Showing a little bit of what my process looks like as much as I can with just pictures. With another commission that was paid for 4 hours worth of work and then I spent 9 on it because I was excited about my idea to make a border. I really need to figure out new prices if I want to keep pursuing better lineart/more detailed pieces.
The phone doodle is the initial composition/idea sketch I sent to my homie just to make sure they liked the general idea, then sketch and lineart. I draw the scissors and bottles and etc on a different canvas and use refs and symmetry tools to help them look nice. I collect tons of refs for the initial sketch too.
I usually color drop from refs all onto one layer for the flat colors just to get them down and have them there, and then I use the curves tool to adjust them to fit a certain palette or vibe. I don’t looove using colors that are so dark you can’t see/appreciate the lineart well! I work too hard on it and I’m most proud of that part so. I’m sad when I cover it. So I’ve been avoiding using any real black for the last few pieces.
Then I’ll do simple shading and highlights (light source who,) blush on the body and face with a soft brush (erasing the bottom of the bit on the face right under the cheeks to chisel that mfing thing.) Throw rimlighting on the shadows or areas where I want something to stand out if it's blending in with the objects behind it. If the art is leaning heavily on one part of the color wheel I try to use contrasting color SOMEWHERE. The shadows are green here because the piece is very purple and red. And then I’ll add textures and overall gradients last because they make it hard to color pick while coloring. With the gradients that cover the whole piece I make it lightest where I want the eye to go, so this time its lightest near the head and darker farther away. And then I’m done. Ez pz
The phone doodle is the initial composition/idea sketch I sent to my homie just to make sure they liked the general idea, then sketch and lineart. I draw the scissors and bottles and etc on a different canvas and use refs and symmetry tools to help them look nice. I collect tons of refs for the initial sketch too.
I usually color drop from refs all onto one layer for the flat colors just to get them down and have them there, and then I use the curves tool to adjust them to fit a certain palette or vibe. I don’t looove using colors that are so dark you can’t see/appreciate the lineart well! I work too hard on it and I’m most proud of that part so. I’m sad when I cover it. So I’ve been avoiding using any real black for the last few pieces.
Then I’ll do simple shading and highlights (light source who,) blush on the body and face with a soft brush (erasing the bottom of the bit on the face right under the cheeks to chisel that mfing thing.) Throw rimlighting on the shadows or areas where I want something to stand out if it's blending in with the objects behind it. If the art is leaning heavily on one part of the color wheel I try to use contrasting color SOMEWHERE. The shadows are green here because the piece is very purple and red. And then I’ll add textures and overall gradients last because they make it hard to color pick while coloring. With the gradients that cover the whole piece I make it lightest where I want the eye to go, so this time its lightest near the head and darker farther away. And then I’m done. Ez pz
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