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Fandom Left 40k Dead Reboot CS(Closed)

Elekta Kount

Da Warboss
aW1Dm6q_700b.jpg

Current necessary roles are:​

  • Commissar(Who probably will also be my Co-GM) - These men and women enforce morale over the rank-and-file troops with an iron fist and the occasional summary execution. Fortunately, the latter is reserved for Comrades and not other PCs. At least, not without good reason.
  • Tech-priest Enginseer - Enginseers wade into battle clad in thick armour, tending to the machine spirits of the Imperial Guard’s many war machines. Gets the most Aptitudes and is able to get his hands on some of the most effective gear the game has to offer before it even starts, so one can make a fair case for this buckethead being the most powerful of the bunch (though the Psyker might mutter some words of dissent into his non-existent beard once he's made it through the first couple of sessions).
  • Medic- Soldiers of the Imperial Guard who have been specially trained in combat medicine and are responsible for providing first response and front line medical care to their fellow Guardsmen on the battlefield. They are trained as combat medics, fighting chirurgeons equally at home with a medi-kit as they are with a Lasgun.
Current Specialists include(Though may be limited):

  • Weapon Specialist - The “average” Guardsman, these men and women perfect the use of the lasgun or other weapons, bringing death to the enemies of the Imperium.
    [*]Heavy Gunner - Big, strong, and tough, these Guardsmen wield any heavy weapons that are given to the Squad.
    [*]Operator - A bit less leery of the strange technology that the Imperial Guard often employs than their compatriots, these Guardsmen are often entrusted with piloting the Squad’s transport or other vehicles.
    [*]Brawler - A melee fighter, for players who are sick of being told Guardsmen can only beat Fire Warriors in close combat.
    [*]Breacher - An explosives specialist, the recommended class for black Scottish cyclopes. Seriously, they even paraphrased the demoman right under the word "Breacher" on the class page. Great for blowing up any-and-everything.
    [*]Field Chirurgeon - When keeping your squad mates "alive" simply won't cut it, Field Chirurgeons are soldiers who are meant to keep men fighting. Not quite as medically skillful as a true medic, but better than trying to tape your own arm back on
    [*]Scout - Guardsmen who navigate dangerous terrain, operate where they can't be seen, and act as... well, scouts.
    [*]Sharpshooter - Snipers without being Ratlings, Sharpshooters are masters of fighting at extreme ranges.
    [*]Heavy Weapons Team Leader-In charge with making sure that heavy bolter is pointed in the right direction. Has access to a heavy weapons team.
    [*]Sanctioned Psyker - Feared by their enemies and allies alike, the Psykers of the Imperium are capable of bending the roiling power of the Warp to their will - until that power breaks them.
    [*]Ministorum Priest - Bringing the light of the God-Emperor to the battlefield, Ministorum Priests inspire the troops around them, not just with their preaching, but by fighting their foes with their massive Evicerator chainswords.

_____________________________________________________________________________________________________________________________________________________________________________________________________________________
Name:
Age:
Gender:
Regiment:
Rank:
Class:
Weapons Team(Y/N?):
Personality: (+1 Paragraph)
Bio: (Optional)
Powers: (If Apply)
Skills/Talents:
Appearance:

Equipment: (Will be assigned by GM)
Other:
 
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Name: Victor Vatanam
Age: 23
Gender: Male
Regiment: 204th Krieg Assault Regiment
Rank: Lieutenant
Class: Brawler
Weapons Team(Y/N?): No
Personality: Victor is as suicidal as his fellow Kriegsmen, but still sees importance in keeping his men alive so they can kill more of the enemy. He is an aggressive person and doesn't like long, drawn-out meetings. He is straight to the point and incredibly blunt.
Bio: Promoted to the rank of lieutenant due to his bravery during a planetary rebellion (and the death of half of the regiments officers), Victor earned a reputation for being a tough and brave character. He led many attacks, storming bunkers and trenches with bayonet and grenades. He received some training with the chainsword while being transferred to his new station, a planet believed to be tainted with Chaos filth.
Powers: Keeping his men from dying as fast as they usually do
Skills/Talents: Talented with the bayonet and lasgun, can wield a chainsword with some degree of skill, good at lobbing grenades far.
Appearance:
Equipment:

  • Lucius Pattern Lasgun OR Chainsword & Laspistol
  • Charge Packs
  • Flak Armour
  • Mono Knife
  • Death Korps of Krieg Imperial Guard Uniform
  • Respirator
  • Empty Sandbags
  • M39 Entrenching Tool
  • 2 Frag Grenades
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer


Other : Fur da Emperah
 
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Name: Milton Keating

Age: 34

Gender: Male

Regiment: XIIth Praetorian Guard

Rank: Colour Sergeant

Class: Brawler

Weapons Team(Y/N?): N

Personality:

Colour Sergeant Keating is a by the book Praetorian NCO. A firm believer in a stiff upper lip, maintaining discipline and standards at all costs, and above all the firm belief that any problem can be solved by a liberal usage of attaching bayonets and giving the enemy a taste of cold steel. He is a no-nonsense enforcer of discipline in regards to any troops who find themselves under his command, and though harsh is most often fair as long as they do their duty.

Bio: Colour Sergeant Keating has served with the Praetorians for some 16 years, joining up at the first opportunity, seeing it as the perfect way to escape the squalor of Praetoria. In these subsequent 16 years he has visited countless planets, and proceeded to shoot, stab, punch and blow up a plethora of xenos, heretics and other enemies of the Imperium.

Powers: (If Apply)

Skills/Talents:

Unshakeable resolve when confronted with the enemy (Stiff Upper Lip)

Skilled at leading men into conflict and starting their backbone through a combination of inspiration, and making the men fear him more than the enemy.

He is skilled enough when operating a lasgun, but is very adept when bayonets are affixed in hand to hand combat

Appearance:

Height: 6”2

Build: Stocky

1552256000527.png

Equipment:
• M36 Pattern Lasgun
• Charge Packs
• Bayonet
• 2 Frag Grenades
• Flak Vest
• Praetorian Guard Imperial Guard Uniform
• Pith Helmet
• Micro-Bead
Dog Tags
• The Imperial Infantryman's Uplifting Primer

Other:

"My name is Milton Keating, I am a Colour Sergeant. You will not address me as Keating, Keat, Milton, sir, hey you, or any of the foul names you really think of me in your pea-sized brains. I am a Colour Sergeant - here, in the shower, in the latrine, in my drawers, in my pajamas, or when I am dead. I am, and always will be Colour Sergeant Keating to you. If you pumpkin-heads see me on the street twenty-five years from now- and most of you won't survive this training to live that long- I will still be addressed as Colour Sergeant by you. Do you understand that?"

"I'm not your mother; I won't tuck you in bed; and I won't be your pal. I will make you bleedin', sloppy, unwashed, useless, pudgy loafers who thought the Guard was a holiday camp into battle shape. I shall turn your pudgy asses into such shape that you will have muscles in your defecation. Some few of you who fooled your way through some little school may think you are smart and will think you will fool me because you know the ABC's! You will not fool me; you are not smart. And when I say "jump", you say "How high". When I say "defecate", you say "Yes, Sir, and what colour, Sir?. I shall make you baggy, civilian lot of unwashed, sloppy, buggers into cleaned, shined, well-spoken, and obedient battle-ready troops. Or.. you will suffer a fate and terror worse than heck.


"Your Mother can't save you. Nobody is tougher than I am. I am tougher than any Xenos you ever encounter. Even the Major is scared of me. I'll march you, drill you, train you, punish you, and toughen you into soldiers. Don't talk back; don't complain, even to the Major; because my words will even bring tears to his eyes. Now tighten up those soft pudgy asses, pull in those sagging chins, and suck in those baggy guts.” -
Colour Sergeant Keating to a squad of newly arrived replacement recruits.
 
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Name: Victor Vatanam
Age: 23
Gender: Male
Regiment: 204th Krieg Assault Regiment
Rank: Guardsman
Class: Lieutenant
Weapons Team(Y/N?): No
Personality: Victor is as suicidal as his fellow Kriegsmen, but still sees importance in keeping his men alive so they can kill more of the enemy. He is an aggressive person and doesn't like long, drawn-out meetings. He is straight to the point and incredibly blunt.
Bio: Promoted to the rank of lieutenant due to his bravery during a planetary rebellion (and the death of half of the regiments officers), Victor earned a reputation for being a tough and brave character. He led many attacks, storming bunkers and trenches with bayonet and grenades. He received some training with the chainsword while being transferred to his new station, a planet believed to be tainted with Chaos filth.
Powers: Keeping his men from dying as fast as they usually do
Skills/Talents: Talented with the bayonet and lasgun, can wield a chainsword with some degree of skill, good at lobbing grenades far.
Appearance:
Equipment: (Will be assigned by GM)

Other : Fur da Emperah
  • I’d ask you not bold everything.
  • Additionally, your “class” needs to be chosen from the list I have provided. Any questions please feel free to ask.
  • His rank would be lieutenant. Not a requirement, but a picture is highly encouraged.
 
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Name: Castor Lux. Formal Designation: SLX-414

Age: 275

Regiment: Myrmidon Force 45-8

Rank: Secutor

Class: Secutor

Weapons Team: Yes

Personality: Lux see's combat as something more...an expression of the beauty of light in weaponized form. Like a symphony in motion, he plays his part in the battle, firing forth weapon or cutting through the enemy. Unshakable faith in the omnissiah, mingled with the fascination and love for lasers and light weaponry (or any weaponry for that matter), creates a powerful and loyal warrior. Enemies of the omnissiah are to be destroyed, and the knowledge of the weapon that did so studied and revered, that is his view on things.

Bio: Castor Lux no longer recognizes the time before his role in the mechanicus as 'life', simply a step towards his true life and calling. Drawn into the sect of sollex (otherwise known as 'The Divine Light of Sollex') after his initial learnings among the tech-priests, he was drawn to the wonders and mysteries of war like a moth to the flame. Through the years, he proved himself to be competant and able, and rose to the rank of secutor in time. Upon reaching this position, he only continued to do his duty and study, implementing weapons and strategy against the enemies of the Omnissiah.

Powers (if apply):

Skills/Talents:
Training in multiple weaponry fields thanks to secutor lifestyle and training

Skilled in the maintenance, usage,and upkeep of weaponry and vehicles

Skill (but not as much as the afformentioned) in common technological craft.

Tech-priest 'rebuilding' and internal systems. (mechanicus implants)

Appearance: 6'4 (The rebuild upped his already impressive stature), 'tanky'.

250


Equipment: Mechanicus Robes, Power Axe, Refractor Field, Infravisor (built into the optical portions of the 'mask'), Two servo claws (one for each side), two ballistic mechandrites (one for each side shoulder, outfitted with standard sleek laspistol), laspistol, 'Worker' servo-skull (it's a skull with tools.)

Other: Machine Interface Unit (MIU)

Quotes: "Analysis: The enemies of the omnissiah continue to block our path. Solution: Apply more firepower, cut them down."
Rough translation from Cant Mechanicus: "I am the Omnissiah's child, and a brother of Sollex...as such, I request a larger weapon...yes that one, mounted to the valkyrie."
"Weapon batteries drained...engaging in CQC...Servo-claws powered...the enemies of the omnissiah, and every heretic who blasphemies against him shall be rend apart."
 
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Name: Milton Keating

Age: 34

Gender: Male

Regiment: XIIth Praetorian Guard

Rank: Colour Sergeant

Class: Brawler

Weapons Team(Y/N?): N

Personality:

Colour Sergeant Keating is a by the book Praetorian NCO. A firm believer in a stiff upper lip, maintaining discipline and standards at all costs, and above all the firm belief that any problem can be solved by a liberal usage of attaching bayonets and giving the enemy a taste of cold steel. He is a no-nonsense enforcer of discipline in regards to any troops who find themselves under his command, and though harsh is most often fair as long as they do their duty.

Bio: Colour Sergeant Keating has served with the Praetorians for some 16 years, joining up at the first opportunity, seeing it as the perfect way to escape the squalor of Praetoria. In these subsequent 16 years he has visited countless planets, and proceeded to shoot, stab, punch and blow up a plethora of xenos, heretics and other enemies of the Imperium.

Powers: (If Apply)

Skills/Talents:

Unshakeable resolve when confronted with the enemy (Stiff Upper Lip)

He is skilled enough when operating a lasgun, but is very adept when bayonets are affixed in hand to hand combat

Appearance:

Height: 6”2

Build: Stocky

View attachment 550263

Equipment: (Will be assigned by GM)

Other:
Your good to go. One last thing to do, you have the following options for your list of equipment to start with:
  • M36 Pattern Lasgun OR Chainsaw & Laspistol
  • Charge Packs
  • Bayonet
  • 2 Frag Grenades
  • Flak Vest
  • Praetorian Guard Imperial Guard Uniform
  • Pith Helmet
  • Micro-Bead
  • Dog Tags
  • The Imperial Infantryman's Uplifting Primer
Add these and you will be good to go!
 
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Name: Apollox Laine

Age: 31

Gender: Male

Regiment: 45th Harakoni Warhawks

Rank: Corporal

Class: Scout

Weapons team: No

Personality: Apollox is pragmatic and adaptable, often bending Imperial warfare doctrines and guidelines in accordance to the combat situation. He considers survival of his men (at least at times when he actually comamnds someone, all of his subordinates are currently dead) and success of the mission much more important than some outdated and vague guidelines from ancient books. He often pulled his subordinates, and sometimes entire missions, out of a situation where actions determined in the uplifting primer would have lead to 100% casualty rate. In especially desperate situations, he may try to pull off a commissar-like move and take command over wider amounts of troops than those assigned to him, in order to save lives or ensure critical success.

Bio: Apollox has served with the Warhawks for 11 standard Terran years now. He was promoted many times due to great combat performance, and then demoted about just as many Times for not following proper guidelines, ignoring procedures, bending orders or caring about guardsmen of lower rank. His loose interpretation of guidelines and adaptability under pressure have lead to abnormally high survival rates among troops assigned to fight alongside him and his unit.

Skills/talents:
-ranged and close combat fighting with use of lascarbine, autopistol, grenades and knife

-effective use of grav-chute

-experience commanding units of guardsmen

-survival and fighting while behind enemy lines and isolated from friendly units

-basic field aid, enough to patch light wounds, nothing more than any guardsman will be taught

Appearance:
1552422767980.png
Equipment:

  • Las-Carbine + Scope
  • Charge Cells
  • Autopistol.
  • Carapace Armour
  • Grav-Chute
  • Type 5 Pressure Helmet
  • Micro-bead
  • Photo-Visor
  • Combat Knife
  • Frag Grenades
  • Harakoni Imperial Guard Uniform
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer

Other: According to wiki site, Harakoni Warhawks' primary style of combat is performing combat drops from orbit. Either that means grav-chutes are insanely potent, or that its just a fancy phrase for flying down in a Valkyrie and then jumping out.

Quotes:
  • "Yes soldier, I know this is a five kilometer tall hive spire. This is the exact reason why I won't use stairs. Seems like those tales of Cadian bravery are exaggerated, back on Harakon we jumped out of such buildings for fun! See you on the ground."
  • "You know, I'll never understand why do we and Elysians get those charge cells. Cadians, Kriegans, Valhallans and literally everyone else gets to use charge packs. Our job is much more dangerous, and yet Munitorum thought we should use the worst equipment. I am getting sick of reloading my lascarbine after every shot."
  • "Do I look like I care what do the guidelines say? If we don't go now, we are dead meat, and commissar will have to accept it or get hit by xeno guns! Move it troopers!"
  • "Harakonari an tellika regala!"
 
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Name: Apollox Laine

Age: 31

Gender: Male

Regiment: 45th Harakoni Warhawks

Rank: Corporal

Class: Scout

Weapons team: No

Personality: Apollox is pragmatic and adaptable, often bending Imperial warfare doctrines and guidelines in accordance to the combat situation. He considers survival of his men (at least at times when he actually comamnds someone, all of his subordinates are currently dead) and success of the mission much more important than some outdated and vague guidelines from ancient books. He often pulled his subordinates, and sometimes entire missions, out of a situation where actions determined in the uplifting primer would have lead to 100% casualty rate. In especially desperate situations, he may try to pull off a commissar-like move and take command over wider amounts of troops than those assigned to him, in order to save lives or ensure critical success.

Bio: Apollox has served with the Warhawks for 11 standard Terran years now. He was promoted many times due to great combat performance, and then demoted about just as many Times for not following proper guidelines, ignoring procedures, bending orders or caring about guardsmen of lower rank. His loose interpretation of guidelines and adaptability under pressure have lead to abnormally high survival rates among troops assigned to fight alongside him and his unit.

Skills/talents:
-ranged and close combat fighting with use of lascarbine, autopistol, grenades and knife

-effective use of grav-chute

-experience commanding units of guardsmen

-survival and fighting while behind enemy lines and isolated from friendly units

-basic field aid, enough to patch light wounds, nothing more than any guardsman will be taught

Appearance:
View attachment 550965
Equipment:
(to be assigned by GM)

Other: According to wiki site, Harakoni Warhawks' primary style of combat is performing combat drops from orbit. Either that means grav-chutes are insanely potent, or that its just a fancy phrase for flying down in a Valkyrie and then jumping out.
Your Equipment List:
  • Las-Carbine + Scope
  • Charge Cells
  • Autopistol.
  • Carapace Armour
  • Grav-Chute
  • Type 5 Pressure Helmet
  • Micro-bead
  • Photo-Visor
  • Combat Knife
  • Frag Grenades
  • Harakoni Imperial Guard Uniform
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer
Add that and your good to go.
 
"Impossible is a word to be found only in the dictionary of the weak and foolish"
Name: Maximus Mickenheim
Age: 37
Gender: Male
Regiment: Cadian Shock Troop
Rank: General
Class: Weapon Specialist
Weapons Team(Y/N?): N, but accompanied by a small retinue that includes three Cadian Shock Troops and a Cadian vox operator
Personality: Maximus has earned his place among the Astra Militarum hierachy, being touted as commander whom does not know the words of intimation. Often times Maximus is a very calm and calculative of sorts, never one to overcomit his force to an offensive nor hold them all back in defense. Balance is often the key in Maximus book, and he demonstrates this well through his command and demenor. But when the going gets tough, Maximus isn't above picking up his sword and plunging it into stright into a nearby enemy.
Bio: Recently promoted to the rank of General, this was suppose to be his first time in command of an army group...too bad he didn't have a chance to get to command the entirety of it before most of it got wiped out. Still, he's alive, and he still has a mission to maintain...
Skills/Talents:
  • Bionic Eye- Bionic eyes can increase a subject's visual spectrum, allowing the ability to see heatas well as incorporating advanced weapons targeters and resistance to the effects of blinding flashes.
  • General of the Imperium- Maximus is a leader and soldier down to his very core, weather it be planning out the next course of action or picking up the sword to lead his soldiers into battle.
  • Heroic Fearlessness- "It is as if the word "fear" is unknown to the man, and you'd never know it just looking at him...it is only when you stand with this man against the onslaught, do you realize what he truly capable of"
Appearance:
xi-zhang-img-8733.jpg
Equipment:

  • Laspistol & Powersword
  • 2 Frag Grenades
  • Carapace Armor
  • Cadian Imperial Guard General's Uniform
  • Micro-Bead
  • Dog Tags
  • The Imperial Infantryman's Uplifting Primer
Other:
  • "Although a pity that the traitors don't have the guts to face us head on, the situation is more then salvageable."
  • "If we shall perish this day! Then we do so with a lasgun in hand! And the Emperor in our hearts!"
  • "The Emperor has protected us this far, and that is all we need to bring the fury upon these traitors."
  • "Although it is true I didn't anticipate this being how my first command would be executed, part of the experience of command is adaption."
 
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"It ain't like burning orks, but at least I get to burn somthing."
Name: Epathus Homza
Age: 30
Gender: Male
Regiment: Armageddon 51st Steel Legion
Rank: Private
Class: Heavy Gunner
Weapons Team(Y/N?): N
Personality: Epathus is a rather laid back individual, even when he's being charged down by the enemies of man, Epathus takes life in his stride. It's easy to talk with Epathus about most things, and his sense of humor generally keeps the moral up even in the bleakest of times. Epathus has a...intimate, relationship with fire, particularly when it's being applied to the foes in front of him. Epathus generally doesn't really get along all too well with Kregian; he's fought with them before, and generally they're mindset don't sit to well with him.
Bio: Born on Armageddon, growing up between the iron fist of the Imperium and the butt cheeks of the ork horde had never been easy, but Epathus found a way. Epathus obtained an interest of fire from a young age after being saved by an Astetes belonging to the Salamander's chapter. Since that day on, he's done his best to emulate the green clad space marines, which admittedly got him in a lot of trouble as a child. Eventually, Epathus joined up with the Steel Legion and fought back against the orks. Now, he may not be burning orks, but burning walking corpses ain't a bad trade off.
Powers: N/A
Skills/Talents:
  • Steel Legionnaire- Capable of rapid deployment and shock tactics, with the constitution to sustain a fight in short-to-mid range combat.
  • Pyromaniac-If you need a fire, Epathus is your man. Very capable at bringing the flamer to the foes of the Emperor
  • Into the thick of it!- Given Epathus's equipment, he is very capable of surviving in environments to toxic for most regiments.
Appearance:
latest
Equipment:
  • Voss Pattern Lasgun
  • Charge Packs
  • Flak Armour
  • Mono Knife
  • Armageddon Steel Legion Imperial Guard Uniform
  • Toxic-Resistant Trenchcoat
  • Armageddon Pattern Rebreather
  • Frag Grenade
  • Empty Sandbags
  • M39 Entrenching Tool
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer
Other:
  • "The next person that calls me a Kregian is going to be taking this Melta Bomb up the ass!"
  • "Everybody thinks that just because I'm from Armageddon, I've meet the oh-so famous Yarrick...well I have...and yeah, it was awesome...watching him tear those orks to shreds...but still...not everyone from Armageddon has."
  • "Do you think a powerfist counts as a "heavy weapon"? I mean I wouldn't give up my flamer for one, but still..."
  • "Oh, so when a sister of battle does it, it's called doing her "sworn duty". But when I do it, I'm apperently a "fire hazard"!"
  • "Too bad I wasn't born on Nocturne...Armageddon is fun and all, but the toys those Salamander get to play with...oh, it would be the DREAM!"
 
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Name: Victor Vatanam
Age: 23
Gender: Male
Regiment: 204th Krieg Assault Regiment
Rank: Lieutenant
Class: Brawler
Weapons Team(Y/N?): No
Personality: Victor is as suicidal as his fellow Kriegsmen, but still sees importance in keeping his men alive so they can kill more of the enemy. He is an aggressive person and doesn't like long, drawn-out meetings. He is straight to the point and incredibly blunt.
Bio: Promoted to the rank of lieutenant due to his bravery during a planetary rebellion (and the death of half of the regiments officers), Victor earned a reputation for being a tough and brave character. He led many attacks, storming bunkers and trenches with bayonet and grenades. He received some training with the chainsword while being transferred to his new station, a planet believed to be tainted with Chaos filth.
Powers: Keeping his men from dying as fast as they usually do
Skills/Talents: Talented with the bayonet and lasgun, can wield a chainsword with some degree of skill, good at lobbing grenades far.
Appearance:
Equipment: (Will be assigned by GM)

Other : Fur da Emperah
  • Lucius Pattern Lasgun OR Chainsword & Laspistol
  • Charge Packs
  • Flak Armour
  • Mono Knife
  • Death Korps of Krieg Imperial Guard Uniform
  • Respirator
  • Empty Sandbags
  • M39 Entrenching Tool
  • 2 Frag Grenades
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer
Add that and your good to go.
 
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"My arrogance? No, you fool, that is merely my confidence...confidence that I will win the day."
Name: Joël De Villepin
Age: 33
Gender: Male
Regiment: 21st Scintillan Fusilier Regiment
Rank: Private
Class: Operator
Weapons Team(Y/N?): N
Personality: Snobbish is a good way of describing Joel, thinks himself better then everybody else even in the face of great danger. Yes, it doesn't help with moral when he goes off on his superiority, but he is rather skilled...for a Scintillan. The man knows how to use weapons and how to keep them working even through the worst of times. In fact, Joel get's real irritated when equipment is misused, deeming idiocy whenever he sees it happens. Still, despite most things said, Joel doesn't really exhibit insecurity nor a lack of conviction; he is more then capable of putting up a stubborn fight, just expect him to complain and boost of his superiority ever step of the way.
Bio: Born with a silver spoon in his mouth, Joel was your average snobby Scintillan trust-fund baby whom didn't need to work a day in his life. When Joel joined up with the 21st Scintillan Fusiliers, he did it more so out of his father's wishes(although he wanted to join the armor corp) and had basically been "playing" soldier for the most part. Even so, Joel had been pretty impressive in the limited engagements he had been a part of...which came in handy in his most recent campaign.
Powers: N/A
Skills/Talents:
  • Lion of the Line- Perhaps it is bravery and courage(although it could be more so arrogance) but Joel will not go down easy, fighting with a level of tenacity and stubbornness that is unexpected of his..."people".
  • Close Order Fire-drill- Though the Fusiliers haven't been through the thick of it, at least they know how to rapidly volley with their weapons, although it isn't much of a hard feat...
  • Working Order- Sure, Joel grew up with a silver spoon in his mouth, but he learned a thing or two as the son of the head of a large manufacturing company...for armor vehicles and weapons.
  • Gunslinger- Greatly proficient at using a pistol...or two.
Appearance:
latest
Equipment:
  • Lascarbine
  • Charge Packs
  • Laspistol
  • Scintillan Combat Knife
  • Ornamented Light Carapace Armour
  • Scintillan Fusiliers Imperial Guard Uniform
  • Ident Tags ("Dog Tags")
  • Imperial Infantryman's Uplifting Primer
Other:
  • "Ech, watch where you putting those grubby little paws of yours...you will get my uniform dirty."
  • "Hm, a job for peasants...but I'll show you how your superiors do it..."
  • "Had I'd been in charge of supplies...I'd be giving you all wooden spears...seeing that half of you monkeys can't even aim properly"
  • "You serfs can't even keep a simple slug weapon working! Look at the dirt on this thing! Do you want it to jam when the enemy is upon you!?"
  • "Idiot! Pull! Don't squeeze! Can't you animals do anything right!"
  • "I'll have you know I could have been a tank ace...but father thought otherwise...seeing how much my sister was part of the armored formations and it... rather upsetting for him...father had always thought that Major Eldin de Mole was rather improper...even accused him to be a bastard...no, father wanted me to be part of a proper fighting force...well...look where it got me...fighting among dirty peasants."
 
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Name: Aline Immacoya
Age: 28
Gender: female
Regiment: kasrkin stormtroopers
Rank: kasrkin
Class: stormtrooper
Weapons Team(Y/N?): nope
Personality: as one would expect from a stormtrooper Aline is cold and distant used to being alone for long periods without any contact to higher ups. She also knows when and how to bend rules. Being a sniper she needs to know how to take initiative and make her own choices. She also needs to know when to cut her losses and run.
Bio: like all cadians Aline was practically born fighting. Early on she was picked out to be a karskin and given the harshest training and thrown into the worst war zones.
Powers: (If Apply)
Skills/Talents:
Aim: she is a sniper a sniper that doesn't have aim wouldn't be a very good sniper.
Stealth: what kind of sniper doesn't know how to hide, a dead one.
Self preservation: actually very rare in the guard sometimes it is better to run than to die winning nothing.
Appearance:
b16c1fe22a44323e554301b9a0524a2c.jpg

Equipment:
  • Hotshot Lasgun (Lucius Pattern) + Scope
  • Charge Packs for Hotshot Lasgun
  • Backpack Power Generator
  • Combat Knife
  • 3 Frag Grenades
  • Cadian Imperial Guard Fatigues
  • Environmentally-sealed Storm Trooper Carapace Armour with Helmet
  • Ident-Tags ("Dog Tags")
  • Micro-Bead
  • Respirator
  • Imperial Infantryman's Uplifting Primer

Other:
 
Last edited:
Name: Sulvan Ryker

Age: 34

Gender: Male

Regiment: Attached to 845th Cadian Shock Troops

Rank: Commissar

Class: Commissar

Weapons team: No

Personality: Sulvan's personality has been largely overwritten by his training at Schola Progenium. He can, will and already has has executed troops and even officers if they show cowardice, insubordination, heresy or just massive incompetence. However, in non-combat situations Ryker has found it best for morale to hide this ruthlessness under a coat of good will. He will sometimes wander around troops, fraternising with lower ranks to help up morale and raise their confidence in him. His experience with troops from Cadia has created high expectations for guard soldiers, which were rapidly demolished by encounter with Scintillian regiment on this journey. He despises people that have risen up the ranks without deserving it, or joined Astra Militarum without actually having skills to fight.

Bio: Sulvan was born on Terrax, sent through the local Schola Progenium facility, and then assigned to Cadian regiment because there were no free commissar spots in local regiments. He has served with Cadian 436th fighting Chaos incursions coming from the Eye of Terror, until the regiment was mostly destroyed in a disastrous battle. Sulvan and surviving soldiers were reassigned to fill personnel gaps in Cadian 845th and then were sent on this mission, leading to this.

Skills/talents:
  • Combat using a chainsword and a bolt pistol
  • One bionic eye, increasing sight capabilities
  • Nearly unbreakable resolve and determination
  • Pretending to be friendly in order to raise morale of lower ranks
  • Commanding small sized guardsmen units, commissars are often seen taking command of small units after executing cowardly lieutenants or sergeants
  • Performing rousing speeches and other morale-raising activities

Appearance:
1552686742334.png

Equipment:
  • Commissar's Greatcoat
  • Peaked Officio Prefectus Cap
  • Flak Armour Breastplate
  • Laspistol
  • Chainsword
  • Combat Knife
  • Frag Grenade
  • Microbead
  • Dogtags
  • Imperial Infantryman's Uplifting Primer

Quotes:
  • "Are you scared of these traitors? Scared of their horrid, mutated allies and dark war machines? Scared of these weak cowards, too terrified to do what's right, instead trying to compensate for their own shortcomings by worship of false gods? You have no reason to be scared guardsmen! Worshippers of the Archenemy will attempt to beat you with storm of gunfire, foul Warp sorcery and corruption creeping into your hearts. But you will not yield! Against their attacks, we will present a firing line. We shall welcome them with cold steel of bayonets and hot inferno of lasgun fire. No matter what they send at us, we will bring it down. We will hold these fortifications, no matter what comes out of this blasted hellhole that is the Eye of Terror. We will defeat these traitors, for there is nothing stronger than our faith in the Emperor!"
  • "Your lieutenant was a heretic, and as such I shot him before he shot any of us. Now I am in command of this unit before replacement arrives. You, there, man the lascannon and fire at this daemon."
  • "No retreat! We will not yield to these foul daemons! You will kill these blasted traitors or die trying, even if I have to shoot you myself!"
  • "Guardsmen, look to your eastern flank. Look at the example your Valhallan brethren give you. Now follow this example, fix bayonets and charge!"
 
Last edited:
Name: Reeve Efren
Age: 36
Gender: Male
Regiment: 432nd Elysian Drop Troops "Dawn Breakers"
Rank: CPL
Class: Weapon Specialist
Weapons Team(Y/N?): N
Personality: Reeve is a Risk taker. To him, nothing makes him feel more alive than knowing that what you're doing is bat shit crazy. Even still, While he does consider jumping out of a Valk with so much Flak you can't see the ground. Reeve doesn't intend to die and does make as many preparations possible to ensure his survival. But most of the time he does chalk up is living to luck.
Skills/Talents:

Proficient in a variety of Special weapons

Proficient in Guerrilla tactics

Quite Proficient at Evasion

Appearance:
2d443cc8777bb383f5ae7637b5ea1d6f.jpg
Equipment:
  • Mark IV Accatran Pattern Lasgun
  • Charge Cells
  • Mark XII Carapace Armour
  • Grav-Chute
  • Type 5 Pressure Helmet
  • Micro-bead
  • Photo-Viso
  • Combat Knife
  • Frag Grenades
  • Mark IV Combat Backpack
  • Elysian Imperial Guard Uniform
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer

Other:
 
Last edited:
Name: Sulvan Ryker

Age: 34

Gender: Male

Regiment: Attached to 845th Cadian Shock Troops

Rank: Commissar

Class: Commissar

Weapons team: No

Personality: Sulvan's personality has been largely overwritten by his training at Schola Progenium. He can, will and already has has executed troops and even officers if they show cowardice, insubordination, heresy or just massive incompetence. However, in non-combat situations Ryker has found it best for morale to hide this ruthlessness under a coat of good will. He will sometimes wander around troops, fraternising with lower ranks to help up morale and raise their confidence in him. His experience with troops from Cadia has created high expectations for guard soldiers, which were rapidly demolished by encounter with Scintillian regiment on this journey. He despises people that have risen up the ranks without deserving it, or joined Astra Militarum without actually having skills to fight.

Bio: Sulvan was born on Terrax, sent through the local Schola Progenium facility, and then assigned to Cadian regiment because there were no free commissar spots in local regiments. He has served with Cadian 436th fighting Chaos incursions coming from the Eye of Terror, until the regiment was mostly destroyed in a disastrous battle. Sulvan and surviving soldiers were reassigned to fill personnel gaps in Cadian 845th and then were sent on this mission, leading to this.

Skills/talents:
  • Combat using a chainsword and a bolt pistol
  • One bionic eye, increasing sight capabilities
  • Nearly unbreakable resolve and determination
  • Pretending to be friendly in order to raise morale of lower ranks
  • Commanding small sized guardsmen units, commissars are often seen taking command of small units after executing cowardly lieutenants or sergeants
  • Performing rousing speeches and other morale-raising activities

Appearance:
View attachment 552144

Equipment: (to be assigned by GM)

Quotes: TBA
  • Commissar's Greatcoat
  • Peaked Officio Prefectus Cap
  • Flak Armour Breastplate
  • Laspistol
  • Chain Sword
  • Combat Knife
  • Frag Grenade
  • Microbead
  • Dogtags
  • Imperial Infantryman's Uplifting Primer
Name: Reeve Efren
Age: 36
Gender: Male
Regiment: 432nd Elysian Drop Troops "Dawn Breakers"
Rank: CPL
Class: Weapon Specialist
Weapons Team(Y/N?): N
Personality: Reeve is a Risk taker. To him, nothing makes him feel more alive than knowing that what you're doing is bat shit crazy. Even still, While he does consider jumping out of a Valk with so much Flak you can't see the ground. Reeve doesn't intend to die and does make as many preparations possible to ensure his survival. But most of the time he does chalk up is living to luck.
Skills/Talents:

Proficient in a variety of Special weapons

Proficient in Guerrilla tactics

Quite Proficient at Evasion

Appearance:
2d443cc8777bb383f5ae7637b5ea1d6f.jpg
Equipment: (Will be assigned by GM)
Other:
Here is your equipment list
  • Mark IV Accatran Pattern Lasgun
  • Charge Cells
  • Mark XII Carapace Armour
  • Grav-Chute
  • Type 5 Pressure Helmet
  • Micro-bead
  • Photo-Viso
  • Combat Knife
  • Frag Grenades
  • Mark IV Combat Backpack
  • Elysian Imperial Guard Uniform
  • Dog Tags
  • Imperial Infantryman's Uplifting Primer
 
"This is what I call a "target rich environment""
Name: Morgan Gubitosi
Age: 34
Gender: Male
Regiment: Catachan XVIIII Regiment "The Firestorm Devils"
Rank: Private
Class: Demolitionist
Weapons Team(Y/N?): N
Personality: The very first thing you'd notice about Morgan is hsi gravely voice, which sounds like he spent the morning guargling rocks. However, Morgan's voice is a good indication of what kind of person he is: Cut the crap, get to the point. This mindset makes him quite the independent soldier, doesn't take well when someone else tries to tell him what to do, but will more or less follow commands. Up to the task on almost everything, as a Catachan should be, and willing to take the lead when given the orders. Doesn't take well to decorum or fanciness, but respects true grit in a warrior no matter the uniform.
Bio: Born upon the death world Catachan, Morgan's story is much the same as many of his people: A world of survival, against some of the deadlest animals in the universe on one of the most toxic planets in the entire universe. Morgan survived, and because he did he joined the ranks of some of the toughest soldiers in the Imperium. Morgan would rise through the ranks of the Catachan Jungle Fighter, although not always unscathed, his arm is a testomny of that. Still, Morgan's survived this far, and he'll survive again...even against odds as great as this...
Powers: N/A
Skills/Talents:
  • Jungle Fighter- Trained in guerrilla warfare on a literal death-planet, Morgan excells in fighting the enemy in sneaky tactics and foliage fighting.
  • Demo Expert- Knows how to wire explosives to make them tick, but more importantly, know where to put them to make them hurt.
  • CQC Expertise- Armed with a the famous Catachan Fang, Morgan can tear through most basic enemies with ease up close.
  • Robotic Arm-Lost to in an engagement with ork rokkit boyz, Morgan had his hand replaced with a robotic one that seems to be of similar strength then the last one, if not slightly less so.
Appearance:
Catachan Jungle Fighter.png
Equipment:
  • Mark IV Lascarbine
  • Charge Packs
  • Catachan Fang
  • Flak Vest
  • Flak Helmet
  • Frag Grenades
  • Shredder Mines
  • Spring Mines
  • Catachan Jungle Fighters Imperial Guard Uniform
  • Catachan Jungle Fighter Bandana
  • Dog Tags
Other:
  • "Not even worth the bullets."
  • "Knives out boys"
  • "Kaboom..."
  • "Sir, I hope you're seeing this."
  • "It's the little things that count..."
  • "I love the smell of promethium in the morning"
  • "Nothing guarantees a kill then a cold blade to the back of the head."
 

Attachments

  • Catachan Jungle Fighter.png
    Catachan Jungle Fighter.png
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Last edited:
Name: Aline Immacoya
Age: 28
Gender: female
Regiment: kasrkin
Rank: kasrkin
Class: sniper
Weapons Team(Y/N?): nope
Personality: as one would expect from a sniper Aline is cold and distant used to being alone for long periods without any contact to higher ups. She also knows when and how to bend rules. Being a sniper she needs to know how to take initiative and make her iwn choices. She also needs to know when to cut her losses and run.
Bio: like all cadians Aline was practically born fighting. Early on she was picked out to be a karskin and gicen the harshest training and thriwn into the worst war zones.
Powers: (If Apply)
Skills/Talents:
Aim: she is a sniper a sniper that dosent have aim wouldn't be a very good sniper.
Stealth: what kind of sniper dosent know how to hide, a dead one.
Aelf preservation: actully very rare in the guard sometimes it is better to run than to die winning nothing.
Appearance:
b16c1fe22a44323e554301b9a0524a2c.jpg

Equipment: Will be assigned by GM)
Other:
Rank would be your standard ranking, so like private and such.
Your Equipment List
  • Hotshot Lasgun (Lucius Pattern) + Scope
  • Charge Packs for Hotshot Lasgun
  • Backpack Power Generator
  • Combat Knife
  • 3 Frag Grenades
  • Cadian Imperial Guard Fatigues
  • Environmentally-sealed Storm Trooper Carapace Armour with Helmet
  • Ident-Tags ("Dog Tags")
  • Micro-Bead
  • Respirator
  • Imperial Infantryman's Uplifting Primer
Make sure your familiar with the Lucius Pattern Hotshot Lasgun and you'll be good to go.
 
"You call THIS a chem strike? I consider this is a good day on Savlar, friggin amateurs."

Name: Kryn Rictus
Age: 26
Gender: Male
Regiment: Savlar XXI regiment "Tox hounds"
Rank: corporal
Class: field chirurgeon
Weapons team: N
Personality: Kryn is very morbid and a cynic, he doesn't care if you like him or not all he cares about is killing, looting, and making sure you'll stay alive long enough to keep him alive. He has a "if it ain't broke dont fix it" mentality with most things, especially when he's operating on the field, but when he needs to he shifts into a high focus mentality when he's needed to fix someone. Contrary to most beliefs, he would rather not let someone die so he could take their things, he would have a better chance of victory for a net gain of loot with numerical superiority. When anything goes south, and let's be honest it almost always does, he thinks on his feet extremely well, while basically just ad hocing everything that's goene wrong, whether it be machine or man. This practice has garnered him some EXTREMELY close calls with commissars and mechanicus officials. His scratch and claw strategy has served him well in the ranks, he takes pride in his ability to put bloody messes back together, as well as breaking someone down with surgical precision.
Bio: Kryn was born on Savlar, He knew both of his parents, didn't actually have a bad childhood surprisingly, although this is relative to other more "unfortunate" children on Savlar. Used to the almost constant gang warfare outside of the mines and manufacturing plants that violence that would scar a grown man had little effect on him by the time he was 13, he came home one day and found both of his parents had been killed, again no big surprise there, but he had felt a pang of sadness for a second, before deciding that revenge was the best choice of action. He had a bad habit of making people disappear in the chemical mines and manufacturing plants when he was sent in. He also had a fascination with the inner workings of the body, which began a disturbing process of learning on any enemies he had on Savlar, the process of learning where everything came from, and then trying to put it back together. He then began experimenting with toxic ingredients and corrosive chemicals, which there was no shortage of. He began testing his new products on, you guessed it, more people he didn't like. They were very popular with the local gang members. An offshoot of his experimenting also resulted in extremely powerful nitro-chems. But he found that they were too powerful for non habitual users, usually ending up with a myocardial rupture aka heart explosion. Now that he's stuck in a very bad situation, no one can stop him from testing his new mixtures of toxins as well as stims.
Powers: stealing things
Skills/Talents:
  • Surgeon- Although self taught. Kryn knows what goes where and how to get it back to where it needs to be quickly and efficiently.
  • Chemist- knows how to make some real good (and bad) chemical mixtures given the right ingredients.
  • Nitro Junkie- Continued use of nitro-chems has given a higher tolerance allowing him to use very powerful stimulants
  • Hazardous conditioned- growing up on Savlar and fighting in the most hellish conditions imaginable has given him a familiarity with hazmat environments and he can comfortably operate in them
  • Scav- Kryn knows what's most valuable and the best way to take it, this also means he can identify parts and make relative copies of them with scrap
  • Butcher- Knowing where to stab and slash is a very good thing when the range is close and all that stands between you and a raving maniac is a cold piece of steel.
Appearance:
b19c9377571af3bbaa7ebab25076b4ee.jpg

Equipment:
  • Agripinaa pattern type II autogun
  • Slug round magazines
  • Makeshift armor
  • Combat knife
  • Penal legion fatigues
  • Savlar rebreather
  • Diagnosticator
  • Injector
  • Medikit
  • Field sutures
  • Dog tags

Quotes:
  • "Quit crying, I haven't even started reattaching your arm yet."
  • "Don't worry after the stim wears off you'll be able to sleep in a day... or two... maybe."
  • "It does make it okay that I took some of your things because I thought you were dead, hell you wouldn't need it."
  • "Hah, he's fucked, glad I ain't that guy... what do you mean I'm next?"
  • "Reminds me of Savlar, home is home no matter how shitty it is right."
  • "Hey, mind if I take those power packs, of course you dont your dead! Haha."
 
Last edited:
"You call THIS a chem strike? I consider this is a good day on Savlar, friggin amateurs."

Name: Kryn Rictus
Age: 26
Gender: Male
Regiment: Savlar XXI regiment "Tox hounds"
Rank: corporal
Class: field chirurgeon
Weapons team: N
Personality: Kryn is very morbid and a cynic, he doesn't care if you like him or not all he cares about is killing, looting, and making sure you'll stay alive long enough to keep him alive. He has a "if it ain't broke dont fix it" mentality with most things, especially when he's operating on the field, but when he needs to he shifts into a high focus mentality when he's needed to fix someone. Contrary to most beliefs, he would rather not let someone die so he could take their things, he would have a better chance of victory for a net gain of loot with numerical superiority. When anything goes south, and let's be honest it almost always does, he thinks on his feet extremely well, while basically just ad hocing everything that's goene wrong, whether it be machine or man. This practice has garnered him some EXTREMELY close calls with commissars and mechanicus officials. His scratch and claw strategy has served him well in the ranks, he takes pride in his ability to put bloody messes back together, as well as breaking someone down with surgical precision.
Bio: Kryn was born on Savlar, He knew both of his parents, didn't actually have a bad childhood surprisingly, although this is relative to other more "unfortunate" children on Savlar. Used to the almost constant gang warfare outside of the mines and manufacturing plants that violence that would scar a grown man had little effect on him by the time he was 13, he came home one day and found both of his parents had been killed, again no big surprise there, but he had felt a pang of sadness for a second, before deciding that revenge was the best choice of action. He had a bad habit of making people disappear in the chemical mines and manufacturing plants when he was sent in. He also had a fascination with the inner workings of the body, which began a disturbing process of learning on any enemies he had on Savlar, the process of learning where everything came from, and then trying to put it back together. He then began experimenting with toxic ingredients and corrosive chemicals, which there was no shortage of. He began testing his new products on, you guessed it, more people he didn't like. They were very popular with the local gang members. An offshoot of his experimenting also resulted in extremely powerful nitro-chems. But he found that they were too powerful for non habitual users, usually ending up with a myocardial rupture aka heart explosion. Now that he's stuck in a very bad situation, no one can stop him from testing his new mixtures of toxins as well as stims.
Powers: stealing things
Skills/Talents:
  • Surgeon- Although self taught. Kryn knows what goes where and how to get it back to where it needs to be quickly and efficiently.
  • Chemist- knows how to make some real good (and bad) chemical mixtures given the right ingredients.
  • Nitro Junkie- Continued use of nitro-chems has given a higher tolerance allowing him to use very powerful stimulants
  • Hazardous conditioned- growing up on Savlar and fighting in the most hellish conditions imaginable has given him a familiarity with hazmat environments and he can comfortably operate in them
  • Scav- Kryn knows what's most valuable and the best way to take it, this also means he can identify parts and make relative copies of them with scrap
  • Butcher- Knowing where to stab and slash is a very good thing when the range is close and all that stands between you and a raving maniac is a cold piece of steel.
Appearance:

Equipment: pending

Quotes:
  • "Quit crying, I haven't even started reattaching your arm yet."
  • "Don't worry after the stim wears off you'll be able to sleep in a day... or two... maybe."
  • "It does make it okay that I took some of your things because I thought you were dead, hell you wouldn't need it."
  • "Hah, he's fucked, glad I ain't that guy... what do you mean I'm next?"
  • "Reminds me of Savlar, home is home no matter how shitty it is right."
  • "Hey, mind if I take those power packs, of course you don't your dead! Haha."
  • Agripinaa pattern type II Autogun
  • Slug Round Magazines
  • Combat Knife
  • Make Shift Armor
  • Penal Legion Fatigues
  • Savlar Rebreather
  • Diagnosticator (Diagnostor)
  • Injector
  • Medikit
  • Field Sutures
  • Dog Tags
 

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