JRPG
Member Title
Character Sheet
Member Form
What do you expect from RP's?: Storytelling and character development.
What do you expect from THIS RP?: Character development with an interesting story.
What kind of Experience do you have in RPing? : I view myself as a veteran, since I've roleplayed for over six years.
What genres of RP do you like?: Magic, Airships, Diesel/Steam/Crystal based.
What times are you available?: Usually weekends, once college starts.
How long on average are you on?: Around 2-3 hours a week.
How many posts a week do you think you can make?: 1 at the least, and probably 2+ if I'm lucky.
Are you willing to contribute in World building? If so, in what way? : Yes, and I enjoy developing mobile entities, flora, fauna, and minerals.
Would you be willing to play a role already setup? : I'm unsure what this question means, unless it's about character roles.
Would you be willing to play an Antagonist? : Yes.
Would you be willing to GM certain events? : Yes.
General Traits
Character Picture:
Character Role: Main
Character Name: Jerusala Beenie
Alias: JB, Been, "Gem O' Macer"
Gender: Female
Race: Human
Age: 15
Appearance
Height: 5' 6"
Weight: 122 lbs
Hair: Brown, Short, Braided in the Back. Similar to Picture.
Eyes: Brown.
Body Marks: There's a few burn marks on her middle and upper back, which she hides with her attire.
Biography
Birth Place: Welwyn
Date of Birth: 9th Nware 982 CYAD
Nationality: Northerner
Personality: Her intrepid nature allows her to embrace new opportunities without questioning her sense of judgement, as she prefers exploring the unknown with her adventurous demeanor. Despite her fearless personality, she acts credulously due to her limited experiences with the world. Therefore, when she's not knowledgeable on a particular subject, she tends to believe others. However, if she realizes a truth as a lie, or if someone mocks, teases, or harms her, she'll display irascible actions through violence, or disheartening words, depending on the situation. Fortunately, she's able to function jocularly, when she's in a good mood, as she enjoys providing others with a hearty smile, and unfunny jokes.
2 Positive Traits: Intrepid and jocular.
2 Negative Traits: Credulous and irascible.
Weaknesses: Allergic to Kailu, Light Pyrophobia, and difficulty differentiating smells.
History: In the port city of Victoria, a house experienced an isolated fire incident, which left only one survivor, Jerusala Beenie. Her parents sacrificed themselves to keep the child away from further flames, while waiting for help to arrive, which fortunately occurred, as a stranger saved Jerusala before the smoke and fire consumed her. The stranger left Jerusala under the care of Pa Bazo, a mineralogist and a trustworthy friend. Under Pa Bazo's tutelage, Jerusala attained an education, life skills, and an affinity for minerals. The stranger later revealed herself as Madante, a mercenary skilled with two maces, and she promised to train the girl in the ways of the twin maces. By the end of Jerusala's childhood, she understood the fundamentals of rhetoric, grammar, combat, mineralogy, and domestics.
At the age of thirteen, Jerusala decided to travel alongside Madante and Pa Bazo, in order to discover new minerals and gems. They hired four mercenaries, who acted as guards, and supply carriers for Jerusala, Pa Bazo, and Madante. The group succeeded in finding a rare, new gem, which boasted a greenish-amber tint. However, the mercenaries saw the value in the gem, and so they prevented the three from holding onto the discovery of the new gem, by threatening to kill Jerusala. As a result, the three lost their first rare discovery to four mercenaries, but Jerusala believed the ordeal her fault, so she vowed to train harder in order to recapture the gem.
Now fifteen, she's traveling alone, since Pa Bazo retired in mineralogy, and Madante is on important business. She's earned the nickname, "Gem O' Macer" due to her completing collections with twin maces, while wearing an assortment of gems. Currently, Jerusala's searching for the gem, and she believes one of the four mercenaries works as Norhad Sword. Therefore, she's planning on visiting the Norhad Sword fortress, so she may potentially find the mercenary.
Potential NPCs/Side Characters: The Arsonist, The Four Mercenaries, Pa Bazo, Madante
Occupation: Gem Collector
Life Skills: Mineralogy, Cooking, Camping, Spelunking, Reading, Writing, Climbing, and Fishing.
Material Possessions
Clothing and Attire: She's typically in light brown leather armored covered with remnants of a fabricated white robe. There's an array of jewelry around her digits, ears, and gear. Her current clothing is the same as the pictures provided in the character sheet. However, her armor contains a variety of gems, crystals, and minerals to aid in strengthening her defense.
Personal Items: Two white rattle-shaped maces covered in hard, sturdy minerals and crystals, Pa Bazo's mineralogy book, and an assortment of gems.
Combat Section
Gem O' Macer:
Description: An individual who utilizes maces and gems in combat in order to enhance their attack and defense. The class has difficulties with multiple enemies, and the class has no means of self-sustain, or supporting others; rather, the class focuses on bursting a single enemy down into submission.
Elemental Affinity: Earth / Ice / Light
Types of Artes: ATK / EHM / DEF
Base Stats: HP 4 / SE 15 / CCA: 3 /// +2 ATK / +2 EHM /+1 DEF
Special Ability: Jerusala can tell how heavy, or soft the terrain (ground) is around her feet. Therefore, she can sense digging locations, pitfalls, and the mineral properties of an area's ground.
Runes Artes:
Arte level 1
Name of Arte: Gem Bash
Type: ATK
Description: Jerusala swings her two maces together in a horizontal direction with immense force in order to bash her foe. OOC: Attacks a single foe.
Elemental: Earth
Price: 5 Token points
Cost: 6 SE
CCA: 3
Arte level 2
Name of Arte: Gems' Refraction
Type: EHM
Description: Jerusala enhances her armor with the gems' refraction of light. This allows her to evade attacks more easily, since the light interferes with others' viewing her exact positioning. OOC: Increases her evasion.
Elemental: Light
Price: 10 Token points
Cost: 12 SE
CCA: 6
Arte level 3
Name of Arte: Crystallization
Type: DEF
Description: Jerusala hardens her body with the properties of crystals in order to brace an attack. OOC: Blocks a single attack.
Elemental: Earth
Price: 15 Token points
Cost: 18 SE
CCA: 9
Arte level 4
Name of Arte: Crystal Cudgel
Type: EHM
Description: Icicle shaped crystals begin to form on her maces, granting her the ability to slash at her foe with ice properties. OOC: Increases Jerusala's attack, and makes her attacks ice-based.
Elemental: Ice
Price: 20 Token points
Cost: 24 SE
CCA: 12
Arte level 5
Name of Arte: Crystalline Burst
Type: ATK
Description: Jerusala sends a barrage of gems in one single wave to burst down her foe. OOC: Attacks a single foe.
Elemental: Light
Price: 25 Token points
Cost: 30 SE
CCA: 15
Member Form
What do you expect from RP's?: Storytelling and character development.
What do you expect from THIS RP?: Character development with an interesting story.
What kind of Experience do you have in RPing? : I view myself as a veteran, since I've roleplayed for over six years.
What genres of RP do you like?: Magic, Airships, Diesel/Steam/Crystal based.
What times are you available?: Usually weekends, once college starts.
How long on average are you on?: Around 2-3 hours a week.
How many posts a week do you think you can make?: 1 at the least, and probably 2+ if I'm lucky.
Are you willing to contribute in World building? If so, in what way? : Yes, and I enjoy developing mobile entities, flora, fauna, and minerals.
Would you be willing to play a role already setup? : I'm unsure what this question means, unless it's about character roles.
Would you be willing to play an Antagonist? : Yes.
Would you be willing to GM certain events? : Yes.
General Traits
Character Picture:
Character Role: Main
Character Name: Jerusala Beenie
Alias: JB, Been, "Gem O' Macer"
Gender: Female
Race: Human
Age: 15
Appearance
Height: 5' 6"
Weight: 122 lbs
Hair: Brown, Short, Braided in the Back. Similar to Picture.
Eyes: Brown.
Body Marks: There's a few burn marks on her middle and upper back, which she hides with her attire.
Biography
Birth Place: Welwyn
Date of Birth: 9th Nware 982 CYAD
Nationality: Northerner
Personality: Her intrepid nature allows her to embrace new opportunities without questioning her sense of judgement, as she prefers exploring the unknown with her adventurous demeanor. Despite her fearless personality, she acts credulously due to her limited experiences with the world. Therefore, when she's not knowledgeable on a particular subject, she tends to believe others. However, if she realizes a truth as a lie, or if someone mocks, teases, or harms her, she'll display irascible actions through violence, or disheartening words, depending on the situation. Fortunately, she's able to function jocularly, when she's in a good mood, as she enjoys providing others with a hearty smile, and unfunny jokes.
2 Positive Traits: Intrepid and jocular.
2 Negative Traits: Credulous and irascible.
Weaknesses: Allergic to Kailu, Light Pyrophobia, and difficulty differentiating smells.
History: In the port city of Victoria, a house experienced an isolated fire incident, which left only one survivor, Jerusala Beenie. Her parents sacrificed themselves to keep the child away from further flames, while waiting for help to arrive, which fortunately occurred, as a stranger saved Jerusala before the smoke and fire consumed her. The stranger left Jerusala under the care of Pa Bazo, a mineralogist and a trustworthy friend. Under Pa Bazo's tutelage, Jerusala attained an education, life skills, and an affinity for minerals. The stranger later revealed herself as Madante, a mercenary skilled with two maces, and she promised to train the girl in the ways of the twin maces. By the end of Jerusala's childhood, she understood the fundamentals of rhetoric, grammar, combat, mineralogy, and domestics.
At the age of thirteen, Jerusala decided to travel alongside Madante and Pa Bazo, in order to discover new minerals and gems. They hired four mercenaries, who acted as guards, and supply carriers for Jerusala, Pa Bazo, and Madante. The group succeeded in finding a rare, new gem, which boasted a greenish-amber tint. However, the mercenaries saw the value in the gem, and so they prevented the three from holding onto the discovery of the new gem, by threatening to kill Jerusala. As a result, the three lost their first rare discovery to four mercenaries, but Jerusala believed the ordeal her fault, so she vowed to train harder in order to recapture the gem.
Now fifteen, she's traveling alone, since Pa Bazo retired in mineralogy, and Madante is on important business. She's earned the nickname, "Gem O' Macer" due to her completing collections with twin maces, while wearing an assortment of gems. Currently, Jerusala's searching for the gem, and she believes one of the four mercenaries works as Norhad Sword. Therefore, she's planning on visiting the Norhad Sword fortress, so she may potentially find the mercenary.
Potential NPCs/Side Characters: The Arsonist, The Four Mercenaries, Pa Bazo, Madante
Occupation: Gem Collector
Life Skills: Mineralogy, Cooking, Camping, Spelunking, Reading, Writing, Climbing, and Fishing.
Material Possessions
Clothing and Attire: She's typically in light brown leather armored covered with remnants of a fabricated white robe. There's an array of jewelry around her digits, ears, and gear. Her current clothing is the same as the pictures provided in the character sheet. However, her armor contains a variety of gems, crystals, and minerals to aid in strengthening her defense.
Personal Items: Two white rattle-shaped maces covered in hard, sturdy minerals and crystals, Pa Bazo's mineralogy book, and an assortment of gems.
Combat Section
Gem O' Macer:
Description: An individual who utilizes maces and gems in combat in order to enhance their attack and defense. The class has difficulties with multiple enemies, and the class has no means of self-sustain, or supporting others; rather, the class focuses on bursting a single enemy down into submission.
Elemental Affinity: Earth / Ice / Light
Types of Artes: ATK / EHM / DEF
Base Stats: HP 4 / SE 15 / CCA: 3 /// +2 ATK / +2 EHM /+1 DEF
Special Ability: Jerusala can tell how heavy, or soft the terrain (ground) is around her feet. Therefore, she can sense digging locations, pitfalls, and the mineral properties of an area's ground.
Runes Artes:
Arte level 1
Name of Arte: Gem Bash
Type: ATK
Description: Jerusala swings her two maces together in a horizontal direction with immense force in order to bash her foe. OOC: Attacks a single foe.
Elemental: Earth
Price: 5 Token points
Cost: 6 SE
CCA: 3
Arte level 2
Name of Arte: Gems' Refraction
Type: EHM
Description: Jerusala enhances her armor with the gems' refraction of light. This allows her to evade attacks more easily, since the light interferes with others' viewing her exact positioning. OOC: Increases her evasion.
Elemental: Light
Price: 10 Token points
Cost: 12 SE
CCA: 6
Arte level 3
Name of Arte: Crystallization
Type: DEF
Description: Jerusala hardens her body with the properties of crystals in order to brace an attack. OOC: Blocks a single attack.
Elemental: Earth
Price: 15 Token points
Cost: 18 SE
CCA: 9
Arte level 4
Name of Arte: Crystal Cudgel
Type: EHM
Description: Icicle shaped crystals begin to form on her maces, granting her the ability to slash at her foe with ice properties. OOC: Increases Jerusala's attack, and makes her attacks ice-based.
Elemental: Ice
Price: 20 Token points
Cost: 24 SE
CCA: 12
Arte level 5
Name of Arte: Crystalline Burst
Type: ATK
Description: Jerusala sends a barrage of gems in one single wave to burst down her foe. OOC: Attacks a single foe.
Elemental: Light
Price: 25 Token points
Cost: 30 SE
CCA: 15
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