SirBlazeALot
Seven Thousand Club
LOTTERY
Some shit in the game has a Lottery, meaning you have to roll for the shit to see what'll happen. These have special die for them, and special numbers associated with the results. I'll tell you what to roll for those here. The number you get corresponds to the results in the spoiler. They'll be listed here for your convenience, as well as mine, since most of these will be shit that I handle anyway Some of the Lotteries will change depending on where the characters are.
Dragon's Curse & Omen
How to Roll: Roll a single 8 sided die
1. Berserk
2. Blind
3. Fear
4. Fool
5. Love
6. Poison
7. Silence
8. Sleep
Gather
How to Roll: Roll a single 9 sided die
1. Blue Dream
2. Mountain Herb
3. White Widow
4. Purple Princess
5. Golden Goat
6. Grand Daddy
7. Dark Star
8. Bloody Herb
9. King Leaf
Summon Angel
How To Roll: Roll a single two sided die
1. The Justice
2. The Judge
Woods
How to Roll: Roll two 15 sided die
1. Lumber
2. Blue Dream
3. Mountain Herb
4. White Widow
5. Purple Princess
6. Golden Goat
7. Grand Daddy
8. Dark Star
9. Bloody Herb
10. King Leaf
11. Meat
12. Berries
13. Eggs
14. Cabbage
15. 5000G
Caves
How To Roll: roll 2 15 sided die
1. Bronze
2. Iron
3. Steel
4. Silver
5. Titanium
6. Meat
7. Fish
8. Spider's Legs
9. Cat's Claw
10. Gargoyle Horn
11. Mogall's Tendril
12. Strange Ink
13. Vampiric Ink
14. Bestial Ink
15. 5000G
Arena Roll
How To Roll: Roll a single two sided die
1. You win!
2. You lose...
PokemonPrisoner Personality
How To Roll: Roll a single 25 sided die
1. Hardy
2. Lonely
3. Brave
4. Adamant
5. Naughty
6. Bold
7. Docile
8. Relaxed
9. Impish
10. Lax
11. Timid
12. Hasty
13. Serious
14. Jolly
15. Naive
16. Modest
17. Mild
18. Quiet
19. Bashful
20. Rash
21. Calm
22. Gentle
23. Sassy
24. Careful
25. Quirky
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