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Fandom My Hero Academia: Origins Characters

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A My Hero Academia set in a AU and before a time when heroes were widely popular.

Blackvelvet

Member
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Welcome Everyone
A few things before we get into character creation. First of all this roleplay is based in the My Hero Academia Universe and as such the rules of said universe must be respected. That means characters should only have one general quirk. This quirk can have many associated abilities but overall must only be possible based on use of the base ability. Secondly this roleplay will place us in the roles of pro heroes, but that is not an invitation to make your characters overpowered. There should be room for character development, so its okay if you make a powerful character just don't make a character that's at the maximum of their abilities or has abilities far above the rest, these heroes are just starting off after all. Most importantly have fun.

Name:
Hero Name:
Age:
Gender:
Personality:
Background:
Quirk:
Other:

I ask that if you plan on using code for your CS and In character posts you either make it mobile friendly or you put just the text portion of post/cs in a spoiler at the bottom of the post so that those who use mobile can read it.​
 
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Name: Youkai Kasai
Hero Name: Last Link.
Age: 21
Gender: Female.
Personality: Serious most times, other calm and quiet.
Background: She grew up in an orphanage and was believe to be dangerous once her quirk appeared.
Quirk: Chains.
Other: None.
 
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Name: Adeline Maberry
Hero Name: The Witch
Age: 20 y/o
Gender: Female

Personality: Adeline is what others call a collector. She enjoys collecting minerals in their pure form (If the opportunity presents itself) and dabbles in tarot readings as well. She is bubbly and quite airheaded, often forgetting important things in important situations. She is also a friendly and energetic girl, but despises being in the spotlight and prefers to follow someone else rather than giving the direction. Although she is outgoing and social, most can find her spending time lighting incense and practicing with her tarot cards and crystal manipulation.

Looks: As a small girl with a babyface and an childlike personality, Adeline has heard more than once that she looks younger than her age. This young woman stands at 5'3" with chubby cheeks, large blue eyes and dyed bleach blond hair. She keeps her hair cut in a short bob so as not to have to mess with it too much and doesn't get in the way while fighting.

Background: Adeline's powers were discovered when she was 13 y/o. At that point in her life she began dabbling in what others would call "witchcraft". This was when she discovered her quirk with the minerals that she used to cleanse and strengthen her tarot deck. It was quite a shock to everyone around her as nobody she knew had any quirks themselves. Wanting to explore this more, both Adeline and her parents practiced tirelessly to perfect her quirk. Unfortunately, Adeline hasn't (and still isn't) able to quite get the hang of her quirk.

Quirk: Mineral Manipulation- Adeline has the power to shape minerals (Crystal, Amethyst, etc.) into whatever shape she can imagine. However, the larger the object created the easier it can break. Because she only has a handful of crystals she keeps in her pockets at all times, she tries not to create anything too drastic or they will break, therefore leaving her with one less weapon.

Other:
 
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Hiro Matsukaidameb1cf3f405e6bb2d329b1c62e1b82f9c5.png

Hero Name:
Stray Cat

Age:
23

Gender:
Female

Personality:
Upbeat and cheerful, but always looking for a scrap, Hiro's priority in life is to find someone who can match her in a competition of strength and skill. It's hard to get her down, and to knock her down. If someone succeeds in either, she'll just get back up, ready for more. In all other aspects outside of fighting, Hiro is denser than osmium, and jokes, sarcasm, and flirting seems to just either fly over her head or bounce off her ineffectually.

Background:
An American-born Japanese. Hiro lost her parents at a young age, but struck it out on her own, choosing to live a life of petty crimes, and picking fights for no other reason than to show that she was the apex predator of these parts. Even at a young age, adults could barely keep up with her, with her cat-like agility complementing her skill with her fists. She was, however, eventually arrested, and placed under the care of a foster family. While initially wishing she had nothing to do with them, they eventually grew on her, despite her wants, and settled in proper with them. Her true powers manifested when she used them the first time to rescue her family after a superpowered villain attacked the mall they were in. After this event, Hiro found her hunger returning to her. She wanted to fight more. Not just alleyway strays now. She wanted to fight the best of the best. Wielding her powers in the name of good (?), she started her quest as a vigilante, hunting down villains to fight and to sate her hunger for battle. It wasn't to say that she didn't take up official means first. She DID try to join the NYPD, but her inability to work with others, and her need to dive straight into fights got her into trouble, and she eventually quit the job, turning to vigilantism.

Quirk:
Stray Cat: While her quirk seems to be her feline physiology, and it does grant her some added mobility and balance, her real power is manipulating kinetic energy, allowing her to add extra weight to her punches or nullifying damage to herself. There are several other applications to this power, such as making her thrown projectiles hit harder than they should, turning even tiny rocks into powerful bullets. There is a caveat of it being limited to a bare maximum of one feet around her, and she must activate her Quirk intentionally. That said, she has reached a certain level of proficiency with it that in close-ranged fights, she can subconciously use her Quirk to boost her attacks and defend, as well as throwing projectiles.

Other:
She has natural ash-coloured hair with black stripes, and yellow eyes. She also possesses a pair of cat ears and tail. She stands at 5'9. She has a certain disheveled charm to her, never bothering too much about her appearance, keeping her straight hair wild and messy. She has several scars lining her face and body, but that lends some added flavour to her carelessness.

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She is a cat person (no pun intended), and goes out of her way sometimes to feed strays. Cats, in the same fashion, seem to enjoy her company. Even the most vicious of alley cats are rather friendly with her.

Conversely, some dogs seem to dislike her presence. Some are friendly enough, but most would prefer to start barking at her. She has no opinions on dogs, and would pet one if they were friendly enough, but would otherwise have nothing to do with them.

She wields a pair of steel trench knives with modified grips to allow them to function as knuckledusters.

She has a pet cat named Master David Lucius MacDowall. It has, funnily, the same fur colour as its owner, and, indeed resembles a very small, tubby Bengal tiger with a round face. Hiro doesn't know what kind of breed he is, and named him Master David Lucius MacDowall because the name amused her. It can be found lazing around her apartment most of the time.

While she has no formal martial arts training, Hiro is a prodigious savant when it comes to hand-to-hand combat. Though unskilled, she can keep up with the best of them in a scrap through sheer observational skills in combat. It is no overstatement that she specialises in hand-to-hand combat, and relishes it in its entirety.
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Name: Sjur Larsen
Hero Name: Balmung
Age: 19
Gender: Male

Personality: A total show off Sjur is vain, egotistical and flamboyant. Highly energetic he is ever ready to shamelessly put himself forward and perform for attention and gets frustrated when he is ignored. A bit of a magpie Sjur collects random objects he thinks are interesting sometimes through less than legitimate means, this has in the past escalated into full on kleptomania.

Background: A runaway from a troubled household in Norway Sjur once blazed a trail of mysterious thefts and break-ins across Europe in a spree of increasingly daring robberies leaving the police forces of multiple nations in a state of utter confusion at how banks, museums and government buildings could be breached without a single broken lock and no trace of hacking. Eventually as understanding of quirks grew and more 'supervillains' appeared Sjur was eventually caught

Due to having hoarded the most valuable things he stole and still being a minor at the time Sjur was offered the choice to be paroled and placed in the custody of the recently founded pro-hero program in the U.S. as an alternative to subjecting him to early experimental means of restraining people with quirks, scared somewhat straight by his experience of supervillain prison Sjur was quick to accept.

Quirk: Omni-cleave - Sjur is able to imbue the cutting edge on any object with the ability to cut clean through any material, any objects cut apart are undamaged and severed body parts remain fully functional and can still move. Holding the separated pieces together for 5 seconds causes them rejoin together normally and they will spontaneously reform regardless of distance 20 minutes after being cut, the effect can also be dispelled early by Sjur. Sjur can create an energy field extending a cutting edge beyond the length of the physical object for short periods.

Other: Sjur is a polyglot speaking English, Dutch, French, German and Spanish at varying levels from fluent to conversational along with his native Norwegian.

Theme:
 
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Name: Maruno Harumi (yes i know in my art it says Murano but thats because i cant spell)
Hero Name: Moon Rabbit
Age: 20
Gender: Male
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Personality: Maruno is a seemingly cute and innocent guy, who is nice and always tries his best! Well.. that's what he wishes he could be. In all honesty, Maruno is a very two-faced person, acting bright and adorable! but when he is alone by himself, he writes down his emotions in a small diary which he keeps to himself. Overall, Maruno is a very different person once you actually get close to him.

Background: As a child, Maruno worked at his parent's bakery. There, he grew fond of rice cakes and always begged his parents to make them for him. He always was a pretty destructive kid, ruining pillows and throwing tantrums all for his rice cakes, and this showed in his quirk. When it came to school, he was pretty popular with girls, not because they were crushing on him or anything but because of his style and face. Because of this, guys seemed to always have a problem with him, but they knew better than to say anything.. after all, Maruno could always use his charm and looks to get what he wanted.

Quirk: Moon Rabbit - The user can turn into a big rabbit like creature that is squishy. The size depends on how hungry they are, so, for example, if the user is hungry, they would not be very big, probably being as tall as their regular size. But, if they were full, then they would be as tall as a tree. The user will also have a strong liking for rice cakes.
Other: He loves the color pink!
 
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Name: Nikkolaüs Butler
Hero Name: Tesla
Age: 23
Gender: Male

Personality: Nikkolaüs is a rather brazen person. A creature of logic and reason, but still attempting to be emotionally sensitive to others in what way he can. Though, sometimes it gets to be too much, bordering on self-destructive for the sake of others. Not that he's very good at taking care of himself otherwise, what a workaholic he is.

Background: Born a child of a retired Japanese pro and a first generation Russian immigrant, he's pretty well off. People who say money can't solve all your problems obviously didn't have enough money to solve them. Best epitomized in Nikkolaüs case, fixing his biggest problem: his quirk.

Quirk: None

Other: Fluent in Japaneese, English, Russian, and Spanish.
Nikkolaüs' theme - Persona by Tsuko G.
 
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Jasmine Reid
basics.
Name:
Jasmine Reid

Hero Name:
Helios

Age:
22

Gender:
Female

Sexuality:
Bisexual

Hometown:
New York City

Personality
Personality: Jasmine is a person who wishes for people to live without the fear and worry, she doesn't want anyone to experience what she has experienced in the past. However Jasmine does not have a good sense of justice or morals, and often will defy laws and cross moral lines that heroes should have for the greater good. While her intentions are good and for the sake of those around her she can often take things too far. When she's not out patrolling the streets however, she is usually a bubbly and happy go lucky type of person who always wears a smile on her face. While she is generally a warm and nice person, this always smiling persona of hers is more of a mask she wears so that she doesn't fall down into a dark place again. Her abilities honestly scare her, being able to accidently hurt friends or those who are innocent just by activating her quirk is rather frightening.
Background
Jasmine was born in NYC, to George Reid and Felicia Reid. She discovered her powers when she was 5yo and her parents weren't sure what to do. She would often accidentally set things around her home on fire which forced her parents to move her to a facility where she could learn to control it. She hated it there, her mother had went with her but her father had stayed behind to work and look after her younger sister, who didn't have powers. She was constantly poke and prodded by doctors while quirks were becoming more common they still didn't understand enough that could help kids born with them control their powers. Eventually after a ton of practice she was able to control her abilities enough to return home.

From age ten onwards she had good enough control of her power that she could use it to help out with normal ever day tasks. Her father who was a UFC fighter at the time taught her her MMA for fun after she asked him to. Her mother taught her how to cook, and would often get mad when Jas would generate flames from her hands and use them to cook. When Jasmine was 16 her little sister fell terrible I'll and her parents rushed her to the hospital, leaving Jasmine home alone. Later that night as she was scrolling through the channels on tv she happened across a story on the news that someone had blown up a hospital, at the time she didn't think much of it, as there were tons of hospitals in New York and she went to sleep. A few hours later police were at her door to tell her her whole family was dead, blown up by some crazy guy with super powers.

After the incident she moved in with her aunt, who also had lived in New York. She was experiencing a lot of emotions at the time but the most prominent one was anger. She grew to despise people with quirks including her self, and she wished she had never been born with them. A couple years passed and that hate and anger had faded, becoming more of a wish, a wish that she could prevent people from getting hurt, from experiencing the same loss as her because of people who use their powers for evil. She became a vigilante, fighting villain's on the streets of New York. A couple more years passed, and she was still going strong, there were times when she felt like she was ready to give up but she kept going strong. But being a vigilante doesn't put money on the table. Surprise, said the US Government, now you can be a hero and get paid for it. Jasmine, who still had that same wish, applied for the pro hero program.
Powers
Quirk: Pyrophroic
Good old Fashioned flame generation, originating from her body. Her Quirk Factor is that she can cause her body and bodily fluids (Sweat/ spit) to spontaneously combust and manipulate said flames outward from her body as if they were a part of her. Because of the nature of her powers she has the capacity to ignite her whole body on fire, but this can be rather hard to manage as she can cause her self to overheat quickly, and its hard to control. Her main weakness is water, usually in large quantities. She can usually handle her powers in rain but they are weakened and the more rainfall the harder it is for her to control her quirk. She also has a risk of overheating. She is resistant to fire and heat to a point further than any normal human but if she gets too hot or uses her powers too much she tends to feel queasy and gets light headed. Her powers are also relatively self destructive, as she can easily set things around her on fire due to her abilities. She has to wear a fire resistant suit when using her abilities as normal clothing would burn.

Other abilities:
MMA: Jasmine learned MMA from her dad who was a fighter back in the day, she often mixes her quirk into her fighting style.
Cooking: Jasmine is an excellent cook, but she often cooks with the fire she generates, essentially making her a mobile cook top.
Other
Theme Song:


coded by incandescent
 


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    Full Name:

    Hero Name:

    Gender:

    Age:



    Weight:

    Height:

    Samson Remit

    The Abator

    Male

    24



    70kg

    6'0"

 
Octavia Drake
basics.
Name:
Octavia Drake

Hero Name:
Kraken

Age:
19

Gender:
Female

Sexuality:
Bisexual

Hometown:
Vancouver, British Colombia

Personality
Personality: Octavia is usually a fairly shy person who gets easily embarrassed. She hates being called a freak because of her arms, she had been bullied throughout her youth because of them and she has a lot of trauma from not being accepted because of them. She's a very caring oriented person and the more love that you give her the more she is likely to give back. She has a good sense of morals, one that every person should have. She models herself off of the women at the orphanage who accepted her even when her own mother and other children didn't. She believes everyone deserves a chance and if she can help people in some way, whether it's through being a hero or not she will follow those ideals and protect those who can't protect themselves.
Background
When Octavia was born most people around her were disgusted. It was known at this point that those who were born with quirks could be born with physical mutations but it still wasn't widely accepted. She was called a freak and hated as long as she can remember because of her appearance. Despite this Octavia kept a smile on her face as a child. Even though her father had left by the time she had turned 1 she still had he mother around. She knew her mother struggled to make ends meet so Octavia tried to help out where she could. One day she came to her mother and presented a bump on her arm, a sucker actually and the first development of her quirk since birth. By the time she was 5 Octavia could pick things up just by touching them with her arm, she didn't even have to grip them. Then one day her mother put her in the back of her car and they drove off together. Her mother wouldn't tell Octavia where they were going but they drove far away before stopping outside of a house. Her mother led her up to the door step, told her to knock, and got back in her car a drove away.

Turns out the house was an orphanage. Octavia would never forget that day, as soon as she realized where she was and what her mother had done, she felt a sadness unlike any other well up from inside of her. Octavia became a quiet kid at the orphanage, it's not like the other kids would let her play with them anyways but she hid what she could do as best as she could. She was well taken care of at the orphanage, at least the workers there didn't outright call her a freak. All attempts to contact her mother after the fact led to nothing. When she turned 10 a government agent came by the orphanage and adopted her under the name of the US government and she was brought to a facility for quirk development. There were people like her there and some of them looked even more freakish than she did. She was taught how to us and control her quirk and a variety of tests were performed in order to test what exactly she could do. It wasn't torture by any means and she was well taken care of, eventually being let out to live on her own with government support at the age of 17. She was eventually asked to join the pro hero program to which she agreed and she became one of the pro heroes living in NYC.
Powers
Quirk: Octopus
The most obvious of Octavia's abilities is her arms. She posses 4 extra arms giving her a total of 8 limbs. Her limbs and most of her body are made up almost entirely of muscle, but she has a very basic version of the human skeleton that gives her a level of skeleton support allowing her to stand and walk around like a normal person. The inside of her limbs, palms, and bottoms of her feet are covered in suckers which Octavia can clench and unclench allowing them to stick to things. The suction power is quite strong, as she is able to hold her body weight up with just a few. Octavia Limbs are able to extend a short distance (about a foot) due to her mostly muscular make up, and she is also able to fit her hands into virtually any hole or small space because of this. Octavia is capable of spitting ink which has the ability to cause temporary blindness and irritation if it gets in her victims eyes. She is also believed to be capable of secreting a paralyzing venom in her spit as well as natural camouflage but she has been able to do neither yet.

Other abilities:
Boxing: Octavia is a boxer, she enjoys being in the ring or letting her anger out on a punching bag. Her six arms can lead to some pretty interesting and fast combos.
Other
Theme Song:


coded by incandescent


Name:
Octavia Drake

Hero Name:
Kraken

Age:
19

Gender:
Female

Sexuality:
Bisexual

Hometown:
Vancouver, British Colombia

Personality
Personality
: Octavia is usually a fairly shy person who gets easily embarrassed. She hates being called a freak because of her arms, she had been bullied throughout her youth because of them and she has a lot of trauma from not being accepted because of them. She's a very caring oriented person and the more love that you give her the more she is likely to give back. She has a good sense of morals, one that every person should have. She models herself off of the women at the orphanage who accepted her even when her own mother and other children didn't. She believes everyone deserves a chance and if she can help people in some way, whether it's through being a hero or not she will follow those ideals and protect those who can't protect themselves.

Background
When Octavia was born most people around her were disgusted. It was known at this point that those who were born with quirks could be born with physical mutations but it still wasn't widely accepted. She was called a freak and hated as long as she can remember because of her appearance. Despite this Octavia kept a smile on her face as a child. Even though her father had left by the time she had turned 1 she still had he mother around. She knew her mother struggled to make ends meet so Octavia tried to help out where she could. One day she came to her mother and presented a bump on her arm, a sucker actually and the first development of her quirk since birth. By the time she was 5 Octavia could pick things up just by touching them with her arm, she didn't even have to grip them. Then one day her mother put her in the back of her car and they drove off together. Her mother wouldn't tell Octavia where they were going but they drove far away before stopping outside of a house. Her mother led her up to the door step, told her to knock, and got back in her car a drove away.

Turns out the house was an orphanage. Octavia would never forget that day, as soon as she realized where she was and what her mother had done, she felt a sadness unlike any other well up from inside of her. Octavia became a quiet kid at the orphanage, it's not like the other kids would let her play with them anyways but she hid what she could do as best as she could. She was well taken care of at the orphanage, at least the workers there didn't outright call her a freak. All attempts to contact her mother after the fact led to nothing. When she turned 10 a government agent came by the orphanage and adopted her under the name of the US government and she was brought to a facility for quirk development. There were people like her there and some of them looked even more freakish than she did. She was taught how to us and control her quirk and a variety of tests were performed in order to test what exactly she could do. It wasn't torture by any means and she was well taken care of, eventually being let out to live on her own with government support at the age of 17. She was eventually asked to join the pro hero program to which she agreed and she became one of the pro heroes living in NYC.

Powers
Quirk
: Octopus
The most obvious of Octavia's abilities is her arms. She posses 4 extra arms giving her a total of 8 limbs. Her limbs and most of her body are made up almost entirely of muscle, but she has a very basic version of the human skeleton that gives her a level of skeleton support allowing her to stand and walk around like a normal person. The inside of her limbs, palms, and bottoms of her feet are covered in suckers which Octavia can clench and unclench allowing them to stick to things. The suction power is quite strong, as she is able to hold her body weight up with just a few. Octavia Limbs are able to extend a short distance (about a foot) due to her mostly muscular make up, and she is also able to fit her hands into virtually any hole or small space because of this. Octavia is capable of spitting ink which has the ability to cause temporary blindness and irritation if it gets in her victims eyes. She is also believed to be capable of secreting a paralyzing venom in her spit as well as natural camouflage but she has been able to do neither yet.

Other abilities:
Boxing: Octavia is a boxer, she enjoys being in the ring or letting her anger out on a punching bag. Her six arms can lead to some pretty interesting and fast combos.
 
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Name: Roman Walker​
Hero Name: The Spartan​
Gender: Male​
Age: 19​
Sexuality: Heterosexual​
About
Personality:
Roman is your typical tough guy. Rides a motorcycle, talks in a deep voice and often solves his problems by punching things. Roman is on a mission to find those that have wronged him, both in order to get his revenge and to make sure that they can't hurt anyone else. Roman is a fighter above anything else, even if he didn't have any powers he would still fight for what's right, him having powers doesn't define who he is as a person. He has a strong sense of morals and even though he wishes revenge on those who wronged him that won't stop him from helping others who are in need.

Background:
Roman was born to a fairly wealthy family in the united states, his father owning a rather large tech company. When Roman was five years old however his families estate was attacked by terrorists and both his parents, and most of his extended family was killed, supposedly over some tech item that his parents company had been developing at the time. He, however, was kidnapped and taken by these terrorists and sold off on the black market. He was sold to some kind of group that studied quirks in an illegal manner with rather invasive experiments and attempted to give quirks to those who never had them. During his time there he was called test subject 23 and in just a few weeks he had watched exactly 22 kids of various ages died in the most horrifying ways possible, their bodies breaking and contorting, their brains turning to mush, and so on all because of one needle. The compound they were being injected with was called Meta-Factor, a serum meant to alter their genome and give them quirks in a similar way to how the virus of the past gave people quirks, just using a much faster method. Unfortunately this serum was unpredictable and in 22 cases of 23 it resulted in death. Roman however was different, his body didn't did immediately, instead he remained alive, but still below expectations, his abilities were no where near what some people with quirks had, plus the scientists had found that he wasn't expected to live past 40 due to the changes in his genome, so he was deemed a failure and was meant to be killed. Just when all hope seemed lost for Roman gun fire could be heard in the background, and people began to scatter. Apparently the US military had found the base of the terrorist and raided it in order to rescue the kids inside.

Roman had only been at the facility for a total of 2 months but it changed him, not just physically but mentally. and it took years of therapy for him to return to a relatively normal life. When he returned to his home he found that the VP of his fathers company had poured money into finding him and he took care of Roman from then on. Years later Roman had handed over his fathers company for the most part, only keeping shares so that he would have some income and be able to use the company for his own advantage. Roman wanted to fight villains, more specifically he wanted to find all of the people who experimented on him in his youth and destroy them. He used his fathers company to provide him with the necessary tech that he would need in order to fight off villains and hopefully find out something about the people who had experimented on him. To that end he joined the pro hero program.

Abilities
Quirk: Meta-Factor
When Roman was young he was exposed to an experimental drug called Meta-Factor that was meant to alter a persons genome to give them a quirk when they originally didn't have one. This drug basically gave him a boost to things he already possessed, such as his strength, speed and durability. Basically he became stronger, faster, and tougher than a normal human, but still not on the level of some of the super powered people had. The drug had the side effect of shortening his life span significantly and because of it he looks older than he actually is. He also became more prone to disease and often vomits small amounts of blood.

Other Abilities:
Roman doesn't rely on his boosted strength and speed as much as he does his sheer skill. While his abilities separate him from from other people at the top Roman is an expert hand to hand combatant and a weapons master. Kung Fu, Karate, Boxing, Tai Chi, Taekwondo, Jujitsu, and many other forms of hand to hand combat, Roman uses them all to his advantage. His main style of fighting how ever is with a spear and a shield, his shield is made with a tough titanium alloy that protects him from any incoming attacks, and his spear has a blunt tip that is electrified so he can take down enemies without stabbing them. He also uses a variety of other weapons such as a stun gun and other projectiles. His armor is made of a mix of carbon fiber, Kevlar, and the same titanium alloy used in his shield in order to protect his vital points. It is a bit heavy but Roman can move in it well enough.

Skills:
Electronic maintenance and metal work: Roman handles the maintenance on his own equipment, which means he often has to repair advanced electronics and mechanical parts in his armor and other gear, so he has a basic knowledge of how to fix most machines and electronics. He's experienced in welding aswell.
Guitar Playing: Roman plays the acoustic guitar and will often strum away on one during his down time.



The Spartan 3.png
© pasta
 
bog03.jpgName: Valerie Mallory
Hero Name: Udug
Age: 26
Gender: Female
Personality:
True to herself. If there's one thing that Valerie can't stomach, it's fakery. She's lived life behind a mask before, it just thinking about it makes her feel sick as all fuckin' hell, and so she's damn well done with it. She's not the kind of gal to pretty herself up or tout herself as the crusader of some noble cause beyond the ken of mortal men. She's just here to do what makes her happy, and what makes her happy is mauling the shit out of two-bit stains on the gene pool who think that being born with a flashy power gives you the right to fuck people's lives up.​
Background:
That one weird kid in the back of the class. The one with no friends, and that look in their eye that both stops anyone from wanting to bully them or be friends with them. Valerie was one of those unfortunate kids that were born with a Quirk that she couldn't hide. Her eyes, teeth and eyes were obvious tells of her aberrant nature, after all.​
That's the story she told people. Beyond the superficial ears of wiry fur and piranha teeth, her proper Quirk bubbled beneath the surface, and it was so gross that ever she thought of it as such. In her youth, Valerie could count the number of times she's transformed on her hands, or well, just one of them actually. The first time she did it, she threw up afterwards, the second time she did it, her parents threw up not even afterwards, and the last time she did it, she decided she'd never do it again.​
Her parents weren't terrible about it, but she could tell that they never quite looked at her the same way after she discovered her Quirk. They were just a bit too kind, a bit too generous, and spoiled her a bit too much. She appreciates that they, at least, weren't the type to up and abandon her, but she's well aware that her younger sister definitely gets more invites to catch up and chat than she does.​
Through the rest of her school years, she learned to blend in a bit. She, eventually, managed to pick up a couple of friends, but never got comfortable enough around anybody to really 'let loose', as they say. It wasn't until her college years that Valerie really came into her own.​
Valerie's college debut came a little late and a little unconventionally. During her third year of study, something snapped in her. She was sick and tired of hiding who she was, and constantly being terrified of someone finding out about her big, bad secret, so she decided to make herself a bigger and badder one. She popped the cap on the Quirk she'd had bottle up for so long, and became a vigilante. The monster that eats evil, the freak that fights villains, or something else overly dramatic. She eventually graduated from college, but never from her cathartic little hobby. The Udug, as she'd taken to calling herself, was her to stay.​
And it was hungry.​
Quirk:
Something Wicked - A disgusting transformation Quirk if there ever was one, Valerie is able to transfigure her body into what can only be described as a writhing mass of fur, muscles, and teeth. Her transformed state doesn't possess any supernatural abilities per say, it just has a lot of bits that are good at bashing and smashing, and sets of teeth and claws that are good are ripping and tearing. Her fully transformed state is very unwieldy, and as aught to hurt nearby allies as much as enemies, so she's gone out of her way to get a handle on partially transforming her body. She can transform any one of her extremities at a time, but no more, as she doesn't have a good enough control of her Quirk for that.​

Other:
 
Caleb Harrison


  • 1618167912556.png
    Name: Caleb Harrison
    Hero Name: Tesseract [temporary name]
    Age: 21
    Gender: Male

  • A quite reserved individual, Caleb is often seen as something of a blank slate, frequently observing converstations rather than actually joining them. Slow to speak, he studies people, logging their nuances for later use. This thoughfulness often leads peopls people to understimate him, a lapse he uses to examine and exploit their weaknesses.
 
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Name: Jasper Watson​
Hero Name: The Artist​
Gender: Male​
Age: 24​
Sexuality: Heterosexual​
About
Personality:
Jasper is a quiet sort of guy, not that he's shy or anything he just prefers to keep to himself. Cool and collected Jasper overcomes situations using the best possible method he can think of. He tends to be the voice of reason, he doesn't let his emotions drive him and he seems rather calm most of the time. Maybe its because Jasper doesn't have some sort of tragic backstory that he's able to keep his cool a little bit better. He often mediates and values peace of mind over everything else. He looked up to his father when he was younger, and because of his pride in what his father did he became a hero himself. He believes in the ideals that his father gave him, if you can do something to help someone who can't help themselves why wouldn't you help?

Background:
Jasper was born as the son of one of the very first vigilantes. His mother had been a doctor and apparently they met when she had stitched up his fathers wounds. Unfortunately she died in childbirth and he was left with his father. His father who was a vigilante of thirty at the time continued to fight the good fight for a while until he eventually was forced to give up, due to injuries he had gained over the last 15 years of fighting off villains. His father possessed a similar quirk as Jasper did, able to bring art to life on his skin, but where their quirks differed was that his fathers art had to remain on his skin where as Jaspers could move around at Jaspers own will. His father taught him everything about being a hero as Jasper grew up and Jasper admired him. He always took his lessons to heart and found himself excited to grow up and become a hero like his dad. As Jasper grew older he found himself more calm and collected than he was during his youth as he realized the harsh reality of the world. He realized it was easy for people to die and that being a hero wasn't all that great, he'd be putting himself at risk on a daily basis for someone else's sake. Not that this made him want to be a hero any less it just opened his eyes to the fact that he could die at any moment.

Abilities
Quirk: Body Art
Jasper can make any image painted on his body come to life. His quirk works by mixing his cells (skin, blood, ect) with ink in or on his skin, and then controlling said cells. His tattoos are his main weapon, two dragons that cover his arms which he uses in combination with punches to fend off enemies. He can also do a variety of other things with his quirk such as mix it with gun powder to make the ink ignite, mix metal with the ink in order to make it stronger when controlled and so on.

Other Abilities:
He is skilled with a sword as well and will often use it as a means to an end when fighting enemies that can either overcome his quirk or match his quirk.

Skills:
Artist: For Jasper's quirk to work he doesn't have to be good at any form of art, but luckily he is. He's a rather talented sketch artist and painter and often will lay around sketching something with a pencil on a pad.



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© pasta
 
Tears of Ruins||By Ujico



fa0d80e72443c208472baa922cfee60d.png [Name]
Kane Fitz

[Hero Name]
Magna-Via

[Age]
25

[Gender]
Male

[Personality]
That heart of gold is kept locked tight in its iron cage. Exactly where it belongs, exactly where it needs to be. It shimmers behind the bars, a taunting glimmer that manifests meaning in Kane's smile. "I'm a nice guy, maybe just not towards you." His kindness shown on the day-to-day is a facsimile of itself. Between loved ones and strangers alike he speaks the same words, but towards one group they ring hollow. To that extent, his words become tools to meet the ends of his social responsibilities. A liar might make for a fitting word for it all.

[Background]
Fortunes come and go, gained and loss, found and missed by a hair. Some are lucky enough to be born into fortune, others work for theirs. Truly wonderful stories in the making. Kane's story doesn't share that quality. Kane stole his fortune from those who worked for it. Or, maybe they were born with it. Perhaps they found it. Regardless of its origin, they stole it all.

A gang would be a fitting world for their hardly organized group. A collection of like-minded failures who took solace in each other's lacking. A welcome place indeed. And leading the pack was a man who knew nothing of education, family, stability. Only how to break, and make others crack a smile. All the qualifications Kane needed to lead.

His days were spent in planning, his nights in danger. The months dragged on, carried by danger and comfort alike as his years were spent with this extended family. He was happy knowing the joys and pains of making enemies of the world, and making friends with those the world too rejected. He even learned what it was like to survive.

To survive when no one else did. To stand among the bodies of a family taken all too soon. And to have no face to blame, no name to rage against. Only the quiet regret that he was too late to save anything, or anyone. Though, spite runs deep. Deep enough to turn himself in, and to bring upon the self-imposed ultimatum: Fight, or be imprisoned. At least this way, he could find the resources to take his revenge.

[Quirk]
~Fracture Point~
An ability that allows the user to bring an object to its breaking point just by touching it. So long as the object is solid and can crack, fracture, or break, the user can inflict internal damage onto the object. Causing it to either become cracked, fractured, or broken depending on the size of the object and the skill of the user. Objects that aren't solid enough to break are unaffected by this ability, at worst water may ripple. However, if a solid object is in direct contact with an object the user cannot break, the ability will still transmit to the breakable object, albeit at a lessened potency.
- Backlash: Refers to the side effect of overuse. The user may find themselves experiencing shocks within their own body that are more than likely to cause bone features, among other internal injuries. Backlash occurs when the user activates their ability too frequently or breaks something large quickly. The latter cause can be circumvented by breaking the larger object slowly over time.​

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“The finest steel has to go through the hottest fires.”

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Name:
“Oh... my name, can’t start a interview about me without knowing who the main person is being interviewed as of now. Ahem, the name is Abelgard Müller... yes, I know, it is not an American name, but it fits me very well.”

Hero Name:
“Ah, Hero name... I was just about to get on that. Well, I’m sure it isn’t as unique as most others out there... considering I’m just using my current, or well, used to be profession before I became a Hero, but I am known as The Barber

Age:
“Well, unlike what my face conveys... I’m actually 28 years old... it’s just that my facial hair makes me seem older as it is. But can’t you blame me, I kinda like the hairstyle I currently have....”

Gender:
“Uh... heh, is this... some kind of joke? I’m, not really sure. Wait.... you are serious about this? Ok..... well... I am an Male of the Homo-Sapien species, or human for short. I might as well put my own spin to the answer as well... but maybe I just made it seem like I’m more of an, nervous individual around others.”

Personality:
“Personality... another important thing to know about, well, for others. For basic understanding, considering personalities and such can be very complex and difficult to understand due to how unique they could be and it being hard for the owner of said individuality to explain such... I am what you call a well-mannered optimist at heart... I generally try my best in order to try and lighten up the room I’m in, as well helping anyone I can if possible. It’s what others call my downfall... but I don’t see it as that way. I see it as a grand virtue... and sure, life is not always filled with puppies and kittens, considering since it’s.... well, life, of course, but I wouldn’t let that fact pull me down, in fact, that would only make me want to achieve more... to push my goals ever higher, and to generally become the ideal rolemodel of what others should aspire to be.”

“But wait... there is more. As a Barber, I enjoy the many different hairstyles that are possible within the modern world... mine included, and wish to see the many different possibilities there are. One problem... I may or may not have... certain Obsessive-compulsion disorder related to such... and seeing such dirty and unkempt hair really gets my skin itching, and often, I would try to ask that individual if they could straighten their hair or allow me to cut it. But of course, I’m always polite enough to not and try cutting their hair by force... but by god, does it annoy me somewhat. It’s one of my greatest weaknesses, and I guess I could become what others say an annoying individual. It’s really moreso the fact that it’s due to my profession is the problem. Anyway... I’m a pretty big fan of the older ages, such as jazz music, hairstyles, and even clothing. Hell, I look like one of those Barbers from an earlier time.”


Background:
“Oh... it’s uh... not really much different than what most others would say, well, except for a few things, but my life has been pretty much normal ever since my childhood. I was born in Berlin, Germany, in 2042... and my beginnings is rather uncommon for most others, considering I was raised by my father only... my mother, I still don’t know what happened to her until this day. I guess I didn’t have a motherly figure my entire childhood... but young me didn’t mind that, in fact, I couldn’t have asked for any other person to have taken care of me during my younger years. My father was a kind and caring individual, who cared greatly for me, and while he often left me at my grandparent’s house due to work, he always come back to take care of me and spend some time bonding together as family. He was a barber, just like I was, and I had gotten my interest for both my choice of profession as well as music from him. I think he still has those videos that he often send to others of young me dancing adorably to music... although it’s rather embarrassing for an individual for me. But yeah, my life was normal for the most part, and it wasn’t until I had become 11 years old... that I realized the potential I had... a quirk. The first use of it was an accident bending of my dad’s favorite razor, which he probably doesn’t forgive me for even today, but was surprised him with it... guess it must have come from my mother’s side of the family.”

“From there, my father tried his best to help me grow and develop the power I have gained... usually on objects such as spoons and other household items, but I could tell he couldn’t do much considering he was quirkless. But I didn’t mind that.... at least he tried his best. After all, that’s what parents are for.. to help their child grow and develop and guide them upon the right path in life, to become the person they want to be. Some years have gone by, and into the stages of my young adulthood, I had seen America as an land of opportunity... a place to live out my dreams and show the practice of the Müller family tree’s hair cutting techniques and become a sort of celebrity in America. So, I had gotten a passport, the basic necessities to start my career... and off I went to the land of opportunity to do what I consider is most important to me.”

“Of course, if I can shorten up my experience there... it wasn’t as good as I thought it was supposed to be, but it wasn’t half-bad either, I guess when they say that learning English is merely the First part of the journey, and I guess I can say the same even today. But hey, at least I’m an American Citizen now... so at least, I did something right. Yet, as the years went by... while I was quite happy doing my work of cutting hair for others within my barbershop, I often felt like that.... there was a piece of me missing. Like, there was something out there in the universe that I needed, yet, couldn’t understand what it was. It was only recently that I had found that purpose, which was how my quirk is being used... the grand potential it has, being wasted away like it had no purpose. And that’s when I realized, I had the ability to make a change, not in the way I wanted like within the field of being a Barber, but being someone who could inspire others to do good using my powers, someone who can defend the weak and protect the innocent from harm to those wishing to hurt them. To become a beacon of hope in the ever-growing darkness... to truly become what it means to be a ‘hero’. And that’s when I knew what to do next.”


Quirk:
Ferrokinesis
“... in other words.... I have the ability to control all 95 metals of the periodic table. Yeah, pretty crazy to think of considering the possibilities that lay ahead of me, but the most common metals I usually come across nowadays is steel, iron, and copper. Not a lot of chances to throw Plutonium across the room... not like I would be able to do so in the first place. There is still a lot to this ability... such as my limits of course. At the very least, I must have certain useable and seeable source of metal in order first activate my ability.... so no controlling of the gram levels of iron within someone’s blood. Secondly, I have a limit of my ability, the more and more metal I manipulate, the more stress it shall put upon my mind and if used long enough, such as keeping a full sized car in the air for about 20 minutes, I will start gaining headaches that grow in pain the more I continue to use my ability.”

“But now that’s out of the way... onto how my ability interacts with the environment around me. My ability is capable of bending and changing the shape of the metal I control, allowing me to change it forms into something more useable, such as an homemade handcuff (not too tight) or a new portable shield, as well as objects controlled by me are weightless. As for what happens with metal under my Control... well, I can use it in a series of ways, such as breaking it into a different form, crumpling it around my arm to use as a makeshift punching glove (which hurts a lot), and generally changing its physical shape to better fit my needs. Also, I can also control the other state of metal as well, such as molten iron, considering it still contained the metallic element within them, and thus, still be used. All in all, my quirk has great potential to be used due to how much metal people use in today’s society... but uh... the downside... in order to do that, I kinda have to do what others consider property damage. And I don’t feel good about using someone’s car as a battering ram.”


Other:​
  • Abel of carries three bottles of iron sand as an easy accessed and not as destructive source of iron he can use in order to form useable shapes as well as tools to useable form.​
  • He is also an rather good piano player, and while his singing voice isn’t as good, he still manages to go along with it for the entire ride.​
  • His favorite song to listen to is the same one listens within his ‘Theme’​

Theme:
 
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Name: Yoshi Kamiya
Hero Name: Yang
Age: 21
Gender: Female
Personality: Yoshi is sweet and outgoing, due to her quirk she is constantly radiating good luck when not around her brother.
Quirk: Luck:
  • Gives the person she touches good luck for 30 minutes.
  • But them she will have a terrible time meanwhile.
  • Holds her brother's hand to cancel his misfortune.
  • (Note, Unlike her brother she is much less durable and is far weaker.)

Name: Kichi Kamiya
Hero Name: Yin
Age: 21
Gender: Male
Personality: Kichi is more closed off unlike her sister he tends to be more introverted and shy, not quite used to being around others then his sister. He takes time to warm up to others as his quirk tends to get in way of.. family and friends.
Quirk: Misfortune
  • Gives the person she touches bad luck for 30 minutes
  • But then he will have a good time meanwhile
  • (Note, his quirk is unable to kill him, for example if he got hit by a bus or hit with a wrecking ball, depending on the damage he can recover quite quickly.)

(One Background for the twins): The two born and raised by their parents in New York, their quirks didn't show until their first day of school. Yoshi having her good luck quirk the schools were more then glad to keep her, unfortunately for Kichi having his misfortune quirk he had gotten a permanent suspension. After that Kichi had been home schooled while his sister had been going to school. As the two had their diverse learning sets the two had been selected to be real heros!
 

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Calvin.jpg
Name: Calvin Von Schulze

Calvin costume.jpg (Hero outfit)
Hero Name: Phantom Midnight

Age: 25

Gender: Male

Personality: Calvin is very arrogant, self-centered, and believes to be superior to others. He often looks and speaks down upon others, whom he does not deem worthy. He is also an intellectual being, and has a rational approach to most situations. Aside from that he can be quite the perfectionist especially if his name or reputation is associated with something.

Background: Born into nobility, Calvin is the heir to the Von Schulze family name. Despite being the next in line to inherit his father’s company, Calvin wishes to carve out his own legacy. He desires for the world to see him as more than the son of a wealthy tycoon. Originally Calvin ventured to America to further the growth of his father’s company, but after seeing how poor of a shape the country is in, he decided to spend the majority of his time fighting crime.

Quirk: Phantasma
Upon making eye contact with his targets, Calvin is able to manipulate and control the five senses of his victims. He uses this ability to create and control illusions before his foes. Though theses illusions are not real they are strong enough to trick his target's brain into thinking that they are real. Those who have been unfortunate to have experienced this quirk have suffered from, stress, anxiety, and even heart attacks. Though this is a powerful quirk it does have a few drawbacks. Calvin is only able to trap up to two people in his world of illusions at a time. While Calvin is using his quirk, he becomes very vulnerable which make this quirk not ideal for direct combat or against multiple people. Lastly if a person has not made eye contact with Calvin, they will not be trapped in his world of illusions.

Other: Calvin has a fondness for robotics and gadgets. While performing hero work, he carries a cane which has a silver griffon as it's handle. While this make look like an ordinary cane, it's actually a hero tool produced by his father's company. The cane actually has three unique features. The first is that it can fire a grappling hook, second the cane has a taser at it's tip, and lastly the cane is able to a release a burst of stored water into the air which causes it to rain in the area for two minutes. He is also very wealthy due to being a Von Schulze.
 


  • [Image in progress]



    » COMPOUND, THE CHEMICAL HERO


    Real Name: Boyle Brownian
    Age: 27
    Gender: Male
    Weight: Highly variable.
    Height: Highly variable. Generally settles in at around 6'2"

    Visibly, Boyle is not a person. Rather, he is something shaped like a person. Two arms, two legs, ten fingers, ten toes, one head, no face, no skin, no hair. Instead, he seems to be a humanoid, dark greenish-blue, gel-like substance with a slight sheen, not too dissimilar from what one might expect from jello, or a dessert filling. He is, however, far from edible or appetizing.


    » SKILLS AND ADVANTAGES

    » Outgoing.
    » Charismatic.
    » Optimistic.
    » Experienced.
 
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