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LORE
Sozin's Comet



"Even with all that power...you are weak!"

Snarling, Ozai pounced.
The world slowed to a crawl as the young air nomad let the earth speak to him. Pillars of angled rock tore up from the ground, trapping the Fire Lord's flaming wrists in an instant. His knees soon followed, buckling underneath him. A searing gust of wind provided the perfect opening. Within moments, the boy's bruised, bloody hands were firmly in position. Eyes closing, the rich, rumbling words of the lion turtle rushed through his veins. There and then, in an ethereal, terrifying feat of power, the gates blew open. And out came the most powerful energy known to man: the human soul.
Raw fury gripped the tyrant as he watched the Avatar's soul pierce the heavens. When the temptation came for his soul, there would be no resistance. The earth shook and split like thunder. Deafening energies of spirits flowed and ebbed and crashed and battered against each other, fighting for dominion. On and on it went; an endless barrage, a lifetime of anger, hatred, pride and poison. The skies soon bled into rays of black, swallowing all but a flickering, ephemeral shade of blue.

Finally, the air stilled. Ozai collapsed, eyes bloodied and blackened heart beating no more. The Avatar collapsed onto his knees as well, blood dripping from his many wounds. Slowly, the glow of arrows decorating his body began to fade. Only his arrowhead remained bright. No amount of words, actions, or tears would make it falter. The body was cold as ice, a sign of separation. Flesh and spirit were no longer one.

Aang was gone.











 
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LORE
The Fire Nation
after the hundred years war




The War of Heirs

103 - 109 AG
Fire Lord Ozai was dead, but peace was far from guaranteed. In his place, a crisis of succession sparked between his surviving children, Zuko and Azula.

At first, in an effort to stave off further conflict and satisfy adherents of the old regime, both siblings were crowned as co-rulers in the year following the disappearance of the Avatar. However, a thwarted assassination attempt on Zuko's life quickly served to shatter that illusion of unity. Only three years into their joint reign, an official civil war sparked between siblings, dividing the Fire Nation for five troubling years.

The crisis fractured the nation's army and the land in two; from the highest-ranking general to the lowliest of citizens, it was impossible not to choose a side. Both factions, eventually becoming known as Zuko's Reformists and Azula's Loyalists, battled across various Fire Nation cities, accusing one another of being the pretender. Finally, after one last decisive Agni Kai, Zuko defeated his sister, but nonetheless, was unable to kill her. Instead, in the year 110 A.G, she was permanently banished with what few loyal oathmen she had left, consisting of old regime ex-generals and scattered Dai Li agents. Worst of all, her daughter, an infant of only three years, was forced to stay behind at the last minute, to be raised alongside Zuko's own as insurance and punishment.
Post-Civil War

110 - 124 A.G (present year)

"A hundred years of fighting has left the world scarred and divided. But if we, as a nation, get back on the right path, we can begin a new era of love and peace."
―Fire Lord Zuko, 110 A.G

Zuko had meant those words. The Avatar was gone; it was left to him to restore the balance and harmony in the world. The Fire Nation had done many wrongs and it was his duty to right them, no matter the cost.

Period of Reformation
From the very beginning of his reign, even as far back as co-ruler with Azula, Zuko pushed for the liberation of all war prisoners. These efforts began slowly, but when he got full power the efforts increased and largely succeeded. As a result, many were liberated and able to go home. It was praised and applauded by many as the first true step toward redemption.

Other major reforms included lifting the propaganda veil off of the education system. People of the Fire Nation started to learn what it meant to be part of the world and not just a part of the Fire Nation. To that end, many citizens worked where they could to repair some damage inflicted by the war. As a result of Zuko's reforms, Fire Nation inventors contacted Earth Kingdom colleagues to collaborate for the first time in over a century; and scholars strove to recover lost history and eliminated deceitful propaganda long taught in school texts.

The Treaty of Imperial City
To further commit to the cause of repairing the world for the sins of the Fire Nation, Zuko attended a Tri-Nation council with other world leaders. Despite the opposition of many in his court and in his nation, he signed a document ensuring hefty sums of reparation straight out of the Fire Nation's already pauperized pocket, would be delivered to the other two nations, all in name of rehabilitation and reconstruction.

The Fire Nation Colonies
The colonies had long been a point of both pride and prejudice for the Fire Nation. Pride for the land, status, and resources they brought and prejudice thanks to the proximity of the Fire Nation's oldest and most staunch enemy, the Earth Kingdom.

The Earth King moved first. Demands from the Earth Kingdom came, detailing the urgent responsibility of Zuko to remove his colonies off of Earthbender land. In the year 112 A.G, Zuko then entered into negotiations with King Kuei. Despite Zuko's goodwill and willingness to cooperate, the same could not be said for Kuei. Fire Nation resentment wafted off him and his royal procession and it quickly became clear that if a decision was not reached right then, the Earth King would take matters into his own hands.

Within the year, decisive moves were made. The newer colonies were easier to immigrate back to the motherland. However, tensions and problems began to arise when it came to the older colonies. Established early into the war, the roots of these colonies ran deep. Interracial marriage, despite its taboo status, was common and mixed families had been living there for generations at this point.

But the Earth King's disdain was not his to share alone. Since the conclusion of the Hundred Year War, prejudice against the Fire Nation still burned something fierce. Zuko was faced with two choices: forcibly remove all of his people from Earth Kingdom land and face rebellion, or peacefully give up authority from afar and let the colonies be subsumed and assimilated by the Earth King.

If only to prevent another war, the risk of an entire people losing touch with their birth culture, traditions, and even freedom to use their bending ability, was a risk Zuko was willing to take. As a result, in the year 113 A.G, the three major colonies of Yu Dao, Boat Bottom and Hu Xin were declared part of the Earth Kingdom, a move seen in present-day by some as rightful restoration and many others as abandonment.


















a.g | years after the air nomad genocide
 
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LORE
The Earth Kingdom
after the hundred years war




The Liberation of Ba Sing Se

103 A.G - 110 A.G
Ba Sing Se was one of the final battles of the Hundred Year War. The secretive Order of the White Lotus, led by Grand Lotus Iroh, penetrated the capital and fought against occupying Fire Nation forces. After years of guerilla warfare wherein Fire Nation forces were being supported by Azula's Loyalists, Iroh ultimately freed the city in the name of the Earth Kingdom in 110 A.G (which was also the year Azula was officially banished). Following this great victory, Iroh was privately granted full citizenship and freedom to live as he pleased with his ever-popular tea shop, the Jasmine Dragon in the Upper Ring.

Many, however, were not so fortunate. The battle had lefts its scars behind; whole blocks were decimated or badly damaged, leaving a number of citizens without homes. No longer a beneficiary of the Fire Nation, food shortages, crime and protests quickly became common among the lower classes in the Lower and Middle Rings as the newly enlightened Earth King and his near-nonexistent administration took years struggling to shape up to the circumstances. Many speculate that this period of depression lasted until about 115 A.G.

The Dai Li
Long Feng was long gone. That meant that the most elite force in the Earth Kingdom had no head and was ready to bolt whichever which way. Most in his court (which was not very many) advised King Kuei to disband the corrupted force immediately. But Kuei, who was eager to be his own man for the first time in years, did not listen. As was the trend, his plan was to reform the force and use their talents to help rebuild and enforce the city, which was descending into a fair bit of chaos. He dealt with the worst of the agents by way of punishment or death, but the plan remained: reform the younger others and expand the force with fresh blood. His efforts largely succeeded and the new elite force was renamed the Jing Wei.

When the news came of Azula's banishment, searches went far and wide, but ultimately returned fruitless. But not entirely pointless...


The Earth Restoration Acts

104 A.G - 124 A.G (present day)
After having been so woefully oblivious for so long about the war, King Kuei set his sights on learning and rectifying the consequences of his ignorance. Thanks to reports brought back from the searches for Azula, the King learned that the situation was much worse than he thought: hundreds of villages were conquered and suppressed by the old Fire Nation regime. Land, freedom, and resources stolen from the hands and mouths of earth benders for decades. The very dignity of the Earth Kingdom had been violated, all in the name of Fire Nation conquest. There was only one way to restore it.

The Earth Restoration Acts
The Earth Restoration Acts began as a single letter, sent promptly to Fire Lord Zuko. Since then, it has morphed into a flurry of bills and new laws, facilitating important milestones like the acceptance of Imperial City reparation sums, the return of hundreds of Earth Kingdom war prisoners, and the reacquisition of Earth Kingdom land and resources from now-former Fire Nation colonies.
With the newly reformed Jing Wei enforcing the law, the reunification of families and ex-war prisoners, and the gradual reconversion of former Fire Nation colonies, a revitalization of the economy was ushered in, with Ba Sing Se at the helm. Citizens in the Middle and Upper Rings enjoyed a level of luxury unseen since the beginning of the war, skewing the already significant wealth gap between the higher classes and the Lower Ring.
Ba Sing Se especially saw a rise of academies being founded to teach earthbending. The most prominent of these was Toph Beifong's Metalbending Conservatory, which was highly coveted due to its novelty, the complex nature of the bending, and Toph's reputation as a master earthbender, nobility, and relation to the Avatar. Post-war theater like the Ember Island Players and the arts flourished as well; wartime plays and artworks depicting Earthbender sacrifice, tragedy, and romance were highly popular. Comedic skits depicting the war were also quite appealing, feeding into the silent but pervasive anti-Fire Nation sentiment across the kingdom.

The Fire Nation Colony Clause (113 A.G - present day)
For King Kuei, all of the problems of his kingdom were terribly yet perfectly crystallized in the forms of the Fire Nation colonies. They were a product of the war, a pestilence he had let thrive on Earth Kingdom soil for too long. Since Fire Lord Zuko's resignation of authority over the older colonies in the year 113 A.G, King Kuei was free to enact his assimilation plan.

The Dark Side of Restoration
Under the reforms of TERA: Fire Nation Colony Clause, firebending was outlawed in public spaces, with a punishment of up to two years in jail. Fire Nation emblems, cultural wear, embroidery, etc; were strictly prohibited everywhere except approved spaces like museum exhibitions and could be punishable with a hefty fine and jail time.

All former Fire Nation citizens were expected to acquire full Earth Kingdom citizenship, though this has often been described as a long, painful process with no true guarantee if it will get all the way through to the King for his stamp of approval. Without full citizenship, certain areas and services across the nation are blocked. Full citizenship also allows the Earth Kingdom state to recognize earthbender and firebender marriage as legitimate. Children born into these marriages 10 years of age or less are recognized as full citizens.

But what is the reality like without full citizenship?

TBD.








a.g | years after the air nomad genocide
 
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LORE
The Water Tribes
after the hundred years war




The Element of Change

100 A.G - 124 A.G
"Water is the element of change. The people of the Water Tribes are capable of adapting to many things. They have a sense of community and love that holds them together through anything."
―Iroh, 99 A.G


At the end of the Hundred Year War, civil war broke out in the Fire Nation, while food shortages, riots, and crime spread throughout the Earth Kingdom. Yet, true to their element, the Northern Water Tribe went with the changing of tides and somehow flourished. Agna Qe'la, its shining ice capital, steadily began to revert its strictly isolationist nature and open its ports again, reestablishing trade routes and dominating the waters. As if to make up for lost time, Sokka reunited with his father, joining him on many missions and expeditions, before finally settling down and marrying Suki of Kyoshi Island, who also often accompanied him on their adventures. They made their home in the Northern Water Tribe where Sokka thrived, climbing the ranks of the Tribe's military and spearheading many efforts to help their southern sister tribe.


The Southern Reconstruction Project

100 A.G - 124 A.G (present day)
There was no denying the reality: the fortune of one tribe meant misfortune of the other. The Southern Water Tribe was in shambles. For decades, entire villages were robbed of healthy waterbenders, raided endlessly, and reduced to mere encampments of old women and children. Thanks to a lack of resources and stability, even small mercies like the return of surviving Southern war prisoners cast long shadows. There was no thriving economy to speak of, no grand capital city of ice to boast of, no proper military to enforce the law, and no one to give proper help to the poor traumatized souls experiencing a new kind of phenomenon: post-traumatic bending disorder.

But that was all about to change.

The first change was a change in Head Chieftain. Despite his age and old wartime injury acting up all over again, Hakoda was elected. Under his leadership, in collaboration with the Northern Tribe chief, what had begun as a small band of waterbenders and healers inspired by the heroic actions of the Avatar after the last Fire Nation siege on the Northern ice capital Agna Qe'la, has since grown into one of the largest humanitarian efforts in history: the Southern Reconstruction Project.

Sadly though, it wasn't meant to last. Four years into his role, Hakoda succumbed to illness and infection, leaving his reluctant yet determined daughter to press for candidacy. Since the passing of the Avatar, Katara had come back home, taking it upon herself to care for, preserve and reteach her people their sacred southern form of water bending. Most importantly, despite protests, she took it upon herself to care for Aang. Much like how the siblings had found him all those years ago, Katara had encased him in ice, praying and hoping for one more miracle.
Unlike Hakoda, this time the choice was not so easy nor obvious. Others were also vying for the position of Head Chieftain. One man in particular, a former Fire Nation war prisoner named Gilak, stood out from the rest. A fervent believer in the notion that the high and mighty Northern Water Tribe had abandoned them during the war, he was well-known to be an opposer of all Northern influence in the Southern Reconstruction Project, fearing that the North would only use the opportunity to subsume its sister tribe. Despite garnering not an insignificant amount of support, in the end, Katara won the majority and under her leadership, the Southern Reconstruction Project resumed in full force.

Period of Modernization (105 A.G - present day)
Together with her brother Sokka, Zuko with his reparation sums, Toph with her metal-bending students, and the occasional helping hand of King Kuei, they founded the ever-growing coastal capital city of UmiakΒΉ. During this time, Katara, to the chagrin of Sokka, struck up a rather tumultuous relationship with the infamous rogue Jet, which eventually led to marriage and the birth of a little boy and girl. Despite all these new developments, Katara never failed to watch over Aang, spending as much time in the day as she could by his side. Throughout the years, it has become a tradition for the group to come to visit every year or two and join Katara in commemoration of the boy that had united them all together in the first place. Hoping, waiting, and praying for a miracle.

ΒΉ Umiak: traditional Southern Water Tribe boat made from animal skins, bone and wood (inspired by the real life Inuit). Katara and Sokka were in an umiak when they first discovered Aang.







a.g | years after the air nomad genocide
 
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LORE
The Air Nomads
after the hundred years war




Ghosts of a Nation

100 A.G - 124 A.G
"The Air Nomads detached themselves from worldly concerns and found peace and freedom."
―Iroh, 99 A.G

Since the conclusion of the Hundred Year War, the Air Temples have remained in solemn, breath-taking ruin. Zuko, in the beginning of his co-reign with his sister, made efforts to spearhead a preservation project for the Avatar's old home, the Southern Air Temple. Not only in architecture, but in all things related to the Air Nomads taken or pillaged over the years; lost scrolls, artifacts, etc;.
However, these efforts soon waned as Azula's assassination attempt woke him up to the true state of affairs in his own nation, launching them both into civil war in 103 A.G.
With his sister finally exiled in 110 A.G, Zuko made plans to continue the preservation project, this time for all the temples. However, this costly scheme was so unpopular and risk-prone with the majority of his people that Zuko was forced to abandon it just two years into running it, just to avoid further riots.
Thankfully though, he wasn't the only one working towards this high-minded goal in the name of Aang...


Sokka, Sea Raiders and Some Air Bison
Tales

111 A.G



ΒΉ Air Bison Lifespan : It is a well-known fact that the bigger the animal, the longer they live. Normal bison live up to about 20 years, but due to Air Bison's superior size, they have roughly double that lifespan. Appa was 106 years old when he and Aang were first discovered and at the time of this RP, the ol' boy will be 30 years old.







a.g | years after the air nomad genocide
 
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LORE
Dark Spirits
Dark Spirits & The Industrialization Period

82 BG - 12 BG

As the world began to enter a new technological age in the life of Avatar Roku, there was a resurgence of dark spirits in the polar regions. Small bands of dark spirits raged through the wilderness, in both the Northern and Southern Water Tribes, attacking some remote villages, hurting people, and homes being damaged. Many spiritually inclined people of the Water Tribe suspected that this was due to spirits being displaced in the industrial revolution's search for natural resources, with nations extending their reach and laying claim to sacred land.

The first Dragon Hunts in the Fire Nation also led to spiritual activity and strange phenomena at the sites where dragons had been slain, though Fire Lord Sozin dispatched an elite taskforce to deal with these incidents and keep them under wraps from the local population. When the Water Tribes sent a joint envoy to investigate these death sites after noticing what was happening, Sozin spun a propaganda campaign that blamed the Water Tribes for any strange spiritual activity that leaked to the public.

Dark Spirits & The Hundred Year War
0 AG - 100 AG

The Hundred Year War contributed to the resurgence of dark spirits, as the global conflict caused more than a few spirits to turn dark. Following the Air Nomad Genocide, dark spirits began to inhabit deserted areas that previously had spiritual significance to the Air Nomads, including areas of meditation in forests located near the air temples.

In 99 AG, destruction of the forest near Senlin Village also caused Hei Bai to turn dark. Having protected the forest for thousands of years and unaware that the Fire Nation was responsible for its destruction, Hei Bai terrorized the nearby village as the winter solstice drew near, during which time the separation between the two realms was minimal. As punishment for the forest's destruction, Hei Bai raided the village every night and abducted a single villager during each of his attacks. He eventually reverted to his docile form after Avatar Aang ensured the renewal of the forest by showing him an acorn.

In the years following the Avatar's disappearance and the end of the Hundred Year War, dark spirits have begun to appear at a rate never seen before. Due to the constant conflict of the war and the resulting neglect of spiritual traditions, dark spirits reemerged in the Water Tribes. While in the Northern Tribe dark spirits exist as smaller pockets roaming the tundras, most roam and ravage the South Pole in the form of a torrential blizzard known as the Everstorm, attacking individuals and settlements who attempted to journey through the storm. The capital city of Umiak has yet to witness or experience the Everstorm, but reports nonetheless still flow in. In both tribes there have also been reports of dark spirits lurking in the seas surrounding the regions, and incidents of attacks on ships in the waters near the Southern Water Tribe especially increasing as of late.

In the Earth Kingdom, reports of attacks from dark spirits on villages have also increased, as did reports of many mountain ranges being 'haunted' or 'possessed' by bands of dark spirits. In the last three years, a new rumour of dark spirits 'possessing' people themselves have begun to surface, though to the general pragmatic, unspiritual Earth Kingdom public, not very believed or confirmed.

Thanks to the civil war, some of the Fire Nation's smaller islands, both habited and inhabited, have experienced increased dark spirit activity, some inhabited islands going as far as to be assumed as fully 'bedeviled'. Though these are often taken as sailors' half-truths and stories.
The same, however, cannot be said for the former Fire Nation colonies. Most reports of attacks on villages come from their side in the Earth Kingdom, which are often ignored or suppressed by King Kuei and his administration, in the interest of 'keeping the calm' and helped along by the status quo of colonials being second-class citizens. Other than the South Pole, dark spirits have manifested the most in the colonial regions thanks to the tension and resentment between colonials, both Fire Nation and Earth Kingdom-born as well as other foreign-born such as Water Tribes people, and the King's Army, sent there to reinforce colonial law.

ΒΉCredit & source for mostly all of this is the wiki - though I have edited it to fit my version!




 
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DIRECTORY
Dark Spirits
DARK SPIRITS

Entities who have become unbalanced due to the influence of the spirit of darkness and chaos, Vaatu, reemerging into and roaming the mortal world since the days of Avatar Wan.

GENERAL BELIEFS/FACTS : most possess intangible, chaotic, shadow-like bodies, able to stretch their limbs and form additional appendages. They can appear and dissipate at will. They can move at varying speeds and are affected by stimuli and bending in different ways.

RARER FACTS : they are attracted to spiritual energy both dark and light, as well as negative energy in their environment. When multiple of the same type of spirit are together, they are able to contort and fuse together to become larger and more powerful spirits or shift into more convenient forms.

β€ŠINDEX









Dark spider spirit
In both the Spirit and the mortal worlds, the dark spider spirit is an entity that resides in hollow trees and caves from which they hunt, luring prey toward them by swinging their luminescent antenna.
They are usually the size of small dogs and manifest the most in the Earth Kingdom. Their most deadly quality is their ability to contract and expand their sizes (with a cap limit of 3 times), reaching heights & widths upwards of 7 feet. Their bite, residing in their whip-like antenna, produces a paralyzing but not fatal effect. Upon discovering people in the mortal world, their souls are consumed. In the Spirit World, the dark spirit spider will catch and toss people into the Fog of Lost Souls.









Yǐng yàn spirit
Large, ape-like beasts whose name roughly translates to shadowblazer, the Yǐng yàn are one of the more commonly reported dark spirits that manifest and contaminate the Water Tribe tundras, as well as some cold mountainous regions in the Earth Kingdom. Their kind is rare in the Spirit World, but in the mortal realm they make up most of the Everstorm, a blizzard-like cluster of dark spirits lurking near the Southern spirit portal. Their most frightening qualities are their strength and ability to produce multiple limbs at a time.

Bǎi chǐ spirit
The Bǎi chǐ are canine-like entities that, when touched by the spirit of Vaatu, manifest all across the nations, particularly in and around ruins. They have a tendency to fuse together and travel as a pack-all-in-one, earning their local translated name as Hundred Tooth Hounds. Heartbreakingly, very few know their true origins: that they are in fact the corrupted spirits of past Knowledhe Seekers.


Kemurikage
More legend than anything else, the Kemurikage were said to have originally been the spirits of grieving mothers of Ancient Fire Nation. Haunting the warlord Toz, who terrorized their village and abducted their children for refusing to pay tribute. For centuries, it is said they in turn terrorized warlords like Toz, up until the unification of the Fire Nation Islands under the first Fire Lord.

The Jin
The Jin's appearance is that of some genderless entity. Its entire aura exudes that of safety, comfort, and warmth. When it wraps its smoky and dark form around you, it does not feel cold or anything like that. You realize it is made of soft fluff, meant to keep you safe from the outside. Whenever it speaks, it talks as if it knows you. You are its friend, and it is your friend. It will never abandon you, and you will never abandon it.
It manifests itself around people. Hubs and cities, but it can also be in far and distant villages. However, it dislikes far away, lonely hovels or homes, always preferring groups of people to make itself known. It needs people. Without people, it cannot stay in the physical world. Not unlike how it cannot stay in the spirit world without having a spirit or two as a friend. It is very needy after all, and it can use the help. After all, friends are for helping each other. Don’t worry, it’ll keep you safe. Just stay with it for a bit.

Weaknesses, weaknesses, weaknesses. Loser. Weakling. Pathetic. Faker. Cheater. Killer. Failure. Worthless.

The shadow of a doubt can be many things. Do not worry. Come close. It has you, hugging you tightly to its chest. You are safe. You are loved. Nothing bad ever happens here. And you have it. It is all yours. It is in your clutches. You are in its clutches. Together, your bond is permanent, and nothing can stand in your way. All can yours. There is no one and nothing else you can trust. Except it.

After all, it will help you see the truth. And the truth will set you free.

from the mind of Fill Fill
Feng
Feng is an unsightly, parasitic worm that feeds off of not only his host but the life force(s) that the host may feed it. Feng cannot be seen except by those who have already laid eyes upon both the gift of life and the act of death.
Before corruption, Feng had no face, but post-corruption, it developed a face that looks to be mirroring its host (or is it the other way around?). Major cities are where Feng will thrive the most. Needing a place that insights violence, life, and death, will do just fine. Beginning its corrupted journey in the volatile city of Ba Sing Se, Feng has journeyed through many-a-host to end up in the Earth Kingdom's wrestling Capital: Gaoling.

Feng's most prominent ability is regeneration. The worm spirit loans this ability to its host, almost a tragic echo of what the spirit used to represent: resilience, fighting against the odds, and pulling oneself out of the dire circumstances.
The more its host has killed, the stronger Feng's powers are, as it feeds off of life force, whether it be the host's or the victims of the host.
Because of this ability, Feng has killed and passed through countless hosts over the years, only growing stronger and stronger because of it. Of course, though, the longer Feng is without a host, the weaker it becomes.

from the mind of leviohsa leviohsa

The Deathwalker
A titanic mass of seemingly amorphous spirit matter, the deathwalker dwarfs even the largest of man made structures and towers over the trees of the very forests it used to inhabit and curate, whenever fully manifested the inky blackness engulfs all light that is around it, to those lucky enough to have distance between themselves and it, it appears as if a dark spot appeared where the stars in the sky and moon once hung, to those in close proximity, all living things touched by the deathwalker are drained of their life force plants, animals, even the ground itself withers and dies before the hunger of the dark spirit.

What little recorded information available about the spirit has identified the deathwalker as formerly being a major spirit of the forest, its domain and role in nature was to uphold the balance between life and death within the vast expanses of woods in the earth kingdom. After its transformation into a dark spirit, the deathwalker aimlessly roamed the countryside, consuming anything and everything in its path, only after an ancient hero sealed the spirit in a remote location of the spirit world through an act of self sacrifice was the deathwalker stopped. Now, any location with a high concentration of death or suffering allow the deathwalker to manifest itself in a limited fashion.

The deathwalker is more akin to an infection than a sapient being, mindlessly consuming anything in its path, however, when the deathwalker was originally created from the forest spirit, it had the ability to spread itself across the land like tsunami, but unlike its usual tendencies, it's waveform all converged on a specific location the cause of this phenomenon was recorded, but the information was lost long ago.

The deathwalker also has the ability to corrupt and commandeer other spirits if they are susceptible to its influences, sightings of dark spirits with even more erratic behavior than usual are a sign that the deathwalker is stirring

from the mind of Midrick Midrick






 
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