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Realistic or Modern NPC Races of SMITED

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Fable

₮ⱧɆ ₥Ɏ₮Ⱨ, ₮ⱧɆ ⱠɆ₲Ɇ₦Đ, ₮ⱧɆ ₣₳฿ⱠɆ
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SMALLB.png NPC RACES
There are many fantastical races that exist outside of the playable ones. Specifics races that serve a function within the SMITED universe, but are not playable will go here for player reference.

Currently this is a WIP and more races will be added as time allows.
 
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Faries/Pixies
SMALLB.png FAIRIES/PIXIES
Fairies and Pixies exist, but are considered too tiny to be a SMITED field agent. The Fairy Queen also does not permit her kind serving such a role. The current Queen prefers to remain neutral, when it serves her to be so. Other times she may intervene when necessary, though what she considers necessary is usually only to serve her own best interest.

Racial Lore
The fairies and pixies function much like bees do. If the Queen should fall under attack they will be merciless in their attacks to defend their Queen, even if it results in their death. Additionally, should for some reason the Queen be killed or go missing, a new Queen will take her place after a period of time; though how this process is done is unknown.

Queen Irice
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The fairies and pixies function much like bees do. If the Queen should fall under attack they will be merciless in their attacks to defend their Queen, even if it results in their death. Additionally, should for some reason the Queen be killed or go missing, a new Queen will take her place after a period of time; though how this process is done is unknown.
 
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Elementals
SMALLB.png ELEMENTALS
Humanoid-like beings that are spawned from a specific natural element (earth, air, fire, water, lightning, metal, crystal, wood) that take on physical characteristics of their element. Elementals can combine powers to create new elements, such as earth and fire can create lava, or air and water can create ice. Opposing elementals are weak to each other (such as fire and water), while other elements can strengthen each other (such as water and wind).

While elementals are ageless, they are not immortal. They also do not have parents, but are rather raised by the older and wiser elementals.

Elementals have no governing body, though they do tend to gravitate towards their own kind and element. They only have a few societal laws that they abide by.

Elementals tend to stick with their own. None of the different types of elementals ever fight with each other over things like territory. Generally the only reason they fight is in defense of their province or their self, which is usually prompted by a corrupted Elemental.

Corrupted Elementals are those who try to absorb the power of other Elementals. It becomes an addiction once done and an elemental who has committed this crime will repeat the offense. The more that is absorbed, the more powerful the Elemental becomes, but they also become more unstable. Most corrupted Elementals are insane or will become insane.

Primis
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Primis is the sole deity of the Elementals, an entity of pure energy that split itself, giving half of its essence to create their race. This essence was crystallized into the Metaerite Crystals.

The Metaerite Crystals took an elemental affinity and from them spawned the Elementals, sharing the affinity from the crystal that created them.

The crystals themselves are sentient, but they rarely communicate with the Elementals, and are viewed more as avatars of Primis.

The Elementals formed their territories around the Metaerite Crystals and are fiercely protective of them as they believe the destruction of the crystal will result in their deaths.
 
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