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Fantasy M.A.G.I.C. [Reboot of an old Academy Idea] [CLOSED FOR NOW]

JDizzle383

The Happy RP Salesman
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M.A.G.I.C.
A.K.A.: Magical Academy for Gifted Individuals and Creatures

Deep in the forests of Transylvania, there is a school hidden from the general public. Only a few humans know of it, and fewer are allowed admittance. This is because the school, Dubbed Stowerling Keep, is a school for supernatural creatures. This world knows of these creatures if only a little as most of them don't associate with the human populace if they can help it. There are exceptions, however. these students are all sent a letter once they reach puberty(since the age differs between races) which admits them to the school through a monorail with hidden entrances and are given a trans-lingual barrier-breaking bracelet so as to all understand each other in their mother tongue.​

The Races at the school are as follows:

Fairies: excel in Light Magicks. can use both a human and pixie-like form
Demons: excel in Dark Magicks. A misunderstood race that is viewed as evil by most students, when it is simply a bloodline
Tree Sprite: Excel in Plant Magicks. must be watered/hydrated every two days
Light elves: excel in Healing Magicks. A proud race that views itself to be pure and blameless
Dark elves: excel in Illusion Magicks. A by-product of Dragons and Light Elves Mating. they are viewed as a disgrace
Lamia: excel in Hypnotism Magicks and (ironically) are amazingly talented chefs. cold-blooded, and must use heat sources(usually other -students) to get warm. there are no males of this species.
Naga: excel in Hypnotism Magicks and (ironically) are amazingly talented chefs. cold-blooded, and must use heat sources(usually other -students) to get warm. these are similar to Lamia, but are completely reptilian with no human features and are native to Japan.
Dragons: excel in transfiguration Magicks (and not just on themselves(vary in size when in true form))
Harpys: excel at speed enhance/dampening Magicks, and their flight abilities are unparalleled
Vampires: excel at no magicks, but can summon familiars. there is a monthly blood drive to allow them a substantial amount of sustenance when at school so they don't feed on unwilling classmates. However, I did say UNWILLING. THESE ARE NOT TWILIGHT VAMPIRES. THINK ALUCARD ON A LESS POWERFUL SCALE.
Werewolves: excel at no specific magicks, but their strength is unparalleled even when not in wolf form
Centaurs: excel in weaponry usage and are the fastest ground-bound race to date. Have two stomachs, and therefore eat both human and horse foods each meal. the largest appetite of any race.
Mermaids: excel in water-related Magicks, and can breathe underwater. must be hydrated constantly
Fire Sprites: excel at fire-related magicks, but need to smoke and eat coal to sustain themselves
Golems: excel in earth magicks, and can use the earth to "build" weapons to use on the battlefield.
Ghouls: excel in ethereal and death-related spells of arcane origin. vary in appearance, don't eat anything and, for all intents and purposes, are basically just other monsters that died yet retained the ability to be on the material plane.
Cyclops: excel at modern technology magicks(example: like a technomancer), and keep the school up to date and modernized, but lack depth perception.
Half Breed: excel at whatever the two halves are, but are also weak to more things than a regular race
Celestial: basically a demigod, they excel at foresight magicks and can usually tell you what will happen in the near future, however, none of them is 100% accurate. they are weak to physically strong opponents, however, they are very evasive in combat.
Humans: excel in three different magical elements of your choice, but fail at most every other magical affinity no matter how developed the person gets.

Also, a Half-Breed doesn't need to be half-human. A Naga or Lamia/Mermaid would be considered an electric Eel instead of snake bottom, a demon, and fire sprite would be considered a Hellspawn, and Dark elves are the by-product of Dragons and Light Elves, Golems/Harpys are Gargoyles, Celestials and Humans are considered Nephilim(yes, I am aware they are not angels, but for the sake of the RP celestials are near gods, and I am not going to add angels because gods would have power over them), Cyclops/anything is just a one-eyed version of that other creature. a Phoenix is a Fire Sprite/Harpy...etc. the other half breeds are up to you to create a race or character that makes sense.

So this RP is a school for supernaturals and a sparse amount of gifted humans. The best thing to equate it to is an Anime Supernatural school. It is not meant to be a Harry Potter AU at all. more like an original school with its own story and classes and students.

I am hoping that you are okay with being more than one character for this RP to have enough characters for the school to work correctly. If you cannot double up, it is not a definite no, but I would prefer it if you could be 2 to 3 students apiece, please!

Interested? All questions can be hashed out in PMs, And as a freebie answer, I will accept races not listed here as long as they don't conflict with my rules or plans for the Academy, but you will be required to tell me what they excel at and what their weakness is as a racial trait similarly to what the current list has.
 
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Ooh, color me interested! I’m especially interested in having maybe a Demon, Dragon, Werewolf, or just a normal Human.
 
how many do you guys think is a good number for us to have student-wise? I was going to cap it at 3 characters per person which would round us out at 9 at the moment IF we all had three

Thoughts?
 
I don't think I'd be willing to play any more then 4 characters at a time. More then that would be too much for me o-o but I think 3 is a good number.
 
Alright, I will cap at 3 per person. I will start an OOC with all the info you need in about 8 hours or so. I have to head to work right now and won't be back on my PC for a while
 
that will round us off at twelve students in total should all of us play 3 students. If no one objects to this I will most likely keep this group at its current size.

4 RPers should give us enough to be engaging, but not overwhelming. Any objections?
 
Yeah, I’m willing to do three or more, my max would probably be about five though.
 
I think four players is big enough for now, if we need another one we can always re-open.
 

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