be... just continuing to play seemingly completely unaware of anything going on

Makor's Physical Damage Decreased by 95%
Makor's Magical Damage Decreased by 95%

Stoneskin Duration (Mel + Vash) {9} -> {8}
Stoneskin's Duration (Rose + Vize) {5} -> {4}
 
Last edited:
Thank god, Rose thought. The music stopped. She enjoyed music at times, but this was all too . . . It just seemed to hurt her ears. She just really enjoyed the current silence, and not just because the sap effect was now gone.

Mel cast “OLa Repth” on the party, while Rose used “Media.”

It should be obvious what to do by now. We need to destroy that harp. Vize and Vash, your first priority is attack. The princess and I will do what we can but we need to be more focused on our health. Who knows what’ll happen if Makor actually tries to do something.

Vash used “Metal Claw.”
 
Music: None

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 45,020/150,000 (Invincible)
Armor Durability: 58%
Weapon Durability: 80%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {7}, Hallowed Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (4700/5200)
Buffs: Stoneskin {3}, Hallowed Aura
Debuffs: Defense Down (-30%) {2}, Magic Defense Down (-50%) {4}

Vash: (5900/7800)
Buffs: Stoneskin {7}, Hallowed Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: Defense Down (-30%) {2}

Vize: (3800/4550)
Buffs: Stoneskin {3}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: None

Azure: (450/450)
Buffs: Gale Aura
Debuffs: Over-Exerted (Stats -90%), 0 Magic
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Hyper Void Prison (Reflects Music), Song of Sundering (-95% Damage From Makor)
Items
Chariot Card: Havoc
Effects?: Buff(Magical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel and Rose casted both of their healing magics

Mel Recovered Fully
Rose recovered to 4700 HP
Vash recovered to 5900 HP
Vize recovered to 3800 HP

Mel Drew the Major Arcana Chariot: Havoc

Havoc's figure is imprinted on the card, in a battle ready pose with a confident, grinning face and clenched fists.

Vash metalized their hand, empowering it for weapon shattering capabilities, as well as empowering himself

"Aerial Ace!"

Vize managed to fly around, thanks to her aura, despite the lack of an atmosphere, and bashed into Makor's harp with her wings!
Weapon Durability 100% -> 92%

"..."
Azure recovered enough to have access to abilities, and quickly rested at max efficency.
Azure Max HP (400 -> 450)
Azure's Fatigue (93.00% -> 92.00%)

The group saw Makor saying something... but were unable to hear them

Makor strummed the harp, as what looked like an offensive based sonic attack reflected around inside the atmospheric prison, striking Makor and the Harp!
Weapon Durability 92% -> 80%
Armor Durability 62% -> 58%

Makor continued to play to her own accord... seemingly blissfully unaware. A wave of energy bounced about around Makor
Makor inflicted herself with Poison!

Makor is charging for a forbidden arte
??? (60% -> 80%)

Stoneskin Duration (Mel + Vash) {8} -> {7}
Stoneskin's Duration (Rose + Vize) {7} -> {3}

Makor took 7500 Damage from the poison inducing harp!
Makor's armor's resistance to damage weakened!
Makor's weapon's resistance to damage weakened!
 
Did Makor not realize she was being injured? Or was she just that confident? Rose thought back to her vision when the woman first brought the harp out? There was only one more turn for her to charge completely for what Rose assumed would be the Song of Decay. When that happened, would the Hypervoid Prison be able to reflect it back to her? Or would it somehow escape and kill them?

Rose cast “Media.” She didn’t want to think about it anymore. All she could do now was cross her fingers and pray this all worked out.

Mel charged for “Mortal Draw” while Vash used “Shrapnel” on the harp.
 
Music: None

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 37,520/150,000 (Invincible)
Armor Durability: 58%
Weapon Durability: 55%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Lowest Tension]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {6}, Hallowed Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {2}, Hallowed Aura
Debuffs: Defense Down (-30%) {1}, Magic Defense Down (-50%) {3}

Vash: (7100/7800)
Buffs: Stoneskin {6}, Hallowed Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: Defense Down (-30%) {1}

Vize: (4550/4550)
Buffs: Stoneskin {2}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: None

Azure: (500/500)
Buffs: Gale Aura
Debuffs: Over-Exerted (Stats -90%), 0 Magic
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = Hyper Void Prison (Reflects Music), Song of Sundering (-95% Damage From Makor)
Items
Chariot Card: Havoc
Effects?: Buff(Magical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Rose bathed her friends in a regenerative, healing light

Mel is already fully recovered
Rose recovered fully
Vash recovered 1200 HP
Vize recovered fully

Mel is charging for an Arcane Arte (Mortal Draw 0% -> 100%)
Mel is ready to cast an Arcane Arte next turn

Vash launched metal shards at the harp, striking it several times!
Weapon Durability 80% -> 69%

"Aerial Ace!"
Vize flew about to strike the weakened harp with her metal wings
Weapon Durability 69% -> 55%

Azure Max HP (450 -> 500)
Azure's Fatigue (92.00% -> 91.00%)

Makor continued to play the harp, which seemed ineffective, in terms of making it affect anyone it was intended for!
Makor's Defense Greatly Decreased (-50%) {6}

Makor's strumming continued... to seemingly no effect...
Nothing seemed to happen?

Makor is charging for a forbidden arte
??? (80% -> 100%)!!!
Makor is ready to use a forbidden arte next turn
Makor seemed to smirk, despite her intense concentration on continuing to keep dominion over her weapon's function

Stoneskin Duration (Mel + Vash) {7} -> {6}
Stoneskin's Duration (Rose + Vize) {3} -> {2}

Makor took 7500 Damage from the poison inducing harp!
Makor's armor's resistance to damage weakened!
Makor's weapon's resistance to damage weakened!
 
Last edited:
Rose tightened her hand around her wrist. That smirk. Either Makor still had no idea what was going on, or they were all going to die. Either way, they’d find out the next turn.

Mel cast “Mortal Draw” on the harp. Vash followed with another “Shrapnel” attack.

Rose considered topping off Vash’s health, with him being the only one not at full health. But in the end, she figured it’d be smarter to try to destroy the harp before Makor could use her arcane arte. After all, if she did succeed, they’d all die in one hit. And extra 700 hp probably wasn’t going to stop it.

So she used "Aqua Laser" on the harp.
 
Music: Dark Goddess Makor

Target: Makor
Stats: Raw
Level: 150
Remaining/Max: 34,020/70,000 (Invincible)
Armor Durability: 54%

Strength: 2500 * (1.0)
Spirit: 3500 * (1.0)
Vitality: 1000 * (.8) = 800
Will: 1000 * (1.0)
Speed: 400 * (1.0)

Stats: Calculated
Standard Attacks: Works
Outgoing Damage: Normal
Incoming Damage Reduction: None

Skills Receive Hit Chance: Always (Vize) 15+ (Mel, Rose) 25+ (Vash)
Status Receive Hit Chance: 50+
Skill Outgoing Hit Chance: 35+ (Vize) 15+ (Mel, Rose) 10+ (Vash)
Status Outgoing Hit Chance: 50+

Abilities: [Charge Breaker (Mystic Artes ignore Defensive Abilities)]
Absorb: [None]
Immune: [Damage, Mental Status Effects, Expel, Death]
Resist: [Physical Status Effects]
Weak: [???]
Status: [Heart of Chaos(???), Mel Lover (-50% Mel Harm Effectiveness, Giving/Receiving), Grave (-20% Def), Goddess Armor (Invincibility), Curse (20% Increase Damage Taken) {4}, Full Break (Stats -30%) {4}, Silence (No Magic Access) {1}, Mute (No Physical Skills) {1}, Paralysis (Various Disables) {1}, Poison (-5% Max HP Damage to Current HP at End of Turn) {1}]
Equipment: [No Weapon, Makor's Bode][/side][/tab]
Allies Stats
Allies

Mel: (4000/4000)
Buffs: Stoneskin {5}, Hallowed Aura, Aqua Duct, Reraise (70%)
Debuffs: None

Rose: (5200/5200)
Buffs: Stoneskin {1}, Hallowed Aura
Debuffs: Magic Defense Down (-50%) {2}

Vash: (7100/7800)
Buffs: Stoneskin {5}, Hallowed Aura, Metal Claw (Atk +20%, Break Chance -20, Effective Armor Damage) Iron Defense (+50% Def, -15% Spd) Reraise (70%)
Debuffs: None

Vize: (4550/4550)
Buffs: Stoneskin {1}, Gale Aura, Steel Wings (+25% Atk/Def, +Armor Damage)
Debuffs: None

Azure: (500/500)
Buffs: Gale Aura
Debuffs: Over-Exerted (Stats -90%), 0 Magic
Field
Land Power = Water
Weather = Tailwind (Allies +20 Accuracy)
Field Effect = None
Items
Chariot Card: Havoc
Effects?: Buff(Magical)

Swords Card: Uses 1
Effects?: Offense (Physical)

Cups Card: Uses 1
Effects?: Offense (Magical)

Anti-Magic Matrix: Uses 1
Casts 'Reflect'
Effects: Reflects all magic back at caster (Ally or Enemy).

Barrier Matrix: Uses 1
Casts 'Protect'
Effects: 50% Physical Damage Reduction {5} on one target.

Restoreative: Uses 1
Casts 'Cura'
Effects: Restore 40% of a target's HP. HP Heal Limit [10,000]

Resurrective: Uses 1
Casts 'Raise'
Effects: Revive a unconscious/dying/dead target at 50% HP. HP Revive Limit [5,000]

Vivity: Uses 1
Casts 'Esuna'
Effects: Removes all Negative Physical and Mental Status Inflictions

Red Fang: Uses 1
Casts 'Fira'
Effects: Moderate Fire Magic. May cause Burn

Green Fang: Uses 1
Casts 'Aerora'
Effects: Moderate Wind Magic. Slowly Increases Target's Fatigue

Blue Fang: Uses 1
Casts 'Watera'
Effects: Moderate Water Magic.

Brown Fang: Uses 1
Casts 'Quake'
Effects: Moderate Earth Magic. All Targets
Mel Drew the Major Arcana World: Azure

Azure's stalwart figure is print on the card, facing it directly. Reeza, Tarve, Saber, Wayne, Havoc, Zorne, Milia, and Morgana faded somewhat in the distant background of the picture, seemingly providing a colored energy to Azure

Mel gathered a wicked energy, and shot several dark needle like spears of energy, striking it as it punctured into the weapon as they homed on in, circling it in a continuous, piercing attack! After Mel finished releasing the purple glowing attack, they, orbited as they flew about, all striking the weapon at once from all sides!
Weapon Durability 55% -> 32%

Vash sent various shards of metal at the harp once again to strike it's frame
Weapon Durability 32% -> 15%

Rose sent a growing cascade of aqua energy to slam into Makor's Harp, and carried on through to strike her!
Weapon Durability 15% -> 7%
Armor Durability 58% -> 54%

"Aerial Ace"
Vize flew up a bit, before flying into the weapon at blinding speeds to strike at it!
Weapon Durability 7% -> 0%

Makor's weapon released a discordant energy as it suddenly broke apart, the negative energy flowing into Makor as she squirmed about in her prison!

Makor's Max HP was reduced by 80,000!!!
Makor was inflicted with Curse {5}
Makor was inflicted with Full Break {5}
Makor was inflicted with Silence {2}
Makor was inflicted with Mute {2}
Makor was inflicted with Paralysis {2}
Makor was inflicted with Poison {2}

Wayne and Milia seemed to be stop enacting the field effect that kept Makor's cursed song magic ineffective, seemingly detecting it's destruction.
All field effects were removed

The former battle music prior to Makor bringing out the harp returned...

Azure smirked as he continued to rest...
Azure is too exhausted to recover any more Max HP
Azure's Fatigue (91.00% -> 90.00%)

"....!??!?"

Makor fell to the ground on her back unable to defend their self

Makor is toppled!

Makor managed to bring herself up right, in a staggered and slow manner...

"...?!"

Makor held her throat, making raspy noises, unable to speak
Makor looks some combination of surprised, amused, and annoyed...

Makor tried to move the slightest bit, as electrical sparks surged around her, her paralysis effect acting up, rendering her unable to move as she knelt down on a knee, in an effort to keep herself up right.

Makor was able to perform any meaningful action, and chose to keep her distance from the others, and began defending herself, taking a stance to shield herself with her arms.

"...!"

Stoneskin Duration (Mel + Vash) {6} -> {5}
Stoneskin's Duration (Rose + Vize) {2} -> {1}

Rose and Vash's Defense normalized

Makor took 3500 Damage from poison, and took a hand to her chest, seemingly in pain, grunting

Makor: Curse {5} -> {4}
Makor: Full Break {5} -> {4}
Makor: Silence {2} -> {1}
Makor: Mute {2} -> {1}
Makor: Paralysis {2} -> {1}
Makor: Poison {2} -> {1}

Mel is starting to feel a little tired from how long the fight is dragging on
Rose is starting to feel a little tired from how long the fight is dragging on
Vash is starting to feel a little tired from how long the fight is dragging on
Vize is starting to feel a little tired from how long the fight is dragging on

That strange energy is charging again...

???: (??? 40% -> 60%)
 
Last edited:

Users who are viewing this thread

Back
Top