List of Spells (under construction)

Enuky

Status Troll
List of Spells & other Magical Things


The following is a compilation of magic spells and techniques used by our heroes thus far. This list is ongoing, and will be added to as new magic is discovered throughout this project.

Spells
Avierta


Cast to open doors, windows, and other entryways.


Amphibious Metamorphis


Cast to transform oneself or an adversary into a frog.


Murinae Metamorphis


Cast to transform oneself or an adversary into a mouse.


Ignitus


Cast to produce and wield a flame.


Minisimo


Cast to shrink oneself or an adversary.


Altisimo


Cast to make oneself or an adversary taller.


Condice


Cast to produce and wield ice from the air. Can only be used in humid/wet conditions.


Relevare


Cast to bring pain relief.


Invisibilia


Cast for invisibility.


Pyroaura


Cast to ignite one's aura. The user's aura manifests into flames emitting from the skin. The color of the flames depend on the caster's aura. An advanced technique; it requires a significant amount of energy that is rapidly depleted. Usually a last resort defense against close combat.


Cure Wounds



Cast to heal minor wounds.


Mist Step


Cast to turn the body into fog. Movement while in gas form is fully controllable.


Heal


Cast to heal moderate wounds.


Great Heal


Cast to heal fatal wounds. Can affect more than one person.


Sacred Flames


Cast to conjure holy flames.


Spare from Death


Cast to spare a dying individual from death. If not treated, the Spared will fall unconscious instead.


Scry


Cast to spy on a person known by name to the caster. Requires a viewing medium, like a crystal ball.


Command


Cast to possess an individual creature. Issue a one-word command, and the creature will be forced to follow it. (Does not work if the command is directly life-threatening.)

Wall of Flames


Cast to conjure a massive wall of magical fire.


Shield of Faith


Cast to surround the user or a creature of choice with a magical shield.


True Resurrection


Cast via ritual to bring back the soul of a dead person back into a body with free will, memory and skill intact. Requires a deceased body, the deceased to have been dead for less than 100 years, as well as consenting to being brought back to life. Can only be cast once a week.


Firestorm


Cast to conjure a massive storm of heat and flames.


Harm


Cast to severely damage a foe withba necrotic force.


Revivify


Cast to revive a fallen creature from death. Can only be used on those that have been dead for less than a minute. Not a ritual.


Remove Curse


Cast to remove a debilitating curse.



Guiding Bolt


Cast to hurl a bolt of holy light. If it hits, inflicts radiant damage and coats the victim in a bright aura.


Tasha's Hideous Laughter


Cast to force a creature into a violent laughing fit.


Augury


Cast to take a brief glimpse into the future.


Suggestion


Cast to influence the next action of another creature. The command is limited to a single sentence.


Legend Lore


Cast to learn the history of any inanimate object currently being touched.


Vicious Mockery


Cast by hurling an insult laced with magic at a single foe. If offense is taken, harms the foe and muddles their mind for a brief moment.


Fey Fire


Cast to coat a single enemy in an aura which makes them stick out.


Silence


Cast to prevent another creature from speaking.


Invisibility


Cast to make yourself or another creature invisible to the naked eye.


Lesser Illusion


Cast to disguise yourself as an inanimate object, or throw one's voice.


Greater Illusion


Cast to create an illusion with many more freedoms than Lesser Illusion.



Phantasmal Killer



Cast to create a terrifying image which can harm a creature. The moment the creature realizes the terrifying image is an illusion, the spell ends.



Acid Splash


Cast to hurl a stream of acid.


Earthquake


Cast to trigger an earthquake in the immediate area.


Irresistible Dance


Cast to force a creature to perform a dance. Until the dance can be dispelled, the dancer cannot take any other action besides dancing.


Wish


Cast to manipulate reality to better suit you. If the magnitude of the wish is too great for reality to handle without serious changes, the wisher will suffer necrosis and muscle atrophy for a time.


Time Stop


Cast to stop time for what the caster perceives to be 12 seconds or more. Living beings cannot be touched, moved, or harmed while time is stopped, or else the spell will end.


Staves

The Broomstick


The Staff


The Wand


The Holy Symbol


The Lute
 
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