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Fantasy Kolan and The Raven Guild

[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) if (eq "${link}" "Edmund Grant") (hide Tags2) if (eq "${link}" "Edmund Grant") (show Stats2) if (eq "${link}" "Edmund Grant") (show Eq2) if (eq "${link}" "Edmund Grant") (hide CR2) if (eq "${link}" "Status") (show Tags2) if (eq "${link}" "Status") (hide Stats2) if (eq "${link}" "Status") (hide Eq2) if (eq "${link}" "Status") (show CR2) [/script]

[div class="Button CR"]
Mateo Dorentin
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
SadSnake SadSnake

Mentioned:
N/A

Located:
Curled up buy the apartment building I Ready to Die [/div]

"MATEOOO!!!" The Guy on the ground Screamed as his former Boyfriend jumped out his apartment window. The shifter used all his power to half shift wings onto his back instead of his arms converting. A trick that takes years to master and years to stop being sore from doing so. Lorcea jumped up and caught Mateo just in time and no thanks to the hulking Draec that appeared out of no where. Lorcea hovered above the ground, unsure whether to flee or not. Mateo just groaned in his arms. If he fled it could end up being a misunderstood as kidnapping. "What kind of Freshly Caught stupid are you?? He? Fight? What?" Could his day get any worse???? The shifter sighed and set his ex on the ground next to the building.

Lorcea was so fed up with today maybe bashing this idiot Draec would make him feel better, or maybe the Daec could just kill him and Mateo could live....live on with out him... Either way, "If you're wanting a fight buddy, then bring it. I'll mess you up golum." He took out two daggers from his boots and let him self shift more. a beak forming as his mouth and his senses becoming less human and more bird. He was just in general pissed off and hoping Mateo would run away from this freak in front of them. The Ex still laid curled up on the ground. Just shutting out everything around him.

[div class="Button CR2"]
Lorcea Jungsten
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
SadSnake SadSnake

Mentioned:
N/A

Located:
Outside I Ready to fight [/div]
 
Last edited:
[class=Notes] // Forward slashes are comments and do no show up in the final design, these are to help you find everything easily and explain some code as well. These comments must be with in a class or script tags in order to be hidden, from what I know// // Long URls are images # followed by letter and numbers are Hex codes or color codes, the only colors that are NAMED and do not use hex codes are White and Silver// // This code does not show breaks unless is shows the
code When typing responses to rps, be aware that when you press enter it will not show that you did. You'll have to use the
tags or you may copy and paste:

after each time you want to show a paragraph break you'll only need it one
if you only what to start at the next line// [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Alexia Fyrdrake") (hide Tags) if (eq "${link}" "Alexia Fyrdrake") (show Stats) if (eq "${link}" "Alexia Fyrdrake") (show Equip) if (eq "${link}" "Alexia Fyrdrake") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Alexia Fyrdrake
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when the page first loads typically the image of what your OC looks like// //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Interacting:


Mentioned:
Soma Schicksal Soma Schicksal AgWordSmith AgWordSmith Damafaud Damafaud AI10100 AI10100 SadSnake SadSnake

Located:
The boat [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when they click the button typically the image of what your Armor/clothes/or weapon looks like //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Currency:
100g

Weapon(s):
Rune Spear

Armor:
Witch's Outfit
[/div]
Before she could get any substantial answer to her question Alexia's interest was taken by a small white bird pecking at the glass of the skylights. At that point in time, she ignored the messages over the communication runes and begun squinting at the bird menacingly. She lifts her spear over her head in a position to advent strong piercing throws and she sends a message over the intercoms; "Hey guys can I get your opinion? If I was a small, albino bird would I go outside at night pecking on a random skylight? I ain't asking for any specific reason I am just curious". She says as she throws the spear towards the bird as you would a basic javelin with the intent to kill it.

 
[class=Notes] [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Broyl Drakewing") (hide Tags) if (eq "${link}" "Broyl Drakewing") (show Stats) if (eq "${link}" "Broyl Drakewing") (show Equip) if (eq "${link}" "Broyl Drakewing") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Broyl Drakewing
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Interacting:
AgWordSmith AgWordSmith

Theme:
Dragon's strength

[/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Currency:
1G, 3S, 20C

Weapon(s):
Draconic claws, dagger

Armor:
Comfy tunic
[/div]
The dragon let out a whistle as the guy managed to catch the other. Looked like he wasn't half bad... and he had wings, as well. He wouldn't be too much of a bore to beat up. His smile disappeared when he was insulted. The fact that they were not in the mood to be any kind of nice towards anyone didn't cross the draec's mind as he glared towards the shifter, feeling his pulse quicken. It was so long before he could lash out, get a fight, a real one.. he wasn't going to let this one slide. He let out a loud growl.."Nice trick you have there. Let me show you what a dragon's power really is.." His mind was fully in the fight, totally oblivious to the damage he could do as his body covered in scales. "Showtime." He whispered, as his body grew and grew, and he fell on all fours. It took him a good thirty seconds to be fully transformed into his dragon form. "Entertain me." the voice was so low pitched it was barely audible. The dragon confidently looking at the shifter, waiting for their next move, their eyes shining in the night.

 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) if (eq "${link}" "Edmund Grant") (hide Tags2) if (eq "${link}" "Edmund Grant") (show Stats2) if (eq "${link}" "Edmund Grant") (show Eq2) if (eq "${link}" "Edmund Grant") (hide CR2) if (eq "${link}" "Status") (show Tags2) if (eq "${link}" "Status") (hide Stats2) if (eq "${link}" "Status") (hide Eq2) if (eq "${link}" "Status") (show CR2) [/script]

[div class="Button CR"]
Yortal Vonel
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
June Verles June Verles

Mentioned:
N/A

Located:
On the Roof I Fighting [/div]

The multiplied on impact. Two birds now peck in front of Alexia. She could see it was an illusion now. Two Voices spoke behind her. "Not a fan of boids are you?" said one of the blonde fellows. They looked like twins. One dressed in all green and the other in all black. They were hear to take that armor and keep it for ransom. The bothers seemed in sync with each other but definitely didn't seem like master thieves.

"Those Runes around the place was cleaver but you didn't account that we'd drop from the sky little lady. The perks of magic am I right?" The green one smirked. Both of them lunged at Alexia, One held a dagger and the other a slightly cooler dagger. Both struck with intent to kill.

[div class="Button CR2"]
Cortel Vonel
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
June Verles June Verles

Mentioned:
N/A

Located:
On the Roof I Fighting [/div]
 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Calla Rose
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Soma Schicksal Soma Schicksal

Mentioned:
N/A

Located:
Right Show Room I Trying to solve this spell [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Currency:
501G

Weapon:
Crystal Blade

Armor:
Blue Rose
[/div]

They Fae stared and tried to figure out the spell in the wall. The barrier around it made it hard to truly feel the magic at play. "We can't do much but wait." Calla sighed. "If the spell isn't activated by the time we are done then I will have to inform the curator and the authorities in order to get rid of it." She didn't like not being able to solve something. This thing in the wall was just something bad waiting to happen and she wanted to be prepared for it. She leaned her head on Genji's shoulder, knowing he would like the gesture but to also just distract herself so she wouldn't over think this. She closed her eyes to think outside of what she say but what Genji would see were dark shapes being made in front of the spell and within the barrier.



[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) if (eq "${link}" "Edmund Grant") (hide Tags2) if (eq "${link}" "Edmund Grant") (show Stats2) if (eq "${link}" "Edmund Grant") (show Eq2) if (eq "${link}" "Edmund Grant") (hide CR2) if (eq "${link}" "Status") (show Tags2) if (eq "${link}" "Status") (hide Stats2) if (eq "${link}" "Status") (hide Eq2) if (eq "${link}" "Status") (show CR2) [/script]

[div class="Button CR"]
Mateo Dorentin
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
AI10100 AI10100

Mentioned:
N/A

Located:
Lying face down into the ground I Totally not having a mental break down. [/div]

Lorcea smirked "Tch." The man outstretch his wings and took to the air, climbing high above the dragon. "Catch me if you can." He said and led the Dangerous beast away from everything on the ground. His movements were quick and would prove hard to catch for the Dreac. Lorcea Shifted all the way to make himself a small and hard to see target in the darkness of the night sky.

On the ground Mateo groaned and sat up. His thoughts blurry and his vision muddled. He aimlessly walked forward and just tried to keep himself together. The broken man would wander through the open doors of the museum and collapse onto the ground where Roland would be able to see him. Mateo sniffed and let out a small whining sound as he tried not to cry. He's just a poor boy from a poor family Spare him his life from this monstrosity.

[div class="Button CR2"]
Lorcea Jungsten
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
SadSnake SadSnake

Mentioned:
N/A

Located:
IN the Sky I He's a Bird [/div]
 
e01e4dcba5727b3bfd5d100893168a90.jpg
242a123442de69328335f2888fdd24a2.png


Location: Main Show Room
Interacting with: June Verles June Verles SadSnake SadSnake AgWordSmith AgWordSmith
Mentions:

Roland was simply leaning back on the museum wall by now, waiting for something to happen. Apparently, Genji summoned Calla to discuss something but he wasn't sure if he'd be of any help if he actually looked. So he stayed where he was. Everything was pretty normal. Alexia was asking them what they wanted to do with their first salary but before Roland could respond, Broyl went on to say there was a fight outside and broke through the doors - which he could clearly hear from where he was. "Oy Draec!" He tried to call out to the man but he was already long gone. He rubbed the back of his head. Should they just break position just like that? Or was it that Broyl just really wanted a fight? He really thought that it may have been the latter's case.

Then he heard Alexia ask an odd question. "Considering our circumstances, I think that's pretty suspicious. Why?" He questioned. They were supposed to be guarding this place and the thief or thieves can take on any form. For all he knew, they were shifters who could turn into mice or birds or something. It'd be easy to sneak in as small animals that really don't have any business doing inside a museum this clean.

That was when this odd man had walked in and collapsed on the ground. He was... whimpering? Was he crying? Roland wasn't sure what was happening right now but he was pretty damn sure it was chaotic. He could hear some fighting outside. Was that Broyl? "Uh, boss, there's this crying man on the floor." He alerted the guildmaster before moving towards the guy. He kept his distance but knelt down. "Hey man, you alright?" He didn't know if this guy was a thief or if he was just some random dude, but he'd rather not apprehend someone innocent. Besides, Ravus was taking care of that place.
 
[class=Notes] [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Broyl Drakewing") (hide Tags) if (eq "${link}" "Broyl Drakewing") (show Stats) if (eq "${link}" "Broyl Drakewing") (show Equip) if (eq "${link}" "Broyl Drakewing") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Broyl Drakewing
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Interacting:
AgWordSmith AgWordSmith

Theme:
Dragon's strength

[/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Currency:
1G, 3S, 20C

Weapon(s):
Draconic claws, dagger

Armor:
Comfy tunic
[/div]
Broyl lifted his head and looked at the flying shifter. They were fast. Probably too fast for him to catch- but that wouldn't mean he wouldn't try, anyways. He slowly lifted into the air, flapping his huge wings and getting away from the museum... The dragon muttering something as clouds formed above the two. Time for fried chicken, Broyl thought. He might be fast, but he wouldn't be able to outrun lightning. A rather.. unnatural thought crossed his mind. He felt... good like this. Powerful. Free.
...
He should transform into a dragon more, he thought.

 
[class=Notes] // Forward slashes are comments and do no show up in the final design, these are to help you find everything easily and explain some code as well. These comments must be with in a class or script tags in order to be hidden, from what I know// // Long URls are images # followed by letter and numbers are Hex codes or color codes, the only colors that are NAMED and do not use hex codes are White and Silver// // This code does not show breaks unless is shows the
code When typing responses to rps, be aware that when you press enter it will not show that you did. You'll have to use the
tags or you may copy and paste:

after each time you want to show a paragraph break you'll only need it one
if you only what to start at the next line// [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Alexia Fyrdrake") (hide Tags) if (eq "${link}" "Alexia Fyrdrake") (show Stats) if (eq "${link}" "Alexia Fyrdrake") (show Equip) if (eq "${link}" "Alexia Fyrdrake") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Alexia Fyrdrake
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when the page first loads typically the image of what your OC looks like// //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Interacting:
AgWordSmith AgWordSmith , Damafaud Damafaud

Mentioned:
AgWordSmith AgWordSmith , Damafaud Damafaud

Located:
The top of the museum fighting. [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when they click the button typically the image of what your Armor/clothes/or weapon looks like //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Currency:
100g

Weapon(s):
Rune Spear

Armor:
Witch's Outfit
[/div]
Her night was full of surprises, first the bird replicating itself after contact with the spear, which was peculiar on its own. This job was weird, even more so with the appearance of the glamorous pair of twins. She sighs standing up and turning around to face them, a smirk appearing on her face as they mentioned her runes knowing that it made them resort to coming through the roof, exactly where she decided to guard. What she didn't plan for was the rashness of the brothers to attack her in unison striking for where her vitals would be. " Return" she instinctively said as the spear magnetically returned back to her hand, allowing her to block the less fancy knife-wielding brother. Unfortunately, the other brother managed to land a clean strike into her gut.

As the knife begun to slowly inch through her gut, time begun to slow down, the shock made her reminisce about a certain memory... A damp, dark place reeking with the smell of rotting flesh, a smell that should disgust her but instead it made her incredibly hungry. A hunger so strong she mindlessly began feasting one of the many corpses lying in the room, it took a few hours before someone opened a door letting light in revealing her leftovers and bringing her back to reality. The man wearing a sinister outfit rolled his eyes murmuring "Pfft ghouls." Alexia was rightfully perplexed to the point where she was frozen, the man approaches her bending down to one knee telling her; "Listen up, you are probably going to forget this but ghouls get really hungry when endangered, and they hunger for a very specific thing, I assume you already figured out what it is?"

With that, she comes back to reality, a knife in her gut, she remains motionless for a few seconds before a smile appears her face as she uses the communication rune to transmit one last message to Ravus; "Hey Ravus I got something to deal with, you might be getting some company from some birds in a bit. Take care alright?". She says as she dispels the rune cutting all communication. She then lifts her head staring directly in the eyes of her attacker, revealing her features. "Did you enjoy my runes? I sure hope so, and if so what's your opinion on this one?" She says as she lifts her tongue revealing a rune under, followed by an immediate roar of flames quickly expanding from her mouth towards the guy's face.

 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Genji Shilvo") (hide Tags) if (eq "${link}" "Genji Shilvo") (show Stats) if (eq "${link}" "Genji Shilvo") (show Equip) if (eq "${link}" "Genji Shilvo") (hide Name) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) [/script]

[div class="Button Name"]
Genji Shilvo
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] GEO UNDER THIS IT WHERE YOU PUT THE TAGS [/class]

Interacting:
AgWordSmith AgWordSmith

Mentioned:
People nearby

Located:
Location; Action [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Currency:
498G

Weapons:
Elven Bow
Elven Daggers

Armor:
Steel Rouge Armor
[/div]

He smiled. "Heh waiting is fine if we stay like this...you thiiink maybe when we get back we get another fun night like yesterday?" He smirked and kissed her cheek lightly. "I wouldn't mind having any little Fae Elves running around the Guild hall haha." He then heard a few of the others fighting. "Huh...something is going on, I think the intruders are here."

 

ravus-smaller-jpg.430546

Ravus Darkfell
The Backroom
Investigating; Guarding
Interaction: -
Mention:
June Verles June Verles

As he synchronised himself with the darkness in the room, his eyes noticed a peculiar sight in the dimly lighted room. A toy doll. Unlike the golems made by Earth Elementals for extra workforce, or the figurines made by Ice Elementals as ornaments, the doll purpose was to be a plaything for children. Ravus couldn't help but to tilt his head in confusion. Was the doll dropped by a passerby earlier? He considered taking it for safekeeping, but he hesitated as he didn't want to risk exposure. Stealth was also the reason why he stayed silent and didn't answer Alexia's call.

Another message. Alexia had company. A new suspicion emerged to his mind. What if the doll was dropped intentionally? Several divination magic makes use of a medium to extend their sight and other senses. If the doll only took in sight, it wouldn't matter. Sound, however... His communication rune had sent several messages already.

Maintaining his stealth, Ravus slowly hovered toward the doll. The doll was facing the armour. He moved toward the back of the doll... before stabbing it with his sword from above. Better be save than sorry.

"Hey Ravus I got something to deal with, you might be getting some company from some birds in a bit. Take care alright?".

Company. He hovered back to his position, maintaining his uniformity with the darkness of the room. His sword was sheathed, but his hand rested on the hilt. If someone comes in, he would be ready.
 
Olive walked into the Raven guild building , she noticed the place was pitch black and empty , not a single soul was here. She looked around for something that she could possibly do while she waited for the rest of the guild to return from what ever they were doing at the moment.

The high elf walked up to the front and she sat down and lit a candle near her with a match before now Admiring the now lot up area that she was sitting in .

@ open for interactions if anyone wants to talk to her

( oh BTW I forgot olive is bisexual as well )
 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Calla Rose
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Soma Schicksal Soma Schicksal I AI10100 AI10100

Mentioned:
SadSnake SadSnake

Located:
Heading back to Genji I Readying herself for a log night. [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Currency:
501G

Weapon:
Crystal Blade

Armor:
Blue Rose
[/div]

She opened her eyes to see what Genji meant. "It does seem that way." Calla straightened her posture and hear Roland call out through the Runes. A crying...man? "Genji, I trust you can handle this intruder." The Fae said and then left him to go see what Roland's Crying man was. She was more than positive Genji could take care of himself in a fight. She approached the shifter to indeed see a sobbing guy on the floor. "Where did..." She looked around. The front doors were wide open and the resident Dreac was gone. "Where is Broyl?" The tones of her voice were not hiding her annoyance very well in this moment. "I need you to stay here and lock those doors." She spoke to Roland. "I'll take him into the office and keep him there till this night is over." The Fae brought the sniveling male to his feet and mostly dragged him to the museum office. "I don't know who you are but I have a feeling you don't know half of what's happening around you. You stay here, some one will take you home in the morning. "

Mateo heard voices above him, one concerned, one annoyed. He looked up to see two figures and blinked away some tears. Next thing he knew he was thrown into a chair and a woman spoke to him. He nodded slightly and rested his head on the table, unaware the door being locked magically from the outside to keep him in there. Mateo soon fell asleep.

Calla thought the spell would be enough to hold him. He fell asleep almost as soon as she closed the door anyways. Who ever this extra was wasn't important. He needed to be out the way while They kept this place free from Intruders. "Roland, someone, or something is trying to get into the right wing. Once that door is closed I want you to be ready in case Genji and I can't keep them in that area.If that man manages to get out that office, feel free ti incapacitate him." She started to walk back to Genji. "And if Broyl comes back, don't let him in." She would have to have a talk with that Dreac later.



[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR2"]
Lorcea Jungsten
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
SadSnake SadSnake

Mentioned:
N/A

Located:
IN the Sky I He's a Bird [/div]

Lorcea Looked back to see the filthy Draec was indeed following him. 'What an idiot,' he thought. The bird kept flying, further rand further from where they started and closer and closer to the island's shores. He taunted the draec by flaying around him, and sped out of reach any time the fool would swipe at him. He nose dived down heading towards the rocks around the island shores. He could hide there if the Draec was even smart enough to stop himself before hitting the jagged rocks all around.



[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) if (eq "${link}" "Edmund Grant") (hide Tags2) if (eq "${link}" "Edmund Grant") (show Stats2) if (eq "${link}" "Edmund Grant") (show Eq2) if (eq "${link}" "Edmund Grant") (hide CR2) if (eq "${link}" "Status") (show Tags2) if (eq "${link}" "Status") (hide Stats2) if (eq "${link}" "Status") (hide Eq2) if (eq "${link}" "Status") (show CR2) [/script]

[div class="Button CR"]
Yortal Vonel
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
June Verles June Verles

Mentioned:
N/A

Located:
On the Roof I Fighting [/div]

Yortal Screamed out as flames ate up his beautiful face. Stumbling backwards he fell onto the glass of the sky light, rolling to get the flames out. Cortal grit his teeth and tried to avoid the tongues of orange going in his direction. "What disgusting monster are you?" He howled and tried for a more long ranged attack. Shooting his hands out to project tiny arrows at her hidden under his sleeves. He could control them by thought alone and made them come at her from all directions. "Can't burn these babies up, this metal doesn't melt easily." he smirked as his brother tried to heal himself enough to fight. This lady felt like a real bitch to the both of them but they'll show the Dammed creature who's boss here. They'll get that armor if its the last thing they'll steal.

[div class="Button CR2"]
Cortel Vonel
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
June Verles June Verles

Mentioned:
N/A

Located:
On the Roof I Fighting [/div]


[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Morana
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Soma Schicksal Soma Schicksal

Mentioned:
June Verles June Verles

Located:
Right wing of the museum I Fighting [/div]

As Genji was left alone the Witch's spell was completing it self. She slowly appeared in the room, the darkness gathering more and more around where her body would appear to make the trip as easy as possible. There were strong spells and runes all over the building, she would have to be very careful in appearing if she didn't want to end up dead. She couldn't fail in getting the Dwarven Armor. She needed it for her mission. The darkness dissipated, Morana stood in inside the museum and saw that her arrival didn't go unnoticed. "Well. Guess I'll have to take care of you." She smiled and dropped the barrier between her and this elf. She never liked elves. She held her staff up, her eyes turning black. "Hope the after life isn't kind to you." The staff swiftly went to his gut as her magic began to take hold of the blood in his body. She made him jerk forward, making the staff hurt him more.



[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Ferin Wies Jr.
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Damafaud Damafaud

Mentioned:
N/A

Located:
Armor Room I Fighting [/div]

As Ravus turned the stab wound in the doll started to burn up until the doll became an ash pile. From the ashes two tiny beings stood. They had shrunk themselves inside the doll and paid a patron to drop them in the armor room. The elder of the pair recited a spell to bring them back to normal. The younger attempted to light up the room by summoning a ball of light in his hands to weaken this guard in the dark. Silently the older fellow threw his staff towards Ravus. "Eclete." The staff lit up as cracking electricity surrounded it, hoping to stun Ravus with this trick.
[div class="Button CR"]
Ferin Wies
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Damafaud Damafaud

Mentioned:
N/A

Located:
Armor Room I Fighting [/div]

 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Naria
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Tsutarji Tsutarji

Mentioned:
N/A

Located:
Raven guild hall I Getting that lap. [/div]

As Olive sat in her lit up spot in the room she could here a soft tapping on the ground. Getting closer after each periodical stop. soon it came into the light and the Elf would only see bones and hear a soft "Mew." The cat sat and watched the elf. Wanting to know why it was here, and why it wasn't giving her all the attention she wanted. The skeletal cat inched closer, eyeing a warm lap ripe for the taking. Her tail flicked around, making a small sound as the bones lightly touched each other. all day she waited for her victim and now she was going to claim this tall creature as her resting place. If a cat could know what a pun was, she would have intended it.

 
Olive

Interacting:
AgWordSmith AgWordSmith

Mentioning:
N/A

Located: Raven hall with skeletal cat

Olive heard a soft mew come from what sounded like a cat but when she saw the creature come toward her and jump in her lap with ease. She noticed the cat was not a living with flesh but one with bones only . " wow what a beautiful creature I bet dogs would love your bones " she joked then she gently went to go pet the skeletal cat's boney body softly . It felt really weird to pet a creature made of bones but it was still like she had an adorable cat in her lap. She was now starting to smile a little more happily now
 
e01e4dcba5727b3bfd5d100893168a90.jpg
242a123442de69328335f2888fdd24a2.png


Location: Main Show Room --> Right Wing
Action: Surprise attack!
Interacting with: Soma Schicksal Soma Schicksal SadSnake SadSnake AgWordSmith AgWordSmith
Mentions:

Roland looked at Calla as she approached him. It was obvious that she was very much annoyed, especially since Broyl disappeared. He rubbed the back of his head and replied, "I think someone riled him up from the outside. Sorry I couldn't get to him sooner." He did want to stop Broyl from doing something he shouldn't be doing, but he had to keep an eye out for intruders as well. When Calla began to drag the sobbing man away, Roland called out ."Take care... I guess?" Calla came back soon after and gave him further instructions. Ah, so he had to aid Genji soon huh? Alright. "Noted." He then shifted into a bird and flew over to the door and then shifted back to a human. He peeked out to look for Broyl - just in case he was still around. Orders were orders, but better to tell him first right? But Broyl was already out of sight.

He sighed and then locked the doors. "Good luck, Broyl." He then shifted back to a bird and headed back to his original position. It was faster than walking around. Perks of being a bird right? After making sure that the door was still locked and crying man was still inside the room, he mentally checked his arrows again. If there was someone who wanted to get the armor through the right room, then that was already trouble. It looked like Alexia had something upside as well. Oh this was troubling.

He headed to the room where Genji was to check up on him just in time to see this... woman there. Well, this was certainly something. Yes, he hoped that nothing would happen while they were guarding the museum but it would seem they decided to attack now. Roland nocked an arrow onto his bow and then let it loose towards her. He wasn't sure if she noticed him just as he appeared or if he managed to successfully surprise her. He just hoped that she was too preoccupied with the elf to pay attention to him.


 
[class=Notes] [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Broyl Drakewing") (hide Tags) if (eq "${link}" "Broyl Drakewing") (show Stats) if (eq "${link}" "Broyl Drakewing") (show Equip) if (eq "${link}" "Broyl Drakewing") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Broyl Drakewing
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Interacting:
AgWordSmith AgWordSmith

Theme:
Dragon's strength

[/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Currency:
1G, 3S, 20C

Weapon(s):
Draconic claws, dagger

Armor:
Comfy tunic
[/div]
The dragon pursued that stupid bird through the country. They were already too far away for Broyl to come back on his own, without taking a good while to circle the cities and spot the building. But he wasn't thinking about that right now. As they approached the shores, the dragon muttered something, opening their maw wide... a ray of lightning shooting towards the shifter and the creek! If it didn't hit him, it'd probably break the cover he wanted. Broyl quickly fled down, making sure not to hit any land as he went under his opponent- Before suddendly slamming his body up to hit him! He was going to show that stupid bird what's what, even if he needed to destroy the earth to do so.

 
Last edited:
[class=Notes] // Forward slashes are comments and do no show up in the final design, these are to help you find everything easily and explain some code as well. These comments must be with in a class or script tags in order to be hidden, from what I know// // Long URls are images # followed by letter and numbers are Hex codes or color codes, the only colors that are NAMED and do not use hex codes are White and Silver// // This code does not show breaks unless is shows the
code When typing responses to rps, be aware that when you press enter it will not show that you did. You'll have to use the
tags or you may copy and paste:

after each time you want to show a paragraph break you'll only need it one
if you only what to start at the next line// [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Alexia Fyrdrake") (hide Tags) if (eq "${link}" "Alexia Fyrdrake") (show Stats) if (eq "${link}" "Alexia Fyrdrake") (show Equip) if (eq "${link}" "Alexia Fyrdrake") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Alexia Fyrdrake
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when the page first loads typically the image of what your OC looks like// //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Interacting:
AgWordSmith AgWordSmith ,

Mentioned:
AgWordSmith AgWordSmith ,

Located:
The top of the museum fighting. [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when they click the button typically the image of what your Armor/clothes/or weapon looks like //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Currency:
100g

Weapon(s):
Rune Spear

Armor:
Witch's Outfit
[/div]
The satisfied smirk that was previously on Alexia's face disappeared with the small arrows surrounding her beginning to point at her menacingly. She rolled her eyes as the situation got direr, she then proceeds to swipe her finger over a rune on her spear and then throws it in the air. What she was altering the rune that magnetized her spear back to her hand to magnetizing any metal around the spear. Due to that, her claws were ripped off the gloves making her weaponless. But nonetheless, she stared at Cortel as a hungry wolf would look at a sheep, as she lifted her right hand you could the darkness emanating from her begin to engulf it up to her forearm.

With the hunger-induced strength and the power boost from sacrificing her forearm, she proceeded to charge at Cortel.

 

ravus-smaller-jpg.430546

Ravus Darkfell
The Backroom
Startled;Attacking
Interaction:
AgWordSmith AgWordSmith
Mention: Soma Schicksal Soma Schicksal SadSnake SadSnake


As Ravus walked back to his original position, he felt a change in the concentration of darkness in the room. His gaze turned sharp. As he was deliberately tuning himself to the darkness around him, even a small change was felt by him. As he turned toward where the doll was, a staff flew through the air... right into his chest.

"Kuh!" Electricity ran through his body. He was tuning himself with darkness, but the light emitted by the intruder made him less ethereal than he was. He swiped swiped the staff away from him, but his movement was stiff. It wasn't long until he was no longer one with the darkness, revealing his form in front of the two intruders. Ravus drew his sword. The scope of his opponents' ability was unknown to him, but they had managed to catch him offguard. That was enough to keep him on his toes... metaphorically. He activated the communication rune.

"Reporting in. There are two intruders in the Backroom. Repeat. There are two intruders in the Armour Room."

He turned toward the two intruders. Their appearance was that of a magic caster. He was more well versed in close combat compared to magic, so he was at a bit of disadvantage. Again, synchronising himself with the darkness, he created an illusionary figure of himself in his steed.

"Leave. And you won't be in too much pain."

The illusionary figure leapt forward toward the younger caster, while Ravus hid himself, watching for an opening in the elder figure.
 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Morana
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Soma Schicksal Soma Schicksal AI10100 AI10100

Mentioned:
N/A

Located:
Right wing of the museum I Fighting [/div]

The elf didn't have time to do anything as Morana slammed his body against the wall. He didn't take action, so instead she did. "Pathetic things, always prancing sound thinking the world isn't good enough for them." An arrow came by her, she barely moved in time for it to only graze her, having to cease her magic on the elf's blood to move fast enough. Morana hissed and threw the staff at him, casting her hands out to work her spell again on the. "Hmmm a shifter...." Her magic could tell her what person she was dealing with. This shifter would be easier to deal with than the elf. She puler her hands forward, making him jerk towards her and her staff ready to pierce through him.



[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) if (eq "${link}" "Edmund Grant") (hide Tags2) if (eq "${link}" "Edmund Grant") (show Stats2) if (eq "${link}" "Edmund Grant") (show Eq2) if (eq "${link}" "Edmund Grant") (hide CR2) if (eq "${link}" "Status") (show Tags2) if (eq "${link}" "Status") (hide Stats2) if (eq "${link}" "Status") (hide Eq2) if (eq "${link}" "Status") (show CR2) [/script]

[div class="Button CR"]
Yortal Vonel
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
June Verles June Verles

Mentioned:
N/A

Located:
On the Roof I Fighting [/div]

Cortel grew angry as the monstrous woman negated his arrows and pretty much had all his weapons lost to the damned staff. She charged and landed his square in his gut, propelling him near the edge of the roof. He coughed up blood, attempting to stand.

Yortel Got up and slowly charged at the Woman. His weapons lost due to being magnetized to the bloody staff. But that didn't mean he couldn't ram her down onto the glass. He threw himself at her and used his magic to push gravity onto him more, causing them to break through the dome.


[div class="Button CR2"]
Cortel Vonel
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
June Verles June Verles

Mentioned:
N/A

Located:
On the Roof I Fighting [/div]


[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Ferin Wies Jr.
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Damafaud Damafaud

Mentioned:
June Verles June Verles

Located:
Armor Room I Fighting [/div]

The younger held up his staff and aimed to pierce the man coming at him. The elder went for the armor. "Hold him off son!" He shouted and made his way to the Dwarven prize. Though both were surprised as the glass shattered above them bringing two bodies with it. Ferin Sr. and Jr. backed up to avoid the glass rain.
[div class="Button CR"]
Ferin Wies
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Damafaud Damafaud

Mentioned:
June Verles June Verles

Located:
Armor Room I Fighting [/div]



[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR2"]
Lorcea Jungsten
[/div] [div class="Button Eq2 hidden"]
Status
[/div] [div class=Tags2 style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
SadSnake SadSnake

Mentioned:
N/A

Located:
On the rock I He's a guy [/div]

Thankfully he dodged the lighting but his heart raced as he panicked. This guy was going to kill him, for no damn reason! What the hell kind of night was this? He had no time to hide as the dragon slammed himself against Lorcea. The bird was propelled forward, not in control of his movements as he slammed into a rock and slid down it. His body shifted to human as he landed on a small flat par of the rock, face down, knocked out.

 
[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Calla Rose
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
AI10100 AI10100

Mentioned:
Soma Soma

Located:
Right Wing I Fighting [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Currency:
501G

Weapon:
Crystal Blade

Armor:
Blue Rose
[/div]

Calla heard Ravus' report. More intruders. Was every thief going for this armor at the same time?? The Fae sighed and watched as Roland took on the blood mage in the right wing. She threw her sword at the staff traveling towards the man and cut right through it. "Ma'am I'm going to have to ask you to leave the premises." Using magic Calla brought the sword back to her and silently caste spells to keep this woman from using her abilities on her and her guild members

 

ravus-smaller-jpg.430546

Ravus Darkfell
The Backroom
Attacking
Interaction:
AgWordSmith AgWordSmith
Mention: June Verles June Verles

He watched as the magic casters split up. When his illusion went into contact with the younger caster, the caster's hand went through the illusion before it faded back into darkness. The elder caster had went straight for the armour, but before he went into Ravus' sword range, the skyglass broke. Glass rained down the room, forcing the elder caster to back down. What had fallen down was a yellow haired man and... Alexia.

The new intruder complicated the matter. If he was to cooperate with the two casters, Alexia and him would be in for a long fight.

Ravus conjured an illusion of himself by the armour. At the same time, he created a clone of himself to attack the elder caster. It was a similar technique he used against Broyl, but as he had something to protect this time around, he needed to improvise. He let his clone to attack with his sword, as he hid in the darkness, controlling the clone and illusion's movement.
 
e01e4dcba5727b3bfd5d100893168a90.jpg
242a123442de69328335f2888fdd24a2.png


Location: Right Wing
Action: Attacking
Interacting with: Soma Schicksal Soma Schicksal AgWordSmith AgWordSmith
Mentions:

Roland clicked his tongue when his arrow only managed to graze the woman. It seems the surprise attack didn't work. Well, if she was a good magician, then he should have really expected that. But still, it irritated him. She threw her staff towards him and he tried to move to the side. It was an easy dodge. The staff only went forward anyway so he just needed to step to the side. But he couldn't. He literally couldn't do anything. Wait, did he mess with the wrong magician for him?

His breath hitched as he felt his body move on its own accord. He then jerked towards her and towards the staff. Oh boy. But the staff was cut and fell down thanks to Calla and he felt the magic of the woman disappearing. He could move, at least. "Thanks boss." He muttered. Calla had kindly asked for the woman to leave, but he wasn't sure that would work. "Please just leave." He said and then pulled back an arrow on the string and then shot an arrow close to her arm. A warning shot. He prepared a next shot but waited for what the woman would do.


 
[class=Notes] [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Broyl Drakewing") (hide Tags) if (eq "${link}" "Broyl Drakewing") (show Stats) if (eq "${link}" "Broyl Drakewing") (show Equip) if (eq "${link}" "Broyl Drakewing") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Broyl Drakewing
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Interacting:
AgWordSmith AgWordSmith

Theme:
Dragon's strength

[/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;"] [class=Notes] [/class]

Currency:
1G, 3S, 20C

Weapon(s):
Draconic claws, dagger

Armor:
Comfy tunic
[/div]
The dragon looked down at the uncouscious bird. They earned everything they had going to them- Insulting him and his power like that.. he snapped his jaws to the man's leg, picking him up.. throwing him in the air, and swallowing him whole.Ah, that hit the spot.. the dragon wasn't sated only with the fish that they had eaten a while back. They flapped their wings, lifting their body int the air and looking around the land. Now.. the only thing they needed to do was make their way towards the museum. And ask for directions. Maybe turn back into his half dragon form, too. This was going to take a while...

 
[class=Notes] // Forward slashes are comments and do no show up in the final design, these are to help you find everything easily and explain some code as well. These comments must be with in a class or script tags in order to be hidden, from what I know// // Long URls are images # followed by letter and numbers are Hex codes or color codes, the only colors that are NAMED and do not use hex codes are White and Silver// // This code does not show breaks unless is shows the
code When typing responses to rps, be aware that when you press enter it will not show that you did. You'll have to use the
tags or you may copy and paste:

after each time you want to show a paragraph break you'll only need it one
if you only what to start at the next line// [/class] [class=hidden] display:none; //Allows hidden things to be hidden until they are told to be shown// [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; //The Button with the OC's Name in it// [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; //What the button looks like when clicked This is actually not necessary, but I copied this from a previous code and decided not to mess with it.// [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; //What the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] //This script allows the button to do its button thing// removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Alexia Fyrdrake") (hide Tags) if (eq "${link}" "Alexia Fyrdrake") (show Stats) if (eq "${link}" "Alexia Fyrdrake") (show Equip) if (eq "${link}" "Alexia Fyrdrake") (hide Name) //IMPORTANT // When you put in your OC's name into the button // you have to put it in the " " here in the code // THE EXACT NAME // just copy and paste it above in each " " and it will work// if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Equip) if (eq "${link}" "Status") (show Name) //you don't have to change this //UNLESS you replaced the word "Status" in the button //THEN YOU HAVE TO REPLACE IT HERE TO //best to just not replace it if you're unfamiliar with code and just want the thing to work// [/script]

[class=Notes] //Bellow are the Buttons the first line is the button where you will change your Name the second line you don't have to change// [/class] [div class="Button Name"]
Alexia Fyrdrake
[/div] [div class="Button Equip hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when the page first loads typically the image of what your OC looks like// //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Interacting:
Damafaud Damafaud , AgWordSmith AgWordSmith

Mentioned:
All of the above.

Located:
The top of the museum fighting. [/div] [div class="Stats hidden" style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"] [class=Notes] //The div box below is where you will change the image this is the image people will see when they click the button typically the image of what your Armor/clothes/or weapon looks like //TIP if your image shows up a bit distorted or out of place Change the Background-size and background-position properties till it looks like how you want it// [/class]

Currency:
100g

Weapon(s):
Rune Spear

Armor:
Witch's Outfit
[/div]
Alexia was taken by surprise by the elf's tackle making him and her fall from the roof in the main showroom. As they rocketed down and smashed against the hard floor Alexia simply flopped on the ground due to the lack of nerves reacting to the pain of falling. Though after surprise come other emotions, in this situation anger, a feeling Alexia decided to retaliate it to Yortel verbally. And by verbally I mean by biting down on his exposed neck and as her molars came in contact another surprise hit her. Nothing happened, the hunger she previously had just disappeared.

She smacks her head against the wood floor in defeat "Converting my arm nullified my ghoul hunger for fuck's sake." She then realizes her situation and immediately pushes off Yortel into one of the traps laid near the armor and jolts back up, putting her guard up. She then says to Ravus "Don't worry about the pretty pixie, or why I bit him and immediately regretted it. But speaking of regret do you happen to have another weapon on you since I don't assume these gents are here to visit."

 
Olive

Interacting:
AgWordSmith AgWordSmith

Mentioning:
N/A

Located: Raven hall with skeletal cat

Olive heard a soft mew come from what sounded like a cat but when she saw the creature come toward her and jump in her lap with ease. She noticed the cat was not a living with flesh but one with bones only . " wow what a beautiful creature I bet dogs would love your bones " she joked then she gently went to go pet the skeletal cat's boney body softly . It felt really weird to pet a creature made of bones but it was still like she had an adorable cat in her lap. She was now starting to smile a little more happily now

[class=hidden] display:none; [/class] [class=Button] background-color: #102f7e; color: White; text-align:center; padding:5px; width:100%; [/class] [class name=ButtonClick] background-color: #081b4d; color: Silver; text-align:center; padding: 5px; width:100%; [/class] [class name=Button state=hover] background-color: #081b4d; cursor:pointer; color:white; [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Calla Rose") (hide Tags) if (eq "${link}" "Calla Rose") (show Stats) if (eq "${link}" "Calla Rose") (show Eq) if (eq "${link}" "Calla Rose") (hide CR) if (eq "${link}" "Status") (show Tags) if (eq "${link}" "Status") (hide Stats) if (eq "${link}" "Status") (hide Eq) if (eq "${link}" "Status") (show CR) [/script]

[div class="Button CR"]
Naria
[/div] [div class="Button Eq hidden"]
Status
[/div] [div class=Tags style="font-family: Oldenburg; Font-size: 85%;Text-align:center;color:black;"]

Interacting:
Tsutarji Tsutarji

Tags:
Soma Schicksal Soma Schicksal June Verles June Verles AI10100 AI10100 Damafaud Damafaud SadSnake SadSnake augmentedspartan augmentedspartan

Located:
Raven guild hall I Sitting [/div]

After a while of sitting comfortably in Olive's lap the cat stood, and jumped to the ground walking forward and stopping and looking at Olive. It tried its best to get her to follow it into the Kitchen in the back where A note lay. "Mreow." It was on the counter, pawing at the paper. It seemed t be left for those who would wander in this place.

"Greetings

If you are seeking shelter you are welcome to an empty room, courtesy o the Raven Guild of Kolan. You are also welcome to food and may stay a night or so.

If you are seeking to join this guild please find an application in the room second to the left and fill out and application. Feel free to pick a room for the night.

If you are a new member, pick out a room and we shall return shortly to greet you.

Thank you,
Calla Rose"


It seemed the guild leader was prepared for wanderers during her guild's absence.

 

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