Name: Damien Green
Age: 17
Appearance:
View attachment 833162
Gender: Male
Personality: Damien is cold, stoic and impassive on the surface, but deep down he’s a jerk with anger issues. He walks through life with a chip on his shoulder, in part due to trauma and in part from a naturally standoffish and unfriendly personality. Damien seldom actively targets people, but won’t hesitate to insult and belittle others when they make mistakes. He always wears long-sleeved and fully-covering clothing, to hide the scars from a house fire. If anyone saw the burns, he would be infuriated, as he sees them as something disgusting. Damien has a severe phobia of fire, and especially smoke.
Skills:
Writing
Drawing
Physically Fit
Knows French
Brief Backstory: Damien lived a pretty normal life with his family, until he was ten or so. A house fire destroyed his home, and left him severely scarred across his torso and legs, necessitating years of therapy and treatment. Although largely recovered, Damien’s life has still been immensely derailed by what happened. When a white raven with creepily human eyes appeared on his bed and offered him a ‘job’, Damien readily took it. After all, how scary could it be?
Magical Girl Appearance: The same as he is at present, but with a skintight covering of jagged obsidian with veins of molten heat, as well as golden detailing. It absorbs his regular clothing until he needs to de-transform.
View attachment 833529
Concept: Dragon
Abilities:
Dragon’s Might: His physical might increases when he’s in his magical boy state. This includes simple strength and agility, as well as a heightened resistance to fire, and climbing ability.
Breath of Fire: Damien can exhale a wash of bright flame, an ability he hates and distrusts.
Black Wings: Damien can create a pair of vast black wings for flight, but is restricted in tight spaces.
Dragonblooded: In rare instances, at the height of emotion, Damien can transform into a horse-sized dragon. In that state, he’s armored, sharp and studded with natural weaponry, as well as being capable of flight and fiery breath.
Approved.Theme||Iron Lotus by Mili
View attachment 833317
[Name]
Ira Ico
[Age]
18
[Personality]
They are them, I am me. A singular line of logic that stops sympathy short, ends empathy early. A promise of distance that informs every cold-hearted action that makes up her day. Keep them at arm's length, far enough to ward off a mutually assured bad time. Ira's sour mood isn't set against the backdrop of a tragic past, or insecurities that trap the heart. It's a preference. A mindset born of a propensity for the taste of vile words. Where the devil may care she does not. The only solace she'll offer the layman is her desire to stay at arm's lengths, keeping herself where she belongs. But she's happy, wading in the bile of her happiness, content in her ways, enough to claim she's more than happy with thriving in the bog-standard of her life.
[Skills]
- Tolerance for other's bullshit (8/10)
- Feigning confidence (10/10)
- Standing on her feet (9/10)
- Packing punches (8/10)
[Brief Backstory]
Could things have been made better if Ira knew the acceptance of a family? Or maybe if she knew the warmth of peers. Maybe, maybe not. Useless musings. What Ira knows to be true is that she never needed to feel as though she belonged. Her home was as welcome as a foster home could be, but she didn't need it. Her class was as welcoming as a group of snot-nosed brats could be, but she didn't want it. So if Ira was to recall the younger days she would recall days spent alone, days spent yelling, fighting with words as sharp as swords, and sometimes fists as clubs. And she'd recall a smile on her face the whole time. If there's one thing she could say of note about her past, is that it's consistent. Ever since she was young she never knew herself to make an effort to understand others. So she lived the easy life of mundane loneliness.
Though she'd never make the effort to mention it, the kindness she had been shown by her family was something that stuck in her mind always. Inexplicable. The kindness of those kids, and of Mr. and Mrs.Ico. Her family tired by water, always so damn kind. She could never forget them. After all, Ira needs to pay them back on and all before she can feel at peace, attaining her dream of being alone truly.
[Magical Girl Appearance]
The flames that wrap and dance become her only armor. The heat haze becomes the sign that she's done all the transforming she cares to do.
View attachment 833320[Concept]
On Fire
[Abilities]
~Heat Rising: Burning Passion~
As success leads to success, her fire only rises higher. Ira's abilities become more potent as she does better, as she fights cooler. Upon activation Ira's body becomes enhanced, stronger, faster, more durable, heating up. As the conflict continues and Ira gets into the groove she begins to manifest fire. She's able to control these wisps of heat to her limited will. Once she reaches a fever pitch, both her body and fire reach a level of terrifying might. A veritable snowball effect. However, the inverse is true. As Ira is put on the backfoot, she becomes weaker. If her attempts to gain tempo are stopped outright, she'll lose the heat. Though, it's not impossible to lose in a cool way. The biggest caveat of her own ability by far, her own flames harm her.
~Cool Off: Break Time~
A passive ability that only occurs after Heat Rising has ended. This ability works to rapidly restore her body from burn wounds inflicted on her while Heat Rising was active. However, such an ability isn't instant and is easily slowed down if Ira moves around too much. Not to mention, the more burn wounds the longer the recovery, and the more painful the recovery therein.
View attachment 833321Heat Rising
- Ira gets stronger as she does cool things
- Her powers gradually unlock in the order of Strength -> Fire -> Enhanced strength&fire
- So long as Ira keeps doing increasingly cooler and cooler things her powers will continue to increase
- Ira will lose power if she messes up or her attempts at cool actions are stopped or if she's being outshined
- Her own flames can hurt her, they have to originate from close to her
Cool Off
- Heals the burn wounds gained while her other ability is active
- Doesn't heal wounds gained before Heat Rising or after she's fully healed
- Healing is slowed when she moves around
- Healing a lot of wounds takes longer
- Healing hurts
~Alternative Interpretation: Another Blaze~
An Ico family secret, a skill that is kept close to the heart, where none may lay their eyes on it. At least until Ira herself chooses to shine like a star.
"You ever wish real life could be a fantasy? That you could be awesome, cool, or a super hero, and not even try to look cool?" Chiyome |
Accepted.Age: 17
"You ever wish real life could be a fantasy? That you could be awesome, cool, or a super hero, and not even try to look cool?" Chiyome
Personality:
Chiyome is the definition of a split personality with her magical girl perception. Normally lost and shy, the transformation gives her the confidence to be whatever she wants to be. She wouldn't give up that confidence for anything, and can be cruel and cold to keep her dreams alive.
As a regular girl, Chiyome could be a walking example of awkward. She has a hard time making friends or understanding those around her, often her mind has jumped to a topic far ahead of everyone else. Just awkwardly standing there while a conversation is going on waiting for a moment of input can be normal for her. Of course, with her attention span, sometimes it ends up just standing there. She's deeply jealous of her classmates as a result. If she couldn't fit in she at least wants to be special, and at the offer to be 'special', Chiyome jumped on it in a heartbeat. (-insert 'poor me can't do anything right' character trope-)
As a magical girl, Chiyome's confidence skyrockets. She's crafted a persona of a perfect ninja, unwavering, obedient, and cold, and lives by it completely. Get a job done, defeat monsters, no unnecessary questions asked. No one knows its her anyways, so she can get away with being far cheekier than she is normally, being somewhat a smart ass, and finding 'no kill like overkill' to be a modus operandi. Showing off is just proving her worth.
The stark difference only made Chiyome's regular attitude worse, she can do so much as a magical girl, but when regular her, she's just... normal. Because of this Chiyome is the first to jump at the chance to transform, and the first to jump to violence.
Skills & Hobbies:
- Book worm - Chiyome is a major fan of fantasy books, and is almost always reading through them.
- Eidetic memory - Chiyome's memory for images she has seen is very good, able to remember sights and in particular books and page number extraordinarily well. Unfortunately, it does not expand to audio memory. You could tell her something 50 times and she'd forget every time.
- Creative - It is less that Chiyome thinks out side the box, and more than she is unaware there is a box. The conclusions she draws can be strange, but sometimes and outside view is helpful.
Brief Backstory:
Shy, awkward, uncoordinated, friendless, the general loner Mary Su growing up. Chiyome always had dreams to be big and special, but never really had the skills. She's jumped from club to club, but has found herself wanting, no matter what she's tried. Sewing? She can't keep the pattern straight Flag Twirling, well, after 'the incident', not only was she kicked from the club, she wasn't allowed in the equipment room anymore. So on and so forth.
She always had a good mind and memory, but never did well as she just couldn't focus in school. She would read books, and get lost in them, thinking 'why can't life be like fantasy? Can't I be a daring knight? A loved superhero?'
One night, she came home late from the library, hiding from the rest of her classmates, when a voice came to her.
"You're a coward. Don't feel like you can do anything right. Don't want to try."
It felt like Chiyome had been kicked... as a weasel appeared infront of her.
"How would you like to be... special?"
"I-I'd like that very much!"
And so the magical girl was born. All she had to do to be special, to have magical powers, was take care of a few ne'er do wells. Chiyome often thought 'what if I'm a ne'er do well...', but instantly recognized the answer. She'd keep on doing what she was already. She was special now. She COULDN'T let go of that chance.
Chiyome was happy to ditch her normal self to be a magical girl at every opportunity.
Magical Girl Appearance:
(Wish I could find an image, looking)
As Chiyome transforms, several cloths seem to pull out of the nearest wall, wrapping around her body as a top, leggings, wrists wraps and face masks, with parts of the cloth floating behind Chiyome at all times. The magical transformation also allows her to store stuff in the wall next to her, always taking her former outfit, especially the glasses and braids.
Patron: Kamaitachi - A weird weasel, Kamaitachi is sharp and cutting in his words, not caring about emotion, and stating his opinion without hesitation. Upon their first meeting, Kamaitachi cut Chiyome down for her lack of confidence, her avoidance of other people, but ended it with a very perceptive 'How would you like to be special?' Wherever he goes, the wind blows regardless of the weather, and a stench is on it. Petting him is... ill advised, as cuts appear as one touches him without explanation
Concept: Ittan-momen / Ninja
Abilities:
Unbreakable Cloth - While not truly unbreakable, the cloth that wraps around Chiyome is durable enough to wrap large monsters without tearing, and is nearly uncuttable, the sharpest blades softened against it. The cloth also is a poor conductor of heat and electricity. While these abilities are impressive, they do not protect the wearer except against blades. A punch still hurts, Chiyome has to avoid mostly in her encounters
Expandable Cloth- The cloth can expand and contract freely, allowing Chiyome to wrap objects and mummify them. The neck is her preferred target during this. Chiyome can also use them to travel, grabbing onto an object infront of her, and pulling herself towards them
Enhanced Perception - Chiyome no longer needs her glasses while transformed, able to sharply see everything around her. Her sense of smell and hearing both increase as well.
Enhanced Proprioception - Chiyome's coordination goes from could hardly run a straight line to advanced gymnastics, landing gracefully on most objects and flips in the air without a problem, knowing where each of her limbs are at each moment in time.
Camoflauge - The cloth can change colors. By standing against a wall and manipulating it, Chiyome is able to effectively blend in with the environment. With a great deal of concentration she can move while being invisible like this, but can't extend her cloth, meaning she can't attack
Dimensional Fold - a taxing ability, once per transformation, Chiyome can merge with her cloth, and scatter them, reforming in the distance where all the cloths reappear. It's a great way to disappear like a ninja, or avoid an attack, but Chiyome can only do it once.
I'm not sure I get what this concept is supposed to represent? Is it the grim reaper?Concept: Phantom Of The Abyss
More so a Phantom, with the abyss being more symbollic in representing how they feel like their falling into the darkness.I'm not sure I get what this concept is supposed to represent? Is it the grim reaper?
I don't really think that your concept is related to your character abilities.Concept: Jeykll and Hyde
I don't really think your characters concept is all that related their abilities.Concept:
Moon
I have a similar problem with this character, would it be possible to change your character's concept to artist or something like it?Concept School Girl
Neither are dark/light, they're supposed to more represent the duality of Jeykll and Hyde. Doctor Jeykll (a, well, doctor), for the healing and helping spells, Mister Hyde (see: the opposite of the good doctor, someone who harms and toys with people), for hindering and manipulation spells.I don't really think that your concept is related to your character abilities.
Like, I get the two different forms part, but I don't get how dark/light magic is relevant to it.
It's not?I don't really think that your concept is related to your character abilities.
Like, I get the two different forms part, but I don't get how dark/light magic is relevant to it.
I don't really think your characters concept is all that related their abilities.
I have a similar problem with this character, would it be possible to change your character's concept to artist or something like it?
How is it not related?I don't really think that your concept is related to your character abilities.
Like, I get the two different forms part, but I don't get how dark/light magic is relevant to it.
I don't really think your characters concept is all that related their abilities.
I have a similar problem with this character, would it be possible to change your character's concept to artist or something like it?