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Fantasy Merdell Academy; Home to the Future Leaders of Myerium: Form

OOC
Here

Heavenchi

✧"a wondering mind."✧
Roleplay Availability
Roleplay Type(s)
Full Name

Title(s) || Nickname(s)
( Princess/Prince/Lord/Lady/ etc . . . )
Age
(16+)
Appearance
( Realistic Art or Anime )
Personality

Affinity Element
( Fire Water Earth Air )
Kingdom

Vessel

Familiar

Bio

Extra
 
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Full name:
Ceili Pavlov

Title / Nickname:
Champion and Lee

Age:
16

Appearance:
Ceili has messy, icy, blue hair hair that curls at the ends and is of average length, stopping at the bottom of his neck. His eyes are a more darker, and vibrant blue that resembles an aquamarine stone. He is of below average height, standing at a rather small 160 centimeters, and he's on the thinner side as well, weighing approximately 43 kilograms. He has pale, almost completely white skin with not a blemish in sight, save for the small, black mole right underneath the corner of his right eye. He doesn't wear any extraordinary clothing and it doesn't stand out, actually being a bit below average compared to some other kingdoms.

Personality:
Because of the war, Ceili has become indifferent and almost apathetic to a lot of things, gore, blood, and violence being a few. However, in some areas (such as being the Champion) he is also extremely hard working, to the point where he will pass out from overworking himself. Despite being quite young, he has an air of maturity around him, caused from years of seeing the affects of war. Becoming the Champion at such a young age caused him to grow up much too quickly, and he knows many things that he'd rather not. He's rather immature and inexperienced in some areas (book knowledge mostly), as he never received a "proper" education. He's rather humble, and doesn't like to spend a lot of money because of his habits from when he lived in the poor village. He does his best to not hold grudges against the other Kingdoms, but most his family and his mentor were killed by them, so he can't help the anger that flows through him. Still, he strives for peace, because he doesn't want any more of Myndok to have to suffer.

Affinity element:
Air

Kingdom:
Myndok

Vessel:
A golden earring

Familiar:
A fox named Lesya

Bio:
Ceili was born in one of the more poverty stricken villages, and from a young age he knew about the affects of the war, even though he had never been on the battlegrounds or to one of the campsites. He saw broken families, and heard the cries of mothers and wives as they received the news about the deaths of their loved ones. He saw parents ripped away from the children and how it became more and more common for them to have no parents rather than both. He quickly grew numb to the atrocities, and grew up in a broken home of his own. He was still a child when he was selected as the Champion, and he was taken under the wing of the previous Champion, the other becoming his mentor. Afterwards he was quickly taken to the camp sites and the battlefield to witness first hand what the war was like and begin learning about his abilities. He worked himself to the bone, and as such he learned quickly with the help of his mentor. Sadly, he was only with his mentor for a short couple of years before they died on the battlefield, causing Ceili to lose most of his guidance. He still works hard to pass his limits and uncover new abilities, though he finds that it's hard to do without much guidance. He's glad that the war has finally come to an end, so that the people don't have to suffer anymore, and can instead start over and begin rebuilding.
 
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Full Name:
Reinhold von Löwenburg
Title(s) || Nickname(s)
Prince and Heir to the Kingdom of Aveoul.

Age:
Twenty-years of age.
Appearance:

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Personality:
Reinhold is a person that embodies the values and abilities of Aveoul in his very being; he is a man that holds very little back in both combat and in plain speech. He does not mince his words and will always retort and rebuke those people who slander his character, his family or his country. He is hardy and by base appearance an apparently unwelcoming character, as if he bore the rugged landscape of Aveoul upon his face, it's mountainous and harsh landscape leaving an indelible mark upon him. He deals with problems with problems that accrue with precision and speed, never allowing them to become a means by which his actions could be influenced by them. As such, he appears as though very little troubles him and in most honesty, very few things do move him emotionally. Though he does not show it, he is particularly fond of family members and his friends, most notably the Champion of Aveoul with whom he shares a strong bond. A man of action, he is a person that believes dearly in fighting for what he believes and also expresses approval of those who do the same thing. He bemoans the lack of fertile land in the country, being well aware of the long history of famine and the casualties and corpses that lie in its wake. He is also especially ashamed of the emigration that Aveoul is afflicted, feeling intense shame at the idea that his people cannot find sustainable work within their homeland and being forced to uproot and move somewhere else, though he praises the craftiness and great engineering feats of the people of Aveoul. But perhaps his most notable characteristic his apathy towards the various other nations that surround Aveoul and with whom she waged war against. Though personally loathing the idea of being in the mere presence of the royalty of these nations, he realises that Aveoul he would be able to benefit greatly if he were to emerge a great leader as a result of partaking in this academy. Though he acquiesces to the idea of the academy, his personal loathing for the other nations of Myerium and should these 'royals' make his homeland, they shall feel his wrath.
Affinity Element:
Fire.
Kingdom:
Aveoul.
Vessel:
A ring shaped in the form of a dragon's visage named Vilembrandt.
Familiar:
Reinhold possesses the ability to summon a familiar known as Toorvahlok, a dragon whose gray, hardened scales lights up as he breathes out spiralling infernos against his master's foes.
Bio:
Reinhold was the firstborn child of the King of Aveoul, Ludwig IV and his wife Maria. He was named Reinhold in honour of his father's younger brother who perished during the war. The young man man would also become the elder sibling to two sisters, Augustina and Hilda, of whom he is the elder by four and five years respectively. As a child, the young man was raised in accordance with the traditions of the von Löwenburg family which included hand-to-hand combat, a keystone of Aveoulian society in general, helping the common people as a means to show there is no gap or wedge between the people of Aveoul and their royal family. This practice usually involves the crown prince spending a year with a host family and typically involves the construction of buildings amongst other engineering feats, as the Aveoulian people are praised far and wide for their adept craftsmanship. It was through this that he made a friend, Augustin and a person with whom he maintains weekly correspondence with. It was through this that the war was beginning to wind down though Reinhold was well aware of it's effect on the people as well as his family, as there would be days if not weeks where he would go without seeing his father. Protesting at the fact that he couldn't help in any form, his father one day relented and took him to a military encampment close to the border. He was shown through the entire area but what made the most impact on him was meeting the wounded soldiers. Upon meeting them, he asked if one of them, named Friedrich, would scar his hand for him. Shocked at the thought, the soldier asked as to what reason Reinhold would want to do such a thing. The young man looked the soldier in the eye, which surprised Friedrich due to his sheer intensity, saying, "If Aveoul should be pushed and dragged into war, it will be my blood that will be spilt first and my body that shall fall first." Thus, imploring the man once more, Reinhold eventually ended up with that scar from that encounter and it is a memory that has never left him, even up to this day. Upon hearing of the truce and his role in making sure that it is to maintain a reality, begrudgingly he accepted the idea so long as the people of Aveoul would prosper as a result.
 
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Full Name
Aster Honor Brown
Title(s) || Nickname(s)
Princess ~ Her Divinity ~ Little Lady
Age
Seventeen
Appearance
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Light caramel colored skin, rich brown hair, button nose, and plump lips. Aster stands at five feet two inches.
Personality
Aster is a very approachable woman, always smiling and showing concern for others. She loved helping those in need within Erynada, going the extra mile for every single civilian. She sometimes makes a fool out of herself to lighten the mood. Make no mistake though, Aster isn't all giggles and lollipops, she can be very aggressive when needed, defending her loved ones in a second with either magic or words. Within Erynada she's known as "Her Divinity" because of the persona she puts up for her people; a being of immense power. A pillar. Beatrice has quite a bit of confidence, so much so that she sometimes comes off as cocky. In the end, Beatrice is a nurturing, sweet, confident, protective mage who takes her title and responsibilities very seriously. Though, there's her dictator side . . .
Affinity Element
Earth
Kingdom
Erynada
Vessel
The Royal Heirloom; "Temper".
Familiar
Angel
Bio
Queen Esmeralda and King Viktor had little Aster at the peak of Erynada's prosperity during the war, when the kingdom was "thriving". This resulted in the people contributing this time of luck to Aster, who they believed was a blessing. Feeling obligated to do-so, Aster did her best to live up to the imagine people had of her. A embodiment of luck and prosperity. War was a iffy subject to Aster due to her diplomatic nature. If she could, she always offered talking this out, or defense rather than offense which was very hypocritical of her. True to her parentage, Aster has dictator methods, demanding her way or the highway. This often caused fear in the courts but she quickly made up for it with affectionate words and kindness once they did what they were told. After months of persistence, her mentors finally persevered and got Aster to see the full horrors of the war. They took her to see the mass graves, the undead risen by Thanadians, the soldiers so mentally destroyed by Myndoks they'd never be the same and so much more. This was the trigger for Aster's rage. Fueled by such monstrosities, Aster began using every waking hour to learn why her country was failing in random spurts throughout the war. The very last false treaty made with Yystan was due to her suggestion. Such a "brilliant" idea only fueled her people's belief she was a gift.
Extra
* Her powers flair up when she feels immense emotions.
*She's dabbling in the element water.
* More connected with the bird and dog family but bears natural allure her too.
*When she shape-shifts into animals, she's that animal at its prime and most powerful time.​
 
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WIP Thanade champ


Full Name
Occidea Umbras
Title(s) || Nickname(s)
The Deathmage | Monster
Age
19
Appearance
2013-01-14-552392.jpeg

Personality
Occidea can best be described as cold. It seems like she does not have any emotions and that is partly true. At the current moment, Occidea does not feel. But she is able to feel. It needs a trigger event to "activate" her ability to. This can be almost anything, as long as it is a moment of iimense emotional stress. Under that kind of pressure, the walls that contain her emotions will crack and fall.
At the moment, Occidea is a very rational, logical indiviual. She has a task, that she aims to fulfil. She is a person that will always try to match stakes with value. That means if the gains for sacrificing a million civilians seems to be worth it, she would not hesitate to do so.

Affinity Element
Death (her bond with mana does not allow her to learn any elemental magic)
Kingdom
Thanade
Vessel
As a rare anomaly, Occidea does not have a vessel. This is due to her having a different bond to mana than others.
Familiar
Mortus, the reapers Spirit
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Bio
The first few years of Occidea´s life are a mystery, even to herself. She has no memory of them. Her journey really begins when she first entered a magic school. Being uspposed to be trained in Thanade´s magics, it quickly turned out she was different. This got her bullied quickly. She always tolerated that, until the bullies started actually interfering with her schoolwork. As it was a hinderance at that point, she simply disposed of them. The skillful way she used her very own magical assets to do so got her attention. After special training, she was put into competition to become the champion. Occidea found the thought to be the champion pursuable, due to teh fact the training she would undergo as future champion would help her a lot. Therefore, she concentrated her efforts on becoming the champ. It was no really hard task for the girl. Quickly, the new champion in training got known throughout Thanade. She had no ability to raise undead. Not even a vessel. Or an elemental affinity. Those points made people quetstion her. Some took it as signs taht she was a chosen one, some called her a monster. As the public opinion split about her, her case got known through the other kingdoms. Occidea decided it was good that she was going to visit the academy, the moment she got informed of it. Not because of the other heirs or champs. Simply because it meant another step to mastering her potential. The already strong mage saw a chance to become even stronger. She would not let it go to waste.

Abilities
Even though she is a Thanadean, Occidea is not able to raise any undead. Her magical prowess is in another field of necromancy.

First and foremost, Occidea is unable to feel any physical pain. (the emotional part of this is explained in her personality)

Her magic knows two key fields: Blood Magic and Life Force Magic

Blood magic, as the name says, requires blood. Occideas blood. She owns a small ornamented dagger, that she uses to apply cuts to her hands. With the blood this draws, she is able to cast her spells.

Blood Force
Occidea is able to emit a red force wave in front of where ever she extends her arm to. This will knock back anything in its range with strong force.

Blood Plague
Occidea is able to give herself a corrosive touch. When touching a living thing after cutting herself and using this ability, she will be able to slowly make its skin rot. If the whole body gets rotten, the victim dies. This however is canceled once contact is broken. The process is incredibly painful and takes about 15 minutes to fully cover a victim. If not completed, the skin will heal with time, just like any wound would.

Dead Again
This technique requires a bit more blood than the others. For this, she needs to cut both hands, instead of just one. Alternatively, the arm works, if the cut is large enough. If used, all corpses in her surrounding area will immediatly burst into red flames in an explosion, damaging anything near them.

Blood Donation
This ability makes Occidea able to absorb blood in her surroundings. However, for it to work, the blood needs to be fresh. If it has even remotely started to dry, it will not be under the effect of this ability. Further, it cannot be in any form of containment. Be it a syringe or a body, if the blood is containt in something, it will not work. That means, if a person is wounded, Occidea could absorb all blood that has already left the wound. The rest would not be influenced by Blood Donation. Absorbing blood not only refills her own supplies, it also slightly heals her.

Life Force Magic, similar to blood magic, needs something to enable it. As the name says, this type of magic needs Life Force.

Consume Corpse
While Occidea cannot let corpses arise and walk again, she still has a use for them. She can consume them. Not physically, but by using this ability. The corpse it is used upon will instantly light into green flames and disintegrate in seconds, leaving nothing behind. Consuming a corpse grants Occidea Life Force to use for other abilities. It further heals her.

Regenrate Self
Occidea can use Life Force she has stored to heal her injuries. The greater the injury, the more life force it takes. She can technically cure any injury. However, it takes a moment to use. That means, things that immediatly kill her or knock her out will make her unable to regenerate herself.

Skull Burst
Using Life Force she has previously gained, Occidea can summon a lone skull lit with green flames. It will shoot to the target direction in a straight line. If impacting anything, it will burst into a small explosion of green flames. They do not light anything on fire, however burn things in their reach when exploding.

Rib Burst
Similar to Skull Burst, Occidea can summon a cluster of ribs, that will launch in a straight line as projectiles. The is a total of 24 ribs in one barrage. Each acts as its one projectile and can be fired in its own direction, however, they will always fly a straight line. There is a slight delay between two of the ribs flying, making Occidea unable to send forth all at once.

Bone Grab
Occidea can further summon skeletal hands from the ground. They will spawn at a target location and try to grab a hold of anything in their reach, holding it in a literal death grip.

Bone Spikes
Occidea is able to summon sharp bones in a small area that will launch upward from the ground, aiming to impale anything that is above them.
 
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Kassander Callas.
»»————- ♔ ————-««

Title(s) || Nickname(s):

Champion of Erynada | Kass.

Age:
Eighteen.


Appearance:
[Refer to image above.]


Personality:
Kassander is a stoic, silent, and avoidant young boy who's primary method of communication is nonverbal actions. It's been said that he averages about five words per day, and that's only if you can goad him into gushing about his favorite subject: his father's animal sanctuary. In fact, one of the only times Kass will reveal his gentle nature is around animals. Besides that, it's hard to break his stony exterior without putting in a real effort. Beneath this detached disposition, you can see Kassander is out-of-his-element, perpetually distressed, and mentally unwell.

Affinity Element:
Fire.


Kingdom:
Erynada.


Vessel:
Black silk gloves.
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Familiar:
Gracchus the Ram.
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Bio:
Kassander was born in the outskirts of the Erynada Kingdom to a sickly wife and her animal rescued husband. Not long after his birth she succumbed to her illness, leaving Kassander with a distant, heartbroken father incapable of forming an emotional connection with his only son. So Kassander spent his time tending to the animals that roamed his father's patch of land until they started to feel like the only family he had. But tragedy struck once more when a band of raiders attacked the house, killing his father before waking Kassander. In anger his familiar appeared to him for the first time, charging the attackers and killing all but one. Days later he was found by neighboring villagers in a hazy state, then brought into one of Erynada's orphanages. As he grew older, it became more obvious that he was powerful beyond his peers. And it also became obvious that his familiar was more strange than anyone could've expected. Additionally, the relationship that was formed between the boy and his ram was somewhat notorious. Nevertheless, Kassander was enrolled into an school for special training when he was fourteen and graduated a champion with the hopes of enrolling at Merdell.

Extra:
How many animals can you shape shift into(?):
Eight (a black mamba, a cape buffalo, a black bull, a jaguar, a great-horned owl, a hellhound, a black stag, and a kodiak bear).


How many animals are you able to fluently speak to(?):
Five.


How many animals can you control at one time(?): Usually thirteen, but fifteen if he concentrates hard enough.

• Other: he is illiterate with no formal education and a basic knowledge of spoken English.


»»————- ♔ ————-««
 
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The Princess of the Dead
image.jpg
FULL NAME: Princess Lysandra Lyla Morrigan
TITLES: Princess, Her Majesty, Young Miss, Princess of Death || NICKNAMES: Sandra
AGE: 22 years old
KINGDOM: Thanade || AFFINITY: Fire
|PERSONALITY|Lysandra tends to give off the cold and strict atmosphere, after all, she is needed to rule a kingdom, but she knows when to relax and she has a kind more friendly side to her once she trusts you. She is serious and holds her self to a strict set of rules and values. She cares for her people and won't hesitate to put someone in the ground should the seem a threat. Calm and collected, and it's hard to get her to show her temper. Sandra is a schemer, liking to plan things out before acting. Should she need to be she is a great liar, but mostly brutally honest. She is a born leader and it shows, and she is not afraid to go down defending her kingdom. Sadly, her personality and her responsibilities make it hard to keep loyal friends, and she hates being alone all the time. She loyal and caring, but her people will come before most of her relationships. She tends to be a bit motherly with those she's close to. However, praise is something rare to hear from her.
VESSEL: The Royal Heirloom

FAMILIAR: Zillah (Affinity : Fire)
|BIOGRAPHY| Out of the five royal children of Thanade, born to the Queen Elide and King Keir II. Although there was a slight disagreement between who should get the title of heir between her and her twin brother. That said, it was agreed upon the first born should get the crown, no matter prince or princess. As she grew up Sandra was awfully demanding, always wanting to see people training and visting people outside the safety of her home. She trained with her brothers and the guards of the kingdom, insisting if she was to be queen she was to fight in everyway to protect her people. Lysandra was the one who created the plan to kill one of Lweste's champions after their attempt to steal the Vessel from the Queen. Her Father died sometime during the war which only made her more determined to protect the people of Thanade. Sandra still holds hostility toward the other kingdoms and isn't afraid to make it known.
 
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images
Prince Drayce Hayes
Titles || Nicknames|| Age
Young Prince | Ace | 17
Affinity
Earth
Kingdom
Yystan
Vessel
Moonstone Pendant
Familiar
Waren, Earth Affintity.

Persona
The young prince is a loyal person, valuing words and honesty. His heart belongs to his kingdom, family, and people. Very brillant and analytical, great at planning and thinking things through. He's upfront and honest, not bothering to flatter people with words before voicing his opinions. He get's his wisdom from his mother, taking mostly after her personality wise. Drayce is a patient and kind soul, and extremely passionate about the things he cares for. If he cares, he's determined toward his goal. Although he isn't an image of force, he has on need shown he isn't to be pushed around or doubted. Very professional, and responsible. Drayce is opening and understanding of others and despite what the war has caused for his country, wishes for peace. That being said, their is some ill will toward a few countries. However he doesn't stoop as low to fight or throw slurs at them. Merely keeps his guard up.

Bio
Prince Drayce is the fourth child of King Cassion and Queen Liri. The first Prince and the Third died of an illness not long after birth, not making it far past their first birth year. The second born was a princess, who was to take on the title of heir. However after Young Drayce was born things changed. He was born not long after the champion of the Yystan kingdom passed away, and he was taught along side his sister and his parent's worried constantly about his health. They took the rumours of 'Cursed Newborns' quite seriously since they were directed towards them. As all the males had so far died young. Much to their surprise Drayce grew up incredibly healthy as did his younger brother and sister. When he was seven, his older sister discovered his abilities were much more powerful than most royals. It was quickly found out the king and wueen had gave birth to not only a royal heir, but a champion as well. He quickly was deemed the heir to the throne, which his sister never stops thanking him for, cause she did not wish for it. His life became more strict and he was always training or attending affairs.

He was shocked when his father told him he was being sent to the academy, as his father never spoke about peace. However he is relieved at the thought of peace after so long.
 
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[div class=openbutton]LEON
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basics

Full Name: Leon A. Valens
Title: Crown Prince of Myndok
Kingdom: Myndok
Age: 19 years old
Gender: Male
Affinity Element: Air
Vessel: Memento Gloria
Familiar: Forseti

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appearance

Height: 173cm
Weight: 74kg
Hair Colour: Blonde
Eye Colour: Blue
Complexion: Fair

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unique abilities

Telekenisis and Telepathic Communication

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personality

Based on appearances alone, Leon does not physically look like he has the strength to carry the weight of a country on his shoulders in the future, his doubters saying that he looks "too fragile" and "too delicate." Though it is these same people who will learn to never, ever underestimate the Crown Prince of Myndok. He wears his air of noble authority like a cloak draped from his shoulders; you can see that he was made to be King from the way he walks, from the way he talks. Everything that he does is meticulous and precise, the result of being told that there can be no room for error from the moment he was born. Leon would never be the type to make rash decisions without a second thought, the process of weighing the pros and cons beforehand and looking at the situation from every angle comes to him as naturally as breathing.

Stemming from his childhood, Leon has always had an insatiable thirst for knowledge that can never truly be satisfied and, as a result, his curiosity knows no bounds. True to his people’s philosophies, Leon values intelligence and firmly believes that knowledge is power and holds significant importance, and he wants people to see that wisdom should not be considered second best to brute strength. Although patience is a virtue, it is certainly not one of his. Leon has zero patience when it comes to dealing with people who irritate him, and he deals with such people with a sharpened tongue and a healthy dose of contempt; quite a lethal mix as he has an impressive way of handling words. As a result, aloof and uptight are two words that are normally associated with the heir.

His rigid attitude may give the impression that he rarely enjoys other people’s company (which isn’t strictly untrue) but Leon has been raised to be a political dancer and he does wield diplomatic expertise. However, his weakness lies in creating bonds with people. Although his childhood upbringing has shaped him into becoming a rather talented young man, it also neglected developing skills that should be innate to him as a human being and as a consequence, building solid relationships with people around his own age is something that he has a lot of difficulty with.

Like any good heir, Leon tries to stay updated with the affairs of the neighbouring countries and of course, he is not oblivious of the way that the outside world views the people of Myndok; that they’re weak and scared. Leon has no greater desire than to take to take that preconception and crush it with his own bare hands. He can be extremely headstrong when it comes to his pride for his country and now that peace has come to their war-torn world, he adamantly refuses to let that presumption continue – and this is the main reason why he has agreed to attend Merdell Academy without a fuss; so the whole world can see what his country is truly made of.

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bio

As the only child of King Aurelius and Queen Cecilia of Myndok, everything in Leon’s life has been predetermined for him. Throughout his entire 19 years of living, Leon has been subject to scrutiny under countless of tutors who always managed to pick out some fault with his work, which is “completely unacceptable for the heir to the throne,” and their belittling reprimands drove him to work harder. Day in and day out it was a constant slew of studying and training but no matter how much effort he put in, his achievements never acknowledged by his parents – their presence in his life was a vague one, and so he was left under the care of the palace staff.

Leon’s childhood was lonely, something that he hates to admit, so from a young age he hardened his heart and strove to be the best Crown Prince in existence – not for his tutors or for his parents but for the people of Myndok who had suffered many losses in the war throughout the three generations.

Alongside his studies, Leon made an effort to visit stationed camps within the country, and on his journeys, his eyes were truly opened to see the sheer carnage that had been wreaked upon certain areas of Myndok. In these poverty-stricken regions, once fertile land had become barren due to droughts caused by the Yystanians and Leon was rendered useless as he watched his people starve. That atrocious act of inhumanity has seared itself into his mind and it’s something that he’ll never be able to forget, a grudge that he’ll take to his grave.

One year after wings of peace spread, the world is still struggling to recover from three hundred years of violence but new rumours are beginning to stir within the palace walls, a hushed name whispered throughout the corridors… Merdell Academy.

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Varian Llvay


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Basics
Full Name: Varian Candor Llvay
Title(s) || Nickname(s):"A Genuis Champion Among Wise Kings"
Age: 20
Gender: Male
Affinity: Water
Kingdom: Lweste
Vessel: Chalchiuhtlicue water-skin
Familiar: Beerius
Personality
Through his own jealousy and envy of others, Varian has grown to become magnificent, a person able to be sealed away in solitude for days with nothing but books and scrolls, yet come out with a freshly polished silver tongue, ready to negotiate fur trade deals and assign new trade routes. Despite these feeling being ones he would never admit, they better him, triggering change and concern he would've ignored otherwise, cleansing his thoughts and allowing him to stay calm. Though these feelings are not void for the royal family, exploiting his ability to interact and reveal things to the public they themselves are not allowed to, using almost every situation he can to better his own talents, his excuses to get out of these situations are almost as amazing as the boldness of the feats. With all of this taken into consideration, it is only natural Varian would have learned how to both send into a fury and at least attempt to cool down others, a trait most Lweste youth learn to acheive and grow out of with their illusions.

Of course, one who is blessed with all the Boon's of a country is bound to develop some of Bane's, making it hard for Varian to hid his malicious aura. Even as others may perceive him in a thousand different ways one thing is always clear, he has no intention of benefiting others if the favors aren't guaranteed to return. Be it made obvious through reluctant answers to request, or lackluster attempts to complete them, only to an oblivious mind, one who isn't fit to be royal that is could it be mistaken as laziness. Loving his status, and being raised so it's almost all he knows, Varian becomes uncomfortable when in situations he knows he can't spin or twist, especially when not surrounded by others with similar skills like him, which only amplifies his worries.



Biography
Garnishing a reputation comparable to no other Lwestian, Varian sits among the diplomats when making decisions and discussing and wishes it no other way. Through a life surrounded by nothing but diplomats, guards, and overseers with the skills of a thousand masqueraders, it is no surprise Varian grew up harboring the same nature, although without the mentorship of the previous Champion he would've surely turned out cold and militant.

With the problems of Lweste increasing and shifting into the need for cowardice and caution after losing their defenses, the young champion experienced first hand the after-effects of war, along with the women who nearly re-established Lweste's reputation as a thief nation, The Lady Of The Bandits, or Marwrym Crawford. Together they cared for each other, she sheltered him and nurtured his magic, it was through Marwrym that Varian experienced a different and diverse world. Expressing through leading, The Lady Of The Bandits was known for her slight of hand tricks and thievery, being essential in the rebuilding of Lweste as gold was siphoned from other countries without anyone ever noticing.

Following her death, the responsibilities Varian faced has increased ten-folds, although his own and the countries despair overshined any acheivement they had made, it still didn't keep the bright minds of Lweste from scheming, planning in and out every situation, with the current champion at the very forefront, dominance is what they now craved, and the acadamy was a stepping stone to acheive that.


Relationships
N/A

Extra
A series of his opinions on the other countries, and how Lweste should react to them.(These, along with relationships may be slowly reworked as we progress in the roleplay.)
"We have the same thirst for war as Aveoul, we just aren't savages."

(Pre-War)"Shall we wait until the day before our kingdoms fall Thanade, or shall we join together now? Shall we triumph, above the others, or muddle in the filth like the rest."
(Post-War)"How long will you pathetic Thandadens muddle in your own filth, do you think because you dig up your own corpses you are any different than a graveyard."


"Yystanians wielding gold as if it were the more important than anything else, not realizing without the extent of your magic, you would be a small and simple town, conquered by Eryndanians"

"Myndok...reserved for no reason, not realizing that no other country is desperate for either your magic or your useless inventions, spineless is all you are."


code by Ri.a
 
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Full Name : Carlisle (car-lie-ill) Lemo Nade

Title(s) || Nickname(s): Carlisle the Persistent of Thanade

Age: 24

Appearance: Standing at 6’0’’ and weighing 166 lbs. Carlisle’s body is athletic. Few scars on her hands and forearms. She is missing her bottom tooth behind her canine.

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Personality: She often shares dark humor with the men she’s trained beside, as she had inherited it from them. Despite coming from a humble beginning, Carlisle’s tone is very condescending. She carries herself with poise. Even the most brutish of people can have graceful bearings. Carlisle often expresses her patriotism to the barbarian they have for a king. She respected the “ends make the means” justification, but the undead always rubbed her the wrong way. She thought it as a lack of honor to men who will never be graced with rest. But there is none for the wicked.
She is ambitious to climb the ranks, whatever it takes, lie, cheat, or steal. But as soon as a body is dead, it is off limits. It's a strange honor code, but it works for her.

Affinity Element: Air, by using the element she can push herself forward Carlisle can enhance strength and speed.

Kingdom: Thanade

Vessel: Teardrop earrings that glow blue while in use.

Familiar: Her name is Pillow. This tall bird stands at 7’ 5’’ and is used as a mount for Carlisle. It’s speedy leg action makes for good travel.

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Bio: Born among commoners Carlisle felt an ambition to be more than a wench. She saw the authority of those within the military. She watched the destruction of what mages caused with the undead. Naturally, she started as a squire at age 15. Her climb up the ranks was difficult, especially after her body matured. Carlisle had to be careful of who she was among, few women were around and if it wasn’t the wenches it might be her. Around 19 Carlisle was taken under the wing of a respected Knight named Shiloh the Butcher. His training was unforgiving and cost her a tooth. However Carlisle had become difficult to phase and physically perfected. With his recommendation, Carlisle is given the privilege to train beside Occidea Umbras to become the Royal Guard for her kingdom.

Extra: Ansel has branded her as his pupil on the left side of her rib cage. It leaves behind a welt of “∆∆” that is no larger than 3 inches.
 
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Full Name
Reultan Saideal
Title(s) || Nickname(s)
Grandmaster, Star-Beard, Grandfather
Age
Ancient
Appearance
c920ecd0d472bb64565dd18c2a22f5dd.jpg

His beard is often said to twinkle in the sunlight/moonlight, this because of Fizril accidentally using white-fire while nesting in his Master's beard
Personality
Grandmaster Reultan, Is a man whose knowledge of magic is unparalleled, from having studied & practiced several lifetimes worth of magic there is to be found. He loves sharing his knowledge of magic with others and has been known to take on an almost child-like quality to him when speaking to someone about Magic's many uses. The Only thing that parallels his magical know-how is the aura of kindness and compassion that he radiates, Reultan is a good-natured man rarely ever seen without a smile upon his lips and is often compared to a grandfather, appropriate seeing as Reultan is known for treating every student of his as if they were his own grandchildren.
Affinity Element
Stars
Those of the Stars Affinity, have been able to master every element
Kingdom
Unaffiliated
Vessel
The Stjornubraut
(Road of The Stars)
sunset-filigree-ring.jpg

Familiars
Ameliy

emily__s_unicorn_by_amarys.jpg

Unicorns such as Ameliy, are a rarity already, but to be the familiar of wizard's is even rarer. Unicorn despite their association with purity and grace, are known for their bad tempers towards anyone they don't deem worthy of their time, with their first instincts of encountering anything they perceive as a threat is to gore it, or if it's an elder unicorn, use magic to keep dispatch of the threat. Ameliy is a little different as she was practically raised by Reultan, she is a demure specimen, often hiding from view by casting illusions.
Fizril
eeca26bd4c053f41.jpg

Fizril is part of a species of Dragons known as Fae-Drakes, A species often found in tranquil rainforests, hiding amongst the foliage hunting giant spiders & other enormous insects, but Fizril, is but a whelp, meaning he needs to content himself on eating regular sized spiders, Fae-Drakes hunt using White-Fire (It's a fire that turns whatever it comes in contact with into crystal). Fizril is capable of speech and as such is very quick to voice his opinions on various subjects. Fizril often nest within the comfortable confines of Reultan's beard
Bio
TBR
Extra
 
Full Name
Lewis Highrock
Title(s) || Nickname(s)
Prince, "The Raven Prince"
Age
17
Appearance
262df96e6acca9eb0ef8970fe725e79c.jpg
Personality
Despite his people's tendency towards eccentric theatrics, Lewis is a very quiet, sullen person. He prefers to keep to himself, and never really seems to outwardly want attention. He has a tendency to just sit in the corner and read, and sometimes just disappears into said corner. He really likes to read, and has been compared to a raven, hence his nickname.
Affinity Element
Water
Kingdom
Ywesse
Vessel
A glove passed down through the Highrock family
Familiar
A raven he nursed back to health as a boy.
Bio
Born the only son of the Lwesste royal family, Lewis was exprcted to be great. His people were known for their charisma and savviness in politics, with them always able to side with whoever was winning, but the boy had no affinity for it. Instead, he liked to lock himself in the library and lose himself in his books. His father was furious, while his mother encouraged him to Foster his natural intelligence. The boy was always a recluse, and he only grew even more lonely when his mother passed away. His father was relentless, and never stopped trying to coerce his son into being the man he wanted Lewis to be. The only one he really had as a friend was a raven he found outside the castle, that he soon named Azael. Upon the war ending, Lewis was sent to the Academy,
Extra:
He has a fear of being locked in a room, as his father would often lock him away as punishment.​
 
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Dear Diary,
image.jpg
I am Arayna Ximena Averett. However many people call me Aray. I'm only sixteen years old.
I am the princess of Lweste, my titles are many. Princess, Young Queen, Little star are some of the most common ones. My elemental affinity is water, much like our champion. My vessel is the royal heirloom, mother gave it to me a year or so ago.
Oh~! Meet my companion Mavi, isn't he unique? He's cute too! -end of diary entry.-

PERSONALITY: Arayna is still holding onto her childhood innocence. She comes off as childish and naive to people who don't know her. See her behind the scenes she is prepared to take on the role of queen. She's bright and driven, her heart is in the right place. She's optimistic unless she needs to be otherwise. As long as she isn't frightened by the tension of others, she's talkative and outgoing. She's helpful and caring, wanting peace for her people and end to senseless violence and tired of the bloodshed. Although her family holds ill-will towards others, she is ready to forgive, but she won't give her forgiveness that easily. She may be a child sometimes, but she is no fool. Aray has a more...interesting side to her as well. When stretched to her limits of patience and stress she becomes a lot more cold and harsh. Violent even at times. Many people who have seen this side believe it's from her past. Otherwise, she's a responsible, dependable person always trying to be considerate even with her guard up.



Bio:Aray is the oldest of two, her younger sister is only four. The king and queen hadn't really wanted an heir at the time Aray was born, but loved her all the same. It was when her one eye started to become more noticeable. It swirled with not only dark purple but light blue as well and it seemed when she used her powers it glowed and was a factor that made her lose control. After a few, quite brutal, attempts to control it, she developed Protanopia in the same eye. It was to the point where her parents had different eyepatches for her to cover it. At first she really didn't want to comply, her eyes made her unique. But she is too much like a child, cute things are hard to resist and the different eyepatches were fun to play with.

The older she got, the more withdrawn into his work as the king her father became. She only had her maid and her mother to occupy her. Aray wasn't allowed to leave the palace unless it was for some even with her parents, so she never had friends. The reason for this was how sickly she had been as a child. Her parents worried for her and kept her by their side for protection. Her people have seen her through quite a bit and rumors of her eye has spread throughout the kingdom. When her family was notified of the Academy and prospects of peace, they weren't all that happy with it. Aray was, and although she hid that fact from them by faking protest to their speech to her, she was glad to finally see some peace after so many years of war. Although deep down she may hate some countries for what they did to her kingdom, she is ready to move on to a new era.

EXTRA:
Protanopia

Protanopes are more likely to confuse:-
1. Black with many shades of red
2. Dark brown with dark green, dark orange and dark red
2. Some blues with some reds, purples and dark pinks
3. Mid-greens with some oranges
 
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