twinkie
𝒴𝑜𝓊𝓇 𝓁𝑜𝒸𝒶𝓁 𝒷𝓁𝓊𝑒𝒷𝑒𝓇𝓇𝓎 𝒷𝒶𝒷𝓎~
Welcome to Oren Delta 13, planet home to the Xuvvuns and their controlled Orinthean people.
The planet is simply one big industrialised hub for trade and factory production. The smell of burning rubber and rotting corpses is overwhelming everywhere you go. It is humid and the air is heavy with death. It is quite hard to survive on a planet like this, especially when resources are limited and food is scarce. Mutations are quite common in this atmosphere, especially since the pollution of the factories are chemically effecting the people. The Xuvvuns are the factory wardens. They are great mechanical beasts who manage the Orinthean workers, beating them into check. The creation of explosives and other weapons are made in these factories, adding onto the burning scent. These great creatures are mostly machine with only a living brain to power them. One of these brains is the prize of any market, of course, and because of its value, there is not a lot that would stop a person from killing another to gain one.
In the small sector of Sulza Porule, a small group of workers have banded together to fight against the oppression. The warden of the particular sector, Nenw, is particularly harsh on its workers. Most are sent home early, cruelly beaten and bloodied, sometimes missing a limb or two. This small group of Orintheans, calling themselves "Nneka", are personally skilled workers who hone a single technique or specialty, creating a fully functional team. They don't know what will exist for them if they escape the planet. Death might await, or maybe certain glory and influence. Nobody knows.
This is Oren Delta 13. Please, enjoy your stay.
The Characters
The Warden - [ twinkie ]
Nenw is the warden of Sulza Porule, a hulking metal beast fueled with rage and a hunger for all things industry. With a violent thirst for blood, the creature is overpowering and has no self-control. It has no conscious thought and is controlled by some other force.
The Leader - [ Vagabond Spectre ]
Being level-headed and skilled in a crisis, the Leader is always able to avert any problem that they find. They are excellent at control and have good people skills. Patience and self-control are their virtues, making sure that everyone stays alive and together. Without them, the entire operation would have fallen apart from the start. Do not underestimate them.
The Sniper - [ Ashy_OCdesigns ]
They take to rooftops and the skies, never leaving the ground without a weapon attached to their back. The Sniper has impeccable aim and is reliable for any task that may require a perfect shot. They are the weapon expert, so they are the go-to for any question about arms.
The Technician - [ BloopNoodle ]
If there are any problems with circuitry or technology, the Technician is the one you want to talk to. They can fix any problem that has to do with a computer or something that might be advanced. They know how to hotwire a blast door and start a vehicle without the keys.
The Builder - [ SirNateUnknown ]
As they are able to see the exact schematics of any structure and can create something useful from anything they find, the Builder is a valuable member of this team. They can create the item most needed at the time in less than a few seconds with what they have around them. This helps for the team's escape plans.
The Thief - [ BuggaBoo ]
Pickpocketing, stealing, and any other kind of theft is the Thief's specialty. Their small size gives them plenty of opportunity to slip in and out of any situation, no detection, and getting what they went in for. They are swift, agile, and have no limits on what they are willing to steal.
The Fighter - [ DSLIX ]
A skilled hand-to-hand combat artist, the Fighter is best at frontline defense. When dealing with their other teammates, they often have an unruly behaviour, so they have to be held under control. They know all of the right spots to hit if they want to take someone down, and are completely willing to do so, no remorse needed.
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