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Fandom Irregular Opening (Multifandom) Characters

Any universe that has something that comes close to fragmentation grenades, flashbangs, gas grenades or gas attacks, poison darts, something that could be used a flamethrower etc and common sense has a chance. Get close with a flamethrower and most have almost nothing to defend themselves with.
The only thing that can see or harm a stand directly is another stand... And if you can't see something, you can't know it is there. And with Force users, it can be as obvious as they allow it to be. Such as a cold feeling by Dark Siders which can be strong enough to be felt by and sometimes even corrupt (though these occassion are rare and require prolonged exposure) non-Force sensitives.

While the only thing that can directly harm a Stand is another Stand, there is only so much they can actually block to protect their user. You fire a hail of bullets or even arrows at a Stand at the very least a good number of bullets and/or arrows will fly off and hit the user, thus damaging the Stand.
You don't have a Stand? Fine, take down the Stand by taking down the user. Something many non-Stand users are capable of.
Also, just because you can't see something dosen't mean you can't defend yourself from it.

Also, any universe that has access to those things could be used against a Stand User. Stands require concentration to be used effectivley. You damage that concenration with something like a flashbang grenade and you've made the Stand User vunerable.
 
While the only thing that can directly harm a Stand is another Stand, there is only so much they can actually block to protect their user. You fire a hail of bullets or even arrows at a Stand at the very least a good number of bullets and/or arrows will fly off and hit the user, thus damaging the Stand.
You don't have a Stand? Fine, take down the Stand by taking down the user. Something many non-Stand users are capable of.
Also, just because you can't see something dosen't mean you can't defend yourself from it.

Also, any universe that has access to those things could be used against a Stand User. Stands require concentration to be used effectivley. You damage that concenration with something like a flashbang grenade and you've made the Stand User vunerable.
in short... Donder172 Donder172 read the manga/watch the anime
 
While the only thing that can directly harm a Stand is another Stand, there is only so much they can actually block to protect their user. You fire a hail of bullets or even arrows at a Stand at the very least a good number of bullets and/or arrows will fly off and hit the user, thus damaging the Stand.
You don't have a Stand? Fine, take down the Stand by taking down the user. Something many non-Stand users are capable of.
Also, just because you can't see something dosen't mean you can't defend yourself from it.

Also, any universe that has access to those things could be used against a Stand User. Stands require concentration to be used effectivley. You damage that concenration with something like a flashbang grenade and you've made the Stand User vunerable.
That last weakness is the same Force users have, it's as far as I am aware of a general tactic of Mandalorians when engaging Force users. No concentration, no Force powers.
 
That last weakness is the same Force users have, it's as far as I am aware of a general tactic of Mandalorians when engaging Force users. No concentration, no Force powers.

That weakness works on both Stand users and Force users. A well-trained Mandalorian could take out a Stand User using similar meathods.
 
Name: Meetra Surik
Nickname(s): The Jedi Exile
Alignment: Neutral Good
Appearance:
meetrasurik-jpg.300288

Fandom: Star Wars (Knights of the Old Republic)
Personality:
Throughout her life, Surik formed bonds with her comrades, even those who were supposedly her superiors or lesser in rank. It was said that during her training, many fellow Padawans were quick to do whatever she did, and that others disliked her intensely. She was regarded as a natural leader and a quick learner as well as generous and kind, though beyond this the personality of her early life is largely unknown. In the wake of the Mandalorian Wars, Surik returned to the Jedi Temple on Coruscant to answer for her actions. She was fully aware of what she had done, and tried one last time to convince the Jedi Council of the rightness of her—and by extension Revan and Malak's—actions. Despite her conviction and understanding of the consequences, she was exiled; in defiance, she stabbed her lightsaber into the center stone of the Council chambers when asked to surrender it. After her departure, her former Master Kavar mentioned that there was much defiance in her.

Following the exile's path, she forsook the company of others, preferring to wander about the Outer Rim in solitude. The wars had left many scars on her, both physical and mental, and she was left with a feeling of regret for what she had done and what she had been asked to do. During her exile, when she heard of the war started by Revan, she wondered if she could have been so blind or if the galaxy was so truly incomprehensible. She then retreated further into herself, forsaking all Jedi principles excluding one: no attachments. She disliked having to speak about the war, even after returning to the Republic and traveling amongst friends. She was even uncomfortable discussing the war and its end with Bao-Dur, her old friend from the war. Her wanderings served to maintain the discipline she had built up during her years of training and suffering the hardships of war.

Starting with her meeting of Kreia in the Peragus facility, Surik began once more to form bonds with people she met during her travels, people with whom she had an interest in helping to keep alive so that they, in turn, could protect her. Eventually she began to realize the leadership role she was destined for, embracing it in order to train the Force-sensitives in her company to become the foundation of the new Jedi Order. Also during this Surik saw it as her duty to help stabilize the Republic in any way possible, reflecting her old sense of compassion and generosity that had initially driven her to war. Because of her experiences in the Mandalorian Wars, she also understood the nature of war and battle and the hard choices that had to be made when conflict was inevitable.
Backstory:
Meetra Surik, also known as the Jedi Exile after the Mandalorian Wars, was a Human female Jedi Master. As a Padawan, she chose to disobey the orders of the Jedi High Council and aid the Galactic Republic in its war against the invading Mandalorian Neo-Crusaders. Rising to the rank of Jedi Knight during the conflict, she served with distinction under the command of her fellow Crusaders Revan and Malak and was eventually commissioned as a General in the Republic Military. Surik played a vital role in defeating the Mandalorians during the latter stages of the conflict, but as a direct result of her controversial actions during the cataclysmic final battle, she effectively cut her connection to the Force. Afterwards, out of all those who went to war, she was the only Jedi to avoid the call of the dark side and return to the Jedi Council to be judged for her crimes. After being exiled from the Jedi Order, she wandered the periphery of known space for nearly a decade before returning to the Republic during the Dark Wars, at the height of the First Jedi Purge.

Caught up in the schemes of various mysterious factions, she was swiftly drawn into the ongoing conflict and became instrumental in engineering the defeat of the Sith Triumvirate, ruled by Darth Nihilus, Darth Sion and Darth Traya. With her connection to the Force restored, Surik emerged victorious from her campaign against the Sith Lords, and immediately began a search for the long absent Jedi Revan.
Powers/Abilities:
She was highly skilled in the art of lightsaber combat, utilizing the lightsaber forms Shii-Cho, Makashi, and Soresu. She was also proficient in many forms of hand-to-hand and melee combat. At the Telosian Jedi Academy, Surik defeated five of the six Handmaiden sisters in hand-to-hand combat. She also became one of the few Jedi capable of using Dun Möch, especially in a duel against Darth Sion who could not be defeated by normal means. Surik eventually convinced Sion to let go of the Force and to finally allow himself to leave his life of pain and die.
Surik was also a very skilled tactician. She served during the Mandalorian Wars and had, by war's end, become Revan's most trusted general, and commanded over half of the Republic fleet during the Mandalorian Wars. She is known to have taken part in both the second battle of Dxun and of Malachor V, both of which were victorious. She also proved her tactical brilliance, as well as her natural talents of leadership, after her return from exile, during the battle of Khoonda. On Dantooine a war had broken out between Khoonda and the forces of the mercenary Azkul. Both Khoonda and Azkul wanted Surik on their side, but she decided to help Khoonda. Before the arrival of Azkul's men to the battlefield, Surik bolstered Khoonda's defenses by persuading several civilians to join the Khoonda militia, healing those of the militia who were injured, planting more mines in the surrounding fields, and repairing damaged gun turrets and medical and combat droids. Within a matter of mere hours, she had turned a disorganized mess into a powerful army, able to defeat the larger forces of Azkul.
Surik was fluent in droidspeak, having worked alongside many utility droids during the Mandalorian Wars. She could also speak and comprehend Basic, Huttese, Mando'a, and Tchuukthese without the aid of a translator. She was also an accomplished swoop racer, winning sector championships on the Telos Citadel Station, Nar Shaddaa, and Onderon, and was also proficient at playing pazaak, a popular card game in which the goal was to reach 20 without going over.
Meetra Surik, at first, was believed to be a Force user of average ability, yet she was a natural leader. However, the Jedi Master Revan recalled her as being a very powerful Jedi throughout the Mandalorian Wars. At a young age she demonstrated an unusual ability to influence others, and the Jedi Masters believed that she could form bonds through the Force easily to those around her, an ability she was not consciously aware of. After reconnecting with the Force, this ability became stronger. Simply by observing another in action, Surik could instantly learn Force techniques and lightsaber forms that would take a Jedi Master years to perfect. It was believed by Masters Zez-Kai Ell, Kavar, and Vrook Lamar that this was because of the wound in the Force that surrounded her, which allowed her—like Darth Nihilus—to feed on the death of other life forms to sustain her Force powers. This wound was caused by the Battle of Malachor V, and was what originally blocked her connection to the Force. It was also because of the nature of such wounds to feed on death that Surik began to regain her Force connection on Peragus II, after all the personnel were killed by HK-50's machinations. When Surik traveled the galaxy, killing hundreds in her search for the Masters, she unconsciously fed on all that death, fuelling her powers. It was this that caused the Masters such fear—both at her trial and after she had united them on Dantooine—as they thought her condition to be not only a threat to the Jedi and the Force, but a threat to life itself.
Through her informal apprenticeship to Kreia, Surik was able to learn a number of rare and advanced Jedi techniques, including Breath control and Beast trick. Kreia also taught Surik a powerful form of mind reading, where one could read the innermost thoughts of another. Kreia was very impressed with the speed in which she learned this power. She said that most Jedi Masters studied many years to learn the technique. Surik was also proficient in other Force powers, including Force valor, Force resistance, Force whirlwind, and Mind trick. She also learned many techniques from her companions: Atton Rand taught her to shield her thoughts, Brianna taught her Battle Precognition, Mical taught her an advanced form of meditation, and Visas Marr taught her how to see through the Force. She also learned Moving Meditation while trying to improve the functionality of her utility droid T3-M4. She learned the light-sided Force technique known as Force Enlightenment, after nearly being severed from the Force by the reconvened Jedi Council, and after Kreia, who had revealed herself as Darth Traya, betrayed Surik by murdering the Masters.
Equipment/Gear:
A single bladed lightsaber with a rare kind of crystal which can augment her powers, it cannot be used by anyone else but Meetra. She also has a blaster pistol.
She also wears a simply Jedi robe as well as an armband.
Weaknesses:
Meetra is still a human and a successful hit can still harm and/or kill her. She needs concentration to use the Force, if one is able to take away this, they will be able to get a big advantage over her.
 
Except a Stand is an ability used by a character, not a character. The Stand User on the other hand, is the character and they are in fact vunerable to many things. Not to mention the fact that what effects the user also effects the Stand somewhat. You chop off a Stand User's hand and the Stand will also lose a hand.

That, and stands tend to get no-limits-fallacied by Jojo fans all of the time. For example, someone who has been shown to be able to perceive and even harm multiple intangible entities consistently should logically be able to perceive and directly damage stands.
 
That, and stands tend to get no-limits-fallacied by Jojo fans all of the time. For example, someone who has been shown to be able to perceive and even harm multiple intangible entities consistently should logically be able to perceive and directly damage stands.

Gut's sword can cut though ghosts as it's been drained in so much blood, both of mortal men and of demonic horrors. I imagine using the same logic he could damage Stands with it.
 
Name: Koromaru
Nickname(s): DOG. DAWG. Shina Inu. Koro-chan. Koro.
Alignment: Lawful DAWG.(Jk, Lawful Neutral)
Appearance:
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Fandom: Persona 4 Ultimax, Post Storymaru
Personality:
Koromaru's personality is based on the famous dog Hachikō. He is kind and has shown extreme loyalty, choosing to stay at his master's shrine long after his death and going for a walk everyday like he used to with his master. He is also very protective of the shrine, as shown when he risked his life to defend it, but got seriously injured in the process. According to Aigis, he considers the shrine a sacred place.

Koromaru also exhibits numerous human characteristics, despite being a dog. He exhibits intelligence far above that of most dogs. He is fiercely loyal, and particularly close with Shinjiro Aragaki, who often feeds him special food and takes extra care of him. He is a fan of a show called "The True Battles of Real Men," which exhibits acts of courage from real people. He begs the protagonist to take him to the theater for a special showing of the final episodes of the show. Koromaru whines and runs around after the movie until the protagonist agrees to purchase the boxed set after its release.

In Persona Q: Shadow of the Labyrinth, even though he gets along with everyone, he dislikes Kanji Tatsumi for some unexplained reason and refuses to let Kanji pet him. Of all (surviving) members of SEES, he seems to be the closest to Ken, judging by his decision to move in with him as shown in Persona 4 Arena Ultimax.

Backstory:
A Shiba Inu who joins the Specialized Extracurricular Execution Squadin Persona 3. Koromaru was a stray dog that Fuuka Yamagishi and Yukari Takeba played with regularly. A housewife tells them that Koromaru's master, a monk from Naganaki Shrine, had died in an accident (about 6 months ago from June 20). Koromaru continued to protect the shrine and wait for his master's return.

Powers/Abilities:
Persona ~ Manifestation of one's true self. Koromaru summons his Persona via the Collar on his neck, albeit a prototype, it proved to be Stable. Koro's Persona is Cerebus, the guard dog of Hades.It can use Curse and Fire type spells, and occasionally, a Megidolaon.
Knife usage - He can use Knives...With his mouth!
Equipment/Gear:
Knife/Dagger-In battle, Koro would often outfit himself with a knife or a dagger.
Ken'dls Jacket - The Jacket Ken used to wear when he was 10.
Evoker for dogs - An Evoker is used to summon one's Persona.
Weaknesses:
Koro's a DAWG, so yeah. Despite all the weapons, training, and Personas, he's still an average dog.
Cerberus' weakness is Light/Bless spells
 
Name: Jared Letto
Nickname(s):
"The Joker"
"Asshole"
And "Hot Topic Marketing Campaign" among some other names.

Alignment: Chaotic Neutral

Appearance:
0f146c1bd32d9e72dd3d11ebdcc9f16c.jpg
!WARNING!
This conent is so edgy you might just end up with a nasty paper cut for viewing it.
You have been warned:
the-joker_0.jpg

New-Leto-Joker.png

Fandom: Jared Letto's head/DCEU
Personality:
Jared Letto is a crazed lunatic who inflicts brutal and twisted torture on the people he meets. These extreme pranks include mixing M&Ms into the skittles bowl, stealing candy from babies, putting dog poo through people's letterboxes, sending other people used condoms in the mail and also sending people photos of themselves eating at local resturants to "get to them hahahaha!" among other things that mildly annoy some people while inflicting actual pain on others and gaining followers.
Despite being told to piss off, he keeps it up and will not be discouraged even if you call the police.
Jared Letto truly believes himself to be The Joker and if you do not refer to him as such he will likley either murder you and hang your face on his wall or simply send you postcards from a place in England called Hull but he's photoshopped it so it says Hell instead. That or make prank calls, send you used condoms in the post (ect, ect)

Backstory:
Once a "talented" musician Jared Letto's life changed forever when the Suicide Squad director offered him a part as The Joker for some fucking reason (see, swearing in the CS, that's sooo edgy!). He was unsure at first but after Jared Letto mixed the director's M&Ms with Skittles it blew the Director's (possibly halfway braindead) mind.
Jared had captured what made The Joker the Joker. He praised Letto, thus boosting his ego even more and making him go even more into this sick, twisted character.
A character so edgy you could cut him out of the movie completley and it wouldn't make a damn bit of difference, which is close to what happened. Jared felt betrayed, how dare the studio execs cut him out of the movie! He only had around 6/7 minutes of screentime and he'd managed to do what no actor had in the history of cinema.

He made The Joker totally suck. So badly. I mean, Jesus Christ he was awful.
But to Jared all the negative criticism only encouraged him more and so a few months after the film came out on DVD and more footage of his part was revealed, but still not enough for his liking he ran away from public life and became The Joker.

To this day, he stalks the streets performing pranks on people that would make Sam Pepper uncomfortable with how edgy they are.
Powers/Abilities:
  • So edgy that extended eye-contact with him causes you to get a papercut.
  • Pretty damn annoying.
  • An expert in making people feel uncomfortable
Equipment/Gear:
  • An AK47 that fires a mixture of M&Ms and Skittles
  • Used condom nunchucks
  • Creepy photographs so edgy they cut like knives. He uses them in the same way the actual Joker uses his iconic playing cards.
  • A slingshot that fires roadkill. He uses it to mostly fire it through people's letterboxes above all else, but it can be used in combat.
  • His Iphone which he can use to connect with his followers on Instagram and Twitter should he need their help in a sticky situation. His followers are teens pretending to be Goths, DCEU fanboys convinced he was actually good as The Joker and the director of Suicide Squad.
Weaknesses:
  • Calling him anything other than The Joker or a title that relates to the character will cause him to lash out.
  • As much as he believes himself to be the second coming of Christ mixed with The Joker, Jared Letto is still a regular human and so has all the same weaknesses as one.
Theme Song:
 
Name:
Mary
Nickname(s):
Bloody Mary
Alignment:
Chaotic Evil
Appearance:
tumblr_n3rh826Tij1qcxzu2o1_250.gif
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Fandom:
Fables: The Wolf Among Us
Personality:
Mary, although quite calculating, intelligent and methodical, is an absolute sadist with no moral qualms. She openly revels in combat and the pain and suffering of others, displaying sociopathic tendencies, such as begging Crane to disobey the Crooked Man's orders specifically so she could punish him. Her reputation has earned her the fear of Dee, Beast, Jack (as he reveals if you go to the Lucky Pawn first), Johann, and as the nightmare in Episode 4 reveals, even Bigby to a degree. She is taunting and enjoys toying with her enemies.

While Mary possesses a very strong loyalty to her boss she has little or no regard for her colleagues. She did not intervene when Bigby savagely beat the Tweedles until Bigby killed Dum (or spared him whilst having him at his absolute mercy). She also will call Bigby "too pussy to ruin a Tweedles' day" if he spares Dum.
Backstory:
The legend of Bloody Mary originated in European folklore during the late Middle Ages. It was said she was the tormented spirit of the violent Queen Mary I of England, who earned the nickname "Bloody Mary" for burning hundreds of religious dissenters at the stake. Her spirit resided in mirrors, appearing when called into view by repeating her name three times. She would either show the face of the caller's future husband or wife, or display a skull, indicating they would die before marriage. The legend evolved over the years, with more modern versions of the story portraying her as a pale, witch-like woman, wailing for her lost child and killing those who bring her forth.
Mary is first heard if Bigby decides to check Crane's apartment first during the hunt to find his witch. While there, he listens to a message left by Mary, asking Crane to pay the money he owes the Crooked Man by Friday. He may not hear the message at all as you do not need to click on the answering machine to progress.

She makes her first appearance at the alley of the Pudding & Pie along with the shotgun-wielding Tweedles after Bigby and Snow arrest Crane and are cornered by unmarked cars. As Mary and the Tweedles exit the cars, she introduces herself and demands that Bigby hands over Crane. After the sheriff refuses to do so, she orders the twins to fire their shotguns at Bigby. Mary watches from the street as Bigby transforms into his werewolf form and brutally pummels both of the Tweedles. She tempts Bigby into throwing Dee at her, at which he can be thrown at her or the Jazz Lounge sign, though Mary will duck effortlessly dodging the thrown Tweedle if Bigby throws Dee at her. After Bigby either spares or killes Dum, Mary takes advantage of the distraction and shoots Bigby with a silver bullet. The wound effectively incapacitates Bigby, causing him to fall down, stunned.

As Mary is about to finish Bigby off with the Woodsman's axe, Snow calls out and offers to hand over Crane to Mary in exchange for her sparing Bigby. After receiving the Crooked Man's blessing, she agrees to the deal, but violently steps on and breaks the sheriff's arm and states that they'll be in touch before leaving.
While unconscious after the fight in the alley, Bigby has a nightmare of Mary showing up in his apartment and attacking him with the axe. He then violently wakes up to find himself being operated on by Swineheart, who informs him that Mary's silver bullet nearly killed him and that another similar wound would likely finish the job.

Later, while meeting with Beauty and Beast, Beast tells Bigby that one time, when Beast was getting his payment for his work at a butcher shop, the one who showed up to pay him was Bloody Mary. Later, when Bigby visits the shop, Johann informs him that the Crooked Man's crew -- consisting of the Jersey Devil, Mary and the Tweedles took over the shop from him a long time ago, after they threatened his life. Bigby then discovers the purpose they were using it for in a back room: producing black market glamours and magic with slave labor. He can see a list of clients on a chalkboard if he goes to the shop first (though if he goes to it second after visiting The Lucky Pawn, then the chalkboard will be erased, and Bigby won't be able to deduce as much).

After Bigby returns to the Business Office and the Magic Mirror is repaired, Snow asks him about Crane's whereabouts. The Mirror shows Mary ordering him to Paris until he is needed by the Crooked Man, threatening to deal with him in her own way if he slips up. She then notices that the Mirror is being used to spy on her, and uses her power to break off its vision. Also, Bufkin had to spend more time attaching the broken-off mirror shard to the broken mirror; this is because Mary, who has a terrible influence on mirrors, had physically held onto the shard.

As Bigby refuses the Crooked Man's deal in the Crooked Lair, Mary comes out of a mirror in the lair and decks him after Georgie disorients him by striking him with a chair. She then escorts the Crooked Man through the portal in the window and into his limo. Bigby gives chase after stabbing Georgie and abandoning Jersey Devil and the Tweedle(s).

Eventually Bigby will have to either chase down Georgie/Vivian (the former revealed to be the killer), or chase down the Crooked Man and Mary (the latter driving the limo). In the former case, Mary evades Bigby. In the latter case, Mary quickly shakes him off and runs him over, knocking him unconscious for a time and causing him to arrive at the Pudding & Pie after Vivian's suicide.

Mary later is confronted by Bigby in the Metalworks, the Crooked Man's secondary lair where he produces silver bullets. As Bigby enters the building and searches it, Mary taunts him, but she cannot be seen. When Bigby enters the workshop area when the Crooked Man has his silver bullets molded, she appears behind him and attacks him. The two have a short fight, in which both Fables land blows on the other. Mary flees into the main area of the steelworks, Bigby following her. Her true form is soon revealed as she dashes about the open factory room, slashing Bigby several times before he taunts her, afterwhich she comes out in the open. After more fighting, she creates numerous mirrored copies of herself, which assault Bigby. Though he fights many of them off, he is overwhelmed and pinned down, with Mary and her copies shredding his chest. Bigby transforms into his full form, however, and breaks free, beginning crushing the copies, killing many of them with his wind-gusting breath. The last Mary attempts to stab him in the eye with a large glass shard, but is crushed in his jaws. It is unknown if that was the real Mary or if she's still out there.
Powers/Abilities:
A fable's strength depends directly on it's popularity.
Mary seems to be the game's second strongest character second only to Bigby; in fact, Mary is the only character in the game who manages to defeat Bigby. She used a gun with a silver bullet to incapacitate him. However, she is host to another set of strengths:

Unreal Strength- In Episode 3, she is shown to (and seemingly effortlessly) be able to break through Bigby's arm seemingly by stepping on it even though Bigby had been in his Werewolf form at the time. She also was able to kick Bigby flat on the ground in Episode 5's opening.
Resistance to Magic-Although it is only brought up in her Book of Fables entry and is never directly showcased in the game, Mary has an "inlaid resistance to magic and spells".
Mirror Cancellation- In Episode 4, the finally-recovered missing shard from the Magic Mirror has difficulty rejoining with the other pieces since it had been in contact with Bloody Mary. In addition to this, Mary is capable of detecting the Mirror watching her and able to pierce off its vision. The mirror also stated that it felt a painful sting upon its vision being broken off.
Reflective Teleportation- Mary can use any reflective surface and teleport between them, as seen in the opening of Cry Wolf. This is likely a reference to her legend of people yelling out her name whilst staring into the mirror of a dark bathroom. Somewhat ironic, considering the above point.
Agility- In her initial standoff with Bigby at the old foundry, Mary was able to rapidly pierce through the air like a projectile, cutting Bigby with glass shards, which frustrated him.
True Form Replication- In Mary's true form (in which she becomes a terrifying version of her human form), shards of glass are affixed to her blooded body - in addition to this, she can replicate herself into many clones, which become excessively dangerous when attacking at once -- Bigby, his werewolf form overpowered, needed to transform into the orginal, elephant-sized Big Bad Wolf (and had to "Huff and Puff" massively) in order to counter all of them.

Mary has two pentagram-style tattoos on her arms that glow bright red when she breaks Bigby's arm, suggesting they increase her physical strength when they glow.
Equipment/Gear:
Huntsman's axe (formerly)
Pistol
Weaknesses:
She has none really.
Quotes:
"Bloody Mary, that's it. And do you know why they call me that? Because some of them, they think it's funny to have their little sleepovers, and go to the bathroom, and say my name five times in the mirror. They find it less funny when I actually show up and feed their lungs to the family dog... Arf!"
"Didn't your mother ever teach you any manners... Or was she too busy fucking whatever breeze drifted through the town?"

 
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| BASICS |

Name: Kotori Minami
Nickname(s): birb
Alias: Legendary Maid Minalinsky
Alignment: Lawful Good (or is she)
Fandom: Love Live!

| PERSONAL|

Personality:
Minami Kotori is known for having her head in the clouds. Despite this, she is μ's designer along with Yazawa Nico. Kotori has a very huge aptitude for fashion and is very good at drawing costumes for the group. Kotori is shown to be very kind and supportive to her friends and genuinely cares about them, especially their feelings. However, this can go too far as Kotori usually backs Honoka up when she (Honoka) is scolded by Umi.

Kotori is also shown as the most indecisive person among all nine members and tends to have Sonoda Umi and Kousaka Honoka, her childhood friends, make decisions for her. She also has a hard time expressing her feelings, since she always takes other people's feelings into consideration.


Backstory:
Since she was young, Kotori has been friends with Kousaka Honoka and Sonoda Umi. Her mother is the chairwoman of the school board. She also became a part of a school idol group consisting of nine members called muse when she was in second year of high school.

Strengths/Powers/Abilities:
+ Soft droopy eyes
+Kawaii voice
+ whenever she says onegai then resistance is futile

Vital Statistics:

Studies: ★★★★
Reflexes: ★★
Aggressiveness: ★★
Conformity: ★★★★★
Delusional capability: ★★★★★

Equipment/Gear: pencil, sketchpad, sewing kit

Weaknesses:
- alpacas
- normal teenage girl
- too kind?? and gets dragged with the flow easily
 
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| BASICS |

Name: Kotori Minami
Nickname(s): birb
Alias: Legendary Maid Minalinsky
Alignment: Lawful Good (or is she)
Fandom: Love Live!

| PERSONAL|

Personality:
Minami Kotori is known for having her head in the clouds. Despite this, she is μ's designer along with Yazawa Nico. Kotori has a very huge aptitude for fashion and is very good at drawing costumes for the group. Kotori is shown to be very kind and supportive to her friends and genuinely cares about them, especially their feelings. However, this can go too far as Kotori usually backs Honoka up when she (Honoka) is scolded by Umi.

Kotori is also shown as the most indecisive person among all nine members and tends to have Sonoda Umi and Kousaka Honoka, her childhood friends, make decisions for her. She also has a hard time expressing her feelings, since she always takes other people's feelings into consideration.


Backstory:
Since she was young, Kotori has been friends with Kousaka Honoka and Sonoda Umi. Her mother is the chairwoman of the school board. She also became a part of a school idol group consisting of nine members called muse when she was in second year of high school.

Strengths/Powers/Abilities:
+ Soft droopy eyes
+Kawaii voice
+ whenever she says onegai then resistance is futile

Vital Statistics:

Studies: ★★★★
Reflexes: ★★
Aggressiveness: ★★
Conformity: ★★★★★
Delusional capability: ★★★★★

Equipment/Gear: pencil, sketchpad, sewing kit

Weaknesses:
- alpacas
- normal teenage girl
- too kind?? and gets dragged with the flow easily
Accepted
 
Name: Jared Letto
Nickname(s):
"The Joker"
"Asshole"
And "Hot Topic Marketing Campaign" among some other names.

Alignment: Chaotic Neutral

Appearance:
0f146c1bd32d9e72dd3d11ebdcc9f16c.jpg
!WARNING!
This conent is so edgy you might just end up with a nasty paper cut for viewing it.
You have been warned:
the-joker_0.jpg

New-Leto-Joker.png

Fandom: Jared Letto's head/DCEU
Personality:
Jared Letto is a crazed lunatic who inflicts brutal and twisted torture on the people he meets. These extreme pranks include mixing M&Ms into the skittles bowl, stealing candy from babies, putting dog poo through people's letterboxes, sending other people used condoms in the mail and also sending people photos of themselves eating at local resturants to "get to them hahahaha!" among other things that mildly annoy some people while inflicting actual pain on others and gaining followers.
Despite being told to piss off, he keeps it up and will not be discouraged even if you call the police.
Jared Letto truly believes himself to be The Joker and if you do not refer to him as such he will likley either murder you and hang your face on his wall or simply send you postcards from a place in England called Hull but he's photoshopped it so it says Hell instead. That or make prank calls, send you used condoms in the post (ect, ect)

Backstory:
Once a "talented" musician Jared Letto's life changed forever when the Suicide Squad director offered him a part as The Joker for some fucking reason (see, swearing in the CS, that's sooo edgy!). He was unsure at first but after Jared Letto mixed the director's M&Ms with Skittles it blew the Director's (possibly halfway braindead) mind.
Jared had captured what made The Joker the Joker. He praised Letto, thus boosting his ego even more and making him go even more into this sick, twisted character.
A character so edgy you could cut him out of the movie completley and it wouldn't make a damn bit of difference, which is close to what happened. Jared felt betrayed, how dare the studio execs cut him out of the movie! He only had around 6/7 minutes of screentime and he'd managed to do what no actor had in the history of cinema.

He made The Joker totally suck. So badly. I mean, Jesus Christ he was awful.
But to Jared all the negative criticism only encouraged him more and so a few months after the film came out on DVD and more footage of his part was revealed, but still not enough for his liking he ran away from public life and became The Joker.

To this day, he stalks the streets performing pranks on people that would make Sam Pepper uncomfortable with how edgy they are.
Powers/Abilities:
  • So edgy that extended eye-contact with him causes you to get a papercut.
  • Pretty damn annoying.
  • An expert in making people feel uncomfortable
Equipment/Gear:
  • An AK47 that fires a mixture of M&Ms and Skittles
  • Used condom nunchucks
  • Creepy photographs so edgy they cut like knives. He uses them in the same way the actual Joker uses his iconic playing cards.
  • A slingshot that fires roadkill. He uses it to mostly fire it through people's letterboxes above all else, but it can be used in combat.
  • His Iphone which he can use to connect with his followers on Instagram and Twitter should he need their help in a sticky situation. His followers are teens pretending to be Goths, DCEU fanboys convinced he was actually good as The Joker and the director of Suicide Squad.
Weaknesses:
  • Calling him anything other than The Joker or a title that relates to the character will cause him to lash out.
  • As much as he believes himself to be the second coming of Christ mixed with The Joker, Jared Letto is still a regular human and so has all the same weaknesses as one.
Theme Song:

Why does the Jared look like PewDiePie?
Pewdiepie-to-WSJ-Try-again-MTFs.jpg
 
Seriously, sorry I made a mistake when I saw the 'Just be a teenager' and 'Be a normal person with a reason for Rebellion'. Is a fat person really that big of a deal?

Yeah becuase her being fat is totally the issue here.
One of my characters is a goddamn panda. Have you seen how fat those things are?
 

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