Unbreakable Patches
parry kong
Boredom was quickly sinking in.
You couldn't remember how many days it had been since you left land, and even the memory itself seems a bit fuzzy around the edges. However, you do catch some indirect chatter from the crew above your abode. Today is the planned day to dock at the The Guild's official port isle, and begin your new life as a commited, A-List hunter.
You count the minutes by as the dull shape on the horizon gets bigger and bigger, and land approaches. Soon you can make out a town seemingly carved into the massive cliff face of the isle, bustling with activity on the fringes of the platforms. Above, heavy columns of black smoke drift into the sky, which were clearly visible some hours ago now that you think about it.
Then the ship stops, and you lurch forward as all the seaborne momentum ceases entirely. Land ho, time to get to work.
As you make your way down the wooden dock, a small, gangly lad strides up to you with a sealed envelope in his hand.
"No time to talk, Hunters. This's for you." He calmly yelled over the bustle. "The higher-ups are waiting for you in th' guild hall."
Without another word, he walks off, seemingly in a rush. You notice he has some more envelopes stashed under his arm. Guess you weren't the only delivery.
With a hint of adventure in your stride, you make your way through the winding and busy streets, keeping a look out for this "guild hall".
You couldn't remember how many days it had been since you left land, and even the memory itself seems a bit fuzzy around the edges. However, you do catch some indirect chatter from the crew above your abode. Today is the planned day to dock at the The Guild's official port isle, and begin your new life as a commited, A-List hunter.
You count the minutes by as the dull shape on the horizon gets bigger and bigger, and land approaches. Soon you can make out a town seemingly carved into the massive cliff face of the isle, bustling with activity on the fringes of the platforms. Above, heavy columns of black smoke drift into the sky, which were clearly visible some hours ago now that you think about it.
Then the ship stops, and you lurch forward as all the seaborne momentum ceases entirely. Land ho, time to get to work.
As you make your way down the wooden dock, a small, gangly lad strides up to you with a sealed envelope in his hand.
"No time to talk, Hunters. This's for you." He calmly yelled over the bustle. "The higher-ups are waiting for you in th' guild hall."
Without another word, he walks off, seemingly in a rush. You notice he has some more envelopes stashed under his arm. Guess you weren't the only delivery.
With a hint of adventure in your stride, you make your way through the winding and busy streets, keeping a look out for this "guild hall".
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