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Fantasy M.I.R.S. CS

Neo Alice

Mahō Shōjo
Please use the spoilers the same way I did, separating your characters and identities CS in different ones each, this way is more organized. This is not a multifandom RP so each of the players and identities must be OC’s

[Image of the Character’s appearance]

Full Name:

Gender:

Age: (Must be above 14 and under 40)

Height:

Background:

Personality:

[Image of the Identity’s appearance]

Full Name:

Gender:

Age:

Height:

Weight:

Alignment: (Break, Attack or Defend. You have to make 1 identity of each alignment.)

Race: (No humans, obviously, you’re free to choose any other race or create your own if you explain it. They are neither exclusive nor unique, keep that in mind.)

Race Skills: (Abilities granted by the species, these are shared by all of the identities of all players not only yours. They are decided by the first person who writes them, but no more than 4.)

Magical Skills: (These are unique abilities to each identity; they can’t have repeated magical skills. Only 4 are allowed: 1 passive, 1 supportive and 2 with offensive uses.)
 

de0s5Jn.jpg


Full Name: Seoji Park

Gender: Female

Age: 25

Height: 5'7" (170 cm)

Background:
A delinquent and an orphan of a bygone tragedy, Park led a mostly turbulent childhood that made her the epicenter of troubles. If there was not a fight going on, she would start one herself. A misdemeanor upon coming of age and a certain haughty attitude landed her in the army, after striking a deal to serve than remain behind bars. Five years in service, Park distinguished herself in firefight and the infamous Korengal Valley. Unlike her peers, she returned home without much darkness - only a dishonorable doscharge for her conducts but was acquitted by her COs for exceptional service, despite her attitude. Park managed to retain her pensions, and did not spend it all on alcohol and substances. Rather than bringing the war home, she had her fill of thrills and fight for the time being, and had hoped to explore other options rather than going by the rules like in service. But even so, her innate nature made her incompatible for civilian life. A few months into college, and Park had already dropped out. She eventually became a barista to pay the bills before her pension ate up, and was already missing her life in the military. When everything slowed down for the washed up young soldier, Park was soon dragged into a certain game. It kept her on her feet, but the thrill of the hunt was only enabling her innate nature for trouble.

When Park was given one hour to review her triplet of identities, she simply glanced over their functions and gave them nicknames based on their alignment's designations. If it was anything she learnt in the army, the simpler the better. Able (Attacker), Baker (Breaker), and Dog (Defender), she settled. It did not take long for a Barista to be cutting across the shift in the middle of her shift to find some high grounds. Her phone was quickly filled with maps, specific locations for specific occasions, and of course, a music playlist for keeping up with her nonchalant walk down the street. Park resolved to find her own thrills this time, with the only rule being survival. Everything else was expendable.

Personality:
- cynical
- possessive / control freak
- thrill-seeker
- determined
- selfish


  • XT5UdmA.jpg


    Full Name: Ash "Able" Argentis

    Gender: Female

    Age: 24

    Height: 5'5" (165 cm)

    Weight: 127 lbs. (57 kg)

    Alignment: Attacker

    Race: Lupo (Wolf)

    Race Skills:
    + Hunter Instincts (heightened senses and enhanced reflexes)

    Magical Skills:
    Hunter's Mark (Support) - Scratches or damage dealt to opponents will mark and track their movements.
    Lone Wolf (Passive) - Heightened agility and strength when away from crowds or isolated.
    Moonlight Shadow (Offensive) - Draws power from moon to conjure a series of silhouettes for en-masse consecutive attacks.

 
Last edited:

de0s5Jn.jpg


Full Name: Seoji Park

Gender: Female

Age: 25

Height: 5'7" (170 cm)

Background:
A delinquent and an orphan of a bygone tragedy, Park led a mostly turbulent childhood that made her the epicenter of troubles. If there was not a fight going on, she would start one herself. A misdemeanor upon coming of age and a certain haughty attitude landed her in the army, after striking a deal to serve than remain behind bars. Five years in service, Park distinguished herself in firefight and the infamous Korengal Valley. Unlike her peers, she returned home without much darkness - only a dishonorable doscharge for her conducts but was acquitted by her COs for exceptional service, despite her attitude. Park managed to retain her pensions, and did not spend it all on alcohol and substances. Rather than bringing the war home, she had her fill of thrills and fight for the time being, and had hoped to explore other options rather than going by the rules like in service. But even so, her innate nature made her incompatible for civilian life. A few months into college, and Park had already dropped out. She eventually became a barista to pay the bills before her pension ate up, and was already missing her life in the military. When everything slowed down for the washed up young soldier, Park was soon dragged into a certain game. It kept her on her feet, but the thrill of the hunt was only enabling her innate nature for trouble.

When Park was given one hour to review her triplet of identities, she simply glanced over their functions and gave them nicknames based on their alignment's designations. If it was anything she learnt in the army, the simpler the better. Able (Attacker), Baker (Breaker), and Dog (Defender), she settled. It did not take long for a Barista to be cutting across the shift in the middle of her shift to find some high grounds. Her phone was quickly filled with maps, specific locations for specific occasions, and of course, a music playlist for keeping up with her nonchalant walk down the street. Park resolved to find her own thrills this time, with the only rule being survival. Everything else was expendable.

Personality:
- cynical
- possessive / control freak
- thrill-seeker
- determined
- selfish


  • XT5UdmA.jpg


    Full Name: Ash "Able" Argentis

    Gender: Female

    Age: 24

    Height: 5'5" (165 cm)

    Weight: 127 lbs. (57 kg)

    Alignment: Attacker

    Race: Lupo (Wolf)

    Race Skills:
    + Hunter Instincts (heightened senses and enhanced reflexes)

    Magical Skills:
    Hunter's Mark (Support) - Scratches are damage dealt to opponents will mark and tracks their movements.
    Lone Wolf (Passive) - Heightened agility and strength when away from crowds or isolated.
    Moonlight Shadow (Offensive) - Draws power from moon to conjure a series of silhouettes for en-masse consecutive attacks.


Accepted! Welcome to M.I.R.S. Seoji Park <3
 
IMG_20200517_144310.jpg

Full Name: Vincent 'Coltello Nascosto' Lawson

Gender: Male

Age: 38

Height: 5'4"

Background:
Vincent Lawson was the son of an italian mafia group's capo that is running the criminal underground of the city he lives in. Vincent lives a seemingly normal life. He goes to a good school, he has some good friends, and best of all, he has great grades, as if everything was great in the world. He is bilingual, fluent in both english and italian. Not only that, he has a talent in martial arts such as karate and martial arts, which he took under his mother's advice. Most of the time, Vincent's father wasn't home, but that's due to the fact that his mother told him that he left them when he was young. Vincent was quite bitter about it, but he hopes that one day he'll come back, using it as his inspiration to do his best.

Without his knowledge, the mafia was protecting him from various harm--murderers, kidnappers, robbers, and even scammers. Vincent thought he had a guardian angel guarding him until he was kidnapped when he was 18. When he asked his kidnappers why he was taken, they simply said they were going to exchange him for ransom. At first, Vincent didn't know what they mean until they told him all about a gang known as La Legge, a gang under a national mafia family that's under the protection of the city's governor itself. The Kidnappers simply told him they were going to use him as leverage in order to take down La Legge by themselves.

This means that Vincent's father must've been trying to protect him from the shadows the time. Determined to meet his father by any means necessary, he managed to untie his bonds, and using the knowledge on martial arts, takes down the kidnappers on his own. Just as a small group of mobsters arrived at the abandoned port warehouse where he was held, Vincent sat down on the chair where he was tied up, beaten, bloodied, wounded. He put up quite a fight against a group of four, armed with bats, knives, and even a gun. Vincent's father emerged from the crowd to see if his son's alright--that's when Vincent first saw him. A balding middle aged man in a fancy suit, a scarf around his neck and a fedora on his head.

Vincent asked of him to join La Legge's ranks, just to be with his father. His father, knowing the dangers of being part of a gang and leading one at that, decided that Vincent isn't ready to enter his world yet. Dejected, Vincent decided that he would try and make sure his father would let him in by any means necessary. Thus, he studied more in school. Perfected his martial arts training, and even started training in wielding weapons such as knives. Over the years, he managed to gain a bachelor's degree in law as well as accounting. He began to dip his hands into similar criminal affairs as his father after working 5 years as an accountant in the city's biggest companies. He first bought some illegal drugs from a town over, moved them into the city by disguising them as documents, then gave them to one of his father's associates as well as over 1 million dollars in exchange with a meeting with the Capo. The Associate initially refused, but after being tortured by Vincent himself, the meeting was eventually arranged.

Vincent's father, surprised by his son's desire to join his gang's ranks, decided to give the boy a chance and allowed him to become his associate at the age of 30. 5 years later, and Vincent has proven to be a reliable asset to them, bringing in clients with loads of money and killed off assassins who are after not only his father, but his father's superiors as well. Thus, his meetings with his father became more and more frequent. In the present day, his father had congratulated him for a good 5 years, and simply said that he is now allowed to ask whatever of his father's men whenever he pleases, sending over his two elite assassins to be on his guard 24/7. Vincent befriended them, and after a series og

That next day, in a portside villa he purchased legally, guarded by some of his father's most trusted assasins, the app made its way on his phone. Vincent isn't entirely sure how it got there, but he sure doesn't have enough time nor memory space to let a 'game' stay in his phone. He deleted it once...But nope, the app still remained. He gulped, not knowing what to think of next. A strange sense of duty washed over him when he saw it once more, prompting Vincent to tap the app, sealing his fate as a gladiatorial combatant in this bizarre game of identity theft. The rules state that he should not divulge any information about the app, or else his father dies. There wasn't any loop holes he could extort on getting his allies to not shoot at him when he's on his other selves, but maybe he could enlist their help on locating who they are.

Since he is the son of a Capo, he could probably pull a few favors here and there in order to at least get some idea on who are his opponents. A game plan already in hand, he decided to try and see how to use these 'Identities'. The result, however, was a sudden explosion within his own study and the next he knows, he is a she, clad in skimpy red. Most of the study was on fire, from books to wood. The sound of cinder crackling filled the air as Vincent looked down and studied his new hands. It wasn't long until he heard footsteps approaching the study. Thinking that this counts, Vincent fled the study, jumping out of the window and not realizing that he was on the second floor of his villa, he fell a few feet, only to find himself floating in the air. He was giddy about the ability to fly until the door of his study, in which, he quickly glanced back to the window he broke out of and flew as far away from his own villa as possible.

A few minutes later, he landed ontop of an appartment building's rooftop at the heart of the city. Vincent tried to revert himself after a single thought, Vincent patted himself as his form came back in a puff of cinder and flames. His phone then rang, asking about the explosion in his study. Vincent bluffed by saying there was a bomb in his study and he promptly escaped beforehand, soon ending the call with him saying that he's off for a walk in the city. Upon hanging up, he felt giddy at the notion of the game might be the big break he needs to find out more about the enemy factions in the city as well as snuffing out those who may be after taking action against his father.

If he wins, then he can singlehandedly make his Father love him.

Personality:

Vincent is cheerful and outgoing, it doesn't take a genius to see that he's a social butterfly and friendly. Vincent believes that doing his father proud is his destiny. However, he is also cunning, formulative as well as he is sadistic and a tinge bit sociopathic. He enjoys making others suffer, as he had made his kidnappers suffer when he was young awakened something in him.

Vincent is told a number of times that he is childish, and it is that exact childishness that makes people underestimate it. Using it to his advantage due to him being relatively young-looking for someone nearing 40 years old, thus, earning him the title of `Il Coltello Nascosto`.

During his downtime, Vincent likes to write up novels that he never publishes, thus, the three identities the app had picked for him. His stories usually involve some protagonist being a descendant of some anti-hero and the protagonist sets off on a journey to find them--he seems to draw inspiration to his past.


  • 1ea7838da1df233b6bd7b41b893878df.jpg
    Full Name: Catene La Fenice

    Gender: Female

    Age: ???(Appears over 20)

    Height: 5'0"

    Weight: 70.3 kg

    Alignment: Attack

    Race: Phoenix

    Race Skills:
    Heat Absorption - Self explanatory. The Phoenix absorbs heat and thus, wouldn't be affected by fire based attack unless it's as cold as -100 degrees celsius.
    Fire Manipulation - The Phoenix can manipulate fire and heat. From heating up its armor to a heat as hot as 1000 Degrees Celsius to making it rain fire.
    Flight - The Phoenix could only fly 1000 feet off of the ground. If casted off, it could fly up to 900 km/h(about mach 1) and could fly as high as the atmosphere itself, with the obvious limit of not reaching being able to space.
    Magical Skills: (These are unique abilities to each identity; they can’t have repeated magical skills. Only 4 are allowed: 1 passive, 1 supportive and 2 with offensive uses.)
    Passive Skill - Constant Heat Generation - The Phoenix automatically generates heat, meaning her punches and kicks will bear a fiery effect, combusting on contact, even.
    Support Skill - Heat Regeneration - The more heat the Phoenix generates, the more its wounds heal. However, this skill is nullified if the environment is cold and decreases its effectiveness.
    Offensive - Blazing Wings - Her hair turns into wings, which is constantly on fire. She can throw some feathers like burning projectiles, which are as sharp as knives.
    Offensive - Explosive Burst - Once she reaches a certain heat threshold, she can cause an explosion which levels the environment, including buildings around a 5 feet radius. Often activates when the Identity is assumed.

 
Last edited:

Full Name: Vincent 'Coltello Nascosto' Lawson

Gender: Male

Age: 38

Height: 5'4"

Background:
Vincent Lawson was the son of an italian mafia group's capo that is running the criminal underground of the city he lives in. Vincent lives a seemingly normal life. He goes to a good school, he has some good friends, and best of all, he has great grades, as if everything was great in the world. He is bilingual, fluent in both english and italian. Not only that, he has a talent in martial arts such as karate and martial arts, which he took under his mother's advice. Most of the time, Vincent's father wasn't home, but that's due to the fact that his mother told him that he left them when he was young. Vincent was quite bitter about it, but he hopes that one day he'll come back, using it as his inspiration to do his best.

Without his knowledge, the mafia was protecting him from various harm--murderers, kidnappers, robbers, and even scammers. Vincent thought he had a guardian angel guarding him until he was kidnapped when he was 18. When he asked his kidnappers why he was taken, they simply said they were going to exchange him for ransom. At first, Vincent didn't know what they mean until they told him all about a gang known as La Legge, a gang under a national mafia family that's under the protection of the city's governor itself. The Kidnappers simply told him they were going to use him as leverage in order to take down La Legge by themselves.

This means that Vincent's father must've been trying to protect him from the shadows the time. Determined to meet his father by any means necessary, he managed to untie his bonds, and using the knowledge on martial arts, takes down the kidnappers on his own. Just as a small group of mobsters arrived at the abandoned port warehouse where he was held, Vincent sat down on the chair where he was tied up, beaten, bloodied, wounded. He put up quite a fight against a group of four, armed with bats, knives, and even a gun. Vincent's father emerged from the crowd to see if his son's alright--that's when Vincent first saw him. A balding middle aged man in a fancy suit, a scarf around his neck and a fedora on his head.

Vincent asked of him to join La Legge's ranks, just to be with his father. His father, knowing the dangers of being part of a gang and leading one at that, decided that Vincent isn't ready to enter his world yet. Dejected, Vincent decided that he would try and make sure his father would let him in by any means necessary. Thus, he studied more in school. Perfected his martial arts training, and even started training in wielding weapons such as knives. Over the years, he managed to gain a bachelor's degree in law as well as accounting. He began to dip his hands into similar criminal affairs as his father after working 5 years as an accountant in the city's biggest companies. He first bought some illegal drugs from a town over, moved them into the city by disguising them as documents, then gave them to one of his father's associates as well as over 1 million dollars in exchange with a meeting with the Capo. The Associate initially refused, but after being tortured by Vincent himself, the meeting was eventually arranged.

Vincent's father, surprised by his son's desire to join his gang's ranks, decided to give the boy a chance and allowed him to become his associate at the age of 30. 5 years later, and Vincent has proven to be a reliable asset to them, bringing in clients with loads of money and killed off assassins who are after not only his father, but his father's superiors as well. Thus, his meetings with his father became more and more frequent. In the present day, his father had congratulated him for a good 5 years, and simply said that he is now allowed to ask whatever of his father's men whenever he pleases, sending over his two elite assassins to be on his guard 24/7. Vincent befriended them, and after a series og

That next day, in a portside villa he purchased legally, guarded by some of his father's most trusted assasins, the app made its way on his phone. Vincent isn't entirely sure how it got there, but he sure doesn't have enough time nor memory space to let a 'game' stay in his phone. He deleted it once...But nope, the app still remained. He gulped, not knowing what to think of next. A strange sense of duty washed over him when he saw it once more, prompting Vincent to tap the app, sealing his fate as a gladiatorial combatant in this bizarre game of identity theft. The rules state that he should not divulge any information about the app, or else his father dies. There wasn't any loop holes he could extort on getting his allies to not shoot at him when he's on his other selves, but maybe he could enlist their help on locating who they are.

Since he is the son of a Capo, he could probably pull a few favors here and there in order to at least get some idea on who are his opponents. A game plan already in hand, he decided to try and see how to use these 'Identities'. The result, however, was a sudden explosion within his own study and the next he knows, he is a she, clad in skimpy red. Most of the study was on fire, from books to wood. The sound of cinder crackling filled the air as Vincent looked down and studied his new hands. It wasn't long until he heard footsteps approaching the study. Thinking that this counts, Vincent fled the study, jumping out of the window and not realizing that he was on the second floor of his villa, he fell a few feet, only to find himself floating in the air. He was giddy about the ability to fly until the door of his study, in which, he quickly glanced back to the window he broke out of and flew as far away from his own villa as possible.

A few minutes later, he landed ontop of an appartment building's rooftop at the heart of the city. Vincent tried to revert himself after a single thought, Vincent patted himself as his form came back in a puff of cinder and flames. His phone then rang, asking about the explosion in his study. Vincent bluffed by saying there was a bomb in his study and he promptly escaped beforehand, soon ending the call with him saying that he's off for a walk in the city. Upon hanging up, he felt giddy at the notion of the game might be the big break he needs to find out more about the enemy factions in the city as well as snuffing out those who may be after taking action against his father.

If he wins, then he can singlehandedly make his Father love him.

Personality:

Vincent is cheerful and outgoing, it doesn't take a genius to see that he's a social butterfly and friendly. Vincent believes that doing his father proud is his destiny. However, he is also cunning, formulative as well as he is sadistic and a tinge bit sociopathic. He enjoys making others suffer, as he had made his kidnappers suffer when he was young awakened something in him.

Vincent is told a number of times that he is childish, and it is that exact childishness that makes people underestimate it. Using it to his advantage due to him being relatively young-looking for someone nearing 40 years old, thus, earning him the title of `Il Coltello Nascosto`.

During his downtime, Vincent likes to write up novels that he never publishes, thus, the three identities the app had picked for him. His stories usually involve some protagonist being a descendant of some anti-hero and the protagonist sets off on a journey to find them--he seems to draw inspiration to his past.


  • 1ea7838da1df233b6bd7b41b893878df.jpg
    Full Name: Catene La Fenice

    Gender: Female

    Age: ???(Appears over 20)

    Height: 5'0"

    Weight: 70.3 kg

    Alignment: Attack

    Race: Phoenix

    Race Skills:
    Heat Absorption - Self explanatory. The Phoenix absorbs heat and thus, wouldn't be affected by fire based attack unless it's as cold as -100 degrees celsius.
    Fire Manipulation - The Phoenix can manipulate fire and heat. From heating up its armor to a heat as hot as 1000 Degrees Celsius to making it rain fire.
    Flight - The Phoenix could only fly 1000 feet off of the ground. If casted off, it could fly up to 900 km/h(about mach 1) and could fly as high as the atmosphere itself, with the obvious limit of not reaching being able to space.
    Magical Skills: (These are unique abilities to each identity; they can’t have repeated magical skills. Only 4 are allowed: 1 passive, 1 supportive and 2 with offensive uses.)
    Passive Skill - Constant Heat Generation - The Phoenix automatically generates heat, meaning her punches and kicks will bear a fiery effect, combusting on contact, even.
    Support Skill - Heat Regeneration - The more heat the Phoenix generates, the more its wounds heal. However, this skill is nullified if the environment is cold and decreases its effectiveness.
    Offensive - Blazing Wings - Her hair turns into wings, which is constantly on fire. She can throw some feathers like burning projectiles, which are as sharp as knives.
    Offensive - Explosive Burst - Once she reaches a certain heat threshold, she can cause an explosion which levels the environment, including buildings around a 5 feet radius. Often activates when the Identity is assumed.



Accepted! Welcome to M.I.R.S. Vincent Lawson <3
 

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