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RpNation

I didn't want to go swimming anyway, baka!
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Rifles and Runes has countries combine Science and Magic into their country, one may prefer the other but MUST have magical elements in said country.






In the world of Arret the world has found a fuse with Science and Magic. Dwarves, Elves, Goblins, Humans, etc. wander around the world within their own countries, kingdoms, and some even empires. Within these countries is a leader, you are that leader. You must propel your nation against all others be it diplomacy, war, or economy. Make your nation and see which can stand the test of time in Rifles and Runes.
 

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