Jaye
ミㅇㅅㅇ彡
Density Phasing: the ability to phase into inorganic materials, moving through them as if you had a higher density than they do.
Ease of phasing depends on original density of material. Josh appears to be a set amount 'more dense' than the materials he's phasing through, so materials that naturally have a higher density are still harder to move through. He has the ability to temporarily extend his power to something he touches, allowing him to drag things into solid materials or to bring things with him while phasing.
Variations:
Also I would propose that the tag-a-long phasing has a time-limit (ala. Clockblocker) but can be reset upon Josh touching the target. (Ie. continuously holding the targets hand would keep them phased. Tapping the target's hand so that they drop into the ground and then leaving would cause them to eventually 're-solidify' in the ground.)
PRT classes this as a Striker/Breaker 3, Stranger 2, Mover 1numbers I lifted straight from Shadow Stalker's wiki page.
And that would be my initial design for a "phasing through inorganic materials" power.
((But I prefer the Repulsion Field ))
Ease of phasing depends on original density of material. Josh appears to be a set amount 'more dense' than the materials he's phasing through, so materials that naturally have a higher density are still harder to move through. He has the ability to temporarily extend his power to something he touches, allowing him to drag things into solid materials or to bring things with him while phasing.
Variations:
- Phasing through liquids or only solids? Can Josh only phase through materials that are considered solids or can he phase through liquids as well? I would propose that if he can phase through liquids, they should, in general, be the easiest thing to phase through. If solids are like water to him then water should be like gas.
- Tag-a-long Phasing only effecting (whole) living things? If the tag-a-long effect only effected living targets. He still couldn't phase just someone's hand - it would have to be all their organic self. But he could still leave them behind.
Also I would propose that the tag-a-long phasing has a time-limit (ala. Clockblocker) but can be reset upon Josh touching the target. (Ie. continuously holding the targets hand would keep them phased. Tapping the target's hand so that they drop into the ground and then leaving would cause them to eventually 're-solidify' in the ground.)
PRT classes this as a Striker/Breaker 3, Stranger 2, Mover 1
And that would be my initial design for a "phasing through inorganic materials" power.
((But I prefer the Repulsion Field ))
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