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Fantasy Isekai Lore

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Academy of Magic

The Academy is where children (of the age of 16) with magic powers will be gathered by the country and they will be assigned to undergo two years of education here. They will be able to reside in the dormitory for all genders as it is situated away from the busy city. Within its gigantic campus grounds, there are various magic research facilities, training grounds, classrooms, and so on.

The country sponsored the school with the best of facilities they could use as “elementalists” are considered a precious species as despite the growth of it in the world, only 27% of the population could use it. Mintis is one of the largest hubs in the world and contains quite an amount of these magic users which developed some kind of might over other kingdoms. Also one of the reasons why they put so much thought into these magic academies.

The majority of Elementalists are of noble blood and above, it is rather rare for commoners and even baron(ess)(e)s. Because of this, children with this magical aptitude can be adopted by nobility, some even selling their children. Henceforth most students who enrol the academy will have the noble status.
 
Technology

Technology in this world is certainly not as advances as in the modern world. For transportation they use carriages and horses. Weapons are mainly swords, daggers, hammers, spears, wands, etc. They do have some gadgets that run on magic which are yours to discover.
 
NPCs

Mira
God’s receptionist. She will check up on you from time to time and might even give advice when the time is right. She is neutrality herself and will be a listening ear to any reincarnate be it for good or evil.

Claus Von Deik
The principal of the Academy of Magic. He is a great force to be reckoned with and is part of the Magic Council of Mintis Kingdom. His affinity is wind.

King Serf Milo
The king of Mintis. He is a wise man and made it so that the kingdom became prosperous in both magic and economy. He is known for his charisma and ambition. His affinity is fire.
 
Magic Weapons

Magical Weapons are not available for anyone to wield. The weapon chooses its owner and not the other way around. If you do proceed in wielding it without any kind of compatibility, the more difficult it will become. There is also the possibility of it shattering in your hands, meaning that this weapon will be gone forever. It requires mental strength and a greater mana pool to perfect the way you handle it which can take up years. Only a handful of wielders managed to so in less than a year.

First year students will go through a rite at the academy to achieve their first magical weapon.
 
Mana

Mana is everywhere in the world. In order to use magic, one has to use the mana stored inside of them. The newer he is to this, the less he would be able to store inside of him. It will take some time before everything is restocked so don’t rush in mindlessly!

There is also mana control. That means controlling the mana particles around them which could help the import and export of mana through spells. This is a very difficult technique to learn and not many have truly mastered it. Principal Von Deik is one of those few people who managed to do so, hence why he can be seen as a great ally or a dangerous threat.

There is also the berserk state of mana. When the user completely loses their control, the mana will follow suit and go on a rampage. This will amplify the power behind the spell to a certain degree but not unstoppable as it will be full of openings.
 
Language: Mintarsis

Mintarsis is the official language of Mintis, it is also used in several other kingdoms so one can go places with this language by itself.

Alphabet

A = E

B = F

C = S

D = N

E = A

F = /

G = R

H = H

I = AU

K = K

L = R

M = N

N = K

O = U

P = F

Q = /

R = S

S = R

T = D

U = I

V = Y

W = W

X = R

Y = URR

Z = /

Some words as example:

Yes/No = Urrar / Kru

Hello = Harru

Welcome = Warsuna

Goodbye = Kruun furra

Good morning = Kruun nuskaukr

Good evening = Kruun ayakaukr

Good night = Kruun kaurh

Excuse me = Arsira na

Please = Fraera

Thank you = Dhekk urrui

No problem = Kru frufran

Father = Edhas

Mother = Nudhas

Brother = Faudhas

Sister = Raudas

Son = Rukdas

Daughter = Neirhas

Friend = Saukun

Enemy = Akanurr
 

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