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Fantasy Myth based apocalyptic survival RP interest Check

Elegy

I am the bone of my sword
Just a short interest check here for the basic premise of a RP I had rolling around in my head. I don't quite have all the minute details down, but I have a basic grasp of what the plot and unique elements are.


Setting

The current year is 2044. And in this year, the human race is projected to become extinct.

Three years ago, seven massive pits extending hundreds of kilometers in diameter yawned upon upon each continent. As if the earth itself was opening its maw to hungrily feast, these pits suddenly opened. There was no warning, no seismic tremor. The pits themselves caused massive damage upon the human race, swallowing up countless cities in a single instant. The world was sent into an uproarious panic and shock as investigations were hurried towards the emergence of the pits. At first, there was no sign of any sort of malicious event to occur. There were only the ominous presences of these massive pits that seemed to be harbingers of ruin. And indeed they were.

After three days, massive seismic disturbances were detected within each and every pit. Tremors shook the entire world as it seemed as if the very earth itself was vomiting up impurities hidden away within it.

On the fifth day, the beginning of the apocalypse began. Monstrosities and beastly figures of multitudes upon multitudes of varying complexions, sizes, shape and build screamed out from these pits in quantities that blotted out the sun. They were unstoppable. As if acting with one mind, the colossal swarm of monsters ravaged cities and countries within days. Humaity was too shaken to fight back and too disorganized. When they finally came to, they had lost too much. Nevertheless, the strength of human tenacity is not to be trifled with. Through various sacrifices painted with glory and valor, the world's combined military might was able to force back the inexorable swarm with whatever they had on disposal, most of these items being nuclear weapons. The monsters retreated back, gathering their numbers once more by each passing day. Humanity had lost over seventy percent of its population, and four out of five continents had been completely overrun by the time the monsters were stopped. Stopped would also be an incorrect term. Every day a swarm of monsters of raiding parties would attempt to fell the remaining cities and countries, now fortified to heavy extents, but these swarms were always pushed back.

In the advent of the second year of this destruction, Humanity gained a single ray of hope. They were special beings that could utilize a source of energy that had become forgotten to the human consciousness long ages past. Rallying these specialized humans to a fortified defensive position, the remaining humanity held out. However, humanity had never truly won, and each passing week heralded to loss of a small fraction of the remaining broken human lands. These added up, and now in the beginning of this third year of conflict, humanity is at its most desperate and final stand. No matter how long they defend and how many creatures they slay, more are simply spewed forth from the land from the yawning pits of hell.

You are a surviving human within the continent called North America. It is the last stronghold of humanity, and people from around the world have flocked to it in escape of their dying lands. In reaction to the countless attacks, the remaining humans have created a single, massive city fortified to extreme extents christened the United. United has become the representation of humanity, with people from all around the world running towards its safety and contributing to its defenses. However, as each day passes on, the prospects of survival become bleaker and bleaker. The remaining paltry population has become to small to sustain quick enough growth to replenish troops, and each special human lost severely hurt the survival of humanity. However, there seems to be a single ray of hope at the end of the tunnel of human extinction. It came in the form of a last words spoken from the lips of a dying old man that numbered among the few special humans.

"Life exists when the parent is met"

________________

Basically, these special people are able to gain the attributes and strengths of a mythical hero or even creature that they descended from to attack the onslaught of monsters. The RP itself will take place in the North America region which has had the most success in repelling the monsters and created a huge sanctuary city where these "superhumans" gather to embark on an expedition to the pit where the monsters spawn from the gain a better understanding of how these monsters came to be and possibly find a way to stop them.

This is the absolute bare bones of what I have right now, but I wanted to see if people were interested before actually creating this RP.

Here are a few worldbuilding details I have written up for now, but I will write up much more later on and make it clearer.

WORLDBUILDING

Age of Gods

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Before the advance of civilization, there were myths. Legends. Tales of fantastical creatures and people. But these tales were not just fantasy, they were grounded in absolute reality. The Age of Gods is the time period that spans from the cradles of civilization from the Mesopotamians to the start of the era of globalization that began with the discovery of the Americas. During this time, deities from several different regions and belief systems existed and reigned, hence the term Age of Gods. In addition, the heroes and creatures of myth and folklore detailed in modern history also existed during this time. During this age, people were much stronger physically than people are today, being able to perform superhuman feats of strength and agility with those being exceptional to an absurd amount even among these people of old becoming recognized heroes. Magic and sorcery was a common practice in this age, with the gods teaching their mystical arts to mortals and mortals themselves experimenting and learning how to manipulate their spiritual and mystical energies to perform feats of magic that would be deemed impossible in the modern age. Just as exceptional heroes existed, so too did exceptional monsters. Monsters of myth that struck terror in the hearts of men long ages past, monsters of legend that ravaged lands and caused mass destruction, monsters of the gods themselves that acted as agents of oblivion. However, with the era of globalization and the advancement of scientific thought, the historical records of this glorified age became dustier and dustier, until the legends of old were merely discounted as fanciful stories.

The Cycle

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The Cycle is a spiritual realm that holds the memories and experiences of every human being that has ever lived or died. It is essentially a massive library, storing away the sum total memory of humanity within its vast and ever expanding archive. When a human dies, his or her soul is transferred to the Cycle where all of its “data” is taken and recorded in the cycle. The now empty and clean soul is then sent out back to the physical realm where it seeks a newly formed physical body to inhabit again. Additionally, the Humanus within souls is extracted and given in the Cycle. When a soul is created, it’s Humanus energies are specially engineered and crafted to lean towards different specialties which created diversity among people. Due to these variations in Humanus, there were people that were strong, people that were smart, people that were adept in magic, and so forth. Additionally, one can pass down his or her Humanus form through the form of descendants, who receive physical bodies imbued with the unique characteristics of the progenitor. The Cycle is unreachable to almost any physical being with extremely few exceptions, most of these exceptions being creatures of abstract concept that do not have a definite physical form. The Cycle is an extremely powerful source of raw magical energy, but it cannot be accessed by any regular means as it is beyond the realm of the physical. It is, however, closely attuned with Humanus, and its energies can thus be obtained through a powerful activation or usage of Humanus. However, opening a strong connection to the Cycle is an extremely difficult task impossible even for the few people that can activate Humanus, but a small minority of even these few Humanus users can activate a powerful connection to the Cycle through what is called an Aspect. The Cycle itself looks like a massive, endless library with a ghostly aura to it. It also appears slightly futuristic, representative of the shift to science and technology of the human race. The Cycle is also managed by a being called the Librarian, an enigmatic figure that usually appears as a disembodied and mellow voice but can take the physical appearance of anything it wants. The Librarian supposedly manages and sorts the "books" of human history and authorizes entry or opening of connections to The Cycle. The library itself looks oddly unkempt and extremely damaged for unknown reasons.

Humanus

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Humanus is the mystical energy representing the history of mankind and its will. This is the name of the inherent magical power imbued inside every single human being alive. It is a conceptual attribute representing the sum total history of the existence of humanity. It is also additionally what gives humans life and rational thought. Humanus has been sealed away for most people of the modern age, but in the Age of Gods, the conversion of one’s Humanus to create raw mana to form magical spells and artifacts was a common occurrence. Humanus is a raw, malleable energy that has no distinct signature until it is awakened by its user. When it is able to be materialized by a few gifted individuals, Humanus shapes itself to become attuned with it’s host’s history. Humanus strengthens its hosts physical capacities and grants them, if their bloodline was descended from a line of magic users in the Age of Gods, the ability to learn and cast magic. Humanus essentially pulls forth the bloodline of the host and draws forth energy from the records in the Cycle that contain the power and experiences of the user’s ancestors.The user’s Humanus is then able to siphon power from these records and temporarily grant them to its user. Since specialties derived from Humanus are inherited, there are very few cases where an individual is able to switch between specialties( E.G. One who can gain extreme physical powers and then switch to a magically adept set of skills). However, this connection to the Cycle to mimic what one’s ancestors in the Age of Gods could so is merely a cheap imitation. All abilities and powers, physical attributes and enhancements, are degraded and become much weaker due to a weak connection to the Cycle. However, very few individuals can subvert this weak connection through what is known as an Aspect. Humanus is a finite resource and can be drained through excessive usage of it, causing the temporary connection to the Cycle to become weaker and weaker before closing off. Humanus gathers up through rest, bodily nourishment and mental fitness.

Aspect

An Aspect is a mystical attribute that only manifests within specific Humanus when the host’s ancestor has a distinct and strong historical or record of his or her ancestor from the Age of Gods. Myth, folklore, legend, epics, stories, tales or history are all records that place an Aspect within an individual Humanus. An Aspect is essentially concentrated Humanus not from one single individual, but from many other people that is gathered when a historical record of a figure is created. When this historical record is created, it gathers Humanus from the memories and will of all those that remembered and continue to remember this recorded figure. The older the historical record is, the more Humanus gathered and the more potential energy the record gathers. An aspect is essentially the gathered Humanus formed by the existence of this historical record. Aspects lie dormant in the descendants of these recorded figures, but when their humanus is awakened, so too does their Aspect. When an Aspect awakens, it opens a powerful connection to the Cycle through built up Humanus and searches for the specific records of the historical figure recorded in the Aspect and bestows upon the Aspect’s host all the powers and strengths derived from their ancestor without any sort of tarnish or degradation in power level. Aspects only become powerful enough to open a connection to the cycle and pull out specific records when they are from the Age of Gods, any later than that and they become near useless. Aspects are far greater than regular usage of Humanus to siphon power from the Cycle because they carefully pull out all the specific attributes of the Aspect’s historical figure and copy them onto the keeper of the Aspect. This allows for any mystical artifacts or legendary weapons to also materialize in the physical world, as well as pre – existing magical capabilities, spells, and bodily attributes in exact detail. Additionally, since Aspects gain more power the longer they exist, older Aspects are prone to even enhancing the strength of the recorded figure in the Aspect. Humanus fuels Aspects, and since they have an ample amount of Humanus, they can create a connection to the Cycle for extended periods of time, although using high amounts of energy will still force closure.

Magic and Sorcery

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Magic and sorcery are arts that have long been lost to the human mind, sealed away forever through the collective human rejection of greater use of the energy of Humanus. Instead, man has turned to the triumphs of the mind instead of the body, creating inventions and technological advancements. Nevertheless, the age of science and technology is far younger than was the age of legend and myth, and thus the power obtained from the heightening of the mind is comparatively much weaker to the powers of supernatural caliber perpetuated in the Age of Gods. The most common of these supernatural powers was the usage of Magic.

Magic is a diverse and extremely versatile art that is best described, in simplest terms, as the shaping of one's natural energy, Humanus, into a physical form to act as a fuel source to create displays of wonder. Humanus is a "blank slate" type of energy, something that can be easily shaped into whatever the user is most comfortable or attuned with. However, Humanus is also a set energy that cannot be changed or have its limits reformed easily, and this is why many mages in the Age of Gods focused on one specific form of sorcery to work upon.

Sorcery is the term for Humanus that has been fine tuned to be shaped into a specific form. This form is highly specific, and for most mages it took the form of an elemental affinity where a mage's natural humanus would be automatically shaped into the element that they were most attuned with. That is to say, this was not the only way Humanus could manifest. Humanus, due to its exceptional versatility, could be shaped into countless branches such as curses, bodily strengthening, Runic magic, creation of golems, alchemy, healing sorcery, etc.

What separates good mages from great mages is the ability to more efficiently use their Humanus. The more they can get out of every tiny bit of Humanus, the stronger their sorcery becomes, and this can only be achieved through constantly exhausting and replenishing Humanus levels - Essentially training. By replenishing and restoring Humanus, one does not increase his or her Humanus levels, but increases the efficiency of the Humanus able to be used. Every human is born with an equal amount of Humanus, but it is dedication and training that distinguishes mages from others. However, if one has divine blood in them, one can receive a huge boost to his Humanus reserves allowing for the creation of more large - scale and powerful sorceries that would normally exceed the total Humanus level within a regular human through divine heritage expanding the cap on the amount of Humanus.

Naturus

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Magic and Sorcery practiced by non humans are created from their very life force or connection to the earth's strength if these creatures are beasts. They have what is called Naturus, essentially what Humanus is but an energy source gathered from the environment around them and stored or within their very life force and blood. Thus monsters and nature spirits such as fairies and nymphs tend to have a high rate of Naturus replenishment as it constantly is absorbed from the very air around them, while their maximum amount of Naturus tends to be lower than that of humans with Humanus. When a being with Naturus couples with a being with Humanus,a hybrid is formed that can utilize the best of both energies, including the greater versatility Humanus offers while having the faster replenishment rate of Naturus.

Divinus

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The energy that gods and divine spirits use is called Divinus. It acts just like Humanus in that it has a rather slow rate of replenishment and has exceptional versatility in shaping it. However, Divine spirits have extremely large amounts of Divinus within them that would put the greatest of mages to shame. Additionaly Divine spirits tended to have a large variety of specialties and could drastically change the nature of their energies hence why many deities had many abilities and sorceries attached to them. When a divine spirit has offspring with either a Naturus or Humanus being, the Divinus is converted into Naturus or Humanus instead of retaining the divine energy. Enchantments and general sorcery created from Divinus will always trump the other energies in an engagement where both sides use an equal amount of their respective energies. One weakness of Divinus is that it relies on the power that both Naturus and Humanus grant it, reaped from the beliefs of the people that revere the deities. Additionally, Divine spirits reside in separate dimensions from and must expend energy to leave their dimension to enter the Earth as a physical being. The expense for this materialization is very high, so few divine spirits desire to materialize in the physical world as they will not be able to go back to their respective pantheon's dimension due to their power being crippled by lack of belief in them.​
 
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Thank you, I plan on expanding this considerably but I first wanted to see if people were interested in such an idea.
 
Hmm, you've obviously put a lot of thought into this, and this is a new idea. I'm sure more people than just little ol' me will be interested in this fresh story~


Like fresh cookies, very tasty. Ooh, but don't eat them too quick, ow.


But really, this is a cool idea for an rp, one could really appreciate new plots~
 
Indeed indeed, fresh cookies eaten too quickly lose their luster. Thank you for your interest in my ideas, and I hope to see you around more.
 
I'm in, where's the thread, just kidding, i'll be patient. As stated, you seem to have out a lot of thought here, I can respect that. I have been doing quite a few things lately so it would be nice to join another RP.
 
I have made significant progress regarding the creation of this RP but it necessitates quite a bit of world building and explanations which has slowed me down a bit. I am glad to see you are interested though.
 
Sounds fun. I was sort of expecting something like Fenrir and Asophis teaming up to eat everything, but this is honestly a nit cooler. One question though, are the gods still around? Will they be helping us?
 
I was debating whether or not to keep the gods. I'm currently having them be much weaker due to globalization and the destruction of belief into them.
 
I'm interested as well! This sounds awesome. I can't wait for the finished product, in an excited sense. You put a lot of thought into this and I'd love to be a part of it! :)
 
I am differently interested in this, and will keep a look out for the thread! I love this sort of thing!
 
Elegy said:
I was debating whether or not to keep the gods. I'm currently having them be much weaker due to globalization and the destruction of belief into them.
Does that mean that SOME of us could play as them? As a weaker god? Like a weaker Sun God Ra? Also, could Christian mythology not be involved? No assholeness intended, but seeing a great idea like this overwhelmed with the cliche as fuck angels vs demons gets REALLY ANNOYING.
 
SirDerpingtonIV said:
Does that mean that SOME of us could play as them? As a weaker god? Like the Sun God Ra? Also, could Christian mythology not be involved? No assholeness intended, but seeing a great idea like this overwhelmed with the cliche as fuck angels vs demons gets REALLY ANNOYING.
Agreed.
 
I have christianiaty dealt with in my framework. Basically it could survive so long because of the era of globalization increasibg missionary efforts, but since it became so widespread with so many different sects, the angels and demons and such became faded concepts. Granted you can still call on their power if you have an aspect of some holy warrior like St. George.
 
Elegy said:
I have christianiaty dealt with in my framework. Basically it could survive so long because of the era of globalization increasibg missionary efforts, but since it became so widespread with so many different sects, the angels and demons and such became faded concepts. Granted you can still call on their power if you have an aspect of some holy warrior like St. George.
I sincerely want to play as Fenrir, even though it'd murder the lore, just so I could eat Jesus and laugh. xD
 

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