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Kalodox
  • ReptilianDude

    Reptile Enjoyer
    Roleplay Type(s)
    Kalodox
    8132556C-3313-4493-ACFB-2340396A89C3.jpeg
    Theme: None
    Rp'er Name: ReptilianDude
    Post Frequency:
    Posts like almost every day, and more when it’s Saturday or Sunday.
    Discord Name: Beto.#5583
    Current RP: TBA
    Goals: Pretty much become feared and powerful.
    Equipped Titles: Dragon, Monster, Drake
    Height: 6ft feet tall
    Weight: 250 lbs
    Backstory: Once a 16 year old Teen named Sam, Kalodox, or Sam in this case, loved Boxing and Wrestling, and wanted to become strong like the ones on TV. However after countless failures at boxing and wrestling classes, he felt weak, and pretty much was starting to feel depressed. One day while hiking with his family, He saved a small child from a avalanche, but died in the process. Fortunately, he got Isekai’d in this world as a Dragon.
    Current Life: After hatching, Sam is now a Dragon hatchling, Sam pretty much lived like any normal creature would do, but after testing his strength and power on a nice sunny day, he remembered that he wanted to be strong, and he is now. This lead him to believe that he could become powerful, feared and unstoppable, and that thought became a sickness, one of the mind. Eventually, Sam changed his name to Koldox, and began to start his wrath... but not yet, since he’s still a hatchling. So he is currently waiting to be big enough to do it.
    Acquired Titles: Dragon, Drake and Monster
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Points Not Spent: 0
    Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B)
    Strength - E
    Precision - C
    Intelligence - E
    Vitality - E
    Speed - F
    Skills: (list skills here. List skill name and grade. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
    • Flight: (Wings) - F 3mph
    • Feature: (Jaws, Teeth and Claws, spiked tail club) F - Treats like weapon
    • Feature: Fire Breath Organ? (Magic Catalyst F) - Inside of his body is a body part presumed to be a organ that he uses for his fire breath attack
    • Feature: scales. Used as armor.

      Magic:
    • Fire Affinity F
    • Magic Affinity F
    Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown.)
    • Hot Breath - Fire Affinity E, Magic Affinity F - Kalodox is able to use his strange body part to launch streams of fire at a target within 5ft of him - Grade F - 0 Post Cooldown
    Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
    • Claws, Jaws, Spiked Club (Natural weapon) - F (14pts)
    • Flame Organ - F (catalyst)
    • Scales (heavy armor) - F
    Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
    Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
    Change Log: None, For now..
     
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    Pierre Rothel
  • Beetlebuggo

    Vroom Meep
    Roleplay Availability
    Roleplay Type(s)
    Pierre Rothel
    1649100101746.png

    Theme:
    Interaction Theme:


    Rp'er Name: Beetlebuggo Beetlebuggo
    Post Frequency:
    Due to still being in Highschool, I plan to post when I gain the opportunity during breaks, Lunch periods, or after school when I'm not busy. Note that I am in the pacific Time zone.

    Discord Name: Beetlebug#4530

    Current RP: A Fated Meeting

    Goals: To familiarize himself with the surrounding environments, and get a grasp of this new life.

    Equipped Titles: [Sentient Weapon] [Tank] [Construct] [Large] [Weird Golem]

    Unequipped Titles: [Liability] [Crawling Boat]
    Height: 5 ft 6 in
    Weight:
    2 Tons
    Length: 10.8 Ft

    Backstory: Pierre Rothel was born on May 6th, 1894 as a healthy boy in the heart of France. Growing up with 2 older sisters and 1 older brother, he was usually the one to be seen as the one who needed to be protected a lot. Though despite this, young Rothel decided he wanted to fend for himself at age 10. As such, he did. Working out, healthy eating, social, and mental growth made him the man he was. This was just his family life, but now for the circumstances which he died..

    - World War 1 - German Spring Offensive..

    Trained beyond brutality in the devastations of the War to End All Wars, Rothel was continuously torn apart and remade to face the landscapes of fire, corpses, poison gas, shelling.. dead and dying comrades, Etc...

    Battles of the Marne

    The Battle of Soissons was a battle which determined his fate to the Isekai world. Having been fighting for years, he has grew numb to the horrors of frontline combat, and was gifted in his ability to operate the fruits of the dawn of mechanized warfare: Tanks.

    Being the Gunner of the Renault Char, AKA The FT -17, he and many other tanks of different experimental types pushed with the equivalent of Strong Nuclear Force against the German occupied Soissons along the River Marne.

    The Germans, however, pushed with the same force, resulting in mass casualties on both sides..

    Pierre was the last to fall, in a heroic sacrifice to take down the German's moving fortress: The A7V, granting the remaining French forces to fully push on and retake the Marne....


    Having woke up in front of God, and surprised to see his tank next to him mostly repaired, though a few components need fixing too.. Hearing that a slight modification was made, it turns out that the tank now runs on water. Upon hearing the details of the Isekai world, he felt as if he needed a boost in his survivability in a world of fantasy and danger, so he gave the request to be reincarnated as his tank to help him become stronger, though reluctantly agreed to the condition that he won’t be able to use his main armaments until certain things have been done.. So for now, he let

    Next thing he knew, he couldn't feel anything, other than a slight heaviness and slightly cool on the inside..

    It took a while for him to adjust to his new body, not being needed to sleep, or even eat normal food anymore was difficult to get used too, but once he was ready, his world turned white as the transportation happened....

    Current Life: He slowly regained his bearings to find himself in a forest at the dead of night, conveniently next to a river.. Feeling like he should follow it, Pierre Rothel's Story begins as he starts rolling along the Kabnak River, carrying his memories & Knowledge with him to find a new purpose...

    Acquired Titles: [Sentient Weapon] [Tank] [Construct] [Large] [Crawling Boat] [Liability] [Weird Golem]
    Points at Start:
    105
    Points Earned: 85
    Points Spent: 168
    Points Not Spent:
    21

    Stats:
    Strength - C (21)
    Precision - D (14)
    Intelligence - E (7)
    Vitality - B (28)
    Speed - E (7)

    Skills:

    Feature: treads - gives superior traction and hardiness

    Feature: armored hull - gives body inherent protection

    Superstrength E 28pts

    Special movement: treads - characters moves on treads 7pts

    Feature [360 Degree Vision] (7)

    Fast F (7)

    Fighting Style - [Cannon] - [Ranged] F (7)
    Abilities:
    Equipment:
    Natural weapons E 28pts - characters heavy metal body is a weapon.
    Armored hull (armor) C
    Items:

    • Waterproof Tarp - Typically used by Pierre as a cloak, blanket, or towel. It technically is the only thing he could really consider as clothing despite his non-organic physiology .
    • Croix de Guerre (Basically a french medal of honor) Pierre wears this below the front of his turret as a memo to the life he once lived.. At night, or whenever he can, he constantly wonders about what is occurring back on earth, along with a question if the war was over..
    • 1649116361934.png
    Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
    N/A: For now.
    Change Log:

    (In order of Rp's Joined, not finished)


    5/8/2022 - Into The Woods - 12 Points acquired - Optional Title [ Crawling Boat]

    5/3/2022 The Birds and The Horned Rabbits - 15 Points acquired. Optional Title [Weird Golem] acquired

    5/3/2022 -Title equipped - [Weird Golem]

    Song of Truth - 17 Points - Optional Title [Liability]

    Song of Truth - Title acquired [Liability ]

    Vitality upgraded from D to B (14)

    Marketplace deal with Elvario Elvario Hull Armor Upgrade to C for Remaining earned points and loyalty. (1 Point)
    Fantasy - Isekai Hell Marketplace



    Strength upgraded to C from D (7)

    Speed upgraded to E (7)

    Fast F (7)

    Feature [360 degree vision] (7)

    7/25/22 - 41 Points acquired from The Queen, The Tank, The Sword, and their weapons transport

    7/26/22 - Intelligence from F to E (7) - Precision from F to D (14 pts) - Fighting style [Cannon] - [Ranged] (7) -
     
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    John Brown
  • Kyon

    The Straight Man
    John Brown
    1649222703662.png
    Theme:
    Rp'er Name: Kyon Kyon
    Post Frequency:
    At least twice weekly.
    Discord Name: kyon~#7722
    Current RP: None.
    Goals: I plan to make this character as average and human as possible in order to contrast with the fantastical setting.
    Equipped Titles: Human
    Height: 6'0"
    Weight: 160 lbs
    Backstory: John Brown was an accountant in his past life. He was never spontaneous, never stood out from any crowd, and never pursued anything ambitious in his world. He was just your average joe, punching in his time card every day at work and spending his time off in his recliner watching sitcoms and dramatic movies. John lived by himself and never sought out love; just your regular, every day guy that you might pass on the city street with a coffee and briefcase in his hands. There's really nothing else to him. John's was just a plain-old dude before he died walking home from work after being hit by a drunk driver.
    Current Life: John just sort of awoke in a sunny flower field one day, completely alone with no answers and millions of questions.
    Acquired Titles: Human
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Points Not Spent: 0
    Stats:
    Strength - F: 0pts
    Precision - E: 7pts
    Intelligence - D: 14pts
    Vitality - E: 7pts
    Speed - F: 0pts
    Skills:
    • Mind Shield F: 7pts​
    • Skill Loan F: 21pts​
    • Academia F: 7pts​
    • Business F: 7pts​
    • Forgery F: 7pts​
    • Persuasion F: 7pts​
    • Undetected F: 14pts - Hearing - John can sneak somewhat quietly when necessary. Useful for hiding since he's basically defenseless.​
    • Disguise F: 7pts​
    Abilities:
    • Communal Mind Shield - Mind Shield F, Skill Loan F - Protect one person's mind at a time - Grade F - 0 Post Cooldown​
    • Agent 47 - Skill Loan F, Disguise F - Allow one person to put on a disguise - Grade F - 0 Post Cooldown​
    • Sounds of Silence - Skill Loan F, Undetected F - One person may be granted the gift of quiet footsteps - Grade F - 0 Post Cooldown​
    • Amogus - Persuasion F, Disguise F - John can convince people that he is someone else in order to blend or go undercover - Grade F - 0 Post Cooldown​
    Equipment:
    • None​
    Items:
    • Calculator - Academia Tool​
    • Briefcase - At one point, this only contained accounting papers and a fountain pen. Upon arriving in this world, some extra items were found within that were not present in the past.​
    [*]Accounting Papers and Fountain Pen - Academia and Forging Tools​
    [*]Assorted Fake Mustaches, Hats, and Glasses - John has such average physical features that he doesn't ever stand out too much, making a very simple disguise effective - Disguise Tools​
    • Gray Business Suit​
    • Pack of Lucky Strike Cigarettes​
    • Matches​
    Assets:
    • None​
    Change Log:
    • 1:22AM 4/6/22: Character created​
    • 8:08PM 4/6/22: Undetected applies to hearing. Briefcase contents listed and their uses as they pertain to skills. "Average Joe" and "Straight Man" titles omitted. Addition of following abilities: "Agent 47," "Sounds of Silence," "Amogus."​
     
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    Billy York
  • Young Bean

    New Member
    Billy York
    314605.jpg
    Theme: Ghibli Jazz
    Rp'er Name: Young Bean
    Post Frequency: It will vary on the days of the week. On weekends, I may be able to put up 1 post. On Mondays to Wednesdays, possibly 1-2 posts. Thursdays and Fridays, I may be able to post more frequently, so daily or more.
    Discord Name: Beans#1850
    Current RP: Billy hasn't joined any RPs yet. Any suggestions? Adventuring ones close to the capital would be preferable as a newbie.
    Goals: Billy doesn't have a specific goal just yet, but given the explanation behind the purpose of his rebirth, he wants to make a name for himself and live a fuller life this time around.
    Equipped Titles: Human, Blacksmith [Apprentice], Tinkerer [Apprentice], Enchanter [Apprentice], Marksman [Apprentice]
    Height: 5 feet, 4 inches
    Weight: 160 pounds
    Backstory: Billy was a friendly kid that no one really liked. He wanted others to like him and tolerated the daily shit he went through. This continued up until some bullying went a bit too far. A fat kid falling through a window seemed funny at first, but when he stopped moving, it kind of made it hard to keep on laughing.
    Current Life: As thick headed as Billy was, he chat with god made him realized how much he messed up in his previous life. He was a punching bag that kept on taking hits with a smile, but not anymore. Don't get me wrong, he didn't go through an entire change, but he did become self aware. With the opportunity in front of him, he still wanted to remain true to his innate kindness, but refused to be pushed around anymore. It was easier said than done, prompting him to ask god for some help. Billy could have wished for a large sturdy body and enough martial prowess or supernatural arcane abilities that he could use to defend himself and others. But no, he didn't. He had the right idea, but the skewed to the side more than he should have. Billy asked for a gun. God couldn't just give a kid a gun, but he did the next best thing, provide him with the means and knowledge to acquire one. And so he did. Plummeting down to Ryken, Billy had some kind of inner guidance, showing him where to go and what to do to achieve his short-term dream of being a firearm owner. It was a simple pistol, a six changer revolver, but it was his; a Glock he could call his own.
    Acquired Titles: Human, Blacksmith [Apprentice], Tinkerer [Apprentice], Enchanter [Apprentice], Marksman [Apprentice]
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Points Not Spent: 0
    Stats:
    Strength - F
    Precision - C
    Intelligence - F
    Vitality - E
    Speed - E
    Skills:
    • Appraisal E
    • Artisan [Blacksmith] E
    • Artisan [Tinker] E
    • Artisan [Enchanter] E
    • Fighting Style [Firearm Mastery] E - Range E
    Abilities:
    • Healing Rounds - Fighting Style [Firearm Mastery] E, Range E, Healing E, Energized E - Billy can fire a special bullet that disintegrates just as it hits it's target, scattering particles of mana capable of healing - Grade E - 0 Post Cooldown
    Equipment:
    • Mithril Revolver E (14 point discount from Blacksmithing)
      • A crude six chamber revolver; it gives of a blueish hue due to its mithril components.
      • Enchantments
        • Energized E (14 point discount from Enchanting)
        • Healing E (14 point discount from Enchanting)
    • Heater Shield F (7 point discount from Blacksmithing)
      • A large metal shield that can cover most of Billy's trunk. He carries it on his back most of the time.
    • Heavy Armor F (7 point discount from Blacksmithing)
      • A set of full body armor, silvery-gray in color. To avoid obscuring his vision, Billy wears a spangenhelm.
    Items:
    • Bedroll
    • Fire Starter Kit
    • Rations
    • Waterskin
    • Gun powder
    • Bag of ammo
    • Blacksmithing Tools
    • Tinkering Tools
    • Enchanting Tools
    • Backpack
    Assets:
    • Rented room
    • Access to artisan workshops
    Change Log:
    • Creation - 21 points on Precision C, 7 points on Speed E, 7 points on Vitality E, 14 points on Artisan [Blacksmith] E, 14 points on Artisan [Tinkerer] E, 14 points on Artisan [Enchanter] E, 14 points on Fighting Style [Firearm Mastery] E, 14 points on Mithril Revolver E
     
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    Iberis Odihr
  • TheTimePiece

    Roleplay Artist
    Iberis Odihr

    ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤc1c09798754ff7edcdb17e719dc490d4.jpg
    c1c09798754ff7edcdb17e719dc490d4-jpg.975179


    Rp'er Name:Time
    Post Frequency:Can post Daily unless stated otherwise.
    Discord Name:Feel free to ask for though, already on the group server.
    Current RP:None
    Goals: -Firstly learn as much magic as possible.
    -Become as magically powerful as possible.
    - Have “fun.”(P.S It’s not fun)
    Equipped Titles: Human, Ryken Student
    Height:5’4
    Weight:122 lbs

    Backstory: Niki Reid used to live in Japan in a modern Earth setting. She was born to an English father and Japanese mother. Growing up she was quite well off financially as her father had a very successful career as a rock star. He initially met her mother while on tour. Despite coming from a rather affluent family her life was certainly not the happiest. Her parents fought enough and she had a hard time fitting in places due to her foreign heritage and all the attention that her family affiliation brought to her negative and positive. Her parents also spent less and less time with her. Her parents spent less and less time with her and the friends which she did make were gone. There was also the fact that frankly she was enabled which didn’t make matters any better. No wasn't really in her father’s vocabulary. Eventually Niki fell into a deep depression over time despite having most anything materialistic she desired. She partook in riskier and riskier activities as she matured, until at the young age of 22, not sure what she wanted to do with her life not going to school or getting a job and being loaded she ultimately ended up overdosing. For a long time thereafter it was big news, not that she had any recollection of it as when she became conscious again she met the God of this new world and was essentially reincarnated.
    Current Life: Iberis doesn’t remember much of her past other than that strange recollection of talking to that strange glowing man. During a reasonably more innocent time when she was quite young she grew up at an orphanage and took on quickly enough to the rudimentary reading she was able to pick up. She also found out that she had magic affinity, confused by the discovery initially. Thankfully for her for the earlier part of her youth another individual with a magic affinity took notice and was able to teach her what they knew at the orphanage in secrecy, until she got the basic hang of it. Despite this at the orphanage there was often enough talk by the overseers about how she didn’t seem quite right in some ways and it had nothing to do with the use of mana. They noticed that when another child might instinctually help one of their friends who had fallen down and gotten hurt sometimes Iberis’s instinct was to look on relishing the scene. When Iberis heard about horrific events like village raids while another child might have gotten upset Iberis seemed intrigued. There was also the fact that many other children visibly avoided her. Eventually the talk decreased when she seemed to conform when she was older to what would be socially expected of someone and she was able to make some friends. This of course was largely a facade, one which she put up easily enough in her past life as well. Eventually Iberis aged out of the orphanage and went off to explore the world, not having many opportunities to do so while she had been there. Not being one who really had the resources to get any sort of formal education, a lot of what she learned was through experimentation and the aforementioned instruction when she was younger from her older friend. As for now she doesn’t really have a home and wanders making ends meet through odd jobs, frequenting Ryke due to the greater prospects there. Much of the subsequent magic knowledge she’s picked up over time has been from other casters and her own long lasting independent research, a main contributing reason that she has those dark marks under her eyes.Even so, Iberis has much greater aspirations that she intends to consolidate through most any means as time will tell.
    Acquired Titles:Human, Ryken Student
    Points at Start:105
    Points Earned:66
    Points Spent:133
    Points Not Spent:38

    Stats:
    Character Grade:0+0+35+7=42/5=8.4= E
    Strength - (0)F
    Precision - (0)F
    Intelligence -(35)A
    Vitality - (0)F
    Speed - (7)E
    Skills:
    • Magic Affinity(21)B
      Iberis is aware of the mana in her body and can channel it. Can be combined with other skills to create magical spells and abilities.
    • Magic Range (14)E
      E Grade Magic Affinity
      Iberis can make her magic effect targets up to 30ft away.
    • Magic Targets (7)F
      E Grade Magic Affinity
      Iberis can target either herself or something else with her magic.
    • Arcane Affinity (7)F
      E Grade Intelligence
      Allows Iberis to convert her mana into a physically charged energy like state for offensive and defensive purposes.
    • Deception(7)F
      E Grade Character
      The ability to convincingly hide the truth, either verbally
      or through actions. This deception can encompass everything
      from misleading others through ambiguity and fast-talking, to
      telling outright lies.
    • Focus(7) F
      Grade E Character
      The ability to concentrate in stressful situations, and the
      knowledge of techniques to center the mind and spirit. Can be an important skill for mages and marksmen. Allows character to ignore varying degrees of distraction as it levels up to improve ability effectiveness even while moving or under threat.
      Each grade of Focus enables character to use 1 additional magic item at a time.
    Abilities:
    • Mana Strike- Magic Affinity F, Arcane Affinity F- Super simple attack that only works close range. Iberis creates an unstable ball of Mana that can be forced at a target at close range.- Grade F 0 post Cooldown.
    • Energy Stream- Magic Affinity D, Arcane Affinity F, Magic Range E, Magic Targeting F - A more focused advanced attack than a simple Mana strike, Iberis focuses a red concentrated beam of mana energy from her staff to use offensively against a target up to 30 ft away,- Grade D - 2 Post Cooldown
    • Energy Shield -Magic Affinity E, Magic Targeting F, Arcane Affinity F-Creates a floating 14″ x 16″ shield of energized Mana in front of the target that moves around rapidly to absorb magic or physical damage. Blocks most low grade attacks for one round. - Grade E - 1 Post Cooldown
    Equipment:
    • Wooden Bathornstaff E(Magic Catalyst, Ref in image ref)
    Items:
    • Rations
    • Waterskin
    • Sash for storage
    • HornHat
    • Overcloak
    • Light Boots
    • Long Scarf
    Assets:
    • N/A
    Change Log:
    ex:

    • Creation: Intelligence(21)C
    • Creation: Speed(7)E
    • Creation: Magic Affinity(14)D
    • Creation: Basic Magic Affinity(7)F
    • Creation: Magic Range(14)D
    • Creation: Magic Targets(7)F
    • Creation: Deception(7)F
    • Creation: Focus(7)F
    • Creation: Wooden Bathornstaff,E Magic Catalyst(14)
    • July 17th, 2022:+66 Points from participation in: Fantasy - [Isekai Hell] Ryken Welcoming Party
    • Aug, 3rd, 2022: Spent 14 points on upgrading Intelligence C to Intelligence A
    • Aug, 3rd: 2022: Spent 14 points on upgrading Magic Affinity D to Magic Affinity B
    • Aug, 4th: 2022: Changed name of 'Basic Magic Affinity' to 'Arcane Affinity'.
    • Title Change: optional Title: [Ryken Student] equipped, Aug 3rd, 2022.
     
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    Tia
  • EMIYAman

    I BONE OF THE SWORD
    Tia
    sample-5b261ea066fc087713643606a77c158b.jpg

    Rp'er Name: EMIYAman
    Post Frequency: Once a week
    Discord Name: MEMERShiro
    Current RP:
    Goals:
    Tia's Goal: To assimilate more Biomass and discover new things.
    Overarching Goals: Develop her identity through interaction with other people becoming more humanlike and dealing with the conflict of being a Monster who wishes to form connections with others despite her nature.
    Equipped Titles: Monster, Human, Abomination, Theft F
    Height: 5'3"
    Weight: 254lbs
    Backstory: Tia was a young girl who died suddenly and alone. She lived an uneventful and complacent life with barely any strife, nothing worth mentioning. She does not recall ever speaking with or seeing [God] let alone her previous name.
    Current Life:Tia emerged into this world as a small amorphous mass of flesh which fed on organic material. She slithered out of a small meteor which had made impact in a dense forest. In this form she had no sense of self, thoughts or anything resembling humanity. Blind and motivated only to feed she wandered aimlessly for a time slowly growing into a competent predator. Unlike other creatures she could operate on very little sleep, did not need water, and neither did she produce waste. She simply grew and consumed. At first all she could eat were plants which happened to be in her way, but through chance she consumed a dead rodent which granted her something akin to a brain and basic animalistic feelings and instincts. As she ate more and more her capabilities grew until she could sense her prey and began to seek them out purposely. Through stalking, ambushes and scavenging she assimilated much biomass growing as a result. Mass, movement, intellect and other such things were all augmented over time. Eventually on one of her many hunts for the first time she came across a bipedal furless animal. While there were few things she could not eat some animals were too dangerous to hunt as such she observed these new creatures curiously on the lookout for threatening abilities or weaknesses. Eventually the creatures gathered out in the forest in which was her territory. Once they slept she crept up on them the largest of them would take time to consume and could be dangerous. So she found a small one she could take with much less effort. Slowly creeping towards her pray she got as close as possible before rushing into action with fleshy tendrils she grabbed the small creature by its head, arms and feet. She covered its mouth so it would not be heard by its pack and dragged it into the darkness of the forest with nary a sound. In the black of the forest which was so silent one if they strained their ears could hear the cracking of bones and the tearing of flesh. Thus Tia had taken on the biomass of a human. This hunt had marked the greatest change in her. She had never before assimilated a being with this level of intellect and with it her thought processes changed dramatically. The way she perceived the world and more importantly herself multiplied in it's complexity and her curiosity had grown to level she had never felt before. Everything seemed new and exciting to her as she could now experience the full range of emotions as a human could. She then came to a pool of clear water and looked upon it, she was suddenly startled as she saw another creature within it. She moved to examine it and came to realize it was herself with this revelation came identity. Through a combination of being a human in her former life and the consumption of a human she unconsciously shifted her form into that of a human. Her reflection changed and greatly resembled a young human girl. She immediately felt content with this form identifying with it. Still without a name and the possessing just the framework for an identity, she found her curiosity drawing her to a dirt road she had originally seen the humans on. Beckoned by her curiosity she followed it.
    Acquired Titles: Monster, Human, Abomination, Theft F
    Points at Start: 105
    Points Earned: 12
    Points Spent: 149
    Points Not Spent: 6

    Strength - C
    Precision - F
    Intelligence - E
    Vitality - C
    Speed - E
    Darkvision
    Enhanced Digestion
    Retractable Claws
    • Heightened Sense(Smell) F
    • Elasticity F
    • Regeneration F
    • [Biomancy] Affinity F
    5303E6A0-227F-4CA9-918C-43CD2A0B6B73-1024x576.jpeg
    Description: Tia briefly breakdowns her human form causing her accumulated biomass to spill out into a more mature form of her species. She shifts into an amorphous tentacled body with multiple eyes and teeth arrayed seemingly randomly along its frame. In this form she maintains her intelligence and memories though her natural instincts are much stronger and the inherited Human ones are muted.

    Strength - C (B) [Transformation]
    Precision - F
    Intelligence - E
    Vitality - C
    Speed - E (D) [Transformation]

    Skills:
    Darkvision
    Enhanced Digestion
    Retractable Claws
    • Heightened Sense(Smell) F
    • Elasticity F
    • Regeneration F
    • Intimidation D [Transformation]
    Abilities:
    • Flesh Spike- Feature: Retractable Claws, Elasticity F - Tia shoots a fleshy tentacle from her hand stabbing into her prey with a bone spike from up to 25 feet. - Grade F - 0 post Cooldown
    Equipment:
    • Bone Claws E

    Name: Tia
    Racial Title: Human
    Description: A young Human girl with long hair, unassuming and nonthreatening.
    • Flesh Spike- Feature: Retractable Claws, Elasticity F - Tia shoots a fleshy tentacle from her hand stabbing into her prey with a bone spike protruding from the end. - Grade F - 0 post Cooldown
    Equipment:
    • Bone Claws E
    Items:
    Assets:
    Character Creation:

    • Received 12 points from Scooping Jean Heng
    • 21 points for (Strength C)
    • 7 points for (Intelligence E)
    • 21 points for (Vitality C)
    • 7 points for (Feature- Darkvision)
    • 7 points for (Feature- Enhanced Digestion)
    • 7 points for (Feature- Retractable Claws)
    • 7 points for (Bone Claws E)
    • 7 points for (Heightened Sense(Smell) F)
    • 14 points for (Elasticity F)
    • 7 points for (Regeneration F)
    • 7 Points for (Alternate Identity F)
    Post RP#1 Lost and Found:

    • Gained 43 points from Lost and Found
    • Gained Title Theft F
    • 28 points for Transformation F
      • Gained 28 points from Transformation F
      • 14 points for Intimidation E
      • 7 points for Strength B
      • 7 points for Speed D
    • 7 points for [Biomancy] Affinity F
    • 7 points for Speed E
     
    Last edited:
    Wonton Denver
  • Beetlebuggo

    Vroom Meep
    Roleplay Availability
    Roleplay Type(s)
    Wonton Denver
    1650088547197.png
    Theme:
    Rp'er Name: Beetlebuggo Beetlebuggo
    Post Frequency:
    Daily, depending on Highschool activity.
    Discord Name: Beetlebug#4530
    Current RP: See a Fae about a Tree
    Goals: To explore this new world, and find purpose with his learnings.
    Equipped Titles:
    [Waddle Dee] [Beast] Unequipped: [Orange Thing]
    Height:
    4ft
    Weight: 80 pounds
    Backstory: One could say that Wonton was an example of the following: A successful man who couldn’t find happiness from others. He was fit, he was flexible thanks to his yoga, he was wealthy, and was high in the ranks of a fun high paying job.

    Yet despite this, he didn’t feel whole, he couldn’t feel his proudness at his growth like the same proudness his family felt… It would take another year until he discovered that, He was depressed.

    He wanted to explain to others, but they would brush him aside, thinking he was fine.. His therapist wasn’t much help either..

    One day, he felt bored, having nothing to do on the TV. Going out for a walk, he noticed a garage sale and went to check it out..

    There he would purchase the Nintendo Wii, the original prior to the Wii U..

    That same day, he discovered something to make him feel better: Kirby games.

    More specifically: Return to Dreamland, and the 25th Anniversary collection. (Mostly the former.)

    There was just something about these games about a pink ball that kills gods that got him hooked, more so when his family came over, he lets his nephews or cousins play with him as well, with him taking on the role of what he considered his favorite character: Bandanna Waddle Dee.

    His depression would subside for the next few months... until one day..

    ...

    Wait.. Why can't he remember what happened on that day..? Why is there blood everywhere..?

    ...



    ..


    .


    Why can't he feel his body anymore? And why does he feel...so..tired...?
    Current Life: He didn't remember much afterwards, only some bright light explaining to him something about rebirth in a new world.. along with something along the lines of 'You may be reborn as whatever to your liking, as your mind may make the choice.'.. After a few hours, he felt warm wood pressing against his face, along with the sun's warmth on his back. Only that he felt lighter, and smaller..

    He eventually woke up, and saw that he was on the doorstep of some kind of house.. And was taken in to be cared for by the owner. Meta, as he called himself. Meta had a wife, in which her name was Kaira.

    Under their care, he learned a lot from Meta, as it turned out he was a retired teacher for weapon fighting.

    As such, Wonton found himself taken under his wing, along with home education from Kaira for 2 years..

    By that time, He had learned everything he could from Meta and Kaira, and after deciding that he was ready to see the outside world, they bid him good luck, along with the obligation to return home any time he wished..

    Meta had also gifted him his very spear, as an upgrade to the one he used during training, while also expressing his gratitude to Wonton for being like a son to him and his wife...

    And so, he set off, not after receiving two bags of goods and essentials from Kaira beforehand..



    Acquired Titles: [Waddle Dee] [Beast] [Orange Thing
    Points at Start: 105
    Points Earned: 8
    Points Spent: 105
    Points Not Spent: 8

    Stats:
    Strength - E (7)
    Precision - D (14)
    Intelligence - D (14)
    (56 Points stats)
    Vitality - E (7)
    Speed - D (14)
    Skills: (list skills here. List skill name and grade. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
    • Fighting Style [Spears] E [Penetrating] E (14) (49 points on Skills)
    • Elasticity F (14)
    • Steady Hands F (7)
    • Jumping F (7)
    • Blacksmithing F (7)
    Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown.)
    • Thrust Barrage - Fighting Style [Spears]E [Penetrating - weapon can ignore grades of an item when it is used to defend.] F Steady Hands E - Performs a series of thrusts with his spear, finishing with a blow to the target's center. - E - 1 Post Cooldown
    • Spear Maintenance - Blacksmithing F, Steady Hands F, - Performs the usual check for wear and tear on his spear, and resharpens using his sharpening stone courtesy of Meta. - F - 0 Post Cooldown
    • Moon Drop Slash - Jumping F, Fighting Style [Spears] E [Penetrating - weapon can ignore grades of an item when it is used to defend. ] E, Steady Hands F - Jumps forward and performs an overhead thrusting blow at the target. - Grade E - 1 post cooldown
    Equipment:
    • Steel Head Spear F - Wooden shaft with sharp steel head. Small red ribbon tied around beneath spearhead for distinct appearance.
    • Sharpening Stone F - sturdy stone used for sharpening metal1650245645637.png
    Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
    • Dark Blue Bandanna
    • Bag of Ripe Tomatoes (Bag in hand on 1st pic)
    • Blue Bag (Tied to shaft of his spear on 1st pic)
    • Contents in Blue Bag: Water Canteen, small pillow, blanket roll. Currency
    Assets: Meta & Kaira Residence
    Change Log:
    • Character creation: 14 Points for Precision F to D
    • 14 Points for Intelligence from F to D
    • 14 Points for Speed stat from F to D
    • 7 Points for Vitality from F to E
    • Fighting Style [Spears] from F to E for 14 points 1- 10 >(Character Creation)
    • Elasticity for 14 Points
    • Jump Skill - 7 Points
    • Steady Hands Skill - 7 points
    • Strength F to E - 7 points
    • Blacksmithing F - 7 points
     
    Last edited:
    Frederika de Roberval
  • TheSimianMind

    BLACKJACK!
    Frederika de Roberval

    Bearfolk.jpeg

    Physical Description:
    *I intend to add this after the character's first appearance.
    Bearfolk Female
    Height:
    75 Inches (191 Centimeters
    Weight: 200 Pounds (91 Kilograms)
    Eye Color: Blue-Green
    Hair Color: See Image
    Body Type (Build): Broad Junoesque
    Voice: Resonant Contralto Profundo
    Apparent Age: Twenty-Two
    Laterality: Right
    Sobriquet: Rika
    Theme:

    Rp'er Name: TheSimianMind
    Post Frequency: Typically 2-3 Times Per Week
    Discord Name: TheSimianMind
    Equipped Titles: [Beast]
    Languages Known: Common (Trade Language)
    Occupation: Mercenary and Innkeeper in Training
    Backstory/Past Life:
    *I intend to add details as they are revealed onscreen and/or as part of character development.*
    Current Life:
    *I intend to add details as they are revealed onscreen and/or as part of character development.*
    Acquired Titles: [Beast]
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Stats:
    Strength - 14 Points - D
    Precision - 0 Points - F
    Intelligence - 14 Points - D
    Vitality - 7 Points - E
    Speed - 0 Points - F
    Character Grade: (Strength (D: 14 Points) + Precision (F: 0 Points) + Intelligence (D: 14 Points) + Vitality (E: 7 Points) + Speed (F: 0 Points)) / 5 = 35 / 5 = 7 = E
    Skills:
    • Fighting Style: Cutlasses - 14 Points - E
      • Type: Martial Skill - Offensive
      • Range: Melee
      • Mechanical/Narrative Effect/Description: Frederika possesses apprentice-level skills in wielding a cutlass.
      • Technique Core 1: Deflect - 0 Points - F
        • Type: Augmentation
        • Mechanical/Narrative Effect/Description: While wielding a cutlass, Frederika can parry mundane blows.
      • Technique Core 2: Multidimensional - 0 Points - F
        • Type: Augmentation
        • Mechanical/Narrative Effect/Description: While wielding a cutlass, Frederika's cuts and thrusts can damage intangible entities, fluids, gases, energy, etc.

    • Superstrength - 14 Points - F
      • Type: Martial Skill
      • Mechanical/Narrative Effect/Description: Frederika can exert a contact force of 200 lbf on external bodies.

    • Feature: Darkvision - 7 Points - F
      • Type: Sense Skill - Auxiliary
      • Mechanical/Narrative Effect/Description: In complete darkness, Frederika can see up to 60 feet.

    • Feature: Natural Armor - 7 Points - F
      • Type: Sense Skill - Auxiliary
      • Mechanical/Narrative Effect/Description: Frederika's fur-clad skin provides protection equivalent to F-Grade Armor.

    • Feature: Neural Interface - 7 Points - F
      • Type: Sense Skill - Auxiliary
      • Mechanical/Narrative Effect/Description: Frederika is equipped with cybernetic augmentations that allow her to directly interface with compatible computers - chiefly Virtual Intelligences and Artificial Intelligences.

    • Heightened Sense: Hearing - 7 Points - F
      • Type: Sense Skill - Auxiliary
      • Mechanical/Narrative Effect/Description: Frederika's hearing is twice as sensitive as an average human's hearing. Additionally, Frederika can hear sounds at frequencies outside of an average human's hearing range.

    • Heightened Sense: Smell - 7 Points - F
      • Type: Sense Skill - Auxiliary
      • Mechanical/Narrative Effect/Description: Frederika can smell objects up to 3 miles away.
    Abilities:
    • Redirect Energy
      • Formula: Fighting Style: Cutlasses (E: 14 Points) + Deflect (F: 0 Points) + Multidimensional (F: 0 Points) = E
      • Type: Martial
      • Target: One Spell, Enchantment, or Enchanted Entity
      • Range: Melee
      • Duration: One Reaction
      • Cooldown Per Casting: One Post
      • Mechanical/Narrative Effect: Deflects Magic
      • Description: Frederika selects One Target in melee range and parries it with her cutlass(es). Frederika absorbs the Target's energy thereby disrupting the flow of magic and reducing associated magical effects accordingly.
    Equipment:
    • Tau Ceti 3655 Pattern Cutlass - 7 Points - F
      • Type: Cutlass
      • Mechanical/Narrative Effect: When equipped, this item functions as a melee weapon.
      • Description: A standard-issue 2.5-pound cutlass with a 31-inch (79-centimeter) 1095 Carbon Steel curved blade, a 5-inch (13-centimeter) handle, and a cupped guard.
    Items:
    • Bacon
    • Brass Keyring
    • Brass Keychain
    • Canteen
    • Coin Purse
    • Coin
    • Handkerchief
    • Keys
    • Utility Knife
    • Work Clothes - Appearance Varies
    Assets:
    • Room and Board
    Change Log:
    • Character Generation
      • 14 Points Added to Strength (Total: 14 Points - Grade: D)
      • 14 Points Added to Intelligence (Total: 14 Points - Grade: D)
      • 7 Points Added to Vitality (Total: 7 Points - Grade: E)
      • 14 Points Added to Fighting Style: Cutlasses (Total: 14 Points - Grade: E)
        • 0 Points Added to Deflect (Total: 0 Points - Grade: F)
        • 0 Points Added to Multidimensional (Total: 0 Points - Grade: F)
      • 14 Points Added to Superstrength (Total: 14 Points - Grade: F)
      • 7 Points Added to Feature: Darkvision (Total: 7 Points - Grade: F)
      • 7 Points Added to Feature: Natural Armor (Total: 7 Points - Grade: F)
      • 7 Points Added to Feature: Neural Interface (Total: 7 Points - Grade: F)
      • 7 Points Added to Heightened Sense: Hearing (Total: 7 Points - Grade: F)
      • 7 Points Added to Heightened Sense: Smell (Total: 7 Points - Grade: F)
      • 7 Points Exchanged for Tau Ceti 3655 Pattern Cutlass (Total: 7 Points - Grade: F)
      • [Beast] Added to Titles
      • Redirect Energy Added to Abilities (Rank: E)
     
    UNKNOWN MONSTER
  • 123

    what do i put here
    UNKNOWN MONSTER
    ff6a764a5f6b1190fb7ab9d3a28f3bf3.jpg

    Rp'er Name: 123

    Post Frequency:
    Almost Daily

    Discord Name: Gangsta#5991

    Current RP: None

    Goals: Unknown

    Equipped Titles: Monster

    Height: Quadrupedal - 4'5" | Bipedal - 7'5"

    Weight: 500 lbs.

    Backstory: As the only apparent member of its species, where it comes from or how it came into being is unknown. Its appearance is a rare sight and its motives are nothing short of a mystery. This violent creature hasn't even been given a proper name, but perhaps a brave adventurer will change that and uncover the mysteries of its existence.

    (This, and other portions of the character sheet, will be updated as people learn more about the creature. You can even give its species a name and if I like it enough I'll change "Unknown Monster" into something else.)
    Current Life: Between the few people that've caught glimpses of this creature, a common report has been made of grotesque ingurgitation. There doesn't seem to be any rhyme or reason on what it consumes or why it eats such a gluttonous amount. It's almost like this creature has an unquenchable appetite.

    Acquired Titles: Monster

    Points at Start: 105

    Points Earned: 0

    Points Spent: 105

    Points Not Spent: 0

    Stats:
    Strength - B

    Precision - F

    Intelligence - F

    Vitality - F

    Speed - C

    Character Grade - F
    Skills:
    Tail, Claws, Jaws, Wings (7 Pts.)
    • Natural Weapons | Orichalcum | F (28 Pts.)
    • Jumping | F (7 Pts.)
    • Fast | F (7 Pts.)
    • Fighting Style [Beast] | F (7 Pts.)
    Abilities:
    • Glide - Fast (F), Jumping (F), Feature (Wings) - The creature jumps after it builds up enough momentum by running and uses its wings to glide. Doing so allows them to travel two times further than their regular jump as long as they aren't moving directly upwards. - Grade F - 0 Post Cooldown

    • Bludgeon - Jumping (F), Feature (Tail), Fighting Style [Beast] F - After jumping in the air, the creature uses the momentum to whip its tail violently against its target. - Grade F - 0 Post Cooldown

    • Pounce - Fast (F), Jumping (F), Fighting Style [Beast] (F) - Using its speed and jumping ability, the creature can violently pounce on and tackle someone to assault them with a volley of vicious bites and aggressive lacerations from its claws. - Grade F - 0 Post Cooldown.
    Techniques:
    • Double Strike - Fighting Style [Beast] (F) - Linked - The creature can quickly claw its target with enough ferocity to briefly stun/distract them. This gives it more than enough time for a guaranteed follow-up attack with its tail; swatting them with as much strength as it can muster.
    Equipment:
    • Jaws, Claws, Tail, Wings
    Items:
    • None.
    Assets:
    • None.
    Change Log:
    • None yet.
     
    Last edited:
    Astrid Naréssyr
  • Individual

    New Member
    Astrid Naréssyr

    Illustration3.jpg



    Rp'er Name: Indiv

    Post Frequency: Varies according to mood but I usually have enough free time to post everyday.

    Discord Name: I'm on discord, but please ask if you are looking for me on that platform.

    Current RP: (N/A)


    Equipped Titles: Fae

    Height: 5'7

    Weight: 127 lbs


    Backstory:


    Astrid was a scientist in her previous life, majoring in Philosophy and Artificial Intelligence. Her real name was Chen Hui Yin before she changed it after being reincarnated.


    Being born in Beijing, China, Hui Yin had always been the "quiet kid" in the class and rarely spoke. That didn't mean she was shy, however, as she would speak up whenever something catches her fancy or she deems that asserting herself verbally was needed. In her typical silence, Hui Yin's mind had a habit of constantly observing others and soon developed a knack at picking apart the true nature of those around her. Since young, she found joy in building and tinkering with things, finding comfort in objects of her own creation.


    By the time Hu Yin was 18, she had picked up English as a second language and moved to America to attend University. Her interest in Philosophy and the creation of Artificial Intelligence seemed to have stemmed from her views towards God and Religion. She was not an atheist, for she did believe in the existence of a divine authority, but she did not consider Humanity to always be inferior to their supposed creator. According to Gnosticism, humanity all contained a shard of the divine spark which fell to the mortal plane into the bodies of humans. As such, it should be possible for anyone to harness a fragment of the divine's capabilities and can later temper the tiny piece into its completed state.


    Hui Yin's obsession with the creation of Artificial Intelligence was in a sense a challenge to the divine powers of creation. That the ability to create life was something only exclusive for the divine. The creation of a fully sentient and sapient A.I would be the combination of the phenomena and the noumena. These two opposite concepts would be brought together and the impossibility of their union would thus reject the identities of both.


    Hui Yin received many backers to her project, including access to the database of information to assist with deep learning. The ability of humans to form connections at an instant is often an overlooked feat of our brains, and something a mere computer would find difficult in doing. Simulations were run, setbacks were overcomed, and a prototype was created. The expression of a soul in nothing but ones and zeroes was accomplished, utilising her own brain scan as a template for the prototype model


    However, not long after the prototype was set for a presentation, Hui Yin was killed in a hit and run accident. Of course, it was by no means an 'accident', as many secret societies either sought to claim the information for themselves or deemed the unchecked A.I as a danger to society. The fact of the matter was, Hui Yin would die on 2nd April. Her birthday.

    Current Life:


    Hui Yin would wake up near The Duchy, a region west of the continental Lake. It was a place where people surrounded themselves with artificial creations, much like herself in her previous life; only more sociable. Kneeling beside her was a 15 feet tall Mecha Golem, which startled her at first but realized it had been a starting gift.


    The conversation with the entity claiming to be "God" had been a fruitful one, in which she extracted enough information to determine what sort of world she would be sent to. For that, she changed her name to Astrid Naréssyr to better fit in with the populace. She neither questioned the legitimacy of the one claiming to be god, nor did she launch any inquiries about its nature, for such questions would be pointless with her state of powerlessness. Besides, the one now known as Astrid vowed to leave her previous life behind and live in the new world as a different person.


    As Astrid, she would spend a few days tinkering with the Golem to identify its innerworkings. The unfamiliarity with the technology of this world eventually caused her to reach a dead end, but Astrid did figure out two things. The first was the presence of magic, as it was the only reasonable explanation as to how the mech was powered. The second was its controls, learning the fundamentals through the rigorous trial and error she had been well known for in her previous life.


    Despite her scientific prowess in the other world, the vast differences rendered her helpless in the face of the arcane; which did not fail to upset her. It wasn't that she hated magic, but the fact that she had to learn things from scratch and disregard knowledge she had worked tirelessly to obtain in her previous life. As she had vowed to leave her old existence, Astrid had to begrudgingly accept the change in environment and start to adapt.


    She would spend a few days in the Duchy, learning the basics of helming and crafting these Mecha Golems but she would not stay for long. It was more enjoyable to be away from others and figure things out on her own. And so, Astrid began her wanderings.



    Acquired Titles: Fae

    Points at Start: 105

    Points Earned: 0

    Points Spent: 105

    Points Not Spent:
    0



    Stats:

    Strength F

    Precision E

    Intelligence F

    Vitality F

    Speed F


    F Rank Character


    Character Grade: F


    Skills: (list skills here. List skill name and grade. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)


    Miscellaneous

    • Helming F (7) - Basic knowledge about how to pilot a Golem.

    • Artisan (Golems) F (7) - Artisan's are skilled professionals that can take materials and turn them into products. Generally artists and craftsmen gain tools necessary to perform the trade/craft and can craft items of the same grade for free. In this case, Astrid specialises in Golems.

    Abilities:


    [*]None

    Equipment:
      • Skill Item:Asterism - D(84) - A 15 feet tall mechanical Golem bestowed onto Astrid when she was reincarnated, and piloted by its owner in the cockpit within its chest. It possesses a sleek design despite its size and loosely resembles a knight. Grants Large Title when equipped.


        For each grade of Item, the user receives 28pts to take an item and apply skills/abilities to it. The item is assumed to have the stats of the same grade (as appropriate to the item). Therefore when equipped, all of Astrid's stats will change to that of the item's grade.


        Items may not be sentient constructs. They are purely objects. EX: Mecha (Golems), Magic Weapons, Enhanced Gear.



        Skills:

      • Super strength E - 28

      • Jumping F - 7

      • Fast F -7

      • Big Hide (Golem) E -14

      • Natural weapon E -28


        Illustration18-1.jpg






    Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)

      • Tool Kit - Contains basic tools needed to perform light repairs.
      • Rations
      • Bedroll
      • Fire Starter Kit
      • Waterskin




    Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)

      • None





    Change Log:




    ex:
     
    Last edited:
    TMK
  • Beetlebuggo

    Vroom Meep
    Roleplay Availability
    Roleplay Type(s)
    [W h e r e.. A..m... I..?]
    [Why was I created..?]
    [... Answer Me...]

    [I know you're here.]


    [File Name//:TMK.EXE.CHR| Simplicity Alias//: TMK]
    [Processing File//:Body.STCR - Round/Circular, BDY.CLR/: Red.255, Green.192,Blue.203 - PINK| Foot CLR/: #EB3C62] Eyes - Black|Code Essence flow located- RGHT,EYE/ARM]

    1652070260854.png
    Theme:
    Rp'er Name: Beetlebuggo Beetlebuggo
    Post Frequency:
    [Post Frequency//: Daily|Dependant Factor//:School.ACTV]
    Discord Name: Beetlebug#4530
    Current RP: The Blind Desert: Part 1
    Goals: [Study workings of new world Society| Study Organic Lifeform activity|Identify Reason of Existence]
    Equipped Titles:
    [Construct] [Codeforged]
    Height:
    [HGHT - 4.Feet|11.Inches]
    Weight: [WGHT- 101 Pounds]
    [Bckstry//:ARC-

    TMELNE|...

    *Error. Error. TMELNE LOST. 80% PST LFE INFO LOST.| Gathering Memorial Remnants....|Remnants gathered]
    [Name: Brent Cole - 9 Years Old - Male - March 21st 1989 - March 21st 1996 - Cause of Death - Suicide via hanging - Possible drive of Suicide - Abusive Parental Figure]

    [Personal Note. Organic Lifeforms seem to die instantly from neck fractures, Brain penetration, or destruction of heart.]
    Current Life: [Surrounding Area Examination//: Flourishing forestline bordering a village. Curiosity Peaked.| Course of Action//: Searching for entrance.]
    Acquired Titles: [Construct] [Codeforged]
    Points at Start: 105
    Points Earned: 0
    Points Spent: (all 105 points must be spent at the end of character creation)
    Points Not Spent:
    Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B)
    Strength - D (14)
    Precision - D (14)
    Intelligence - C (21) 56 points on Stats
    Vitality - E (7)
    Speed - F
    E Grade Character
    Skills: (list skills here. List skill name and grade. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
    • Natural Weapons E [Code Essence flow from Eye and Arm] (28)
    • Fighting Style [Natural Weapons E] Contact - similar to blight, it is extra damage source added to the attack but it is one that requires repeated or continuous exposure to do its effects. in this way it may overcome resistances that may stop blight techniques at the expense of repeated and/or prolonged use] E (14) (49 Points Skills)
    • Regeneration F (7)
    Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown.)
    • [Code//: Decay] - Fighting Style [Natural Weapons] E [Contact - similar to blight, it is extra damage source added to the attack but it is one that requires repeated or continuous exposure to do its effects. in this way it may overcome resistances that may stop blight techniques at the expense of repeated and/or prolonged use.] - [Code//: Target Contact with Code Essence - .Effect//: Decay of material lifeform is made of on area of contact, lasts for duration that Target keeps contact with Code Essence in specific area] Grade E - 1 Post Cooldown
    Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)

    None

    Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
    • Notebook full of notes
    • Pencil
    Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
    • None
    Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for.)
    ex:
    None
    [/Code][/COLOR][/B]
    [... ]

    [ . . . ]

    [ . . . ]

    [ . . . ]

    [.. I.. S e e... You..]


    [Personal Note//: Speech pattern only consists of subtitles. Upon attempted speech, these subtitles physically appear above self.]
     
    Last edited:
    Niall Riordan
  • Nero Kunivas

    Xehanort's Nobody
    Niall Riordan
    Demon's Souls - The Penetrator Screenshot.jpg
    Theme:
    Rp'er Name: Nero Kunivas
    Post Frequency: As frequently as possible, will aim for once a week.
    Discord Name: NeroKunivas#9583
    Current RP: N/A
    Goals:

    • Hone his swordsmanship to become one of the mightiest warriors of the realm.
    • Protect the innocent.
    • Slay the corrupt and unjust, no matter the cost, morals be damned.
    • Obtain more power, no matter how far it sends him down the dark path or what it costs him.
    • Become undying, or as close as he can get, as well as claim eternal life.
    • Understand his curse and if need be, feed it further.
    Equipped Titles: Human
    Height: 6'4
    Weight: 180 lbs

    Memories of his past life are fractured and fuzzy, only growing more distant as he and his curse grow in strength. From what he does remember, in his previous life Niall was a bartender, who spent most of his time pouring drinks and listening to the woes of the drunkards who frequented his establishment. Some of their tales however resonated with him, typically the tales of the abused or the victimized, rather than the woes of the underachievers or the lonely, causing him to yearn to aid them in some manner. His last memory was attempting to stop a bar fight, only to be slammed in the head with a heavy glass bottle that did not shatter on impact, causing nigh-instant death as the echoes of the now regretful attacker rung in his ears.
    Having suffered an unfortunate demise, Niall was confronted by [god], who spoke in rhetoric yet it was enough for him to be sold on the idea of a second life, which he was soon granted. Awakening in a new and distant land, Niall set out into the world of the Protectorate of Ryke. During his early travels, he came into possession of an old, accursed blade and a set of armour, buried in the undisturbed tomb of a nameless warrior, renowned in the past as an Impaler. The blade whispered to him, promising him great power and the means to enact the deepest desires of his soul, in particular, the power to protect the innocent by any means necessary. Niall was already embittered by the circumstances of his original death, shedding some of his morals for the sake of the greater good was an easy choice. Donning his new armour and taking up the accursed blade, Niall began his new life as a dark knight of no renown.
    Acquired Titles: Human
    Points at Start:
    116 (Plus 11 due to Scoop)
    Points Earned: 49
    Points Spent: 116
    Points Not Spent: 0
    Stats:
    Strength - C
    Precision - F
    Intelligence - F
    Vitality - C
    Speed - E
    Skills:
    • Fighting Style, Swords (Accursed Blade) - F - Drain (Speed) - An aggressive fighting style that utilizes wide sweeps and piercing thrusting attacks with a lengthy blade. The weapon in question is cursed by some kind of malevolent spirit, that cares not what its wielder does, so long as it involves killing. To make this easier, the blade's curse drains the Speed stat from targets, slowing them down for an easier kill.
    • Drain (Speed) - Weakens target by one letter grade in one of their stats, in this case, their Speed stat. The forms the technique take could be varied based on the stat impacted. Afflicted targets regain stats 1 grade per in rp hour. Cannot make a stat go lower than F. The stat it drains must be defined in advance and remain that way.
    • Appraisal F
    • Regeneration F - Character starts to heal itself automatically if not killed or if the body is not destroyed. Only effective against wounds caused by F grade abilities, attacks, creatures, etc...
    Abilities:
    • Draining Thrust - Fighting Style Accursed Blade (Swords) F, Drain (Speed) F - Single target afflicted with an injury by this attack will also reduce the target's (Speed) by 1 grade. Niall readies his sword in a 'stand-off' stance before suddenly thrusting forth, injuring the target and afflicting them with Drain (Speed). - F grade - 1 Post Cooldown
    Equipment:
    • Bastard Sword D - A longer blade than a regular arming sword, yet not as heavy as a Greatsword or a Zweihander. Typically wielded in two hands. Cursed with a malevolent spirit and is visually twisted as a result, with a sharp, angular hand guard that points upwards. It is a blade forged with aggression in mind above all else.
    • Heavy Armour D - Sturdy armour pilfered from a tomb, well maintained despite its age. Angular and vaguely demonic visage combined with a dark colour palette, accentuated with a faded dark red kama.
    Items:
    • Whetstone - Used to keep his blade sharp, as even cursed blades can dull without care.
    • Bedroll - For sleeping in, of course.
    • Rations - For sustenance.
    • Waterskin - For hydration.
    Assets:
    • N/A
    Change Log:
     
    Last edited:
    Rylak
  • Phineas Forge

    Forging new roads
    Rylak
    Untitled-1-1.png
    Theme: N/A
    Rp'er Name: Servant
    Post Frequency: twice a week
    Discord Name: Servant#8394
    Current RP: Rooted in the Past
    Goals: Sate his inner curiosity.
    Equipped Titles: FelineFolk
    Height: 5'11"
    Weight: 183 lbs.
    Backstory: For nearly 25 years, the soul that would eventually become Rylak drove a cab in NYC. It wasn't glamorous, but the immigrant was able to provide for his family and insure his children had the things they needed and good schools to learn from. Eventually, a tunnel collapsed and over a thousand people died. Our friendly cab driver was just one of those.
    Current Life: As he worried about the children he left behind, he was reborn as a baby FelineFolk. Our cabbie was raised by his new body's parents and their clan also helped shape young Rylak as he grew. He knew he was different than his peers as he quickly understood things and was able to Appraise the world to learn things that he shouldn't know. Having already lived a life of duty, Rylak was pleased to just live a life of enjoyment: he trained and played with his peers. When it came time to utilize a weapon, his former-paternal instincts kicked in and he chose a shield. Despite enjoying his life, he was still curious about the world outside of the one he knew. Now that his skills have reached a suitable level, he's decided to give into his curiosity and join the Adventurer's Guild.
    Acquired Titles: Beast, Felinefolk, Weapon Apprentice
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Points Not Spent: 0
    Stats:
    Strength - E (7 points)
    Precision - E (7 points)
    Intelligence - E (7 points)
    Vitality - E (7 points)
    Speed - E (7 points)
    FelineFolk Inheritance:
    • (Cosmetic) Felinefolk Appearance: Rylak has the physical appearance of a cat-like humanoid, being covered in spotted fur and a semi-prehensile tail. Despite his look, none of these changes provide any sort of advantage over other races.
    • Heightened Sense F: As a result of his feline ears, Rylak's hearing is superior to the norm and allows him to pick up on details otherwise not available normally. Can be used to discern the reality of your situation if the skill rank is equal to or greater than the situation.
    • Acrobatics F: Rylak has amazing, cat-like grace, giving him the ability to perform feats of agility with minimal chance for injury, including balancing, jumping, flipping, contorting, and reacting quickly.
    • Super Strength F: Creatures with this skill for one reason or another gained the ability to exert much greater strength/force than others which applies to a creature's ability to lift, carry, and push targets. The max amount increases per grade but at F, a character can exert 200 lbs (average equipped human) of force.
    • Fast F: Creatures with this skill can move over land faster than normal (up to 12 mph max at F grade) and move at a quick walk or jogging pace without exhausting self easily.
    • Jumping F: Character is particularly skilled at jumping and can leap up to 3 yards vertically and up to 10 yards horizontally. They do not get hurt when landing on their feet so long as they fall from a height equal to or less than their vertical jump limit.
    • Climbing F: The ability to traverse vertical surfaces with or without the use of dedicated climbing equipment, both natural (such as trees and cliffs) and artificial (such as buildings and defenses).
    Skills:
    • Fighting Style Big Stick F: The character has trained with a Bo Staff and has received knowledge in their use. The Style essentially uses the staff to defend mostly, attacking when an opening is present.
      • Deflection - F - Deflect - By spinning the staff around quickly, Rylak is able to deflect incoming attacks.
    • Steady Hands F: Character is good at keeping hands still even while the character may be running or performing other outrageous maneuvers without taking penalties to action effectiveness.
    • Appraisal E: Gives character ability to get a read on most items and creatures in the setting and gain some meta knowledge on them so long as they are E grade or lower.
    Abilities:
    • Parkour: - Acrobatics F, Jumping F, Fast F, Climbing F - Rylak is able to utilize all of the necessary skills to move freely in almost all kinds of situations, even vertically up walls. This makes it rather difficult to capture the young FelineFolk. - Grade F - 0 Post Cooldown
    • Protection: - Fighting Style - Big Stick F, Deflection, Super Strength F, Steady Hands F - Using his bo staff, Rylak can deflect attacks meant to harm him. - Grade F - 0 Post Cooldown
    Equipment:
    • Bo-Staff (pictured above) - F
    Items:
    • None yet
    Assets:
    • None yet
    Change Log:
    • Character creation (5/21)
      • 7 points to move speed to E
      • 7 points to move intelligence to E
      • 7 points to move strength to E
      • 7 points to move precision to E
      • 7 points to move vitality to E
      • 7 points for Acrobatics F
      • 7 points for steady hands f
      • 7 points for fast f
      • 7 points for superstrength F (1/2)
      • 7 points for super strength F (2/2)
      • 7 points for Jumping F
      • 7 points Bo Staff as F grade weapon
      • 7 points fighting style F
      • 7 points on Climbing F
      • 7 points heightened sense F
    • Added Current RP (6/2)
     
    Last edited:
    Sariella
  • Faynorae

    Magical Girl
    Sariella "Dulcifer" Von Albuleus
    "Or Just Sariel Please."

    Sairel(Civilian).png


    Rp'er Name: Aya
    Post Frequency: Adaptable
    Discord Name: Look for it. It's on my first character somewhere. :>
    Current RP: N/A
    Goals:
    - (Atonement): Sariel must now atone for the actions of his first life, and become a better person.
    - (Orphan): Find where he once lived and continue his peaceful existence as a maiden.
    - (Become A Magical Girl!): Help others whenever necessary, and become the Angel of Sweetness! "Ugh, I'm gonna barf..."
    - (Make a wish): Find the seven feathers, and wish to go back home. "But what are the seven feathers!?"
    - (Transition): Somehow find a way to leave this cursed body and reclaim his masculinity
    Equipped Titles:
    Human:
    Sariel is a normal human being. That's it.
    [Order Initiate]: Sariel has been inducted into a lesser-known order of knights that pledges itself to serve people in need above any worldly reward or loyalty.
    [Defender of Sootspire]: Dulcifer has shown heroism in the Thorne Barony. Sariel's alternate form will receive favourable treatment from residents when in the Thorne Barony.
    Height: 4'08" (142cm)
    Weight: 88Ib (39.9kg)
    Backstory:
    The young boy Momousagi Ichigo was born to a loving family in Japan. He was born with everything he could ever want. Sweets, toys and warm clothes. He was truly happier than he could ever be. He even had a best friend who he could forever rely on, this friend also being the heir to a yakuza organization. At the time though, they were in kindergarten, so ly didn't matter. Not until Highschool at least.
    Ichigo was constantly teased by his peers for his girlish face, and so being the spoilt brat he is, he wanted to learn how to be tough enough to beat anyone up, and cruel enough to be feared by everyone. So who better to ask than his best friend who also happens to be the heir to something infamous for causing trouble. He said no. Why, because who would let their friend get involved with something as bad as that, especially a yakuza organization.
    But after Ichigo caused fights amongst fights in school, this friend could not help but have to help him. And So Ichigo had risen to become an infamous delinquent, known for underhanded techniques and always beating people into a pulp with blunt objects. Still, even other gangs wouldn't stop commenting on his girlish looks, and now the young boy 17 years of age had caused unnecessary trouble for himself, his parents, and his best friend.
    So one day, while being a guest at his best friend's house, Ichigo's sweet tooth eventually would lead to his demise, as he choked on his favourite strawberry-flavoured dango, after not chewing it properly while left unsupervised by his best friend. This is why you don't leave children unsupervised.
    Current Life:
    The young boy now stood in front of "God" confused about why he was there. As he then recalled choking on his favourite sweet treat. "As punishment for causing trouble for your parents and those who you held dear, you will now be reborn anew with purpose you should soon understand...." And as such the boy awoke. A boy no longer he was, as was reborn as the young maiden with blonde hair and crystal-like blue eyes. This was horrible he thought!
    But alas, he was born to a poor noble family who ran an unpopular cafe. Though they didn't make much, they had enough to live. But Ichigo wouldn't accept his new femininity as he was now born as the only daughter to this noble family. One day, when the young girl was ten years of age, the boy found a glowing red crystal. And upon touching it... It teleports him into an unknown place far far away from the family he had been born to. Now alone, a creature appears from the crystal, a tiny winged fox, which then explained the situation.
    "Congratulations young mortal! You are the one who had been chosen as the angelic heroine who must help others in their times of need, purify evil and find the 7 "feathers!" After you complete all these tasks, for your hard work. I shall grant you a wish! Any wish that you desire!"... What was this crude joke? The boy thought. He had now unknowingly become an "Angelic Heroine" who must do what and collect what now?
    Alas, this was the true punishment God had chosen for him. This girl was now orphaned, and alone with a mysterious fox and magical red crystal. Oh, what agony, it is to suffer the consequences of one's actions.
    Acquired Titles: Human, [Order Initiate], [Defender of Sootspire]
    Points at Start: 105 (14)
    Points Earned: 90
    Points Spent: 203
    Points Not Spent: 6
    Stats:
    Strength - F (0)
    Precision - G (-7)
    Intelligence - C (21)
    Vitality - D (14)
    Speed - G (-7)
    Skills
    Companion [Mighty Mascot "Salboros"] F (35)
    - Every magical girl needs their lovely magical companion!... "And mine is an ugly demon squirrel."


    Magic D (21) - All Magical Girls need to know how to use magic to cast magic after all!
    [Sugar] Affinity E(14) - Sariel can coalesce magical particles of crystallised sugar. These are as hard as sugar and as sweet as sugar.
    [Homing] Affinity F(7) - "Try to dodge this loser!" Sariel's attacks can home onto a target and persists once after missing.
    Magic Range E(14) - Angel of Sweetness, Miracle Girl Sariel coming at you from 30 feet away!
    Magic Area of Effect F(7) - Angel of Sweetness, Miracle Girl Sariel now with an effect radius of 10 feet!
    Spell Duration E (14) - "So you're telling me I can only be powerful for an hour? Lame."
    Transformation F (28) - "Ohohoh! Fear the mighty power of a magical girl! Ah! What the hell is with this hella-cute outfit?!"
    This transformation ages the character by 6 years, changes their hair and eye colour, while also changing their clothing into a white dress. During the transformation, the creature's strength is increased by 14 points (D Rank Strength during the transformation), and its speed is increased by 7 points(F Rank Speed during Transformation). During the transformation, the creature also becomes taller by one foot.
    The creature also gains access to;
    Fighting Style [Heart-Throbbing Strawberry Sweetness] F
    A brutal and inelegant fighting style was developed by Sariel in his past life. It uses blunt-staff-like weapons to bash the skulls of those who dare to cross him. Though now it's been augmented with cutesy poses in between and heart-fluttering attacks...
    - Pretty Power [Contact] F (7): The user strikes their foe with a blunt weapon, causing a sparkling heart-shaped ring of mist to fly out, causing a minor secondary impact after continuous exposure.
    Transformed Appearance;SarielTheAngelOfSweetmess.png
    Abilities:
    Miracle ♥ Makeup! - Magic Affinity D, Spell Duration E, Transformation F:

    The user holds up their chosen magical catalyst and shouts the spell's name, to transform into an older version of themself. While transformed the character's Strength is increased by two-letter grades. This transformation lasts for 1 hour. Rank D Spell, 2 Post cooldown.

    Magical Candy Creation - Magic D, Sugar Affinity E, Spell Duration E:
    Sariel using his magical power coalesces sugar particles into candy creations which last for an hour. Can cure world hunger for an hour.
    Tastes like strawberries and bananas. D Rank Spell, 2 post cooldown.

    Sugar Heart ♥ Machine Gun - Magic E, Sugar Affinity E, Magic Range E, Homing Affinity F:
    Sariel gathers the magical energy within him, launching up to 14 Heart-Shaped Hardened Sugar Candies at high velocity which home in on Sariel's target. These candies can reach up to 30ft away from Sariel before dispersing into nothing. If a candy comes in contact with something it'll cause a tiny sweet explosion which can cause magical bodily harm.
    Can only be used on one target.
    Tastes like sugar and love! E rank Spell, 1 post cooldown

    Sugar Heart ♥ Cannon - Magic E, Sugar Affinity E, Magic Range E, Homing Affinity F, Magic Area of Effect F:
    Sariel gathers the magical energy within him, launching a 5x5 feet Heart-Shaped Hardened Sugar Candy at a high velocity which home in on Sariel's target. This candy can reach up to 30ft away from Sariel before dispersing into nothing. On contact. the candy will cause a 10x10 feet radial sweet explosion which can cause magical bodily harm.
    Can only be used on one target.
    Tastes like sugar and love! E rank Spell, 1 post cooldown

    Wide Amore ♥ Sweetheart's Screen - Magic E, Sugar Affinity E, Magic Range E, Magic Duration E, Magic Area of Effect F:
    Sariel gathers the magical energy to put up a 10 by 10 feet flat heart-shaped hardened sugar candy screen anywhere within 30 feet. The sugar screen is effective against attacks weaker than E grade but is ineffective against attacks higher than E grade.
    Tastes like chocolate! E rank Spell, Lasts for up to one hour, 1 post cooldown

    Steps O' Sweetness - Magic E, Sugar Affinity E, Magic Range F, Magic Duration F, Magic Area of Effect F:
    Sariel gathers the magical energy to create up to 5 sugary platforms which ascend upward up to 10 feet. This temporary staircase lasts for a minute and has a 10ft circumference
    The platforms look like daisies. E rank Spell, 2 post cooldown

    Steps O' Sweetness Deluxe - Magic D, Sugar Affinity E, Magic Range E, Magic Duration E, Magic Area of Effect F:
    Sariel gathers the magical energy to create up to 5 sugary platforms which ascend upward up to 30 feet. This temporary staircase lasts for an hour and has a 10ft circumference.
    The platforms look like daisies. D rank Spell, 2 post cooldown

    Full-Heart ♥ Impact - Fighting Style Heart Throbbing Strawberry Sweetness F, Pretty Power F:
    The fighter gathers their strength into the weapon of their choice, imbuing it with the energy inside their heart. They then let out one heavy swing, which on [contact] creates a sparkling heart-shaped ring of mist. Continuous exposure to this mist, causes the target to feel a secondary impact after being consecutively attacked.
    F Rank Attack, 0 Post cooldown. Secondary impact only affects creatures of F grade or lower after being exposed to it multiple times.
    Equipment
    Ophanim's Eye - D(21) Grade Magic Catalyst; A red tear-cut jewel that glows faintly. It's attached to a ribbon to create a choker. It's said to allegedly be a legendary artefact.
    Pretty Power ♥ Candy Cutie Staff - F(7) Grade [Blunt] Weapon; A glittery decorated staff that smells super sweet. It almost looks like a kid's toy, but it's as hard as a rock. Appears once Sariel transforms.
    Items
    Silken Clothing - Clothing made from a silky material. It has pockets!
    Satin Ribbons - A number of ribbons in various colours.
    Packet Of Candy - Sugary sweets in the shapes of smiley faces, hearts and stars.
    Assets
    Since when did children own things?
    Change Log:
    16th May? eh
    - Spent all 105 points.
    - Gained 14 points from G Grade stats because Sariel is a child with child stats.
    -Added transformed image and did stuff.
    17th may 22
    Add fighting style to the transformation instead, leaving behind 21 points(Because I was an idiot, who can't read or do the math properly.) Used said points to transfer staff to equipment and increase magical catalyst level to E grade to better withstand using "Magical ♥ Makeup."
    20th May 22
    Added 7 points to speed during transformation.
    1st June 22
    Added Contact Attack during Sariel's transformation. (Fluttering Heart-Throbs Rank F)
    Added Contact Attack during Sariel's Transformation. (Full-Heart Impact Rank F)
    7th June 2022
    Removed Fluttering heart throbs due to systematic conflictions. Took 7 points out of the candy cutie staff weapon and added it to the [Ophanim's Eye] magic catalyst. Added clarity to Full Heart Impact.
    15th July 2022
    Sariel has gained points from A Noble Hunt! A total of 54 points. Sariel also acquired the following titles;
    [Order Initiate] and [Defender of Sootspire]
    Sariel gained an additional 7 points from Linneus for services rendered.
    Spent 35 points to create the Magical Mascot Salboros!
    Spent 7 points to gain magical affinity in Sugar!
    Spent 14 points learning how to throw sugar with Magic Range!
    Added the ability Sugar Heart ♥ Machine Gun
    Added the ability Candy Creation.
    5 points were left over.
    16August2022
    Sariel has gained 29 points from A Fated Meeting.
    Spent 7 points to increase Sariel Vitality from E grade to D grade.
    Spent 7 points to learn Magic Area of Effect F grade.
    Spent 7 points to increase Sugar Affinity from F grade to E grade.
    Spent 7 points to learn Homing Affinity F grade.
    Increased Sugar Affinity of Sugar Heart Machine Gun and Magical Candy Creation from F grade to E grade.
    Added Sugar Heart Cannon, an offensive spell.
    Added Wide Amore Sweetheart's Screen, a defensive spell.
    Added 2 versions of Steps O' Sweetness, both being utility spells.

    Salboros

    Salboros.png
    Theme: (optional. you can post a link to character theme music)
    Goals:
    (7 Feathers):
    Regain the seven feathers which have been lost.
    (Thousand-year hunger): After being sealed for so long, eat something delicious!
    (Magical ♥ Mascot!): Turn Sariel into a powerful worthy hero!
    Equipped Titles:
    Monster:
    - Salboros is a monster, and it is an inherent fact that it is not human.
    Small: - How delicate and cute! I don't pose a threat at all.
    Height: 13 Inches (33 cm)
    Weight: 0.88Ib ( 0.41 kg)
    Backstory: "Once upon a time, there lived a little demon, a great demon! This demon fed on the virtues and happiness of humans. The demon would disguise itself as a guardian angel, appearing before his unfortunate victim. As an angel, the demon would help their victim follow the right path, a path to everlasting happiness. And after all the tedious work, the journeys and the memories, the demon would take it all. The person's memories, heart, dreams, and happiness. The demon would eat it all up.

    But the demon would one day make a mistake. He would devour everything of someone who was longed for. The demon devoured a loyal knight who devotedly pursued chivalry. A maiden who had fallen in love with the knight became swept by grief and rage. All her life she waited for her knight, only for him to be stolen away from her by some demon. And so, with her undying love, she tore the demon apart, sealing its seven powers in seven feathers, as she scattered them across the realm. She then crystalised her heart and tore it in twine, sealing the demon within half of her heart.

    Stricken with grief, the maiden then ran away to a world of her memories. Where she could forever dream of happy endings with the one she longed for. Her philia for the knight would forever keep the demon at bay. Until one day, a child with just as much potential as the maiden would resonate with her heart and unseal the demon from its tomb. How could a cute thing like me be an evil demon? Hah! That young lady was just out of her mind."
    Acquired Titles: Monster, Demon
    Points at Start: 70 (+14 from Vitality)
    Points Earned: 0
    Points Spent: 84
    Points Not Spent: 0
    Stats:
    Strength - E(7)
    Precision - C(21)
    Intelligence - E(7)
    Vitality - H(+14)
    Speed - D(14)
    Skills:
    Feature [Ears of a Fox] - They're cute? Aren't they? {Cosmetic.}
    Feature [A Horse's Tail] - Majestic and beautiful! (Cosmetic.)
    Feature [Tiger-like Paws] - Too soft to pose a threat(Cosmetic)
    Feature [Tertiary Eye] - Fear me, mortals, for I have triple 20/20 vision! (Cosmetic)
    Feature [Shimmering] - Aren't I just outrageous? (Cosmetic)
    Feature [Angelic Bird Wings] - Fluttery Flutter. (Cosmetic)

    Deception F(7) - How to pretend to be a doll 101

    Flight F(21) -Flying at a leisurely pace of 12 miles per hour

    Magic F(7) - The bases of all creation. Probably.
    Abilities:
    Equipment:
    Items:

    Assets:
    Change Log:
    Fixed the mistake made with angelic bird wings regaining 7 points. Got rid of demon and natural weapons temporarily for 14 points.
    Added 14 points to Speed to raise it to D rank to be eligibly tiny. Added Deception for 7 points18th of July 3:14 PM
     
    Last edited:
    Tobias Morcott
  • Lulidew

    evil is good
    Tobias Morcott
    Untitled.png
    Rp'er Name: Lulimew
    Post Frequency:
    Daily probably
    Discord Name: DM me for it
    Current RP: -
    Equipped Titles: Human
    Height: 5'9
    Weight: 143 lbs
    Backstory: He was a typical student who played a lot of games. One day, a ray of light shone down from the heavens, and he stepped into it out of curiosity, hoping to be blessed with good luck. A second later, he was deleted from existence. Later on, it would be discovered that that was the beginning of the alien invasion, and he was unfortunate enough to be the first victim of their deadly laser from space. However, there was no way for him to have known this.
    Current Life: Upon awakening, Tobias met with a deity who gave him a quick introduction to the world he was about to enter. Before he could ask it anything, he was randomly transported into the middle of a forest with nothing but his own clothing. Since he wasn't much of a survival expert, all he could do was wander about for days, and cursing the deity who had just dropped him off at the most random location ever. He did try chasing the rabbits or other small animals, but of course he was unable to catch anything with his own bare hands. As such, all he could do was fill his stomach with river water, which he prayed to god was clean, and continue searching for any sign of civilization. The last thing he did before he collapsed from exhaustion was to curse the deity once again for his bad luck. All the guy ever wanted was to play games and stay at home, he never wanted any of this isekai business! The only thing he had was the skills and stats he had gained from the deity, but he had no idea how he was supposed to go and hunt monsters without any prior combat experience. Fortunately, he had wandered close enough to a village before blacking out, and there were people who were kind enough to rescue him. Upon waking up, he thanked them and wanted to repay them, only to realize he had no money. As such, the penniless lone wanderer once again departs in search of a job, perhaps at the adventurer's guild he had heard much about.
    Acquired Titles: Human
    Points At Start: 105
    Points Earned: 58
    Points Spent: 105
    Points Not Spent: 58
    Stats:
    Strength - C (21)
    Precision - F
    Intelligence - F
    Vitality - F
    Speed - D (14)
    Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
    • Fighting style - Fists F - Vampiric (total 14)
    • Super strength F (14)
    • Appraisal E
    Abilities:
    • Soul stealer - Vampiric Fighting Style F: The user's fists emit darkness, allowing the user to steal the life force of other's struck by his fists to heal himself. - Grade F - 0 post cooldown
    • Strength booster - Super Strength F: the user temporarily increases strength output - Grade F - 0 post cooldown
    Equipment:
    • Natural weapons D [Hardened Fists] (42)
    Items:
    Assets:
    Change Log:
    • spent 105 points
    • strength F -> C (21 pts), speed F -> D (14 pts)
    • fighting style fists F, vampiric tech core (total 14 pts, 7 for fighting style, another 7 for vampiric)
    • super strength F (14 pts)
    • natural weapons D (42 pts)
    1 June
    • added new ability [Strength booster]
    4 June
    • updated change log
    6 June
    • updated [Strength booster]
    15 July
     
    Last edited:
    Tyrmar
  • AbenSur

    New Member
    Tyrmar.jpg


    Tyrmar
    Theme: Tyrmar Theme
    Rp'er Name: Abensur
    Post Frequency:
    At the very least I hope to post weekly
    Discord Name: Abensur#1692
    Current RP: N/A
    Goals:
    To live his life to the very fullest,To become a well renowned adventurer and see what the world has to offer, and along the way he dreams of becoming the Greatest Martial Artist this world has ever seen.
    Equipped Titles: [Human], [Ryke Noble Associate F], [Defender of Sootspire]
    Height:
    6’3”
    Weight: 205 lbs

    Backstory: Ever since he could remember he’d always loved seeing his dad fight in the ring, the way he endured above all and the way everyone would cheer for him with smiles after a victory, the way he used every part of his body was like a dance to him.

    Never in his life did he expect a car accident.

    He closed everyone and everything off after that, not breaking but focusing on nothing but carrying his fathers legacy to self damaging heights,the only solace he took was in the hobbies his father had introduced him to and even those were simply inspiration to be more, to do more. Eventually he was snapped out of it but he was never the same, it wasn’t just the fact that he’d died, it was the fact that in the end for all his strength and skill he still was as human as any other person. Was that his curse? To love and value strength so highly yet for it to be so far out of reach?

    Eventually this truth became nothing more than a fact of reality as more time passed, he still trained and had friends and fun experiences, but he couldn't help but wonder if this was right. Was it really alright to live life without desiring more? Was he going to feel this emptiness everytime he looked out at the same mundane sights every day when he’d dream of fantasy and adventure and using his strength to carve his own path?

    He was unable to give himself an answer to this question before the unseen truck beeped it’s horn in alarm.

    Current Life: He didn’t wake up like he’d truly expected, not to the faces of happy parents or ven the comforts of a ceiling to give him cover, the first thing his eyes laid witness to was the vast skies above him. Immediately he knew he wasn’t anywhere near home, the air was too clear, the skies too colorful and beautiful, as he took in the sight soon his hearing picked up the sounds of momentous cheering and yelling. He was on the ground, getting up and feeling his head returned only a cover of crimson red and his opponent was walking back towards him, looking around he was stunned to see people of different forms and races all around. Before he knew it he was standing and had his head in his hands, it was real he had power, he had potential, he had true freedom.

    And so he laughed and laughed and laughed, and then he charged.

    Acquired Titles:
    [Human] - humans are normal humans and the most dominant and numerous race in the world.

    [Warrior]
    - A skill for a strength based weapon and Vitality E or greater - character is a martial combat practitioner likely to be at the front of battle.

    [Martial Artist] - Strength derived Skill with fist/handwraps/gloves/claw weapon and Speed E or greater - Characters are nimble specialists in fighting with their bodies rather than magics or weapons.

    [Order Initiate] - character has been inducted into a lesser known order of knights that pledges itself to serving people in need above any worldly reward or loyalty.

    [Defender of Sootspire] - character has shown heroism in the Thorne Barony. Character will receive favorable treatment from residents when in the Thorne Barony.

    [Ryke Noble Associate F] - character is recognized by a member of the Ryke nobility as a capable individual. May allow for better treatment or favors under the right circumstances and future work opportunities.

    Points at Start:105
    Points Earned: 84
    Points Spent:
    189
    Points Not Spent: 0

    Stats:
    Strength - C (21)
    Precision - E (7)
    Intelligence - D (14)
    Vitality - C (21)
    Speed - D (14)
    D Grade Character

    Offensive Skills
    Fighting Style: Exalted Heart Fist E

    Complete and utter martial dedication given form, a martial art created to bring out Tyrmar’s full potential using eight point strikes, grapples, throws and counters taking advantage of his natural strength and durability. It showcases multiple forms capable of combating any foe be they armed or not.
    For even if he cannot match them in skill, experience or pure power, he’d put all his spirit into battle and show that his love for it was the greatest among all.

    [1] Aura - F - Rather than a shroud of flames that flickers and burns or a cloak of lightning which dazzles all; his Martial Spirit takes on the form of force overwhelming, an Aura of Impact which follows his form in a golden haze upon the battlefield reinforcing the strength of his own strikes rather than taking power from elements and the like.
    [2] Range - F



    Defensive Skills
    [Resilient] - F (Fatigue)

    Utility
    [Appraisal] - E

    [Regeneration] - F
    [Fast] - E
    [Domestic Arts] - E
    [Leadership] - E
    [Empathy] - E
    [Persuasion] - E


    Offensive Abilities

    Empty Fist - Exalted Heart Fist [Body] F,[Range] F - Gathering his strength upon his fist he strikes out as hard as possible at nothing, an empty strike that flies towards his enemy from 10ft - Grade F - 0 Post Cooldown

    Hollow Fist - Exalted Heart Fist [Body] E ,[Range] F - Another strike, not empty but hollow and all the stronger for it. 10ft - Grade E - 1 Post Cooldown


    Stunning Strike - Exalted Heart Fist [Body] F, [Aura] F - Focusing his battle spirit over his attacks, he sends out a hardy blow reinforced by his impactful glow - Grade F - 0 Post Cooldown

    Crushing Strike - Exalted Heart Fist [Body] E, [Aura] F - Hardening his hand with his Aura deeper than before he sends a descending chop meant to slam down upon his enemies and break their bones - Grade E - 1 Post Cooldown


    Utility Abilities


    Compassionate Charisma - [Leadership] E, [Peruasion] E, [Empathy] E - Though his appearance and positive demeanor may display otherwise, Tyrmar is one who has known suffering and sorrow. Through that sadness he identifies with the troubles of others and therefore becomes able to better relate to, comfort and lead them - Grade E - 1 Post Cooldown.

    Familiar Feast - [Domestic Arts] E, [Empathy] E - By sensing the emotions and feelings of those around him at any given time Tyrmar can prepare meals that will trigger or help accompany their mood - E Grade - 1 Post Cooldown.

    Equipment : Natural Weapons - F

    [Feature - Slave Scars] Though he now tastes freedom, the scars dotting his body and the rings around his wrists will always be a reminder of the times where he was bound, brands he wears without shame.
    Items: N/A

    Assets: N/A

    (05/16/22)

    Spent 63 points raising Strength to C, Precision to E, Intelligence to E, Vitality to C, and Speed to E
    • Spent 28 points buying Fighting Style: Exalted Heart Fist E, Regeneration F, and Appraisal E
    • Spent 14 points to buy Equipment Natural Weapons F
    • Added Abilities [Empty Fist], [Hollow Fist], [Stunning Strike], [Crushing Strike]
    (07/14/22)
    • Earned 48 points from A Noble Hunt
    • Gained 7 points from LadyOfStars LadyOfStars
    (08/16/22)

    • Gained 22 Points from A Fated Meeting and 7 from The Summer Writing Contest.

    • Spent 70 points buying and raising [Fast], [Domestic Arts], [Leadership], [Empathy] and [Persuasion] to E
    • 14 points raising Speed and Intelligence to D

    • Added Feature [Slave Scars]

    • Added Abilities [Familiar Feast] and [Compassionate Charisma]
     
    Last edited:
    Davina Solon
  • Davina Solon


    444bfceda4c6c7abb3be882577533e2a.jpg


    Theme: None.

    Rp'er Name: Scholar Ya

    Post Frequency: Depends on partners but I'm quite flexible.

    Discord Name: Ya#2159

    Current RP: The Grandmaster of Goldcrest.

    Goals:
    • Become the most powerful witch on the Eastern continent.
    • Apprentice and train under the current most powerful witch or wizard.
    • Gain a familiar.

    Equipped Titles: Human

    Height: 5'6"

    Weight: 138 lbs.

    Backstory: A boringly lazy yet quirky girl, Davina Solon spent her days in a monotonous cycle that involved attending classes and helping out at her mother's clinic. Perhaps from the outside, she was a person to be envied. After all, who didn't want an ordinary life without much trouble and a loving parental figure? It was basically a package deal. But was this normal life what she wanted?

    It was a question she constantly found herself thinking about as the dreaded cycle continued.

    But who would have expected the answer to her perpetual boredom would come in the form of a bus accident? The day was normal as ever and Davina had hopped on the bus after a simple outing with a couple of classmates. With a satisfied stomach, the girl had started to dose off in her seat when through the window she noticed it.

    An out-of-control car racing straight towards the bus.

    The situation wasn't even properly processed by her yet but by the time it had, it was already too late. The bus was slammed into and sent crashing through the guardrails on the side of the bridge, plunging into the freezing water below.

    Current Life: After a brief and confusing meeting with [god], Davina awakened soaking wet on the bank of a river. It was night and she would have most likely frozen to death had she not been found by a passing adventurer. Playing the amnesiac card she milked as much information as she could out of her savior and stayed with him for a few weeks until she was ready enough to stand on her own two feet in this new world.

    Acquired Titles: Human

    Points at Start: 105

    Points Earned: 0

    Points Spent: 105

    Points Not Spent: 0

    Stats:
    Strength - F
    Precision - E
    Intelligence - D
    Vitality - F
    Speed - F

    Skills:
    • Magic E
    • [Light] Affinity E
    • Magic Range F [10ft]
    • Magic Area of Effect F [10ft]
    • Spell Duration F [1 minute]
    • Arcana F
    • Healing F
    • Medicine F

    Abilities:
    • The Mother's Blessing - Magic E, [Light] Affinity E, Magic Range F [10ft], Magic Area of Effect F [10ft], Spell Duration F [1 minute], Healing F - Davina can use her magic to heal minor pains, aches, sicknesses, and injuries - Grade E - 1 Post Cooldown.

    Equipment:
    • Crudely Crafted Wand E [Magic Catalyst]
    Items:
    • Bedroll
    • Fire Starter Kit
    • Rations
    • Waterskin
    • Bag
    • Witchy Robes
    • Spellbook (Blank currently)
    Assets:
    • None as of now.

    Change Log:
    • CC - Intelligence D(14) - Magic F(7) - Magic Affinity(7) - Crudely Crafted Wand E(14; Magic Catalyst) - Magic E(7) - Magic Range F(7) - Magic Area of Effect F(7) - Spell Duration F(7) - Precision E(7) - Arcana F(7) - Healing F(7) - Medicine F(7) - [Light] Affinity E(7)
     
    Last edited:
    Hope Mitchell
  • The Last Curse

    21% Delirious
    Hope Mitchell

    Hope.jpg
    Theme:
    Rp'er Name: The Last Curse
    Post Frequency:
    1-2 Days after the narrator
    Discord Name:
    Phalanx#9348
    Current RP:
    N/A
    • Discover and harness the depths of her magic.
    • Promote beneficial change.
    • Learn the culture and workings of this new world to fit in easier.
    • Find and meet fellow Isekaiers.
    • Fae
    • Shadow Fae
    • Ryken Military Associate - F
    Height: 6'0'' (72 inches)
    Weight: 144 Lb (Around 63 kg)
    Backstory:
    Before isekaiing to the new world, Hope was the daughter of two prominent political figures. Both avid political campaigners often came home discussing current events and social injustice, exposing Hope to these subjects at an early age. As a result, Hope gained an interest in social justice, and as she aged, she sought activities to help grow her passion. While her parents preferred more lax approaches, Hope desired a more hands-on experience and, as such, turned her attention to community service.

    Hope would become a familiar face around her neighborhood, often volunteering at local community centers and assisting in government-sponsored projects. Yet, as time passed, Hope would notice a significant increase in communal crises. In truth, funding was steadily pulled from communal resources and funneled into more profitable activities, leaving many services impoverished and weak. Consequently, many of the issues plaguing her neighborhood reared their ugly head once more, destroying what little progress Hope had made beforehand. Desperate and anxious, Hope frantically searched for a way to combat the growing schism in her community.

    One day, Hope learned of a massive rally to oppose the changes made to her neighborhood, and in her desperation, she hastily joined. Unbeknownst to Hope, the rally had no intentions of being peaceful, and shortly after, chaos ensued. Although she attempted to escape, Hope was caught smack-dab in the madness and, unfortunately, was struck by a stray bullet, leading to her unceremonious death.
    Current Life:
    After an unspecified amount of time, Hope would find herself confronting a being that called itself [God]. The being admired Hope’s persistence and sought to place her in another world, hoping that she, along with many other involuntary participants, would bring change. Immediately, Hope wanted to question the figure, but before she could get a word out, her world plummeted into darkness again.

    Once again, Hope would awake, but this time, she wasn’t lying on the street, nor facing [God], but amid a forest grove. Disoriented and confused, Hope stumbled about, but not before noticing the sudden changes to her body. Her once caramel-colored skin was now pitch-black, and the modern clothes she wore were now long, ornate black and gold robes. Even her cherished necklace had changed into something completely new, now resembling a large amulet with a peculiar, blue gemstone embedded within it.

    Confused and directionless, Hope wandered about the forest, and after an encounter with a hungry wolf, discovered her arcane powers. Though she might have survived the run in with the beast, Hope was left with more questions than answers.

    Hope now seeks to find others blessed with this new life, not only to shine a light on this new world but to help her discover the intricacies of both herself and her magic. Perhaps, after she’s settled in, she’ll pursue the change she’d never accomplished in her previous life.
    • Fae
    • Shadow Fae
    • Ryken Military Associate - F
    Points at Start: 105
    Points Earned: 25
    Points Spent: 130
    Points Not Spent: 0
    Stats:
    Strength - F
    Precision - E
    Intelligence - C
    Vitality - E
    Speed - E
    Skills:
    • Affinity F (Chaos) - Wielders of Chaos manipulate and shape the chaos present in both the minds of sentient beings and the environment to wreak havoc on their opponents.
    • Affinity F (Shadow)
    • Sixth Sense (Chaos) - Those attuned to chaos can detect the chaotic energy released by sentient beings as they express their emotions. Said emotions are color-coded: Anger is coded as red, Sadness as blue, Joy as yellow, etc. Users can detect more emotions with increased potency as they level up this skill.
    • Empathy F
    • Magic E
    • Magical Range F
    • Magical Targets F
    • Appraisal F
    • Insight F
    • Fighting Style F [Organized Chaos] - Flare F - "Give a Little" - Attacks imbued with chaos rend at the target's mind, befuddling their ability to think by forcing a temporary state of delirium.
    Abilities:
    • Chaotic Reckoning - Sixth Sense F + Empathy F + Affinity F (Chaos) + Magic Range F + Magic Targets F + Magic E + Insight F - By scanning around her, Hope can sense the feelings of a living being, allowing her to detect their location roughly. Works up to 10ft and up to 2 targets. - 1 post Cooldown - Grade E
    • Unfettered Chaos - Affinity (Chaos) F + Magic Range F + Magic Targets F + Magic E + Fighting Style [Organized Chaos] - Hope concentrates her magic in her palms and creates two globs of unstable, chaotic energy, which are then launched at a target, befuddling them for one post. Works up to 10ft and up to 2 targets. - 1 post Cooldown - Grade E
    • A Touch of Bedlam - Affinity (Chaos) F + Magic Range F + Magic Targets F + Empathy F + Affinity F (Shadow) + Magic E + Fighting Style [Organized Chaos] - Hope sends a dark wave of perplexing chaos towards a target, leaving them confused for one post upon impact. Can hit up to two targets at a maximum of 10ft. - 1 post Cooldown - Grade E
    • Enchanted Appraisal - Appraisal F + Magic Range F + Magic Targets F + Magic E + Empathy F + Sixth Sense (Chaos) F + Affinity (Chaos) - Hope magically extends the effectiveness of her appraisal skill, allowing her to use the skill on multiple targets at an increased range. - 1 post Cooldown - Grade E
    • Umbral Grasp - Magic Range F + Magic Targets F + Affinity F (Chaos) + Affinity F (Shadow) + Magic E - Hope extends a veil of shadows along the floor and imbues it with chaos once it reaches a target, striking them with a dark, tentacle-like appendage. Works up to 10ft and up to two targets. - Grade E - 1 post cooldown
    • Umbral Reach - Magic Range F + Affinity F (Shadow) + Magic Targets F + Magic E + Affinity F (Chaos) - Hope conjures a floating, solid shadowy hand that can be used to grab objects from a distance, manipulate items, and all other actions a hand can do. Can be controlled for up to 10ft, and up to two hands can be created. - Grade E - 1 post cooldown
    • Scrying Eyes - Appraisal F + Magic Range F + Magic Targets F + Empathy F + Sixth Sense (Chaos) F + Affinity F (Chaos) + Insight F + Magic E - Hope utilizes all of her awareness skills to determine a target's true intentions. Does not reveal thoughts. Works up to 10ft and up to two targets. - Grade E - 1 post cooldown

    Equipment:

    Chao.jpg
    • Catalyst "Jewel of Pandemonium" E
    Items:
    • Ornate Black Robes
    • Black Oversized Sun Hat
    • Small Adventurer's Pouch
    • Small cloth
    • Bedroll
    • Canteen
    • Tinderbox
    • Small Flower
    Assets:
    Change Log:
    Updated: 7/16/2022
    • Received 25 points from Ruins Right Route (See here)​
    • Received title [Ryke Military Associate - F] from Ruins Right Route​
    • Point Expenditure: Upgraded Intelligence D to Intelligence C​
    • Point Expenditure: Purchased Insight F​
    • Point Expenditure: Purchased Fighting Style F [Organized Chaos]​
    • Created Abilities: [Umbral Reach] & [Scrying Eyes]​
    • Added Fighting Style [Organized Chaos] to abilities: [A Touch of Bedlam] & [Unfettered Chaos] Also changed descriptions to better fit the change.​
    • Added Items: Bedroll, Tinderbox, Canteen, and Small Flower​
     
    Last edited:
    Kesh
  • Skyhunter

    Entity of Change
    Kesh

    1653581542696.png

    Theme:

    Rp'er Name: Skyhunter

    Post Frequency:
    2 days to Weekly

    Discord Name: Skyhunter#8252

    Current RP:

    Goals:
    Learn more about Alchemy and to GET THAT GOLD-MONEY!

    Equipped Titles: Ratkin, Hero of Aegrizora

    Height: 4' 6" (137 cm)

    Weight: 80 lbs

    Backstory: Since being transformed into a rat, she doesn't remember much of her previous life. But what she does remember was that she was very good at mixing chemicals and using a strange lab to create medicine, drugs and cures. She does remember that there was a accident where a young scientist did mix the wrong chemicals causing a large explosion that would be her demise.

    Current Life: Kesh came from a burrow of Ratkin, she loved home but wanted to explore the world, after leaving she realized that she would find a love for Alchemy and Gold. She wasn't above killing for money but with her sneaking skills and intelligence, she quickly knew what she wanted to do. Become a alchemist like last time. And so she began to roam around, looking for someone to teach her about alchemy.

    Acquired Titles: Hero of Aegrizora

    Points at Start: 105

    Points Earned: 99

    Points Spent: 203

    Points Not Spent: 1

    Stats:

    Strength - D (14)

    Precision - D (14)

    Intelligence - C (21)

    Vitality - G (-7)

    Speed - E (7)

    Skills:

    Movement
    • -
    Mental
    • -
    Martial
    • -
    Magic
    • Magic Affinity E (14)
    • Magic Duration F (7) - Spells stay active for 1 minute.
    Sense
    • Heightened Sense E (14) - (Hearing and Smell) May be freely used. One of your senses (hearing, smell, sight, taste, touch) is superior to the norm and allows you to pick up on details otherwise not available normally. Can be used to discern the reality of your situation if the skill rank is equal to or greater than the situation.
    Defensive
    • Undetected E (28) - Sight and Sound
    • Healing F (7) - Basic aches and pains, symptoms of minor sicknesses (cold), small cuts and superficial wounds
    Miscellaneous
    • Gear F (7) - Common usage: throwing knives, basic poison vials, smoke bombs, profession's toolkit
    • Feature: Rat Ears
    • Feature: Tail
    Secondary
    • Artisan [Tinkerer] E (14) - Maker of mundane, mechanical items and materials with a more scientific requirement
    • Acrobatics E (14) - The character has the ability to perform feats of agility with minimal chancefor injury. Includes balancing, jumping, flipping, contorting, and reacting quickly.
    • Alchemy E (14)
    • Medicine F (7) - Knowledge of how to diagnose and heal the body using a variety of techniques. Not to be confused with the Healing skill, this skill is for more mundane forms of healing and/or medical diagnosis.
    • -

    Abilities:
    • Conceal-Hide Away! - E - Magic Affinity E, Undetected F, Magic Duration F: Kesh uses her abilities to hide away from both people's sight and having the ability to suppress her sound as well. This effect lasts for 1 minute. (1 Post Cooldown)
    • Magic Heal Cut-Ache! Yes! - Magic Affinity E, Healing F: Kesh is able to use her magic to help heal minor cuts, aches and bruises. Has to be in touching range. (1 Post Cooldown)
    • Heal-Ache! - F - Healing F: Using her knowledge, Kesh is able to help heal minor aches and cuts. (0 Post Cooldown)

    Equipment:
    • Ring of Ratkin - E - A ring that belonged to her family that she stole before going on her journey. (14)
    1653632573233.png
    • Feature: Claws (14) F

    Items:
    • Basic Alchemy Kit
    • Scroungy backpack

    Assets:
    • -

    Change Log:

    (Creation 5/23/22)

    Gained 38 points from scrapping Legion -

    Stats
    • Precision D (14)
    • Intelligence C (21)
    • Speed E (7)
    • Vitality G (-7)
    Skills
    • Magic Affinity E (14)
    • Magic Duration F (7)
    • Undetected E (28)
    • Healing F (7)
    • Alchemy E (14)
    • Medicine F (7)
    Abilities
    • Added Conceal-Hide Away!
    • Added Magic Heal Cut-Ache! Yes!
    • Added Heal-Ache!
    Equipment
    • Ring of Ratkin E (14)
    • Feature: Claws (14) F
    • Feature: Tail
    • Feature: Rat Ears
    (7/27/22) Gained 61 Points and acquired title [Hero of Aegrizora] Your actions and choices have made you above most within the city, you will be recognized as a Hero of this Religion heavy city.

    Stats
    • Upgraded Strength F to D (14)
    Skills
    • Gained Artisan [Tinkerer] E (14)
    • Gained Heightened Sense E (14)
    • Gained Acrobatics E (14)
    • Gained Gear F (7)
    Items
    • Added Backpack
    • Added Basic Alchemy Kit
    Equipped [Hero of Aegrizora] title

    1 Leftover Point
     
    Last edited:
    Orrius
  • Lulidew

    evil is good
    Orrius Nunglard
    20220813_030030.jpg
    Rp'er Name: Lulidew
    Post Frequency:
    adaptable
    Discord Name: DM me
    Equipped Titles: bag boy
    Height: 5’3
    Weight: 104 lbs
    Backstory: N/A
    Current Life:
    When Orrius was born, his mom had passed away giving birth to him. His poor family consisted of 4 other siblings, with his dad as the sole breadwinner, working as a blacksmith. As such, it was normal for him to skip meals altogether and eat whatever scraps his dad could afford. It was also normal for him to go out on the streets begging for more. Moreover, his dad didn’t have good business because he was well known for his rude personality, as well as forcing his children to learn to work in the smith with him. None of his children dared to go against him, for that they feared his wrath. None, except for Orrius.

    From young, Orrius never took an interest in blacksmithing himself, and his body was too malnourished and small for him to even help with much. He always ran from home to visit the village hermit, who taught him to read books about magic. It was like a whole new world had opened up for him. With magic, they wouldn’t need to starve anymore and he didn’t need to fear his father anymore. As such, he started practicing what he read from the books, but alas he didn’t make much progress, for that he had no talent whatsoever.

    His poor efforts were mocked at by all of his siblings and neighbors, while his dad simply ignored whatever efforts he had put in, telling himself that one day his kid would learn about reality. For years and years, Orrius continued to try his hardest, but never got anywhere. What they laughed at, his dreams, that were the only hope he had left in this very world. The only things keeping him from taking his own life.

    One day, the village hermit decided to give him a book for free, as his 14th birthday gift. There was also a ring that came along with it, something that the hermit wanted Orrius to remember him by. Orrius put on the ring and brought the book home immediately, excited to learn about its contents. However, upon opening the door, he came face to face with his seething dad who snatched the book from his hands, before ripping it to shreds in front of his very eyes. Orrius, filled with countless years worth of anger, felt like something finally clicked in his brain. Pouring all his anger into his greatest spell, he finally awakened magic and blew up the house along with his dad. His brothers chased after him with knives, trying to kill him as he was "cursed". Fortunately, he managed to hide and slip away, running off to the village hermit for help. When he arrived at the hermit’s home, all he found was a bag full of traveling necessities, a change of clothes, and a card that wished him happy birthday.
    Acquired Titles: human, bag boy
    Points at Start: 105 + 28
    Points Earned: 40
    Points Spent: 171
    Points Not Spent: 2
    Stats:
    Strength - G (-7)
    Precision - G (-7)
    Intelligence - A (35)
    Vitality - G (-7)
    Speed - G (-7)
    Skills:
    • Magic B (35)
    • Mana affinity D (21)
    • Magic area of effect 100ft D (21)
    • Selective magic D (21)
    • Attentive student F (7)
    Abilities:
    • Annihilate - Magic B, Mana affinity D, Magic area of effect D, Selective magic D - Sends out magic missiles, targeting all enemies within a 100ft radius - Grade B - 4 Post Cooldown
    • Disintegrate - Magic B, Mana affinity D, Magic area of effect D, Selective magic D - Release a burst of supercharged mana in a 100ft radius, engulfing all enemies and threatening to tear away at them - Grade B - 4 Post Cooldown
    • Mana storm - Magic B, Mana affinity D, Magic area of effect D, Selective magic D - Shards of mana rain down upon enemies within a 100ft radius - Grade B - 4 Post Cooldown
    • Slammer - Magic B, Mana affinity D, Magic area of effect D, Selective magic D - Summon giant tentacles all around the user, slamming down upon enemies within a 100ft radius - Grade B - 4 Post Cooldown
    • Wall - Magic B, Mana affinity D, Magic area of effect D, Selective magic D - Throw up a wall of mana in a singular direction within a 100ft radius - Grade B - 4 Post Cooldown
    • Shield - Magic B, Mana affinity D - Throw up a wall of mana in a singular direction directly in front of the user - Grade B - 4 Post Cooldown
    • Mana fry - Magic B, Mana affinity D - Injects condensed mana into person via touch, to hurt them - Grade B - 4 Post Cooldown
    Equipment:
    • Orichalcum ring [catalyst] F (14)
    • Ring [catalyst] B (17 from marketplace)
    Items:
    • Bedroll
    • Fire Starter Kit
    • Rations
    • Waterskin
    • Birthday card
    Assets:
    Change Log:
    • gained 28 from G grade str, vit, spd and precision
    • spent 14 points on oric ring F, 28 on int B, 28 on magic C, 21 on mana affinity D, 21 on magic AOE D, 21 on selective magic D
    28 July
    • earned 40 points from grandmaster
    • magic C to B for 7, attentive student F for 7, int B to A for 7
    • bought ring [catalyst] B from Sophia for 17 points and 3x Orrius asset
    • added new abilities
     
    Last edited:
    Aya
  • saxon

    Junior Member
    Aya
    unnamed (1).png
    Theme: Theme
    Rp'er Name: saxon
    Post Frequency:
    Daily.
    Discord Name: Saxon#1232
    Current RP: N/A
    Goals: To explore this new world
    Equipped Titles: Kitsune, Order Initiate, Defender of Sootspire, Ryke Noble Associate F
    Height: 5'3
    Weight: 115 lbs
    Backstory:
    Aya before she died was on her way to her graduation ceremony. She was a fairly typical student not really the best but not the worst either. She was fairly popular person never really wanting for friends or someone to talk to. But on the day that she died she took a detour from her normal route because she was going to be late to school. Well upon turning a corner she tripped on over a curb while eating some bread and died because she choked on the bread, and no one was around. Due to this fact she acts like she knows nothing of her previous life because of how embarrassed she is about her death.
    Current Life:
    Aya was born to immigrants that moved to Ryken two decades before the rise of the current king. Taking odd jobs, her parents eventually saved up enough money to open up an Inn. Which they named the Ancient Fox Inn, five years before the rise of the current King Aya was born and is an only child. From a young age, she saw how things worked around the Inn. Her mother often brought out the food and dealt with the guests while her father kept the finances and people in the Inn orderly. When her parents were too busy Aya was often watched by some members of the staff that worked at the Inn. Often other immigrants moved to the area and there were a few locals as well.

    When she was younger, her father would tell her stories of his time as an adventurer before he moved to Bruma. Which inspired a longing to explore new places and see what they had to offer. At the age of 8 she started to help around the Inn learning that if you wanted something you were going to have to work for it. Plus she met a lot of people from different walks of life as she grew up working at the tavern. Ranging from the poorer people to the guards that would come to the Inn to drink or eat.

    The Inn itself has become a fairly popular place for the common person to come to, many travelers would that had stopped at the inn before would always come back. Generally around the same time of year. Often telling Aya stories of their travels and of the adventures that they had come across. Now that she is old enough she intends to join the adventure's guild.
    Acquired Titles: Beast, Kitsune, Order Initiate, Defender of Sootspire, Ryke Noble Associate F
    Points at Start: 105
    Points Earned: 65
    Points Spent: 169
    Points Not Spent: 3
    Stats:
    Strength - C (22)
    Precision - D (14)
    Intelligence - C (21)
    Vitality - D (14)
    Speed - D (14)
    Skills:
    • Heightened Sense E (Smell, Hearing) (14)
    • Feature 3 tails (o)
    • Feature Fox ears (0)
    • Fighting Style: Kitsune Style D, Blind Fighter, Deflect E, Flare (21)
    • Fast E (14)
    • Leadership F (7)
    Aya's father passed on a style he created during his younger days. The style focus on technique such as footwork and fluid movement. The form focuses mainly on countering an opponent. Using their momentum against them, used only by swords.
    Abilities:
    • Blind Strike- Kitsune Style E, Heightened Sense E (Hearing & smell), Blind Fighter - Aya strike at targets within sword length by listening to sound if her sight is taken away. - Grade E - 2 Post Cooldown
    • Quick Slash - Kitsune Style E, Fast F, Sword F - Aya uses her speed to quickly rush a target with in 10 feet and deliver a quick slash attack with her sword. - Grade E - 1 Post Cooldown
    • Deflection- Kitsune Style E, Deflection E - Aya uses her word to deflect incoming non magical attacks. - Grade E - 1 post cool down
    • Shinten- Kitsune Style D, Flare, Sword F, Fast E- Aya strike at targets within sword length overloading the target's sense of sight. When not in combat, narrator discretion for duration. - Grade D - 3 Post Cooldown

    Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
    • E Grade iron Katana (14)
    • E grade light armor (14)
    Items:
    • Whetstone
    • Bedroll
    • Fire Starter Kit
    • Rations
    • Waterskin
    Assets:
    Change Log:

    14 July, 2022
    32 points from
    The Grand Hunt RP grade
    7 points from services rendered

    15 July, 2022
    7 points to strength now D Rank
    7 points to upgrade Katana from F to E
    7 points to upgrade precision to D
    7 points to upgrade Fast from F to E
    7 points to upgrade light armor from F to E

    16 August, 2022
    26 points from A Fated Meeting
    7 Points to upgrade E Vitality -> D grade
    Consolidated heightened sense due to verbiage: "Each grade of the skill permits another sense to be acquired in addition to increasing the strength of the skill overall. Ex: seeing, hearing, or sniffing out a hidden adversary."
    Added Fox Ears Feature (thought I had that already)
    7 points spent to acquire Leadership F
    7 points spent to add: Flare - Creates a sense overload of one sense during an attack. More senses or stronger disability as the technique grows. When duration selected, increase by 1 target post per grade. When not in combat, narrator discretion for duration. To fighting style.
    Added Shinten.
    8 points spent on strength D grade to C grade
     
    Last edited:
    Kristina
  • EMIYAman

    I BONE OF THE SWORD
    Kristina AKA "K"
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    Rp'er Name: EMIYAman
    Post Frequency:
    twice a week at most
    Discord Name: MEMERShiro#8637
    Current RP:
    Goals:

    • Make money and acquire assets
    • Find a way back to Casper
    Equipped Titles:
    • Beast
    Height: 5'7"
    Weight: 160lbs
    Backstory: Born in the 1960s Kristina was growing up in one of the most prolific decades for a particular trade. Arms dealing. Growing up she had a strong sense of justice as her father was a member of the police force. She followed in his footsteps, graduating from a police academy by the age of 21. Though at the time female police officers were rather few in number and she faced no shortage of harassment and discrimination. After serving 7 years on the force she became rather experienced and despite some issues was one of the best.

    Her life of upholding the law came to a sudden an abrupt end however. To put it simply she made a mistake and that mistake cost the lives of many including her parents. She was discharged from the force for her failure. From then on she was lost, the pain of losing her parents and the work which gave her life meaning ate away at her. She couldn't bring herself to work and barely ate. Before too long she was homeless. She had no family, and no purpose she possessed nothing which could give her life substance. When she resolved herself to her fate, she was saved. By a stroke of luck and the whim of a stranger Kristina had been approached by a young man. He was charismatic, confident and always seemed to sport a disarming smile. His name Casper, and he was an arms dealer.

    Casper had a habit of collecting broken people. As he wandered the world selling weapons to anyone who'd buy them he made a lot of enemies. This led him to forming an elite team around himself, those he had picked up from the worst moments of their life and gave them meaning. His team of bodyguards numbered a mere 9 but their skillsets ranged greatly. From former members of special forces, artillery men, Terrorists, SWAT Snipers and even a former CIA agent. Differing greatly in both lifestyles and culture the one thing they all shared was loyalty to Casper. While the money was certainly nice the thing that truly tied them to him was his ideals and ambitions, because of those they would willing follow him to hell. And soon Kristina found herself among their ranks, and over the course of 6 years she eventually became his right hand. This dangerous way of life existing outside the purview of any one country would catch up with them eventually. Yet, they always persisted no matter the odds or complications that came their way. They had fended off assassins, mercenaries, and special forces but this success lead to overconfidence and for that a sacrifice had to be paid. Kristina's death came when a competitor to Casper sought to take out his rival violently, they were unprepared for the attack despite their best efforts. So in an effort to allow her employer and team to live to see another day she took them on alone managing to severely cripple the enemy before being gunned down.
    Current Life: Upon her death Kristina met with [God] but their conversation has been lost to her. As far as she's aware she awoke in the wilderness with nothing but the clothes on her back, and solace in the form of a pack of cigarettes. All of her weapons were gone as were her wounds, and oddly enough she felt the sensation of new appendages that twitched idly. She was confused for sure but she knew she had died, and then come back to life somewhere else. She could have more answers later what mattered now was survival and if the opportunity arises, a way back to Casper. If nothing else, she wanted to find a place she could get more cigarettes.
    Acquired Titles: Beast
    Points at Start: 105
    Points Earned: 23
    Points Spent: 126
    Points Not Spent: 2
    Stats:
    Strength - E
    Precision - D
    Intelligence - E
    Vitality - F
    Speed - E
    Skills:
    • Feature Darkvision
    • Feature Wolf Ears
    • Feature Wolf Tail
    • Super Sense F(Violent Intent)
    • Fighting Style [K's Systema] E:A collection of martial arts personally created by Kristina under her alias as "K" when she worked with Casper. Following the naming scheme of the Russian Systema martial arts the style is named after its creator. It features the most similarities with Krav Maga but has bits an pieces from all sort of styles she picked up from her time traveling the world. The style is standout however in that it also incorporates knife combat into it with some techniques of martial arts being adapted entirely for use with a knife.
      • Paranza Corta Srike- Accurate F - A technique of knife fighting originating in Sicily. The attack is a precise movement which impairs the movement of the enemy to better facilitate an unerring hit which won't miss.
      • Escrima Redirection- Deflect F - A technique for knife fighting originating in the Philippines. A counter strike meant to intercept an attack and if not deflect its force then block it opening up the opponent to a counter attack.
    • Stealth E
    • Acrobatics F
    • Climbing F
    • Business F
    • Intimidation F
    Abilities:
    • Tactical Retreat - Stealth E, Acrobatics F, Climbing F- One of the most important part of the arms dealing business is knowing when a deal goes sour and getting the hell out of dodge. Kristina is more than used to this, she uses her vast experience at running away to vanish from a situation entirely. Whether that means hiding in a crowd, scaling a building or crashing through a window. - Grade E - 1 Post Cooldown
    • Dragon - Business F, Intimidation F- Casper had a saying that those who kill too much become Dragons, beasts that rule the land atop piles of money flying on wings of authority. Kristina didn't quite get his many metaphors but if nothing else she picked up on the way he conducted his deals. Through a combination of pressuring and business acumen she can bring someone to make a deal they wouldn't normally. Such as slight discounts and selling of items they wouldn't normally. Essentially scary haggling. - Grade F - 0 Post Cooldown
    • Hunting Operation- Fighting Style [K's Systema] E, Climbing F, Stealth E, Acrobatics F - Kristina as "K" spent a large amount of time avoiding fights rather than starting them. As a bodyguard to Casper her role was mostly defensive in nature. She would respond to dangerous elements and react accordingly. But once in a while there were moments where Caspar declared a "Hunt". Kristina launches an attack from a hidden position on ground or from an elevated position similar in function to Tactical Retreat but used aggressively. - Grade E - 1 Post Cooldown
    Equipment:
    • Dull Ontario Mark 3 Knife F
    • Natural Weapons F
    Items:



    Assets:

    Change Log:
    Character Creation-

    • 7 points spent for Strength E
    • 14 points spent for Perception D
    • 7 points spent for Intelligence E
    • 7 points spent for Speed E
    • 7 points for Feature Darkvision
    • 7 points for Super Sense F(Violent Intent)
    • 14 points for Fighting Style [K's Systema] E
    • 14 points for Stealth E
    • 7 points for Acrobatics F
    • 7 points for Climbing F
    • 7 points for Business F
    • 7 points for Intimidation F
    • 7 points for Dull Ontario Mark 3 Knife
    • 14 points for Natural Weapons F
    • Created Ability Tactical Retreat
    • Created Ability Dragon
    • Created Ability Hunting Operation
    • 23 points taken from Francois Rychin scoop
     
    Last edited:
    Tomino
  • eloise

    Isekai'ed Soul
    Tomino Narinagi

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    Rp'er Name: eloise

    Post Frequency: As often as possible

    Discord Name: eloise#2551

    Current RP: None

    Goals:
    • Become the first medical-nin in history.
    • Make any enemy tremble at her name.
    • Have fun while doing all of the above.

    Equipped Titles: Human

    Height: 5'7 in

    Weight: 155 lbs

    Memories of the past are distorted and fragmented. They come to her in form of dreams whilst she slept.

    Why is it this way, she doesn't have the slightest clue.

    But what she knows for certain is that her past was not a good one.

    Thus it is history that shall remain buried. For good.

    Despite Tomino's past being clouded in a mist of haze, one thing remains prominent in all her memories of her past life.

    The fact that she was a Naruto otaku.

    It wasn't ever something that was embarrassing for her. On the contrary, she wore it like a badge of honor.

    When she received the news that her parents were murdered in a bandit attack, it was the memories of her beloved show that comforted her. In twisted morbid humor, she could now relate to many characters in it.

    Though it would be life at a low-funded orphanage that would truly change how she viewed the world. Living as the daughter of two relatively wealthy merchants had spoiled her. Thus it wasn't an understatement to say the girl was unprepared for her sudden fall from grace. Children had to fight to get food. Yes, fight for food before it was already taken away by other orphans. Tomino knew circumstances at an orphanage probably weren't going to be that great but this? It was too much. A couple of times she went hungry and only had sleep for dinner.

    Still, she preserved. Starvation was an easy thing to get used to. After all, things couldn't get worse than this, right?

    Right.. ?

    It started off with mysterious cloaked people coming around and 'inspecting' the place. But even the most ignorant of people could tell there was something off with the situation. Children had a way of knowing whether an adult didn't like them or even held harmful intentions towards them. So it wasn't a surprise that many children didn't want to be near these people when they came. Then that's when the disappearances started. One or two could be written off as a mere coincidence or a runaway but four or six? No, at that point something was wrong. Seriously wrong. Child experimentation was the first thing that came to mind for Tomino. Was this not a major plot point in Naruto because of Danzo Shimura?

    But it was when her only friend in the orphanage disappeared and their corpse was found floating in a nearby river months later that she received a cold and dark reminder of reality.

    This was not an anime, manga, or show. Nor was she some protagonist.

    It was real life and she could be the next corpse.

    With that new realization, Tomino packed her things and ran away. Some may call her a coward for not trying to stay and help but honestly? She did not give two flying middle fingers. How could she go up against an enemy that's shrouded in the dark while she's in the light? There was no plot armor awaiting her nor did she have some super-powerful ally to swoop in to save the day when the time calls for it.

    She was merely Tomino Narinagi, an orphan with nothing to her name.

    But she could be more.

    Someone that's extraordinary, someone's that looked up to or perhaps even feared.

    That's right, hear her roar.

    Because this is her story, Tomino Narinagi, the greatest medical-nin to walk this planet! Or rather soon to be..

    Acquired Titles: Human

    Points at Start: 105

    Points Earned: 5

    Points Spent: 105

    Points Not Spent: 5

    Stats:
    Strength - E
    Precision - E
    Intelligence - E
    Vitality - F
    Speed - E

    Skills:
    • Fighting Style: [Kunai: Ranged] F, [Blind Fighting] F, [Blind Ranged Fighting] F - Tomino's style of fighting centers around being fast and untouchable, it pushes her to win any fight using her agility and flexibility more over her physical strength. And as someone who prefers to fight mid to long-ranged, she needs to move in sleek motions and past certain spots.
    • Acrobatics F
    • Jumping F [vertically 3yrds/horizontally 10yrds]
    • Athletics F
    • Steady Hands F
    • Healing F
    • Stealth F

    Abilities:
    • Quirk Of The Ninja - Jumping F [vertically 3yrds/horizontally 10yrds] - Acrobatics F - Steady Hands F - Athletics F - Stealth F - Grade F - 0 Post Cooldown - Tomino has the ability to perform incredible gymnastic feats, moves, and tricks that the average untrained human usually wouldn't be able to whilst idle or on the move in any manner whether it'd be silently or not.

    Equipment:
    • Twin Kunai F (14)
    Items:
    • Medicine Travel-Kit
    • Towels
    • Waterskin
    • Rations
    • Lightweight bag
    • Utility belt
    • Pouch
    Assets:
    • N/A

    Change Log:
    • Character Creation: 5 extra points gained due to scooped character Cecelia Ophélie de Renault - 7 points used to raise Strength to Rank E - 7 points used to raise Precision to Rank E - 7 points used to raise Intelligence to Rank E - 7 points used to raise Speed to Rank E - 14 points used to acquire Twin Kunai F - 7 points used to acquire skill Fighting Style: [Kunai: Ranged] F, [Blind Fighting] F, [Blind Ranged Fighting] F - 7 points used to acquire skill Acrobatics F - 7 points used to acquire skill Jumping F - 7 points used to acquire skill Athletics F - 7 points used to acquire skill Healing F - 7 points used to acquire skill Stealth F.
     
    Last edited:
    Kasumi
  • saxon

    Junior Member
    Kasumi Kagu
    0daab552d0e78e764f4cc603c4763459.jpg
    Theme: Theme
    Rp'er Name: saxon
    Post Frequency:
    Daily
    Discord Name: Saxon#1232
    Current RP: [Isekai Hell] Intrigue Down Below
    Goals: She wants to enjoy the new life to the fullest and become known throughout the world.
    Equipped Titles: Human, Rogue
    Height: 5'5
    Weight: 125 lbs
    Backstory: Kasumi prior to being thrown into this world, Kasumi played volleyball and was on her high school clubs team and was the same for middle school. One day the team was on their way to a summer training camp when the bus they were on had brake issues. Which then led them to be sent off the side of the mountain resulting in the death of everyone on the bus.
    Current Life: Kasumi's earliest memories in this new world were one of the streets, as a young child she wandered the streets hungry for how long even she doesn't know. Time became endless during that time until a man in a cloak happened to one day run by the trash heap she was sitting next to. Stopping there he took pity on the girl and took her in. Kasumi would later call the man Ignis, who would go on to teach her everything there was to be a rouge. But more importantly, she was taught how to survive, she learned basic tasks in this world and soon developed a dream of becoming the most famous or infamous thief in the world.
    Acquired Titles: Human, Rogue
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Points Not Spent: 0
    Stats:
    Strength - E (7)
    Precision - E (7)
    Intelligence - E (7)
    Vitality - E (7)
    Speed - E (7)
    Skills:
    • Fighting Style Daggers, Adrasian Style F, Flexable F (7)
    • Undetected F (sight) (14)
    • Acrobatics F (7)
    • Heightened Sense F (Hearing) (7)
    • Appraisal E (0)
    • Sleight of Hand F (7)
    • Stealth F (7)
    Abilities:
    • Stealth - Undetected F (Sight), Stealth F,- The nature of her trade had taught her to hide in plain sight from those around her and to move. She becomes harder to notice by sight and blends into the shadows. The skill is effective 1 post variable depending on combat and exploration. - Grade F - 0 Post Cooldown
    • Pickpocket - Acrobatics F, Appraisal F, Undetected F (Sight), Sleight of Hand F, Stealth F, - Once Kasumi sets her eyes on something she wants she has developed the skill to take items from people through various means whether it be a distraction or outright taking it in daylight. - Grade F - 0 Post Cooldown
    • Backstab - Fighting Style Daggers, Adrasian Style F, Flexible E, Acrobatics F, Stealth F, - Kasumi positions herself so she is behind her target so she can stab them in the back. Must be within striking distance. - Grade F - 0 Post Cooldown
    • Dirty fighting - Fighting Style Daggers, Adrasian Style F, Flexible E, Acrobatics F, - Kasumi attacks the enemy by striking at a target's legs. Up to 5 feet. - Grade F - 0 Post Cooldown.
    Equipment:
    • twin Iron daggers F (14)
    • Light Thieves armor F (7)
    Items:
    • Whetstone
    • Bedroll
    • Fire Starter Kit
    • Rations
    • Waterskin
    • Journal and writing utensil
    • Thieves tools
    Assets:
    Change Log:
     
    Last edited:
    Arkh
  • Valkan

    Dio Santissimo Misericordia de mi
    Arkh Jager
    jcIQbth.png

    om9S2K5.png
    Theme:


    Rp'er Name: Valkan
    Post Frequency:
    From twice a day to once a week, I’ll try to inform in advance.
    Discord Name: Valkan#4125
    Current RP: Intrigue Down Below
    Goals:
    - Learn about the origins of this body, if those even exist.
    - Hone his martial arts skills.
    - Find a way to indulge in his passion from his old world, driving.
    Height: 5’ 10”/ 179 cm
    Weight: 196 lbs/ 88.9 kg
    Backstory: Hans Dietrich lived a rather normal life up until his days after graduating highschool. Not a perfect childhood, but not a problematic one by any means. Since then, Hans had a fascination for racing. He started working towards making a living off his passion ever since he was able to ride a vehicle. His skill was apparent, as he managed to get a job as a pilot in no time. Life was going good, until one day in Nurburgring. The super speed car he was asked to test had a catastrophic failure, making it flip, crash, and explode with Hans still inside.
    Current Life: After having the strangest conversation of his now gone life, with [god] of all people, he was set on his way to a new world. One that apparently was basically a living fantasy world of his original realm of existence. With a new name imprinted on his mind for himself, Arkh,woke up in a grassy plain. How he got there, what was his actual relationship with the world around him, or if people knew this new body of his as an acquaintance, were questions that eluded him. That said, sitting around would amount to nothing. So he headed for the nearby city, and tried to learn more about the world. Luckily this [god] didn’t throw the young pilot empty handed to this world. Knowledge of martial arts he had seen here and there was now muscle memory, and his senses and body felt sharp and light.
    Equipped Titles: Human
    Race:
    - Human - Humans are normal humans and the most dominant and numerous race in the world.
    Points at Start: 105
    Points Earned: 0
    Points Spent: 105
    Points Not Spent: 0
    Stats:
    Strength - E
    Precision - E
    Intelligence - F
    Vitality - F
    Speed - C
    Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
    • Fast F - This skill is related solely to character ability to cover ground and is not related to dodging. Creatures with this skill can move over land faster than normal and move at a quick walk or jogging pace without exhausting self easily.
    • Special Movement [Wall Bouncing] F - Character has the ability to move in a way other than normal 2 legged stride that is safer than if they attempted them without skill.
    • Appraisal E - Created with the ability for being a Player Character (isekai character), this ability allows the character to know information about a creature or object that might otherwise be unknown (ex: Grade of Threat of a monster). For things higher than F grade, it may get just a name or ??? until the character's Appraisal becomes more powerful.
    • Undetected [Sight] F - Character can cloak themselves through some means to become undetectable by a sense. Each rank of skill allows an additional sense to hide from as well as overall effectiveness of the presence suppression.
    • Acrobatics F - The character has the ability to perform feats of agility with minimal chance for injury. Includes balancing, jumping, flipping, contorting, and reacting quickly.
    • Climbing F - The ability to traverse vertical surfaces with or without the use of dedicated climbing equipment, both natural (such as trees and cliffs) and artificial (such as buildings and defenses)
    • Fighting Style [Phantom Blade] E - Arkh’s style of swordsmanship centers around unseen hits, catching the opponent off guard. Dancing around them until an opening presents itself for him to strike.
      - Phantom Presence [F, Aura] - Arkh will envelop himself in an inescrutable shroud of foggy shadows, not particularly harmful other than for the fact that it makes rather difficult to tell what is going on inside the cloud of shadows.
      - Phantom Slash [F, Penetrating] - Arkh’s sword will take on ethereal properties, going past weak enough defenses as if they weren’t there.
    Abilities:
    • Freerunner - Fast F, Special Movement [Wall Bouncing] F, Appraisal F, Acrobatics F, Climbing F - Character can move around in difficult terrain quickly and efficiently. - Grade F - 0 Post Cooldown
    • Shadow Fake Out - Fast F, Fighting Style [Phantom Blade] F, Phantom Presence [Aura] F - Using the shroud of shadows as cover (Shadow Aura), Arkh performs a quick dodge difficult to notice amidst the darkness enveloping him - Grade F - 0 Post Cooldown
    • Blitz Counter - Fast F, Acrobatics F - A close quarters maneuver. Arkh will dodge an incoming attack narrowly, only to then take advantage of the opening and release an immediate counter attack. - Grade F - 0 Post Cooldown
    • Freerunning Shadow- Fast F, Special Movement [Wall Bouncing] F, Appraisal E, Acrobatics F, Climbing F, Undetected [Sight] F, Fighting Style [Phantom Blade] F, Phantom Presence [Aura] F - Character can move around in difficult terrain quickly and efficiently whilst remaining undetected from sight. - Grade E - 1 Post Cooldown
    • Speed Slicer - Fast F, Fighting Style [Phantom Blade] E, Phantom Slash F [Penetrating] - Ark makes a quick slash with ethereal properties (Penetrating ignores one grade of armor). - Grade E - 1 Post Cooldown
    • Shadow Speed Slicer - Fast F, Fighting Style [Phantom Blade] E, Phantom Slash [Penetrating] F, Phantom Presence [Aura] F- Arkh makes a quick slash from the shadows (Aura shrouds his movements) with ethereal properties (Penetrating ignores one grade of armor). - Grade E - 1 Post Cooldown
    Equipment:
    • Iron Sword E (Seen in picture)

    Items:
    • Travel Sack
    • Whetstone
    • Bedroll
    • Fire Starter Kit
    • Waterskin
    • Compass
    Assets:
    • None as of yet
    Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for.)
    ex:
    • 6/6/22 Character Approved, corrected Ability phrasing
    • 6/25/22 Removed quotes from spoilers, added current RP
     
    Last edited:
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