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Fandom Mass Effect: Tales from the Citadel [Reboot] Persons of Interest

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DiamondJack

Most Call Me Jack
Alright, here's what I need out of you for your character. You can pretty it up all you want but in no specific order I need:

Name:
Sex:
Age:
Race:
Appearance: {Description and/or picture}
Occupation:
Background: {Can be as brief or as detailed as you want}
Equipment: {Anything your character carries day to day}
Anything Else: {Other various information}
 
Name: Ryn'Mavir vas Thamlus
Sex: Male
Age: 34
Race: Quarian
Appearance: As with most of his race, Ryn is known by his suit, not his face. He wears a pretty standard Quarian environmental suit in earth tones, with the metal showing usually a bronze or brass color. He wears a chest rig with some extra pouches. Over this is a dark brown leather long coat, with a fur collar of an off-white color. Working in the tubes and wires coming out the back of his helmet and connecting to the back of his suit are some beads and braids made up of roping material, giving it a messy ponytail vibe.
Occupation: "Outrider" for the Thamlus
Background: To get to know Ryn'Mavir, you first have to understand his home, the Thamlus. The Thamlus is an old Turian warship that the Quarians bought and retrofitted to serve in the Migrant Fleet. Since then, the Thamlus has gained a reputation of brutality. Many planets in both Council Space and the Terminus systems know the Thamlus as a fair and honest trading partner. It's crew specialize in the re-purposing and customization of technology from civilian farming equipment, to small arms, and even space vessels. Where the brutality comes in is when someone tries to double cross or take advantage of them. Any harm done to the Thamlus or the Migrant Fleet, the ship's crew is prepared to repay tenfold. And because of the outmatched and vulnerable nature of the Quarian people, the crew of the Thamlus at times employ tactics and measures considered unsavory by many. Because of the Thamlus's reputation and perceived duty to the fleet, the crew followed the example of the Solarian STG and the Council's Spectres in the creation of a group that could act with the authority to do what was necessary to safeguard the ship and the fleet. These agents were called Outriders.
Ryn'Mavir is one such Outrider. His Pilgrimage saw him send time in a small turian mercenary group, making contacts in the Terminus Systems. His gift to the Thamlus to become part of her crew was a weapon stockpile and his contacts. While he at first seemed to settle in as a supply officer aboard the Thamlus, a personal tragedy made him feel more comfortable away from the ship. This plus his expertise with dealing with other races made him a prime candidate for the Outriders. With some additional training, he was sent out to protect his people's interests. For the next decade, he worked in the Terminus system, negotiating deals, doing favors for trade partners, and dealing with problems as they rose. He learned to live by his wits and charm as he rubbed sholuders with gangsters, small politicions, law enforcement, and merchants. He spent most of his time away from the ship and flotila, but always took a keen interest in the Quarians that he met, even helping young quarians on their pilgrimage secure worthy gifts for their new ships.
A few months ago, a deal with the Eclipse went bad, leaving Ryn'Mavir nearly dead. He was brought back to the Thamlus to recover. Once he was well enough, he sought clearance to return to his work, but was denied by the new captain. Instead, he was reassigned to a new position on the Citadel. There he would act as an envoy for the Flotilla with several business partners, and be an aid to any quarian that past through. While he had doubts about his captain's motives for giving him this assignment, he never the less took the assignment. He's been on the Citadel only a short time, but is already finding this assignment more interesting than he originally thought.
Equipment: Customized omni-tool, M-5 Phalanx, assortment of utility grenades.
Anything Else:
-Generally comes off as charming and laid back to those that meet him.
-While not among his regular gear, he owns a M-37 Falcon he brings out for special occasions.
-Does some side jobs for people to help with expenses, though he has some standards.
 
Auleus Indanian
turian_guy_by_dandzialf_d3dx984-fullview.jpg

Male Turian
36 Years Old
Spectre

---

Officially Auleus' history and origins are very difficult to learn. He has gone through great lengths to limit people knowing anything about him in order to prevent any enemies of the council using his past against him. Now, off the record Auleus is from Palaven where his parents and sister live. Auleus was a top infiltrator in the Turian Military for 12 years before he caught the eye of the council. Auleus quickly accepted the offer presented to him and has since lived the life of a Spectre. After being dispatched to Illium to gather information on the Eclipse potentially shipping Red Sand to the Citadel. After a blood bath in a dark alley Auleus returned to the Citadel and has been tasked with something a tad more pedestrian. He's currently investigating corruption in C-Sec that may be keeping "Crucifix" from being found"

---

Auleus keeps on him a Phaeston Assualt, an M-6 Carniflex, and a Krysae Sniper rifle. He also has an assortment of grenades and different Ammo types available.​
 
Mileeya Edalas

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Appearance: Considered pretty even by her species' high standards; Mileeya attracts the longing stares and appreciative glances of many of the galaxy's various inhabitants and diverse races. A Maiden Asari in the full bloom of her youth; Mileeya's skin tone is a dark silken blue and her friendly features include two dark facial markings that resemble human eyebrows above her sharp grey eyes. At 5'5 she is shorter than the average Asari and along with a curvy, but lithe build, she appears delicate to most other species. Her movements are usually carefully controlled and years of work charming various species have trained her to move gracefully and elegantly whenever possible. She does her best to dress in the latest fashions of Asari and human cultures and rarely is she not wearing an elegant Thessian dress or a colorful Earth style sundress.

Age: 125
Race: Asari (Krogan father)
Occupation: Citadel Diplomat/Mediator (specializing in Human and Krogan conflict resolution and Asari cultural integration)/ Employed by the Asari Republics Diplomatic Service

Background: Mileeya was born on Serrice, Thessia as the result of a union between her Asari Huntress Mother and Krogan Father. Raised mostly in the beautiful urban sprawl of Serrice, she had an average childhood, besides some exciting trips to war-torn Tuchanka to visit her Father and his clan; Korten. Influenced by the plight of the Krogans, Milya decided at an early age to work towards helping to improve her Father's species' struggles, which later extended out to a concern for other "downtrodden" species. Earning a place at the Attena Academy; she earned a Doctorate in intergalactic diplomacy and joined the Asari Republics Diplomatic Service. She was assigned to a low level office position on the Citadel Station.

She has only worked on the Citadel for 12 years and due to her young age and lack of experience is still considered a junior diplomat. She is however respected by her coworkers and is rumored to be an "up-and-coming star" of the Asari mediation office on the Citadel. She has solved several conflict issues on the space station involving Krogan and recently humans. Due to her childhood trips to Tuchanka and her familiarity with Krogans; she has become the "Asari to see when you get in trouble for fighting in the bar or fishing in the lake" for most Krogan on the Citadel. She is one of the few Asari diplomats willing to do the "lower level" and "dirty work" of helping C-Sec peacefully resolve the near daily disputes and rule breaking of Krogans on the Citadel.

Mileeya's appearance, charms, and helpfulness have also made her a minor celebrity to humans on the Citadel Station. With humanity's rapidly growing influence; Mileeya's work has been increasingly focused on insuring successful Asari and human cultural integrations. Along with her own preference for human females; Mileeya has developed several human friendships within humanity's diplomatic circles and within the Alliance Navy. Because of her friendships and other "interpersonal" relationships with humans, she has become a source of useful information for the Asari intelligence services on human intentions and military deployments. Within the human Alliance Navy she has a reputation for "hunting" female Alliance Marines and sailors that are visiting the Citadel Station for shore leave, and is listed as a possible intelligence threat.

Mileeya has developed a fairly powerful and influential presence on the Citadel; however she herself is not full aware of this yet. She is respected in the Krogan community and many mercs, bouncers, and hit men view her in a very favorable and protective light. While a small intelligence threat to the Alliance; several high ranking Alliance diplomats, representatives, and Naval Officers are extremely grateful to her for quietly and quickly settling disputes between drunk human Marines and sailors that get into trouble in the Wards. She has also been instrumental in several projects on the space station including; making a fishing license and specialized fishing area for Krogran on the station, allowing drunk (and pretty) human sailors and Marines to sleep at her apartment and get back to their ship safely in the morning, helping to introduce the Korten clan's klixen-roasted varren jerky with signature pyjak sauce to the Citadel, and creating the "Human Friendly and Ready!" licensing program for bars and restaurants. Many Krogan seeking business advice or support, and many human Alliance Officers, come to her for advice and recommendations; which has led several local businesses to ask (and pay her) to recommend or advertise their locations or services on the station.

Mileeya's first real taste of combat was during the attack on the Citadel, however she was largely useless during the conflict. While having an impressive armory of weapons and armors from Krogan friends and suitors in her apartment; she only knew the basics of firing them and little of actual combat tactics. During the battle she was left mostly cowering behind rubble and taking ineffective pop-shots at the invading geth. Decent Biotic barriers and luck were the only reasons she survived the battle. Her mother while a respected and skilled member of the Serrice Guard, was not as lucky and died aboard an Asari warship during the space battle above the Citadel during the Geth invasion.

After the attack on the Citadel and the death of her mother, Maleeya has spent the last two years working on improving her Biotics, marksmanship, and self-defense abilities. While nowhere near as skilled as an Asari Commando; she believes with a few more dozen years of study and practice, she may be capable of holding her own and protecting others in any future attack on the Citadel. Additionally, with the fear of future attacks, she has been able to secure jobs for many Krogan friends and contacts on the Citadel as private security for businesses and as instructors for firearms. With humanity's awarded Council seat; Maleeya's own importance and standing in the Asari government has risen due to her contacts and connections with humans. She has been politely "encourage" to continue forming bonds with humans.

Equipment:

Expensive purse from Paris, Earth (a gift from an Alliance Marine)

Medigel (she started to carry small amounts after the Citadel attack)

M-4 Shuriken Machine Pistol (she started to conceal carry the weapon after the Citadel attack)

Savant Omni Tool (supplied by the Asari Diplomatic Office)

Mini Krogan War Knife (a gift from her Father for her 100th birthday)

Anything Else:

Has a fear of appearing foolish or stupid.

Is a licensed EMT (took a course after the Citadel attack)

She is materialistic and manipulative.

Has a small armory of gifted weapons (most have never been shot.)

Believes that Asari currently do have the superior culture; however, that other alien cultures can be just as great given enough time and opportunity.

Extremely fond of Earth teas, fishes, and cakes.

While respectful of humans in general she often treats attractive individual humans as playthings and useful sources of information.

Is fluent in Human English and Mandarin. Is fluent in Krogan.
 
Name: Thalia T'Lock
Sex: Female
Age: 290
Race: Asari (turian father)
Class: Sentinel
Appearance:
db70138253989f558fd2346b229669df.jpg

Occupation: C-Sec Detective/Undercover agent
Equipment: M-5 Phalanx, Armali Council Nexus Omni Tool, Kassa Fabrication Polaroid biotic amp, Ornate backup dagger (mostly keepsake of her criminal days)
Background:
  • Born in Sanves a colony in Asari space, a result of a one night stand between Turian mercenary and Asari busness woman in Illium.
  • Lived a previleged upper class upringing with little in the way of needs and kept at a tight leash by her mothers family.
  • A bored rebellous youth, ran from home when she was 200 and lived a nomadic life, getting involved with mercenaries and criminal gangs. Picked up an interest in tech and hacking during her time.
  • A series of betrayels and near close call made her give up the criminal life and she returned to citadel space to make an honest leaving. Using family connection to get her criminal record ignored or looked on more favourably, she joined c-sec.
  • Her experiences with the criminal underworld, talent in tech and capable intellegence meant that she rose through the ranks quickly.
 
Name: Francis (Frank) Porter


Sex: Male


Age: 33


Race: Human


Appearance: {Description and/or picture}


With bright blue eyes, short dark brown hair, a chiselled jaw line and standing at a round 6’0, Frank is something of a poster boy for humans in the C-Sec (And given C-Sec’s losses in the Geth attack they could do with some poster boys). Despite having not been home for many years, his east London roots still shine through in his accent, still having that harsh cockney edge. If not in his service uniform, he’s normally found in casual wear, a pair of jeans and a plain white t-shirt being his go to look.


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Occupation: Sergeant, Citadel Security


Background:


Frank was born and raised in East London, Earth. His parents were both members of the Metropolitan Police and proudly lower middle class. He left secondary education with a reasonable education, he was the first to admit that he wasn’t the smartest in class, but he did excel on the football pitch, something which combined with his affable personality put him in pretty good stead in the school’s social hierarchy. Leaving school he didn’t have the necessary grades for any decent university education, not that it interested him anyway. He essentially had two options, join the Met Police, or join the Systems Alliance Military. With the urge to see the world beyond the confines of the M25, he entered the recruitment office at the age of 18, and never looked back.


Passing out of basic training in the top 20% of his class, he was initially assigned to the SSV Waterloo, a Frigate based out in the Attican Traverse, primarily on anti-piracy patrol and operations. 6 years into his career, which had mostly consisted of minor operations, he was in the Mess with the rest of the Marine detachment of the SSV Waterloo when news hit of the attack on Elysium, the Skyllian Blitz. The Waterloo was soon redirected, and arrived in time to mop up the remaining pirate forces. His first taste of real action soon came with the attack of Torfan however. The raid on the Batarian held moon was bloody, and the Marines paid in blood for each of the entrenched strongholds. Corporal Porter’s squad was near enough slaughtered taking one such stronghold, out of the squad of 12, only Porter and 2 others survived to raise the Alliance flag on top of the bunker. As a result the survivors were awarded several citations, and mentioned in dispatches. The next few years resulted in a flurry of further promotions. And by the year 2183 rolled round he held the rank of Service Chief, still aboard the SSV Waterloo, stationed with the Fifth Fleet based at Arcturus Station. The SSV Waterloo took heavy damage in the battle for the Citadel, with crew losses of about 50%, all for saving the Council. Porter had no such qualms about this sacrifice, he had long bought into the idea of the galactic community. During his time with the military he had spent time with Turians, Salarians, Asari and even Volus, as well as spending shore leave with many more races. The way he saw it they weren’t all that different. Aside from Batarians… fuck Batarians.


Following the defeat of the Geth and the heavy losses inflicted on C-Sec, there was a recruitment push for recruits, especially amongst Humans. Porter had spent 13 years in the Alliance now, 13 years of different postings, stations and planets. The idea of a more permanent home beckoned, and in law enforcement, following in the footsteps of his parents. It certainly appealed. Not to mention the bonus they were paying to new recruits in this time of need. As a result, Porter was one of the new wave of humans to join C-Sec. Given his military history he was fast tracked to the rank of Sergeant, and has served at said rank for 2 years now. So far he’s loving the job, community policing at its finest. It took some time to gain the trust and respect of the already established officers, however his blend of professionalism and easy going nature easily helped him assimilate himself into their ranks.


Equipment:

Side Arm: M-5 Phalanx

C-Sec Issue Omni Tool


M-96 Mattock Assault Rifle (Not carried on patrol, only checked out when the operational parameters require it)


Anything Else:


Likes: IPAs

Classic Earth Rock Music
 
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Name
: Charlotte Ambrose

Sex: Female

Age: 32

Race: Human

Appearance: Tall, blonde and athletic, Charlotte cuts a striking figure. She's typically dressed in civilian dresses or a nice blouse tucked into a pair of pants with a vest. Her hair gets pulled back into a pony-tail when she's expecting to do something athletic but otherwise she wears it loose over her shoulders. Charlotte speaks with an accent and has a rather clear, distinct mezzo-soprano voice.

Occupation: Reporter for the Alliance News Network (ANN)

Background: Born in Oxford, England during the 2150s, Charlotte was one of hundreds of babies born with biotic powers due to a series of starship accidents that dispersed element zero over populated areas. And like most of those babies, she was roped into the Biotic Acclimation and Temperance Training (BAaT) program in 2160 under the guise of teaching her how to avoid being a danger to those around her. The training under Turian biotics was brutal but the grueling work forged Charlotte, giving her a never-quit work ethic and military discipline along with highly developed Biotic powers.

By the time she was 18, Charlotte planned to enlist but was encouraged to spend several years training to be an officer. She was then attached to the SSV Hawking as a Biotic Specialist, commanding a Marine detachment which she supported (given Biotics were often used as a kind of Heavy Weapon element for tactical teams). Charlotte gained considerable experience in her first year of service against Batarian raiders and slavers angry at human expansion.

After a year of distinctive performance, the Captain of the SSV Hawking passed her file on to Interplanetary Combatives Training as a possible N7 candidate. Charlotte spent a year of training there, achieving an N5 rating before being attached to support N7 operations during the military counterattacks following the Skyllian Blitz. She was part of the Systems Alliance raid on Torfan in 2178. And the bloodshed she inflicted left her with no appetite for war anymore.

Charlotte opted not to finish the N7 program and served out the remainder of her duty tour as a trainer for Alliance Navy Biotics, and consulting on the early days of the Ascension Project before formally concluding her military service in 2180. Refitted with an L3 Implant, Charlotte took her military pension and went to the Citadel. She initially fished around C-Sec for work and interviewed with a friendly, surprisingly personable Asari named Thalia T'Lock. Over the course of their conversation, Charlotte realized she didn't really want a job that came with guaranteed violence. But she did leave with the Asari's number, which led to a series of dates and the first long-term relationship of her life.

In the meantime, a chance meeting with an Alliance News Network reporter led Charlotte to take correspondence courses in Journalism, followed by an internship with the Citadel's local branch of ANN. By 2182, Charlotte and Thalia married. Just after their honeymoon, Charlotte was hired by ANN as an entry-level reporter, cutting her teeth on the streets doing routine story followups, scheduled interviews and community color stories. Her polish under pressure and high xenotolerance led to a steady increase in responsibilities, leading her to join the ranks of ANN's Investigatory Reporters in 2184. For the last two years, she's been pursuing her own stories, following the facts to keep the public informed about the kinds of events certain people (generally criminals and politicans) didn't want reported on.

Equipment:
Kessa series Razer VII
Four mobile news camera drones

Anything Else:
Speaks fluent Asari (thanks to her wife) and Turian (thanks to her BAaT instructors)​
A huge fan of Oxford United F.C.​
 
Name: Nihlus Kryik
Sex: Male
Age: 44
Race: Turian
Appearance: dark skinned Turian with white facemarkings, bright green eyes. Wearing a black spectre armor with red accents

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Occupation: Ex-Spectre (hopes to get reinstated)
Background:
As a Turian, you are automatically destined to live a military life. Like many other Turians, Nihlus is made for such a life. But what made him stand out among all others was his calmness, which he maintained even during the worst missions. Also his ability to recognize the weakness of the enemy and to take full advantage of it , combined with his steel nerves mad him a formidable soldier. Nihlus Kryik was once one of the highest ranked and most efficient specters serving the galactic council, despite a difficult childhood and many tough decisions. But this ultimately made him who he is now: a battle-tested and strong-willed tactician who does his job successfully, no matter what.

Though a lot has changed since his staged death on Eden Prime.
The betrayal by his former friend and mentor, Saren Arterius, taught Nihlus one fact: someone who trusts blindly will eventually end up with a dagger in the back.

Equipment: Black Widow (Sniper), Paladin (Heavy pistol), Scimitar (Shotgun), Omnitool
Anything Else: more detailed stuff for anyone intrested: Fandom - Nihlus Kryik | DatDemon's Characters
 
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Name: Wurtock Clan: Ganar

Sex: Male

Age: 337

Race: Krogan

Occupation: Freelance Mercenary, Shadow Broker Cleaner (Occasionally)

Background: Wurtock like any Krogan is a native to Tuchanka but the Krogan hasn't been to his homeworld in over a hundred and fifty years. He sees no point in going back to that crap hole of a planet. Burning the bridge with his own clan after getting into a fight with one of the clan chief's sons. The fight broke out after the vast consumption of Ryncol. He doesn't even remember what the hell happened back then, he doesn't even care. The past is the past in his mind.

Since that time he has worked with various mercenary groups, a thing or as a bodyguard. Wurtock only cared about the credits, if he got to shoot someone or something it was just an added bonus

During the attack on the Citadel, Wurtock had a literal field day. Killing Geth and rogue Krogans. He ran out of usable weapons. The only way he could've had more fun was if he was given control to a nuclear arsenal.

Covered in Geth liquids and Krogan blood when C-Sec had found him. Originally they wanted to detain and questioning but seeing the enemies in his wake they decided to leave him be. Wurtock claims that he scared the officers into letting him go. Ever since that day though he has been a pain in C-Sec's metaphorical ass ever since.

Equipment: M-300 Shotgun, Striker Assault Rifle

Anything Else:
*Claims he isn't a sterile Krogan.
*Also claims to have killed a Thresher Maw but most think it's hot air.
* Has serious hate/distrust for the Salarians and Turians
*Too much downtime leads to Wurtock drinking.
*Heals a touch quicker than most Krogan.
 
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Karl de Jaager Portrait.png
Name: Karl de Jaager
Sex: Male
Age: 51
Race: Human
Appearance:
185cm - 78kg
Average build, no distinct tattoos or scars.
Occupation: Philanthropist

Background:
A man of many names, faces and reputations, Karl de Jaager- known as Karl the Red- in some parts of the galaxy is a former career criminal who turned his life around and back onto the narrow road of the law. He was once the head of a multi-system smuggling ring specializing in fencing artwork, credits and other select items (with the rule of only transporting inanimate objects) throughout Alliance space.

Unlike the thugs of most modern-day galactic gangs, such as the Blood Pack, Blue Suns and Eclipse, Karl's own crew operated under a strict code of honor based on the principle of earning money (albeit illegally) without causing direct physical harm. During their peak Karl's crew had proper, nearly undetectable, smuggling routes between most larger hubs within Alliance space which they used to great success.

Eventually Karl would have several close-calls involving Alliance law enforcement, prompting him to split his wealth with his key partners before promptly dismantling the entire crew. Some would end up arrested, though these arrests would not be linked to the original crew and would thus not risk revealing the whereabouts of their mastermind.


Karl would move on from smuggling and try his hand at running a largely successful security company, a quaint restaurant and a real-estate firm before entering the world of stock markets. Being a silent observer and avid tactician gave Karl a clear upper hand and it didn't take long for him to abuse the system just enough to squeeze money out of it.

After becoming something close to a trillionaire (if he is to be believed) Karl faced the problem of having nothing to do and nothing worth spending his money on.

This would later prove to be his turning point, steering Karl towards much more legal and, not to mention, more honest activities. With his wealth and continued six-figure income Karl began to reach out to charities. If he was to believed this was a way to "find a purpose" rather than a mere excuse.

Now, almost fifteen years, two ex-wives, a rowdy daughter and a couple of thousand charities later Karl enjoys life for what it is and nothing more. Being a philanthropist with a reputation gives him the space he needs to live his life quietly while also providing the resources and leverage to get his way when or if he needs to.

For a former criminal lord he is quite satisfied with his current lifestyle and has recently picked up a new hobby to pass his time:

Writing.


Equipment:
- Personal datapad
- Commlink
- Conceal-carry five-shot pistol, Turian design
- ID
- Business card(s)


Anything Else:
- Arachnophobia
- Married his first wife,
Kasia, on a beautiful frontier world called Eden Prime.
- Has a number of C-Sec officers on speed-dial due to his daughter
Laura's habit of getting into trouble.
 

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